You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
110 lines
3.0 KiB
110 lines
3.0 KiB
#! /usr/bin/env python |
|
# encoding: utf-8 |
|
# mittorn, 2018 |
|
|
|
from waflib import Logs |
|
import os |
|
|
|
top = '.' |
|
|
|
def options(opt): |
|
opt.add_option( |
|
'--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False, |
|
help = 'build engine with BSP2 map support(recommended for Quake, breaks compability!)') |
|
|
|
def configure(conf): |
|
# check for dedicated server build |
|
if conf.options.DEDICATED: |
|
if(conf.env.DEST_OS == 'linux'): |
|
conf.check( lib='rt' ) |
|
conf.env.append_unique('DEFINES', 'SINGLE_BINARY') |
|
conf.env.append_unique('DEFINES', 'XASH_DEDICATED') |
|
else: |
|
# TODO: add way to specify SDL2 path, move to separate function |
|
try: |
|
conf.check_cfg( |
|
path='sdl2-config', |
|
args='--cflags --libs', |
|
package='', |
|
msg='Checking for SDL2', |
|
uselib_store='SDL2') |
|
except conf.errors.ConfigurationError: |
|
if(conf.options.SDL2_PATH): |
|
conf.start_msg('Configuring SDL2 by provided path') |
|
conf.env.HAVE_SDL2 = 1 |
|
conf.env.INCLUDES_SDL2 = [os.path.abspath(os.path.join(conf.options.SDL2_PATH, 'include'))] |
|
conf.env.LIBPATH_SDL2 = [os.path.abspath(os.path.join(conf.options.SDL2_PATH, 'lib/x86'))] |
|
conf.env.LIB_SDL2 = ['SDL2'] |
|
conf.end_msg('ok') |
|
else: |
|
conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated') |
|
conf.env.append_unique('DEFINES', 'XASH_SDL') |
|
|
|
if(conf.options.SUPPORT_BSP2_FORMAT): |
|
conf.env.append_unique('DEFINES', 'SUPPORT_BSP2_FORMAT') |
|
|
|
if conf.env.DEST_OS == 'win32': |
|
conf.check( lib='USER32' ) |
|
conf.check( lib='SHELL32' ) |
|
conf.check( lib='GDI32' ) |
|
conf.check( lib='ADVAPI32' ) |
|
conf.check( lib='DBGHELP' ) |
|
conf.env.append_unique('DEFINES', 'DBGHELP') |
|
|
|
def get_subproject_name(ctx): |
|
return os.path.basename(os.path.realpath(str(ctx.path))) |
|
|
|
def build(bld): |
|
bld.load_envs() |
|
bld.env = bld.all_envs[get_subproject_name(bld)] |
|
|
|
libs = [] |
|
source = bld.path.ant_glob([ |
|
'common/*.c', |
|
'common/imagelib/*.c', |
|
'common/soundlib/*.c', |
|
'common/soundlib/libmpg/*.c', |
|
'server/*.c']) |
|
|
|
# basic build: dedicated only, no dependencies |
|
if bld.env.DEST_OS != 'win32': |
|
libs += [ 'DL', 'M', 'PTHREAD' ] |
|
source += bld.path.ant_glob(['platform/posix/*.c']) |
|
else: |
|
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP'] |
|
source += bld.path.ant_glob(['platform/win32/*.c']) |
|
|
|
# add client files and sdl2 library |
|
if not bld.env.DEDICATED: |
|
libs.append( 'SDL2' ) |
|
source += bld.path.ant_glob([ |
|
'client/*.c', |
|
'client/vgui/*.c', |
|
'client/avi/*.c', |
|
'platform/sdl/*.c']) |
|
else: |
|
if(bld.env.DEST_OS == 'linux'): |
|
libs.append('RT') |
|
|
|
includes = ['common', 'server', 'client', 'client/vgui', '.', '../common', '../pm_shared' ] |
|
|
|
if(bld.env.SINGLE_BINARY): |
|
bld( |
|
source = source, |
|
target = 'xash', |
|
features = 'c cprogram', |
|
includes = includes, |
|
use = libs, |
|
install_path = bld.env.BINDIR, |
|
subsystem = bld.env.MSVC_SUBSYSTEM |
|
) |
|
else: |
|
bld.shlib( |
|
source = source, |
|
target = 'xash', |
|
features = 'c', |
|
includes = includes, |
|
use = libs, |
|
install_path = bld.env.LIBDIR, |
|
subsystem = bld.env.MSVC_SUBSYSTEM |
|
)
|
|
|