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136 lines
5.2 KiB
136 lines
5.2 KiB
/* |
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net_encode.h - delta encode routines |
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Copyright (C) 2010 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef NET_ENCODE_H |
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#define NET_ENCODE_H |
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#include "eiface.h" |
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#define DT_BYTE BIT( 0 ) // A byte |
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#define DT_SHORT BIT( 1 ) // 2 byte field |
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#define DT_FLOAT BIT( 2 ) // A floating point field |
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#define DT_INTEGER BIT( 3 ) // 4 byte integer |
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#define DT_ANGLE BIT( 4 ) // A floating point angle ( will get masked correctly ) |
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#define DT_TIMEWINDOW_8 BIT( 5 ) // A floating point timestamp, relative to sv.time |
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#define DT_TIMEWINDOW_BIG BIT( 6 ) // and re-encoded on the client relative to the client's clock |
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#define DT_STRING BIT( 7 ) // A null terminated string, sent as 8 byte chars |
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#define DT_SIGNED BIT( 8 ) // sign modificator |
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#define NUM_FIELDS( x ) ((sizeof( x ) / sizeof( x[0] )) - 1) |
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// helper macroses |
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#define ENTS_DEF( x ) #x, offsetof( entity_state_t, x ), sizeof( ((entity_state_t *)0)->x ) |
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#define UCMD_DEF( x ) #x, offsetof( usercmd_t, x ), sizeof( ((usercmd_t *)0)->x ) |
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#define EVNT_DEF( x ) #x, offsetof( event_args_t, x ), sizeof( ((event_args_t *)0)->x ) |
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#define PHYS_DEF( x ) #x, offsetof( movevars_t, x ), sizeof( ((movevars_t *)0)->x ) |
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#define CLDT_DEF( x ) #x, offsetof( clientdata_t, x ), sizeof( ((clientdata_t *)0)->x ) |
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#define WPDT_DEF( x ) #x, offsetof( weapon_data_t, x ), sizeof( ((weapon_data_t *)0)->x ) |
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enum |
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{ |
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CUSTOM_NONE = 0, |
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CUSTOM_SERVER_ENCODE, // known as "gamedll" |
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CUSTOM_CLIENT_ENCODE, // known as "client" |
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}; |
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// don't change order! |
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enum |
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{ |
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DELTA_ENTITY = 0, |
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DELTA_PLAYER, |
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DELTA_STATIC, |
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}; |
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// struct info (filled by engine) |
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typedef struct |
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{ |
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const char *name; |
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const int offset; |
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const int size; |
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} delta_field_t; |
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// one field |
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struct delta_s |
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{ |
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const char *name; |
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int offset; // in bytes |
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int size; // used for bounds checking in DT_STRING |
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int flags; // DT_INTEGER, DT_FLOAT etc |
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float multiplier; |
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float post_multiplier; // for DEFINE_DELTA_POST |
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int bits; // how many bits we send\receive |
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qboolean bInactive; // unsetted by user request |
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}; |
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typedef void (*pfnDeltaEncode)( struct delta_s *pFields, const byte *from, const byte *to ); |
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typedef struct |
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{ |
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const char *pName; |
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const delta_field_t *pInfo; |
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const int maxFields; // maximum number of fields in struct |
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int numFields; // may be merged during initialization |
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delta_t *pFields; |
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// added these for custom entity encode |
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int customEncode; |
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char funcName[32]; |
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pfnDeltaEncode userCallback; |
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qboolean bInitialized; |
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} delta_info_t; |
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// |
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// net_encode.c |
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// |
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void Delta_Init( void ); |
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void Delta_InitClient( void ); |
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void Delta_Shutdown( void ); |
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void Delta_InitFields( void ); |
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int Delta_NumTables( void ); |
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delta_info_t *Delta_FindStructByIndex( int index ); |
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void Delta_AddEncoder( char *name, pfnDeltaEncode encodeFunc ); |
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int Delta_FindField( delta_t *pFields, const char *fieldname ); |
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void Delta_SetField( delta_t *pFields, const char *fieldname ); |
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void Delta_UnsetField( delta_t *pFields, const char *fieldname ); |
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void Delta_SetFieldByIndex( delta_t *pFields, int fieldNumber ); |
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void Delta_UnsetFieldByIndex( delta_t *pFields, int fieldNumber ); |
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// send table over network |
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void Delta_WriteTableField( sizebuf_t *msg, int tableIndex, const delta_t *pField ); |
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void Delta_ParseTableField( sizebuf_t *msg ); |
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// encode routines |
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struct entity_state_s; |
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struct usercmd_s; |
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struct event_args_s; |
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struct movevars_s; |
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struct clientdata_s; |
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struct weapon_data_s; |
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void MSG_WriteDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to ); |
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void MSG_ReadDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to ); |
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void MSG_WriteDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to ); |
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void MSG_ReadDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to ); |
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qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to ); |
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void MSG_ReadDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to ); |
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void MSG_WriteClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, double timebase ); |
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void MSG_ReadClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, double timebase ); |
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void MSG_WriteWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, double timebase, int index ); |
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void MSG_ReadWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, double timebase ); |
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void MSG_WriteDeltaEntity( struct entity_state_s *from, struct entity_state_s *to, sizebuf_t *msg, qboolean force, int type, double timebase, int ofs ); |
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qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, struct entity_state_s *from, struct entity_state_s *to, int num, int type, double timebase ); |
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int Delta_TestBaseline( struct entity_state_s *from, struct entity_state_s *to, qboolean player, double timebase ); |
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#endif//NET_ENCODE_H
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