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2420 lines
51 KiB
2420 lines
51 KiB
/* |
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console.c - developer console |
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Copyright (C) 2007 Uncle Mike |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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|
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#include "common.h" |
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#include "client.h" |
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#include "keydefs.h" |
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#include "protocol.h" // get the protocol version |
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#include "con_nprint.h" |
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#include "gl_local.h" |
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#include "qfont.h" |
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#include "wadfile.h" |
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convar_t *con_notifytime; |
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convar_t *scr_conspeed; |
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convar_t *con_fontsize; |
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convar_t *con_charset; |
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convar_t *con_fontscale; |
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convar_t *con_fontnum; |
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|
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static int g_codepage = 0; |
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static qboolean g_utf8 = false; |
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|
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#define CON_TIMES 4 // notify lines |
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#define CON_MAX_TIMES 64 // notify max lines |
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#define COLOR_DEFAULT '7' |
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#define CON_HISTORY 64 |
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#define MAX_DBG_NOTIFY 128 |
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#define CON_NUMFONTS 3 // maxfonts |
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|
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#define CON_LINES( i ) (con.lines[(con.lines_first + (i)) % con.maxlines]) |
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#define CON_LINES_COUNT con.lines_count |
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#define CON_LINES_LAST() CON_LINES( CON_LINES_COUNT - 1 ) |
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|
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#define CON_TEXTSIZE 1048576 // max scrollback buffer characters in console (1 Mb) |
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#define CON_MAXLINES 16384 // max scrollback buffer lines in console |
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|
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// console color typeing |
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rgba_t g_color_table[8] = |
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{ |
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{ 0, 0, 0, 255 }, // black |
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{ 255, 0, 0, 255 }, // red |
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{ 0, 255, 0, 255 }, // green |
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{ 255, 255, 0, 255 }, // yellow |
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{ 0, 0, 255, 255 }, // blue |
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{ 0, 255, 255, 255 }, // cyan |
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{ 255, 0, 255, 255 }, // magenta |
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{ 240, 180, 24, 255 }, // default color (can be changed by user) |
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}; |
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|
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typedef struct |
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{ |
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string szNotify; |
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float expire; |
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rgba_t color; |
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int key_dest; |
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} notify_t; |
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|
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typedef struct con_lineinfo_s |
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{ |
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char *start; |
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size_t length; |
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double addtime; // notify stuff |
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} con_lineinfo_t; |
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|
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typedef struct |
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{ |
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qboolean initialized; |
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|
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// conbuffer |
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char *buffer; // common buffer for all console lines |
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int bufsize; // CON_TEXSIZE |
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con_lineinfo_t *lines; // console lines |
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int maxlines; // CON_MAXLINES |
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int lines_first; // cyclic buffer |
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int lines_count; |
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int num_times; // overlay lines count |
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|
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// console scroll |
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int backscroll; // lines up from bottom to display |
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int linewidth; // characters across screen |
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// console animation |
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float showlines; // how many lines we should display |
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float vislines; // in scanlines |
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// console images |
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int background; // console background |
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|
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// console fonts |
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cl_font_t chars[CON_NUMFONTS];// fonts.wad/font1.fnt |
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cl_font_t *curFont, *lastUsedFont; |
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|
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// console input |
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field_t input; |
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// chatfiled |
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field_t chat; |
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string chat_cmd; // can be overrieded by user |
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|
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// console history |
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field_t historyLines[CON_HISTORY]; |
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int historyLine; // the line being displayed from history buffer will be <= nextHistoryLine |
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int nextHistoryLine; // the last line in the history buffer, not masked |
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field_t backup; |
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|
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notify_t notify[MAX_DBG_NOTIFY]; // for Con_NXPrintf |
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qboolean draw_notify; // true if we have NXPrint message |
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} console_t; |
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|
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static console_t con; |
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|
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void Field_CharEvent( field_t *edit, int ch ); |
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|
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/* |
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================ |
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Con_Clear_f |
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================ |
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*/ |
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void Con_Clear_f( void ) |
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{ |
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con.lines_count = 0; |
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con.backscroll = 0; // go to end |
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} |
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/* |
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================ |
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Con_SetColor_f |
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================ |
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*/ |
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void Con_SetColor_f( void ) |
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{ |
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vec3_t color; |
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|
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switch( Cmd_Argc() ) |
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{ |
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case 1: |
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Con_Printf( "\"con_color\" is %i %i %i\n", g_color_table[7][0], g_color_table[7][1], g_color_table[7][2] ); |
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break; |
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case 2: |
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VectorSet( color, g_color_table[7][0], g_color_table[7][1], g_color_table[7][2] ); |
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Q_atov( color, Cmd_Argv( 1 ), 3 ); |
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Con_DefaultColor( color[0], color[1], color[2] ); |
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break; |
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case 4: |
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VectorSet( color, Q_atof( Cmd_Argv( 1 )), Q_atof( Cmd_Argv( 2 )), Q_atof( Cmd_Argv( 3 ))); |
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Con_DefaultColor( color[0], color[1], color[2] ); |
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break; |
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default: |
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Con_Printf( S_USAGE "con_color \"r g b\"\n" ); |
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break; |
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} |
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} |
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|
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/* |
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================ |
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Con_ClearNotify |
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================ |
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*/ |
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void Con_ClearNotify( void ) |
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{ |
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int i; |
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for( i = 0; i < CON_LINES_COUNT; i++ ) |
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CON_LINES( i ).addtime = 0.0; |
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} |
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|
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/* |
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================ |
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Con_ClearTyping |
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================ |
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*/ |
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void Con_ClearTyping( void ) |
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{ |
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int i; |
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Con_ClearField( &con.input ); |
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con.input.widthInChars = con.linewidth; |
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|
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Cmd_AutoCompleteClear(); |
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} |
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/* |
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============ |
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Con_StringLength |
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|
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skipped color prefixes |
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============ |
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*/ |
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int Con_StringLength( const char *string ) |
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{ |
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int len; |
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const char *p; |
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if( !string ) return 0; |
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len = 0; |
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p = string; |
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while( *p ) |
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{ |
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if( IsColorString( p )) |
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{ |
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p += 2; |
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continue; |
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} |
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len++; |
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p++; |
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} |
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return len; |
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} |
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|
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/* |
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================ |
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Con_MessageMode_f |
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================ |
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*/ |
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void Con_MessageMode_f( void ) |
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{ |
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if( Cmd_Argc() == 2 ) |
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Q_strncpy( con.chat_cmd, Cmd_Argv( 1 ), sizeof( con.chat_cmd )); |
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else Q_strncpy( con.chat_cmd, "say", sizeof( con.chat_cmd )); |
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Key_SetKeyDest( key_message ); |
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} |
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/* |
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================ |
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Con_MessageMode2_f |
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================ |
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*/ |
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void Con_MessageMode2_f( void ) |
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{ |
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Q_strncpy( con.chat_cmd, "say_team", sizeof( con.chat_cmd )); |
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Key_SetKeyDest( key_message ); |
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} |
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/* |
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================ |
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Con_ToggleConsole_f |
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================ |
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*/ |
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void Con_ToggleConsole_f( void ) |
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{ |
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if( !host.allow_console || UI_CreditsActive( )) |
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return; // disabled |
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|
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// show console only in game or by special call from menu |
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if( cls.state != ca_active || cls.key_dest == key_menu ) |
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return; |
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Con_ClearTyping(); |
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Con_ClearNotify(); |
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if( cls.key_dest == key_console ) |
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{ |
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if( Cvar_VariableInteger( "sv_background" ) || Cvar_VariableInteger( "cl_background" )) |
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UI_SetActiveMenu( true ); |
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else UI_SetActiveMenu( false ); |
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} |
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else |
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{ |
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UI_SetActiveMenu( false ); |
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Key_SetKeyDest( key_console ); |
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} |
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} |
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/* |
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================ |
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Con_SetTimes_f |
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================ |
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*/ |
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void Con_SetTimes_f( void ) |
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{ |
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int newtimes; |
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if( Cmd_Argc() != 2 ) |
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{ |
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Con_Printf( S_USAGE "contimes <n lines>\n" ); |
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return; |
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} |
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newtimes = Q_atoi( Cmd_Argv( 1 ) ); |
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con.num_times = bound( CON_TIMES, newtimes, CON_MAX_TIMES ); |
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} |
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/* |
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================ |
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Con_FixTimes |
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Notifies the console code about the current time |
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(and shifts back times of other entries when the time |
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went backwards) |
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================ |
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*/ |
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void Con_FixTimes( void ) |
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{ |
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double diff; |
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int i; |
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if( con.lines_count <= 0 ) return; |
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diff = cl.time - CON_LINES_LAST().addtime; |
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if( diff >= 0.0 ) return; // nothing to fix |
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for( i = 0; i < con.lines_count; i++ ) |
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CON_LINES( i ).addtime += diff; |
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} |
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/* |
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================ |
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Con_DeleteLine |
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Deletes the first line from the console history. |
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================ |
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*/ |
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void Con_DeleteLine( void ) |
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{ |
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if( con.lines_count == 0 ) |
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return; |
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con.lines_count--; |
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con.lines_first = (con.lines_first + 1) % con.maxlines; |
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} |
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/* |
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================ |
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Con_DeleteLastLine |
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Deletes the last line from the console history. |
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================ |
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*/ |
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void Con_DeleteLastLine( void ) |
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{ |
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if( con.lines_count == 0 ) |
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return; |
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con.lines_count--; |
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} |
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/* |
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================ |
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Con_BytesLeft |
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Checks if there is space for a line of the given length, and if yes, returns a |
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pointer to the start of such a space, and NULL otherwise. |
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================ |
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*/ |
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static char *Con_BytesLeft( int length ) |
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{ |
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if( length > con.bufsize ) |
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return NULL; |
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if( con.lines_count == 0 ) |
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{ |
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return con.buffer; |
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} |
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else |
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{ |
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char *firstline_start = con.lines[con.lines_first].start; |
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char *lastline_onepastend = CON_LINES_LAST().start + CON_LINES_LAST().length; |
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// the buffer is cyclic, so we first have two cases... |
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if( firstline_start < lastline_onepastend ) // buffer is contiguous |
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{ |
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// put at end? |
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if( length <= con.buffer + con.bufsize - lastline_onepastend ) |
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return lastline_onepastend; |
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// put at beginning? |
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else if( length <= firstline_start - con.buffer ) |
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return con.buffer; |
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return NULL; |
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} |
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else |
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{ |
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// buffer has a contiguous hole |
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if( length <= firstline_start - lastline_onepastend ) |
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return lastline_onepastend; |
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return NULL; |
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} |
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} |
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} |
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/* |
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================ |
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Con_AddLine |
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Appends a given string as a new line to the console. |
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================ |
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*/ |
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void Con_AddLine( const char *line, int length ) |
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{ |
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byte *putpos; |
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con_lineinfo_t *p; |
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if( !con.initialized || !con.buffer ) |
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return; |
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Con_FixTimes(); |
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length++; // reserve space for term |
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ASSERT( length < CON_TEXTSIZE ); |
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while( !( putpos = Con_BytesLeft( length )) || con.lines_count >= con.maxlines ) |
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Con_DeleteLine(); |
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memcpy( putpos, line, length ); |
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putpos[length - 1] = '\0'; |
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con.lines_count++; |
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p = &CON_LINES_LAST(); |
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p->start = putpos; |
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p->length = length; |
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p->addtime = cl.time; |
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} |
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/* |
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================ |
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Con_CheckResize |
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If the line width has changed, reformat the buffer. |
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================ |
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*/ |
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void Con_CheckResize( void ) |
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{ |
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int charWidth = 8; |
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int i, width; |
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if( con.curFont && con.curFont->hFontTexture ) |
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charWidth = con.curFont->charWidths['O'] - 1; |
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width = ( glState.width / charWidth ) - 2; |
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if( !glw_state.initialized ) width = (640 / 5); |
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if( width == con.linewidth ) |
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return; |
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Con_ClearNotify(); |
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con.linewidth = width; |
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con.backscroll = 0; |
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con.input.widthInChars = con.linewidth; |
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for( i = 0; i < CON_HISTORY; i++ ) |
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con.historyLines[i].widthInChars = con.linewidth; |
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} |
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|
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/* |
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================ |
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Con_PageUp |
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================ |
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*/ |
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void Con_PageUp( int lines ) |
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{ |
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con.backscroll += abs( lines ); |
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} |
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|
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/* |
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================ |
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Con_PageDown |
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================ |
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*/ |
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void Con_PageDown( int lines ) |
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{ |
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con.backscroll -= abs( lines ); |
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} |
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|
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/* |
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================ |
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Con_Top |
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================ |
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*/ |
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void Con_Top( void ) |
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{ |
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con.backscroll = CON_MAXLINES; |
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} |
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|
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/* |
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================ |
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Con_Bottom |
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================ |
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*/ |
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void Con_Bottom( void ) |
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{ |
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con.backscroll = 0; |
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} |
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|
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/* |
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================ |
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Con_Visible |
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================ |
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*/ |
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int Con_Visible( void ) |
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{ |
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return (con.vislines > 0); |
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} |
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|
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/* |
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================ |
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Con_FixedFont |
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================ |
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*/ |
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qboolean Con_FixedFont( void ) |
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{ |
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if( con.curFont && con.curFont->valid && con.curFont->type == FONT_FIXED ) |
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return true; |
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return false; |
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} |
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static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font ) |
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{ |
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int i, fontWidth; |
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|
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if( font->valid ) |
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return true; // already loaded |
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|
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if( !FS_FileExists( fontname, false )) |
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return false; |
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// keep source to print directly into conback image |
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font->hFontTexture = GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_KEEP_SOURCE, NULL ); |
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R_GetTextureParms( &fontWidth, NULL, font->hFontTexture ); |
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|
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if( font->hFontTexture && fontWidth != 0 ) |
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{ |
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font->charHeight = fontWidth / 16; |
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font->type = FONT_FIXED; |
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|
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// build fixed rectangles |
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for( i = 0; i < 256; i++ ) |
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{ |
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font->fontRc[i].left = (i * (fontWidth / 16)) % fontWidth; |
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font->fontRc[i].right = font->fontRc[i].left + fontWidth / 16; |
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font->fontRc[i].top = (i / 16) * (fontWidth / 16); |
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font->fontRc[i].bottom = font->fontRc[i].top + fontWidth / 16; |
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font->charWidths[i] = fontWidth / 16; |
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} |
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font->valid = true; |
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} |
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return true; |
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} |
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|
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static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font ) |
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{ |
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int i, fontWidth; |
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byte *buffer; |
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size_t length; |
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qfont_t *src; |
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|
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if( font->valid ) |
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return true; // already loaded |
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|
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if( !FS_FileExists( fontname, false )) |
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return false; |
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|
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font->hFontTexture = GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_NEAREST, NULL ); |
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R_GetTextureParms( &fontWidth, NULL, font->hFontTexture ); |
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|
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// setup consolefont |
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if( font->hFontTexture && fontWidth != 0 ) |
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{ |
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// half-life font with variable chars witdh |
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buffer = FS_LoadFile( fontname, &length, false ); |
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|
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if( buffer && length >= sizeof( qfont_t )) |
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{ |
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src = (qfont_t *)buffer; |
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font->charHeight = src->rowheight * con_fontscale->value;; |
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font->type = FONT_VARIABLE; |
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|
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// build rectangles |
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for( i = 0; i < 256; i++ ) |
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{ |
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font->fontRc[i].left = (word)src->fontinfo[i].startoffset % fontWidth; |
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font->fontRc[i].right = font->fontRc[i].left + src->fontinfo[i].charwidth; |
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font->fontRc[i].top = (word)src->fontinfo[i].startoffset / fontWidth; |
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font->fontRc[i].bottom = font->fontRc[i].top + src->rowheight; |
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font->charWidths[i] = src->fontinfo[i].charwidth * con_fontscale->value;; |
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} |
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font->valid = true; |
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} |
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if( buffer ) Mem_Free( buffer ); |
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} |
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|
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return true; |
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} |
|
|
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/* |
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================ |
|
Con_LoadConsoleFont |
|
|
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INTERNAL RESOURCE |
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================ |
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*/ |
|
static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font ) |
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{ |
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const char *path = NULL; |
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dword crc = 0; |
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|
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if( font->valid ) return; // already loaded |
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|
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// replace default fonts.wad textures by current charset's font |
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if( !CRC32_File( &crc, "fonts.wad" ) || crc == 0x3c0a0029 ) |
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{ |
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const char *path2 = va("font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" ) ); |
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if( FS_FileExists( path2, false ) ) |
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path = path2; |
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} |
|
|
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// loading conchars |
|
if( Sys_CheckParm( "-oldfont" )) |
|
Con_LoadVariableWidthFont( "gfx/conchars.fnt", font ); |
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else |
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{ |
|
if( !path ) |
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path = va( "fonts/font%i", fontNumber ); |
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|
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Con_LoadVariableWidthFont( path, font ); |
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} |
|
|
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// quake fixed font as fallback |
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if( !font->valid ) Con_LoadFixedWidthFont( "gfx/conchars", font ); |
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} |
|
|
|
/* |
|
================ |
|
Con_LoadConchars |
|
================ |
|
*/ |
|
static void Con_LoadConchars( void ) |
|
{ |
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int i, fontSize; |
|
|
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// load all the console fonts |
|
for( i = 0; i < 3; i++ ) |
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Con_LoadConsoleFont( i, con.chars + i ); |
|
|
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// select properly fontsize |
|
if( glState.width <= 640 ) |
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fontSize = 0; |
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else if( glState.width >= 1280 ) |
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fontSize = 2; |
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else fontSize = 1; |
|
|
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// sets the current font |
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con.lastUsedFont = con.curFont = &con.chars[fontSize]; |
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} |
|
|
|
// CP1251 table |
|
|
|
int table_cp1251[64] = { |
|
0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021, |
|
0x20AC, 0x2030, 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F, |
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0x0452, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, |
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0x007F, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C, 0x045B, 0x045F, |
|
0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7, |
|
0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407, |
|
0x00B0, 0x00B1, 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7, |
|
0x0451, 0x2116, 0x0454, 0x00BB, 0x0458, 0x0405, 0x0455, 0x0457 |
|
}; |
|
|
|
/* |
|
============================ |
|
Con_UtfProcessChar |
|
|
|
Convert utf char to current font's single-byte encoding |
|
============================ |
|
*/ |
|
int Con_UtfProcessCharForce( int in ) |
|
{ |
|
static int m = -1, k = 0; //multibyte state |
|
static int uc = 0; //unicode char |
|
|
|
if( !in ) |
|
{ |
|
m = -1; |
|
k = 0; |
|
uc = 0; |
|
return 0; |
|
} |
|
|
|
// Get character length |
|
if(m == -1) |
|
{ |
|
uc = 0; |
|
if( in >= 0xF8 ) |
|
return 0; |
|
else if( in >= 0xF0 ) |
|
uc = in & 0x07, m = 3; |
|
else if( in >= 0xE0 ) |
|
uc = in & 0x0F, m = 2; |
|
else if( in >= 0xC0 ) |
|
uc = in & 0x1F, m = 1; |
|
else if( in <= 0x7F) |
|
return in; //ascii |
|
// return 0 if we need more chars to decode one |
|
k=0; |
|
return 0; |
|
} |
|
// get more chars |
|
else if( k <= m ) |
|
{ |
|
uc <<= 6; |
|
uc += in & 0x3F; |
|
k++; |
|
} |
|
if( in > 0xBF || m < 0 ) |
|
{ |
|
m = -1; |
|
return 0; |
|
} |
|
if( k == m ) |
|
{ |
|
k = m = -1; |
|
if( g_codepage == 1251 ) |
|
{ |
|
// cp1251 now |
|
if( uc >= 0x0410 && uc <= 0x042F ) |
|
return uc - 0x410 + 0xC0; |
|
if( uc >= 0x0430 && uc <= 0x044F ) |
|
return uc - 0x430 + 0xE0; |
|
else |
|
{ |
|
int i; |
|
for( i = 0; i < 64; i++ ) |
|
if( table_cp1251[i] == uc ) |
|
return i + 0x80; |
|
} |
|
} |
|
else if( g_codepage == 1252 ) |
|
{ |
|
if( uc < 255 ) |
|
return uc; |
|
} |
|
|
|
// not implemented yet |
|
return '?'; |
|
} |
|
return 0; |
|
} |
|
|
|
int GAME_EXPORT Con_UtfProcessChar( int in ) |
|
{ |
|
if( !g_utf8 ) |
|
return in; |
|
else |
|
return Con_UtfProcessCharForce( in ); |
|
} |
|
/* |
|
================= |
|
Con_UtfMoveLeft |
|
|
|
get position of previous printful char |
|
================= |
|
*/ |
|
int Con_UtfMoveLeft( char *str, int pos ) |
|
{ |
|
int i, k = 0; |
|
// int j; |
|
if( !g_utf8 ) |
|
return pos - 1; |
|
Con_UtfProcessChar( 0 ); |
|
if(pos == 1) return 0; |
|
for( i = 0; i < pos-1; i++ ) |
|
if( Con_UtfProcessChar( (unsigned char)str[i] ) ) |
|
k = i+1; |
|
Con_UtfProcessChar( 0 ); |
|
return k; |
|
} |
|
|
|
/* |
|
================= |
|
Con_UtfMoveRight |
|
|
|
get next of previous printful char |
|
================= |
|
*/ |
|
int Con_UtfMoveRight( char *str, int pos, int length ) |
|
{ |
|
int i; |
|
if( !g_utf8 ) |
|
return pos + 1; |
|
Con_UtfProcessChar( 0 ); |
|
for( i = pos; i <= length; i++ ) |
|
{ |
|
if( Con_UtfProcessChar( (unsigned char)str[i] ) ) |
|
return i+1; |
|
} |
|
Con_UtfProcessChar( 0 ); |
|
return pos+1; |
|
} |
|
|
|
static void Con_DrawCharToConback( int num, byte *conchars, byte *dest ) |
|
{ |
|
int row, col; |
|
byte *source; |
|
int drawline; |
|
int x; |
|
|
|
row = num >> 4; |
|
col = num & 15; |
|
source = conchars + (row << 10) + (col << 3); |
|
|
|
drawline = 8; |
|
|
|
while( drawline-- ) |
|
{ |
|
for( x = 0; x < 8; x++ ) |
|
if( source[x] != 255 ) |
|
dest[x] = 0x60 + source[x]; |
|
source += 128; |
|
dest += 320; |
|
} |
|
|
|
} |
|
|
|
/* |
|
==================== |
|
Con_TextAdjustSize |
|
|
|
draw charcters routine |
|
==================== |
|
*/ |
|
static void Con_TextAdjustSize( int *x, int *y, int *w, int *h ) |
|
{ |
|
float xscale, yscale; |
|
|
|
if( !x && !y && !w && !h ) return; |
|
|
|
// scale for screen sizes |
|
xscale = (float)glState.width / (float)clgame.scrInfo.iWidth; |
|
yscale = (float)glState.height / (float)clgame.scrInfo.iHeight; |
|
|
|
if( x ) *x *= xscale; |
|
if( y ) *y *= yscale; |
|
if( w ) *w *= xscale; |
|
if( h ) *h *= yscale; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_DrawGenericChar |
|
|
|
draw console single character |
|
==================== |
|
*/ |
|
static int Con_DrawGenericChar( int x, int y, int number, rgba_t color ) |
|
{ |
|
int width, height; |
|
float s1, t1, s2, t2; |
|
wrect_t *rc; |
|
|
|
number &= 255; |
|
|
|
if( !con.curFont || !con.curFont->valid ) |
|
return 0; |
|
|
|
number = Con_UtfProcessChar(number); |
|
if( number < 32 ) |
|
return 0; |
|
if( y < -con.curFont->charHeight ) |
|
return 0; |
|
|
|
rc = &con.curFont->fontRc[number]; |
|
|
|
pglColor4ubv( color ); |
|
R_GetTextureParms( &width, &height, con.curFont->hFontTexture ); |
|
|
|
// calc rectangle |
|
s1 = (float)rc->left / width; |
|
t1 = (float)rc->top / height; |
|
s2 = (float)rc->right / width; |
|
t2 = (float)rc->bottom / height; |
|
width = ( rc->right - rc->left ) * con_fontscale->value; |
|
height = ( rc->bottom - rc->top ) * con_fontscale->value; |
|
|
|
if( clgame.ds.adjust_size ) |
|
Con_TextAdjustSize( &x, &y, &width, &height ); |
|
R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, con.curFont->hFontTexture ); |
|
pglColor4ub( 255, 255, 255, 255 ); // don't forget reset color |
|
|
|
return con.curFont->charWidths[number]; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_SetFont |
|
|
|
choose font size |
|
==================== |
|
*/ |
|
void Con_SetFont( int fontNum ) |
|
{ |
|
fontNum = bound( 0, fontNum, 2 ); |
|
con.curFont = &con.chars[fontNum]; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_RestoreFont |
|
|
|
restore auto-selected console font |
|
(that based on screen resolution) |
|
==================== |
|
*/ |
|
void Con_RestoreFont( void ) |
|
{ |
|
con.curFont = con.lastUsedFont; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_DrawCharacter |
|
|
|
client version of routine |
|
==================== |
|
*/ |
|
int Con_DrawCharacter( int x, int y, int number, rgba_t color ) |
|
{ |
|
GL_SetRenderMode( kRenderTransTexture ); |
|
return Con_DrawGenericChar( x, y, number, color ); |
|
} |
|
|
|
/* |
|
==================== |
|
Con_DrawCharacterLen |
|
|
|
returns character sizes in screen pixels |
|
==================== |
|
*/ |
|
void Con_DrawCharacterLen( int number, int *width, int *height ) |
|
{ |
|
if( width && con.curFont ) *width = con.curFont->charWidths[number]; |
|
if( height && con.curFont ) *height = con.curFont->charHeight; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_DrawStringLen |
|
|
|
compute string width and height in screen pixels |
|
==================== |
|
*/ |
|
void Con_DrawStringLen( const char *pText, int *length, int *height ) |
|
{ |
|
int curLength = 0; |
|
|
|
if( !con.curFont ) return; |
|
|
|
if( height ) *height = con.curFont->charHeight; |
|
if( !length ) return; |
|
|
|
*length = 0; |
|
|
|
while( *pText ) |
|
{ |
|
byte c = *pText; |
|
|
|
if( *pText == '\n' ) |
|
{ |
|
pText++; |
|
curLength = 0; |
|
} |
|
|
|
// skip color strings they are not drawing |
|
if( IsColorString( pText )) |
|
{ |
|
pText += 2; |
|
continue; |
|
} |
|
|
|
|
|
// Convert to unicode |
|
c = Con_UtfProcessChar( c ); |
|
|
|
if( c ) |
|
curLength += con.curFont->charWidths[c]; |
|
|
|
pText++; |
|
|
|
if( curLength > *length ) |
|
*length = curLength; |
|
} |
|
} |
|
|
|
/* |
|
================== |
|
Con_DrawString |
|
|
|
Draws a multi-colored string, optionally forcing |
|
to a fixed color. |
|
================== |
|
*/ |
|
int Con_DrawGenericString( int x, int y, const char *string, rgba_t setColor, qboolean forceColor, int hideChar ) |
|
{ |
|
rgba_t color; |
|
int drawLen = 0; |
|
int numDraws = 0; |
|
const char *s; |
|
|
|
if( !con.curFont ) return 0; // no font set |
|
|
|
Con_UtfProcessChar( 0 ); |
|
|
|
// draw the colored text |
|
*(uint *)color = *(uint *)setColor; |
|
s = string; |
|
|
|
while( *s ) |
|
{ |
|
if( *s == '\n' ) |
|
{ |
|
s++; |
|
if( !*s ) break; // at end the string |
|
drawLen = 0; // begin new row |
|
y += con.curFont->charHeight; |
|
} |
|
|
|
if( IsColorString( s )) |
|
{ |
|
if( !forceColor ) |
|
{ |
|
memcpy( color, g_color_table[ColorIndex(*(s+1))], sizeof( color )); |
|
color[3] = setColor[3]; |
|
} |
|
|
|
s += 2; |
|
numDraws++; |
|
continue; |
|
} |
|
|
|
// hide char for overstrike mode |
|
if( hideChar == numDraws ) |
|
drawLen += con.curFont->charWidths[*s]; |
|
else drawLen += Con_DrawCharacter( x + drawLen, y, *s, color ); |
|
|
|
numDraws++; |
|
s++; |
|
} |
|
|
|
pglColor4ub( 255, 255, 255, 255 ); |
|
return drawLen; |
|
} |
|
|
|
/* |
|
==================== |
|
Con_DrawString |
|
|
|
client version of routine |
|
==================== |
|
*/ |
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ) |
|
{ |
|
return Con_DrawGenericString( x, y, string, setColor, false, -1 ); |
|
} |
|
|
|
void Con_LoadHistory( void ) |
|
{ |
|
const char *aFile = FS_LoadFile( "console_history.txt", NULL, true ); |
|
const char *pLine = aFile, *pFile = aFile; |
|
int i; |
|
|
|
if( !aFile ) |
|
return; |
|
|
|
while( true ) |
|
{ |
|
if( !*pFile ) |
|
break; |
|
if( *pFile == '\n') |
|
{ |
|
int len = pFile - pLine + 1; |
|
if( len > 255 ) len = 255; |
|
Con_ClearField( &con.historyLines[con.nextHistoryLine] ); |
|
field_t *f = &con.historyLines[con.nextHistoryLine % CON_HISTORY]; |
|
f->widthInChars = con.linewidth; |
|
f->cursor = len - 1; |
|
Q_strncpy( f->buffer, pLine, len); |
|
con.nextHistoryLine++; |
|
pLine = pFile + 1; |
|
} |
|
pFile++; |
|
} |
|
|
|
for( i = con.nextHistoryLine; i < CON_HISTORY; i++ ) |
|
{ |
|
Con_ClearField( &con.historyLines[i] ); |
|
con.historyLines[i].widthInChars = con.linewidth; |
|
} |
|
|
|
con.historyLine = con.nextHistoryLine; |
|
|
|
} |
|
|
|
void Con_SaveHistory( void ) |
|
{ |
|
int historyStart = con.nextHistoryLine - CON_HISTORY; |
|
int i; |
|
file_t *f; |
|
|
|
if( historyStart < 0 ) |
|
historyStart = 0; |
|
|
|
f = FS_Open("console_history.txt", "w", true ); |
|
|
|
for( i = historyStart; i < con.nextHistoryLine; i++ ) |
|
FS_Printf( f, "%s\n", con.historyLines[i % CON_HISTORY].buffer ); |
|
|
|
FS_Close(f); |
|
} |
|
|
|
/* |
|
================ |
|
Con_Init |
|
================ |
|
*/ |
|
void Con_Init( void ) |
|
{ |
|
int i; |
|
|
|
if( host.type == HOST_DEDICATED ) |
|
return; // dedicated server already have console |
|
|
|
// must be init before startup video subsystem |
|
scr_conspeed = Cvar_Get( "scr_conspeed", "600", FCVAR_ARCHIVE, "console moving speed" ); |
|
con_notifytime = Cvar_Get( "con_notifytime", "3", FCVAR_ARCHIVE, "notify time to live" ); |
|
con_fontsize = Cvar_Get( "con_fontsize", "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" ); |
|
con_charset = Cvar_Get( "con_charset", "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" ); |
|
con_fontscale = Cvar_Get( "con_fontscale", "1.0", FCVAR_ARCHIVE, "scale font texture" ); |
|
con_fontnum = Cvar_Get( "con_fontnum", "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" ); |
|
|
|
// init the console buffer |
|
con.bufsize = CON_TEXTSIZE; |
|
con.buffer = (char *)Z_Calloc( con.bufsize ); |
|
con.maxlines = CON_MAXLINES; |
|
con.lines = (con_lineinfo_t *)Z_Calloc( con.maxlines * sizeof( *con.lines )); |
|
con.lines_first = con.lines_count = 0; |
|
con.num_times = CON_TIMES; // default as 4 |
|
|
|
Con_CheckResize(); |
|
|
|
Con_ClearField( &con.input ); |
|
con.input.widthInChars = con.linewidth; |
|
|
|
Con_ClearField( &con.chat ); |
|
con.chat.widthInChars = con.linewidth; |
|
|
|
Cmd_AddCommand( "toggleconsole", Con_ToggleConsole_f, "opens or closes the console" ); |
|
Cmd_AddCommand( "con_color", Con_SetColor_f, "set a custom console color" ); |
|
Cmd_AddCommand( "clear", Con_Clear_f, "clear console history" ); |
|
Cmd_AddCommand( "messagemode", Con_MessageMode_f, "enable message mode \"say\"" ); |
|
Cmd_AddCommand( "messagemode2", Con_MessageMode2_f, "enable message mode \"say_team\"" ); |
|
Cmd_AddCommand( "contimes", Con_SetTimes_f, "change number of console overlay lines (4-64)" ); |
|
con.initialized = true; |
|
|
|
Con_Printf( "Console initialized.\n" ); |
|
} |
|
|
|
/* |
|
================ |
|
Con_Shutdown |
|
================ |
|
*/ |
|
void Con_Shutdown( void ) |
|
{ |
|
con.initialized = false; |
|
|
|
if( con.buffer ) |
|
Mem_Free( con.buffer ); |
|
|
|
if( con.lines ) |
|
Mem_Free( con.lines ); |
|
|
|
con.buffer = NULL; |
|
con.lines = NULL; |
|
Con_SaveHistory(); |
|
} |
|
|
|
/* |
|
================ |
|
Con_Print |
|
|
|
Handles cursor positioning, line wrapping, etc |
|
All console printing must go through this in order to be displayed |
|
If no console is visible, the notify window will pop up. |
|
================ |
|
*/ |
|
void Con_Print( const char *txt ) |
|
{ |
|
static int cr_pending = 0; |
|
static char buf[MAX_PRINT_MSG]; |
|
static qboolean inupdate; |
|
static int bufpos = 0; |
|
int c, mask = 0; |
|
|
|
// client not running |
|
if( !con.initialized || !con.buffer ) |
|
return; |
|
|
|
if( txt[0] == 2 ) |
|
{ |
|
// go to colored text |
|
if( Con_FixedFont( )) |
|
mask = 128; |
|
txt++; |
|
} |
|
|
|
for( ; *txt; txt++ ) |
|
{ |
|
if( cr_pending ) |
|
{ |
|
Con_DeleteLastLine(); |
|
cr_pending = 0; |
|
} |
|
|
|
c = *txt; |
|
|
|
switch( c ) |
|
{ |
|
case '\0': |
|
break; |
|
case '\r': |
|
Con_AddLine( buf, bufpos ); |
|
cr_pending = 1; |
|
bufpos = 0; |
|
break; |
|
case '\n': |
|
Con_AddLine( buf, bufpos ); |
|
bufpos = 0; |
|
break; |
|
default: |
|
buf[bufpos++] = c | mask; |
|
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 )) |
|
{ |
|
Con_AddLine( buf, bufpos ); |
|
bufpos = 0; |
|
} |
|
break; |
|
} |
|
} |
|
|
|
if( cls.state != ca_disconnected && cls.state < ca_active && !cl.video_prepped && !cls.disable_screen ) |
|
{ |
|
if( !inupdate ) |
|
{ |
|
inupdate = true; |
|
SCR_UpdateScreen (); |
|
inupdate = false; |
|
} |
|
} |
|
} |
|
|
|
/* |
|
================ |
|
Con_NPrint |
|
|
|
Draw a single debug line with specified height |
|
================ |
|
*/ |
|
void Con_NPrintf( int idx, const char *fmt, ... ) |
|
{ |
|
va_list args; |
|
|
|
if( idx < 0 || idx >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
memset( con.notify[idx].szNotify, 0, MAX_STRING ); |
|
|
|
va_start( args, fmt ); |
|
Q_vsnprintf( con.notify[idx].szNotify, MAX_STRING, fmt, args ); |
|
va_end( args ); |
|
|
|
// reset values |
|
con.notify[idx].key_dest = key_game; |
|
con.notify[idx].expire = host.realtime + 4.0f; |
|
MakeRGBA( con.notify[idx].color, 255, 255, 255, 255 ); |
|
con.draw_notify = true; |
|
} |
|
|
|
/* |
|
================ |
|
Con_NXPrint |
|
|
|
Draw a single debug line with specified height, color and time to live |
|
================ |
|
*/ |
|
void Con_NXPrintf( con_nprint_t *info, const char *fmt, ... ) |
|
{ |
|
va_list args; |
|
|
|
if( !info ) return; |
|
|
|
if( info->index < 0 || info->index >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
memset( con.notify[info->index].szNotify, 0, MAX_STRING ); |
|
|
|
va_start( args, fmt ); |
|
Q_vsnprintf( con.notify[info->index].szNotify, MAX_STRING, fmt, args ); |
|
va_end( args ); |
|
|
|
// setup values |
|
con.notify[info->index].key_dest = key_game; |
|
con.notify[info->index].expire = host.realtime + info->time_to_live; |
|
MakeRGBA( con.notify[info->index].color, (byte)(info->color[0] * 255), (byte)(info->color[1] * 255), (byte)(info->color[2] * 255), 255 ); |
|
con.draw_notify = true; |
|
} |
|
|
|
/* |
|
================ |
|
UI_NPrint |
|
|
|
Draw a single debug line with specified height (menu version) |
|
================ |
|
*/ |
|
void UI_NPrintf( int idx, const char *fmt, ... ) |
|
{ |
|
va_list args; |
|
|
|
if( idx < 0 || idx >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
memset( con.notify[idx].szNotify, 0, MAX_STRING ); |
|
|
|
va_start( args, fmt ); |
|
Q_vsnprintf( con.notify[idx].szNotify, MAX_STRING, fmt, args ); |
|
va_end( args ); |
|
|
|
// reset values |
|
con.notify[idx].key_dest = key_menu; |
|
con.notify[idx].expire = host.realtime + 4.0f; |
|
MakeRGBA( con.notify[idx].color, 255, 255, 255, 255 ); |
|
con.draw_notify = true; |
|
} |
|
|
|
/* |
|
================ |
|
UI_NXPrint |
|
|
|
Draw a single debug line with specified height, color and time to live (menu version) |
|
================ |
|
*/ |
|
void UI_NXPrintf( con_nprint_t *info, const char *fmt, ... ) |
|
{ |
|
va_list args; |
|
|
|
if( !info ) return; |
|
|
|
if( info->index < 0 || info->index >= MAX_DBG_NOTIFY ) |
|
return; |
|
|
|
memset( con.notify[info->index].szNotify, 0, MAX_STRING ); |
|
|
|
va_start( args, fmt ); |
|
Q_vsnprintf( con.notify[info->index].szNotify, MAX_STRING, fmt, args ); |
|
va_end( args ); |
|
|
|
// setup values |
|
con.notify[info->index].key_dest = key_menu; |
|
con.notify[info->index].expire = host.realtime + info->time_to_live; |
|
MakeRGBA( con.notify[info->index].color, (byte)(info->color[0] * 255), (byte)(info->color[1] * 255), (byte)(info->color[2] * 255), 255 ); |
|
con.draw_notify = true; |
|
} |
|
|
|
/* |
|
============================================================================= |
|
|
|
EDIT FIELDS |
|
|
|
============================================================================= |
|
*/ |
|
/* |
|
================ |
|
Con_ClearField |
|
================ |
|
*/ |
|
void Con_ClearField(field_t *edit) |
|
{ |
|
memset(edit->buffer, 0, MAX_STRING); |
|
edit->cursor = 0; |
|
edit->scroll = 0; |
|
} |
|
|
|
/* |
|
================ |
|
Field_Paste |
|
================ |
|
*/ |
|
void Field_Paste( field_t *edit ) |
|
{ |
|
char *cbd; |
|
int i, pasteLen; |
|
|
|
cbd = Sys_GetClipboardData(); |
|
if( !cbd ) return; |
|
|
|
// send as if typed, so insert / overstrike works properly |
|
pasteLen = Q_strlen( cbd ); |
|
for( i = 0; i < pasteLen; i++ ) |
|
Field_CharEvent( edit, cbd[i] ); |
|
} |
|
|
|
/* |
|
================= |
|
Field_KeyDownEvent |
|
|
|
Performs the basic line editing functions for the console, |
|
in-game talk, and menu fields |
|
|
|
Key events are used for non-printable characters, others are gotten from char events. |
|
================= |
|
*/ |
|
void Field_KeyDownEvent( field_t *edit, int key ) |
|
{ |
|
int len; |
|
|
|
// shift-insert is paste |
|
if((( key == K_INS ) || ( key == K_KP_INS )) && Key_IsDown( K_SHIFT )) |
|
{ |
|
Field_Paste( edit ); |
|
return; |
|
} |
|
|
|
len = Q_strlen( edit->buffer ); |
|
|
|
if( key == K_DEL ) |
|
{ |
|
if( edit->cursor < len ) |
|
memmove( edit->buffer + edit->cursor, edit->buffer + edit->cursor + 1, len - edit->cursor ); |
|
return; |
|
} |
|
|
|
if( key == K_BACKSPACE ) |
|
{ |
|
if( edit->cursor > 0 ) |
|
{ |
|
int newcursor = Con_UtfMoveLeft( edit->buffer, edit->cursor ); |
|
memmove( edit->buffer + newcursor, edit->buffer + edit->cursor, len - edit->cursor + 1 ); |
|
edit->cursor = newcursor; |
|
if( edit->scroll ) edit->scroll--; |
|
} |
|
return; |
|
} |
|
|
|
if( key == K_RIGHTARROW ) |
|
{ |
|
if( edit->cursor < len ) edit->cursor = Con_UtfMoveRight( edit->buffer, edit->cursor, edit->widthInChars ); |
|
if( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len ) |
|
edit->scroll++; |
|
return; |
|
} |
|
|
|
if( key == K_LEFTARROW ) |
|
{ |
|
if( edit->cursor > 0 ) edit->cursor= Con_UtfMoveLeft( edit->buffer, edit->cursor ); |
|
if( edit->cursor < edit->scroll ) edit->scroll--; |
|
return; |
|
} |
|
|
|
if( key == K_HOME || ( Q_tolower(key) == 'a' && Key_IsDown( K_CTRL ))) |
|
{ |
|
edit->cursor = 0; |
|
return; |
|
} |
|
|
|
if( key == K_END || ( Q_tolower(key) == 'e' && Key_IsDown( K_CTRL ))) |
|
{ |
|
edit->cursor = len; |
|
return; |
|
} |
|
|
|
if( key == K_INS ) |
|
{ |
|
host.key_overstrike = !host.key_overstrike; |
|
return; |
|
} |
|
} |
|
|
|
/* |
|
================== |
|
Field_CharEvent |
|
================== |
|
*/ |
|
void Field_CharEvent( field_t *edit, int ch ) |
|
{ |
|
int len; |
|
|
|
if( ch == 'v' - 'a' + 1 ) |
|
{ |
|
// ctrl-v is paste |
|
Field_Paste( edit ); |
|
return; |
|
} |
|
|
|
if( ch == 'c' - 'a' + 1 ) |
|
{ |
|
// ctrl-c clears the field |
|
Con_ClearField( edit ); |
|
return; |
|
} |
|
|
|
len = Q_strlen( edit->buffer ); |
|
|
|
if( ch == 'a' - 'a' + 1 ) |
|
{ |
|
// ctrl-a is home |
|
edit->cursor = 0; |
|
edit->scroll = 0; |
|
return; |
|
} |
|
|
|
if( ch == 'e' - 'a' + 1 ) |
|
{ |
|
// ctrl-e is end |
|
edit->cursor = len; |
|
edit->scroll = edit->cursor - edit->widthInChars; |
|
return; |
|
} |
|
|
|
// ignore any other non printable chars |
|
if( ch < 32 ) return; |
|
|
|
if( host.key_overstrike ) |
|
{ |
|
if ( edit->cursor == MAX_STRING - 1 ) return; |
|
edit->buffer[edit->cursor] = ch; |
|
edit->cursor++; |
|
} |
|
else |
|
{ |
|
// insert mode |
|
if ( len == MAX_STRING - 1 ) return; // all full |
|
memmove( edit->buffer + edit->cursor + 1, edit->buffer + edit->cursor, len + 1 - edit->cursor ); |
|
edit->buffer[edit->cursor] = ch; |
|
edit->cursor++; |
|
} |
|
|
|
if( edit->cursor >= edit->widthInChars ) edit->scroll++; |
|
if( edit->cursor == len + 1 ) edit->buffer[edit->cursor] = 0; |
|
} |
|
|
|
/* |
|
================== |
|
Field_DrawInputLine |
|
================== |
|
*/ |
|
void Field_DrawInputLine( int x, int y, field_t *edit ) |
|
{ |
|
int len, cursorChar; |
|
int drawLen, hideChar = -1; |
|
int prestep, curPos; |
|
char str[MAX_SYSPATH]; |
|
byte *colorDefault; |
|
|
|
drawLen = edit->widthInChars; |
|
len = Q_strlen( edit->buffer ) + 1; |
|
colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )]; |
|
|
|
// guarantee that cursor will be visible |
|
if( len <= drawLen ) |
|
{ |
|
prestep = 0; |
|
} |
|
else |
|
{ |
|
if( edit->scroll + drawLen > len ) |
|
{ |
|
edit->scroll = len - drawLen; |
|
if( edit->scroll < 0 ) edit->scroll = 0; |
|
} |
|
|
|
prestep = edit->scroll; |
|
} |
|
|
|
if( prestep + drawLen > len ) |
|
drawLen = len - prestep; |
|
|
|
// extract <drawLen> characters from the field at <prestep> |
|
drawLen = Q_min( drawLen, MAX_SYSPATH - 1 ); |
|
|
|
memcpy( str, edit->buffer + prestep, drawLen ); |
|
str[drawLen] = 0; |
|
|
|
// save char for overstrike |
|
cursorChar = str[edit->cursor - prestep]; |
|
|
|
if( host.key_overstrike && cursorChar && !((int)( host.realtime * 4 ) & 1 )) |
|
hideChar = edit->cursor - prestep; // skip this char |
|
|
|
// draw it |
|
Con_DrawGenericString( x, y, str, colorDefault, false, hideChar ); |
|
|
|
// draw the cursor |
|
if((int)( host.realtime * 4 ) & 1 ) return; // off blink |
|
|
|
// calc cursor position |
|
str[edit->cursor - prestep] = 0; |
|
Con_DrawStringLen( str, &curPos, NULL ); |
|
Con_UtfProcessChar( 0 ); |
|
|
|
if( host.key_overstrike && cursorChar ) |
|
{ |
|
// overstrike cursor |
|
pglEnable( GL_BLEND ); |
|
pglDisable( GL_ALPHA_TEST ); |
|
pglBlendFunc( GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA ); |
|
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ); |
|
Con_DrawGenericChar( x + curPos, y, cursorChar, colorDefault ); |
|
} |
|
else |
|
{ |
|
Con_UtfProcessChar( 0 ); |
|
Con_DrawCharacter( x + curPos, y, '_', colorDefault ); |
|
} |
|
} |
|
|
|
/* |
|
============================================================================= |
|
|
|
CONSOLE LINE EDITING |
|
|
|
============================================================================== |
|
*/ |
|
/* |
|
==================== |
|
Key_Console |
|
|
|
Handles history and console scrollback |
|
==================== |
|
*/ |
|
void Key_Console( int key ) |
|
{ |
|
// ctrl-L clears screen |
|
if( key == 'l' && Key_IsDown( K_CTRL )) |
|
{ |
|
Cbuf_AddText( "clear\n" ); |
|
return; |
|
} |
|
|
|
// enter finishes the line |
|
if( key == K_ENTER || key == K_KP_ENTER ) |
|
{ |
|
// if not in the game explicitly prepent a slash if needed |
|
if( cls.state != ca_active && con.input.buffer[0] != '\\' && con.input.buffer[0] != '/' ) |
|
{ |
|
char temp[MAX_SYSPATH]; |
|
|
|
Q_strncpy( temp, con.input.buffer, sizeof( temp )); |
|
Q_sprintf( con.input.buffer, "\\%s", temp ); |
|
con.input.cursor++; |
|
} |
|
|
|
// backslash text are commands, else chat |
|
if( con.input.buffer[0] == '\\' || con.input.buffer[0] == '/' ) |
|
Cbuf_AddText( con.input.buffer + 1 ); // skip backslash |
|
else Cbuf_AddText( con.input.buffer ); // valid command |
|
Cbuf_AddText( "\n" ); |
|
|
|
// echo to console |
|
Con_Printf( ">%s\n", con.input.buffer ); |
|
|
|
// copy line to history buffer |
|
con.historyLines[con.nextHistoryLine % CON_HISTORY] = con.input; |
|
con.nextHistoryLine++; |
|
con.historyLine = con.nextHistoryLine; |
|
|
|
Con_ClearField( &con.input ); |
|
con.input.widthInChars = con.linewidth; |
|
Con_Bottom(); |
|
|
|
if( cls.state == ca_disconnected ) |
|
{ |
|
// force an update, because the command may take some time |
|
SCR_UpdateScreen (); |
|
} |
|
return; |
|
} |
|
|
|
// command completion |
|
if( key == K_TAB ) |
|
{ |
|
Con_CompleteCommand( &con.input ); |
|
Con_Bottom(); |
|
return; |
|
} |
|
|
|
// command history (ctrl-p ctrl-n for unix style) |
|
if(( key == K_MWHEELUP && Key_IsDown( K_SHIFT )) || ( key == K_UPARROW ) || (( Q_tolower(key) == 'p' ) && Key_IsDown( K_CTRL ))) |
|
{ |
|
if( con.historyLine == con.nextHistoryLine ) |
|
con.backup = con.input; |
|
if( con.nextHistoryLine - con.historyLine < CON_HISTORY && con.historyLine > 0 ) |
|
con.historyLine--; |
|
con.input = con.historyLines[con.historyLine % CON_HISTORY]; |
|
return; |
|
} |
|
|
|
if(( key == K_MWHEELDOWN && Key_IsDown( K_SHIFT )) || ( key == K_DOWNARROW ) || (( Q_tolower(key) == 'n' ) && Key_IsDown( K_CTRL ))) |
|
{ |
|
if( con.historyLine >= con.nextHistoryLine - 1 ) |
|
con.input = con.backup; |
|
else |
|
{ |
|
con.historyLine++; |
|
con.input = con.historyLines[con.historyLine % CON_HISTORY]; |
|
} |
|
return; |
|
} |
|
|
|
// console scrolling |
|
if( key == K_PGUP ) |
|
{ |
|
Con_PageUp( 1 ); |
|
return; |
|
} |
|
|
|
if( key == K_PGDN ) |
|
{ |
|
Con_PageDown( 1 ); |
|
return; |
|
} |
|
|
|
if( key == K_MWHEELUP ) |
|
{ |
|
if( Key_IsDown( K_CTRL )) |
|
Con_PageUp( 8 ); |
|
else Con_PageUp( 2 ); |
|
return; |
|
} |
|
|
|
if( key == K_MWHEELDOWN ) |
|
{ |
|
if( Key_IsDown( K_CTRL )) |
|
Con_PageDown( 8 ); |
|
else Con_PageDown( 2 ); |
|
return; |
|
} |
|
|
|
// ctrl-home = top of console |
|
if( key == K_HOME && Key_IsDown( K_CTRL )) |
|
{ |
|
Con_Top(); |
|
return; |
|
} |
|
|
|
// ctrl-end = bottom of console |
|
if( key == K_END && Key_IsDown( K_CTRL )) |
|
{ |
|
Con_Bottom(); |
|
return; |
|
} |
|
|
|
// pass to the normal editline routine |
|
Field_KeyDownEvent( &con.input, key ); |
|
} |
|
|
|
/* |
|
================ |
|
Key_Message |
|
|
|
In game talk message |
|
================ |
|
*/ |
|
void Key_Message( int key ) |
|
{ |
|
char buffer[MAX_SYSPATH]; |
|
|
|
if( key == K_ESCAPE ) |
|
{ |
|
Key_SetKeyDest( key_game ); |
|
Con_ClearField( &con.chat ); |
|
return; |
|
} |
|
|
|
if( key == K_ENTER || key == K_KP_ENTER ) |
|
{ |
|
if( con.chat.buffer[0] && cls.state == ca_active ) |
|
{ |
|
Q_snprintf( buffer, sizeof( buffer ), "%s \"%s\"\n", con.chat_cmd, con.chat.buffer ); |
|
Cbuf_AddText( buffer ); |
|
} |
|
|
|
Key_SetKeyDest( key_game ); |
|
Con_ClearField( &con.chat ); |
|
return; |
|
} |
|
|
|
Field_KeyDownEvent( &con.chat, key ); |
|
} |
|
|
|
/* |
|
============================================================================== |
|
|
|
DRAWING |
|
|
|
============================================================================== |
|
*/ |
|
/* |
|
================ |
|
Con_DrawInput |
|
|
|
The input line scrolls horizontally if typing goes beyond the right edge |
|
================ |
|
*/ |
|
void Con_DrawInput( int lines ) |
|
{ |
|
int y; |
|
|
|
// don't draw anything (always draw if not active) |
|
if( cls.key_dest != key_console || !con.curFont ) |
|
return; |
|
|
|
y = lines - ( con.curFont->charHeight * 2 ); |
|
Con_DrawCharacter( 8, y, ']', g_color_table[7] ); |
|
Field_DrawInputLine( 16, y, &con.input ); |
|
} |
|
|
|
/* |
|
================ |
|
Con_DrawDebugLines |
|
|
|
Custom debug messages |
|
================ |
|
*/ |
|
int Con_DrawDebugLines( void ) |
|
{ |
|
int i, count = 0; |
|
int defaultX; |
|
int y = 20; |
|
|
|
defaultX = glState.width / 4; |
|
|
|
for( i = 0; i < MAX_DBG_NOTIFY; i++ ) |
|
{ |
|
if( host.realtime < con.notify[i].expire && con.notify[i].key_dest == cls.key_dest ) |
|
{ |
|
int x, len; |
|
int fontTall; |
|
|
|
Con_DrawStringLen( con.notify[i].szNotify, &len, &fontTall ); |
|
x = glState.width - Q_max( defaultX, len ) - 10; |
|
fontTall += 1; |
|
|
|
if( y + fontTall > glState.height - 20 ) |
|
return count; |
|
|
|
count++; |
|
y = 20 + fontTall * i; |
|
Con_DrawString( x, y, con.notify[i].szNotify, con.notify[i].color ); |
|
} |
|
} |
|
|
|
return count; |
|
} |
|
|
|
/* |
|
================ |
|
Con_DrawDebug |
|
|
|
Draws the debug messages (not passed to console history) |
|
================ |
|
*/ |
|
void Con_DrawDebug( void ) |
|
{ |
|
static double timeStart; |
|
string dlstring; |
|
int x, y; |
|
|
|
if( scr_download->value != -1.0f ) |
|
{ |
|
Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs", |
|
host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart ); |
|
x = glState.width - 500; |
|
y = con.curFont->charHeight * 1.05f; |
|
Con_DrawString( x, y, dlstring, g_color_table[7] ); |
|
} |
|
else |
|
{ |
|
timeStart = Sys_DoubleTime(); |
|
} |
|
|
|
if( !host_developer.value || Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) |
|
return; |
|
|
|
if( con.draw_notify && !Con_Visible( )) |
|
{ |
|
if( Con_DrawDebugLines() == 0 ) |
|
con.draw_notify = false; |
|
} |
|
} |
|
|
|
/* |
|
================ |
|
Con_DrawNotify |
|
|
|
Draws the last few lines of output transparently over the game top |
|
================ |
|
*/ |
|
void Con_DrawNotify( void ) |
|
{ |
|
double time = cl.time; |
|
int i, x, y = 0; |
|
|
|
if( !con.curFont ) return; |
|
|
|
x = con.curFont->charWidths[' ']; // offset one space at left screen side |
|
|
|
if( host_developer.value && ( !Cvar_VariableInteger( "cl_background" ) && !Cvar_VariableInteger( "sv_background" ))) |
|
{ |
|
for( i = CON_LINES_COUNT - con.num_times; i < CON_LINES_COUNT; i++ ) |
|
{ |
|
con_lineinfo_t *l = &CON_LINES( i ); |
|
|
|
if( l->addtime < ( time - con_notifytime->value )) |
|
continue; |
|
|
|
Con_DrawString( x, y, l->start, g_color_table[7] ); |
|
y += con.curFont->charHeight; |
|
} |
|
} |
|
|
|
if( cls.key_dest == key_message ) |
|
{ |
|
string buf; |
|
int len; |
|
|
|
// update chatline position from client.dll |
|
if( clgame.dllFuncs.pfnChatInputPosition ) |
|
clgame.dllFuncs.pfnChatInputPosition( &x, &y ); |
|
|
|
Q_snprintf( buf, sizeof( buf ), "%s: ", con.chat_cmd ); |
|
|
|
Con_DrawStringLen( buf, &len, NULL ); |
|
Con_DrawString( x, y, buf, g_color_table[7] ); |
|
|
|
Field_DrawInputLine( x + len, y, &con.chat ); |
|
} |
|
|
|
pglColor4ub( 255, 255, 255, 255 ); |
|
} |
|
|
|
/* |
|
================ |
|
Con_DrawConsoleLine |
|
|
|
Draws a line of the console; returns its height in lines. |
|
If alpha is 0, the line is not drawn, but still wrapped and its height |
|
returned. |
|
================ |
|
*/ |
|
int Con_DrawConsoleLine( int y, int lineno ) |
|
{ |
|
con_lineinfo_t *li = &CON_LINES( lineno ); |
|
|
|
if( *li->start == '\1' ) |
|
return 0; // this string will be shown only at notify |
|
|
|
if( y >= con.curFont->charHeight ) |
|
Con_DrawGenericString( con.curFont->charWidths[' '], y, li->start, g_color_table[7], false, -1 ); |
|
|
|
return con.curFont->charHeight; |
|
} |
|
|
|
/* |
|
================ |
|
Con_LastVisibleLine |
|
|
|
Calculates the last visible line index and how much to show |
|
of it based on con.backscroll. |
|
================ |
|
*/ |
|
static void Con_LastVisibleLine( int *lastline ) |
|
{ |
|
int i, lines_seen = 0; |
|
|
|
con.backscroll = Q_max( 0, con.backscroll ); |
|
*lastline = 0; |
|
|
|
// now count until we saw con_backscroll actual lines |
|
for( i = CON_LINES_COUNT - 1; i >= 0; i-- ) |
|
{ |
|
// line is the last visible line? |
|
*lastline = i; |
|
|
|
if( lines_seen + 1 > con.backscroll && lines_seen <= con.backscroll ) |
|
return; |
|
|
|
lines_seen += 1; |
|
} |
|
|
|
// if we get here, no line was on screen - scroll so that one line is visible then. |
|
con.backscroll = lines_seen - 1; |
|
} |
|
|
|
/* |
|
================ |
|
Con_DrawConsole |
|
|
|
Draws the console with the solid background |
|
================ |
|
*/ |
|
void Con_DrawSolidConsole( int lines ) |
|
{ |
|
int i, x, y; |
|
float fraction; |
|
int start; |
|
|
|
if( lines <= 0 ) return; |
|
|
|
// draw the background |
|
GL_SetRenderMode( kRenderNormal ); |
|
pglColor4ub( 255, 255, 255, 255 ); // to prevent grab color from screenfade |
|
R_DrawStretchPic( 0, lines - glState.height, glState.width, glState.height, 0, 0, 1, 1, con.background ); |
|
|
|
if( !con.curFont || !host.allow_console ) |
|
return; // nothing to draw |
|
|
|
if( host.allow_console ) |
|
{ |
|
// draw current version |
|
int stringLen, width = 0, charH; |
|
string curbuild; |
|
byte color[4]; |
|
|
|
memcpy( color, g_color_table[7], sizeof( color )); |
|
|
|
|
|
Q_snprintf( curbuild, MAX_STRING, "%s %i/%s (hw build %i)", XASH_ENGINE_NAME, PROTOCOL_VERSION, XASH_VERSION, Q_buildnum( )); |
|
|
|
Con_DrawStringLen( curbuild, &stringLen, &charH ); |
|
start = glState.width - stringLen; |
|
stringLen = Con_StringLength( curbuild ); |
|
|
|
fraction = lines / (float)glState.height; |
|
color[3] = Q_min( fraction * 2.0f, 1.0f ) * 255; // fadeout version number |
|
|
|
for( i = 0; i < stringLen; i++ ) |
|
width += Con_DrawCharacter( start + width, 0, curbuild[i], color ); |
|
} |
|
|
|
// draw the text |
|
if( CON_LINES_COUNT > 0 ) |
|
{ |
|
int ymax = lines - (con.curFont->charHeight * 2.0f); |
|
int lastline; |
|
|
|
Con_LastVisibleLine( &lastline ); |
|
y = ymax - con.curFont->charHeight; |
|
|
|
if( con.backscroll ) |
|
{ |
|
start = con.curFont->charWidths[' ']; // offset one space at left screen side |
|
|
|
// draw red arrows to show the buffer is backscrolled |
|
for( x = 0; x < con.linewidth; x += 4 ) |
|
Con_DrawCharacter(( x + 1 ) * start, y, '^', g_color_table[1] ); |
|
y -= con.curFont->charHeight; |
|
} |
|
x = lastline; |
|
|
|
while( 1 ) |
|
{ |
|
y -= Con_DrawConsoleLine( y, x ); |
|
|
|
// top of console buffer or console window |
|
if( x == 0 || y < con.curFont->charHeight ) |
|
break; |
|
x--; |
|
} |
|
} |
|
|
|
// draw the input prompt, user text, and cursor if desired |
|
Con_DrawInput( lines ); |
|
|
|
y = lines - ( con.curFont->charHeight * 1.2f ); |
|
SCR_DrawFPS( max( y, 4 )); // to avoid to hide fps counter |
|
|
|
pglColor4ub( 255, 255, 255, 255 ); |
|
} |
|
|
|
/* |
|
================== |
|
Con_DrawConsole |
|
================== |
|
*/ |
|
void Con_DrawConsole( void ) |
|
{ |
|
// never draw console when changelevel in-progress |
|
if( cls.state != ca_disconnected && ( cls.changelevel || cls.changedemo )) |
|
return; |
|
|
|
// check for console width changes from a vid mode change |
|
Con_CheckResize (); |
|
|
|
if( cls.state == ca_connecting || cls.state == ca_connected ) |
|
{ |
|
if( !cl_allow_levelshots->value ) |
|
{ |
|
if(( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) && cls.key_dest != key_console ) |
|
con.vislines = con.showlines = 0; |
|
else con.vislines = con.showlines = glState.height; |
|
} |
|
else |
|
{ |
|
con.showlines = 0; |
|
|
|
if( host_developer.value >= DEV_EXTENDED ) |
|
Con_DrawNotify(); // draw notify lines |
|
} |
|
} |
|
|
|
// if disconnected, render console full screen |
|
switch( cls.state ) |
|
{ |
|
case ca_disconnected: |
|
if( cls.key_dest != key_menu ) |
|
{ |
|
Con_DrawSolidConsole( glState.height ); |
|
Key_SetKeyDest( key_console ); |
|
} |
|
break; |
|
case ca_connecting: |
|
case ca_connected: |
|
case ca_validate: |
|
// force to show console always for -dev 3 and higher |
|
Con_DrawSolidConsole( con.vislines ); |
|
break; |
|
case ca_active: |
|
case ca_cinematic: |
|
if( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) |
|
{ |
|
if( cls.key_dest == key_console ) |
|
Con_DrawSolidConsole( glState.height ); |
|
} |
|
else |
|
{ |
|
if( con.vislines ) |
|
Con_DrawSolidConsole( con.vislines ); |
|
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message )) |
|
Con_DrawNotify(); // draw notify lines |
|
} |
|
break; |
|
} |
|
|
|
if( !Con_Visible( )) SCR_DrawFPS( 4 ); |
|
} |
|
|
|
/* |
|
================== |
|
Con_DrawVersion |
|
|
|
Used by menu |
|
================== |
|
*/ |
|
void Con_DrawVersion( void ) |
|
{ |
|
// draws the current build |
|
byte *color = g_color_table[7]; |
|
int i, stringLen, width = 0, charH; |
|
int start, height = glState.height; |
|
qboolean draw_version = false; |
|
string curbuild; |
|
|
|
switch( cls.scrshot_action ) |
|
{ |
|
case scrshot_normal: |
|
case scrshot_snapshot: |
|
draw_version = true; |
|
break; |
|
} |
|
|
|
if( !host.force_draw_version ) |
|
{ |
|
if(( cls.key_dest != key_menu && !draw_version ) || CL_IsDevOverviewMode() == 2 || net_graph->value ) |
|
return; |
|
} |
|
|
|
if( host.force_draw_version || draw_version ) |
|
Q_snprintf( curbuild, MAX_STRING, "%s v%i/%s (build %i)", XASH_ENGINE_NAME, PROTOCOL_VERSION, XASH_VERSION, Q_buildnum( )); |
|
else Q_snprintf( curbuild, MAX_STRING, "v%i/%s (build %i)", PROTOCOL_VERSION, XASH_VERSION, Q_buildnum( )); |
|
|
|
Con_DrawStringLen( curbuild, &stringLen, &charH ); |
|
start = glState.width - stringLen * 1.05f; |
|
stringLen = Con_StringLength( curbuild ); |
|
height -= charH * 1.05f; |
|
|
|
for( i = 0; i < stringLen; i++ ) |
|
width += Con_DrawCharacter( start + width, height, curbuild[i], color ); |
|
} |
|
|
|
/* |
|
================== |
|
Con_RunConsole |
|
|
|
Scroll it up or down |
|
================== |
|
*/ |
|
void Con_RunConsole( void ) |
|
{ |
|
float lines_per_frame; |
|
|
|
// decide on the destination height of the console |
|
if( host.allow_console && cls.key_dest == key_console ) |
|
{ |
|
if( cls.state < ca_active || cl.first_frame ) |
|
con.showlines = glState.height; // full screen |
|
else con.showlines = (glState.height >> 1); // half screen |
|
} |
|
else con.showlines = 0; // none visible |
|
|
|
lines_per_frame = fabs( scr_conspeed->value ) * host.realframetime; |
|
|
|
if( con.showlines < con.vislines ) |
|
{ |
|
con.vislines -= lines_per_frame; |
|
if( con.showlines > con.vislines ) |
|
con.vislines = con.showlines; |
|
} |
|
else if( con.showlines > con.vislines ) |
|
{ |
|
con.vislines += lines_per_frame; |
|
if( con.showlines < con.vislines ) |
|
con.vislines = con.showlines; |
|
} |
|
|
|
if( FBitSet( con_charset->flags, FCVAR_CHANGED ) || |
|
FBitSet( con_fontscale->flags, FCVAR_CHANGED ) || |
|
FBitSet( con_fontnum->flags, FCVAR_CHANGED ) || |
|
FBitSet( cl_charset->flags, FCVAR_CHANGED ) ) |
|
{ |
|
// update codepage parameters |
|
g_codepage = 0; |
|
if( !Q_stricmp( con_charset->string, "cp1251" ) ) |
|
g_codepage = 1251; |
|
else if( !Q_stricmp( con_charset->string, "cp1252" ) ) |
|
g_codepage = 1252; |
|
|
|
g_utf8 = !Q_stricmp( cl_charset->string, "utf-8" ); |
|
Con_InvalidateFonts(); |
|
Con_LoadConchars(); |
|
cls.creditsFont.valid = false; |
|
SCR_LoadCreditsFont(); |
|
ClearBits( con_charset->flags, FCVAR_CHANGED ); |
|
ClearBits( con_fontnum->flags, FCVAR_CHANGED ); |
|
ClearBits( con_fontscale->flags, FCVAR_CHANGED ); |
|
ClearBits( cl_charset->flags, FCVAR_CHANGED ); |
|
|
|
} |
|
} |
|
|
|
/* |
|
============================================================================== |
|
|
|
CONSOLE INTERFACE |
|
|
|
============================================================================== |
|
*/ |
|
/* |
|
================ |
|
Con_CharEvent |
|
|
|
Console input |
|
================ |
|
*/ |
|
void Con_CharEvent( int key ) |
|
{ |
|
// distribute the key down event to the apropriate handler |
|
if( cls.key_dest == key_console ) |
|
{ |
|
Field_CharEvent( &con.input, key ); |
|
} |
|
else if( cls.key_dest == key_message ) |
|
{ |
|
Field_CharEvent( &con.chat, key ); |
|
} |
|
} |
|
|
|
/* |
|
========= |
|
Con_VidInit |
|
|
|
INTERNAL RESOURCE |
|
========= |
|
*/ |
|
void Con_VidInit( void ) |
|
{ |
|
Con_CheckResize(); |
|
|
|
Con_LoadConchars(); |
|
|
|
// loading console image |
|
if( host.allow_console ) |
|
{ |
|
// trying to load truecolor image first |
|
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false )) |
|
con.background = GL_LoadTexture( "gfx/shell/conback", NULL, 0, TF_IMAGE, NULL ); |
|
|
|
if( !con.background ) |
|
{ |
|
if( FS_FileExists( "cached/conback640", false )) |
|
con.background = GL_LoadTexture( "cached/conback640", NULL, 0, TF_IMAGE, NULL ); |
|
else if( FS_FileExists( "cached/conback", false )) |
|
con.background = GL_LoadTexture( "cached/conback", NULL, 0, TF_IMAGE, NULL ); |
|
} |
|
} |
|
else |
|
{ |
|
// trying to load truecolor image first |
|
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false )) |
|
con.background = GL_LoadTexture( "gfx/shell/loading", NULL, 0, TF_IMAGE, NULL ); |
|
|
|
if( !con.background ) |
|
{ |
|
if( FS_FileExists( "cached/loading640", false )) |
|
con.background = GL_LoadTexture( "cached/loading640", NULL, 0, TF_IMAGE, NULL ); |
|
else if( FS_FileExists( "cached/loading", false )) |
|
con.background = GL_LoadTexture( "cached/loading", NULL, 0, TF_IMAGE, NULL ); |
|
} |
|
} |
|
|
|
|
|
if( !con.background ) // last chance - quake conback image |
|
{ |
|
qboolean draw_to_console = false; |
|
int length = 0; |
|
gl_texture_t *chars; |
|
|
|
// NOTE: only these games want to draw build number into console background |
|
if( !Q_stricmp( FS_Gamedir(), "id1" )) |
|
draw_to_console = true; |
|
|
|
if( !Q_stricmp( FS_Gamedir(), "hipnotic" )) |
|
draw_to_console = true; |
|
|
|
if( !Q_stricmp( FS_Gamedir(), "rogue" )) |
|
draw_to_console = true; |
|
|
|
if( draw_to_console && con.curFont && ( chars = R_GetTexture( con.curFont->hFontTexture )) != NULL && chars->original ) |
|
{ |
|
lmp_t *cb = (lmp_t *)FS_LoadFile( "gfx/conback.lmp", &length, false ); |
|
char ver[64]; |
|
byte *dest; |
|
int x, y; |
|
|
|
if( cb && cb->width == 320 && cb->height == 200 ) |
|
{ |
|
Q_snprintf( ver, 64, "%i", Q_buildnum( )); // can store only buildnum |
|
dest = (byte *)(cb + 1) + 320 * 186 + 320 - 11 - 8 * Q_strlen( ver ); |
|
y = Q_strlen( ver ); |
|
for( x = 0; x < y; x++ ) |
|
Con_DrawCharToConback( ver[x], chars->original->buffer, dest + (x << 3)); |
|
con.background = GL_LoadTexture( "#gfx/conback.lmp", (byte *)cb, length, TF_IMAGE, NULL ); |
|
} |
|
if( cb ) Mem_Free( cb ); |
|
} |
|
|
|
if( !con.background ) // trying the load unmodified conback |
|
con.background = GL_LoadTexture( "gfx/conback.lmp", NULL, 0, TF_IMAGE, NULL ); |
|
} |
|
|
|
// missed console image will be replaced as gray background like X-Ray or Crysis |
|
if( con.background == tr.defaultTexture || con.background == 0 ) |
|
con.background = tr.grayTexture; |
|
} |
|
|
|
/* |
|
========= |
|
Con_InvalidateFonts |
|
|
|
========= |
|
*/ |
|
void Con_InvalidateFonts( void ) |
|
{ |
|
memset( con.chars, 0, sizeof( con.chars )); |
|
con.curFont = con.lastUsedFont = NULL; |
|
} |
|
|
|
/* |
|
========= |
|
Con_FastClose |
|
|
|
immediately close the console |
|
========= |
|
*/ |
|
void Con_FastClose( void ) |
|
{ |
|
Con_ClearField( &con.input ); |
|
Con_ClearNotify(); |
|
con.showlines = 0; |
|
con.vislines = 0; |
|
} |
|
|
|
/* |
|
========= |
|
Con_DefaultColor |
|
|
|
called from MainUI |
|
========= |
|
*/ |
|
void Con_DefaultColor( int r, int g, int b ) |
|
{ |
|
r = bound( 0, r, 255 ); |
|
g = bound( 0, g, 255 ); |
|
b = bound( 0, b, 255 ); |
|
MakeRGBA( g_color_table[7], r, g, b, 255 ); |
|
}
|
|
|