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1620 lines
37 KiB
1620 lines
37 KiB
/* |
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cl_demo.c - demo record & playback |
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Copyright (C) 2007 Uncle Mike |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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|
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#include "common.h" |
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#include "client.h" |
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#include "gl_local.h" |
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#include "net_encode.h" |
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|
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#define dem_unknown 0 // unknown command |
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#define dem_norewind 1 // startup message |
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#define dem_read 2 // it's a normal network packet |
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#define dem_jumptime 3 // move the demostart time value forward by this amount |
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#define dem_userdata 4 // userdata from the client.dll |
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#define dem_usercmd 5 // read usercmd_t |
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#define dem_stop 6 // end of time |
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#define dem_lastcmd dem_stop |
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|
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#define DEMO_STARTUP 0 // this lump contains startup info needed to spawn into the server |
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#define DEMO_NORMAL 1 // this lump contains playback info of messages, etc., needed during playback. |
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|
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// Demo flags |
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#define FDEMO_TITLE 0x01 // Show title |
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#define FDEMO_PLAY 0x04 // Playing cd track |
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#define FDEMO_FADE_IN_SLOW 0x08 // Fade in (slow) |
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#define FDEMO_FADE_IN_FAST 0x10 // Fade in (fast) |
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#define FDEMO_FADE_OUT_SLOW 0x20 // Fade out (slow) |
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#define FDEMO_FADE_OUT_FAST 0x40 // Fade out (fast) |
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#define IDEMOHEADER (('M'<<24)+('E'<<16)+('D'<<8)+'I') // little-endian "IDEM" |
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#define DEMO_PROTOCOL 3 |
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|
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const char *demo_cmd[dem_lastcmd+1] = |
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{ |
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"dem_unknown", |
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"dem_norewind", |
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"dem_read", |
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"dem_jumptime", |
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"dem_userdata", |
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"dem_usercmd", |
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"dem_stop", |
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}; |
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|
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typedef struct |
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{ |
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int id; // should be IDEM |
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int dem_protocol; // should be DEMO_PROTOCOL |
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int net_protocol; // should be PROTOCOL_VERSION |
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double host_fps; // fps for demo playing |
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char mapname[64]; // name of map |
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char comment[64]; // comment for demo |
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char gamedir[64]; // name of game directory (FS_Gamedir()) |
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int directory_offset; // offset of Entry Directory. |
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} demoheader_t; |
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|
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typedef struct |
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{ |
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int entrytype; // DEMO_STARTUP or DEMO_NORMAL |
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float playback_time; // time of track |
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int playback_frames; // # of frames in track |
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int offset; // file offset of track data |
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int length; // length of track |
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int flags; // FX-flags |
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char description[64]; // entry description |
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} demoentry_t; |
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|
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typedef struct |
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{ |
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demoentry_t *entries; // track entry info |
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int numentries; // number of tracks |
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} demodirectory_t; |
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|
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// add angles |
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typedef struct |
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{ |
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float starttime; |
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vec3_t viewangles; |
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} demoangle_t; |
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|
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// private demo states |
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struct |
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{ |
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demoheader_t header; |
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demoentry_t *entry; |
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demodirectory_t directory; |
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int framecount; |
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float starttime; |
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float realstarttime; |
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float timestamp; |
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float lasttime; |
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int entryIndex; |
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// interpolation stuff |
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demoangle_t cmds[ANGLE_BACKUP]; |
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int angle_position; |
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} demo; |
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/* |
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==================== |
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CL_StartupDemoHeader |
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spooling demo header in case |
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we record a demo on this level |
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==================== |
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*/ |
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void CL_StartupDemoHeader( void ) |
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{ |
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if( cls.demoheader ) |
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{ |
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FS_Close( cls.demoheader ); |
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} |
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// Note: this is replacing tmpfile() |
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cls.demoheader = FS_Open( "demoheader.tmp", "w+b", true ); |
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if( !cls.demoheader ) |
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{ |
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Con_DPrintf( S_ERROR "couldn't open temporary header file.\n" ); |
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return; |
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} |
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|
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Con_Printf( "Spooling demo header.\n" ); |
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} |
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|
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/* |
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==================== |
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CL_CloseDemoHeader |
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close demoheader file on engine shutdown |
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==================== |
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*/ |
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void CL_CloseDemoHeader( void ) |
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{ |
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if( !cls.demoheader ) |
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return; |
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|
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FS_Close( cls.demoheader ); |
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} |
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|
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/* |
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==================== |
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CL_GetDemoRecordClock |
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write time while demo is recording |
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==================== |
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*/ |
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float CL_GetDemoRecordClock( void ) |
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{ |
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return cl.mtime[0]; |
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} |
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|
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/* |
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==================== |
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CL_GetDemoPlaybackClock |
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overwrite host.realtime |
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==================== |
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*/ |
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float CL_GetDemoPlaybackClock( void ) |
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{ |
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return host.realtime + host.frametime; |
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} |
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|
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/* |
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==================== |
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CL_GetDemoFramerate |
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overwrite host.frametime |
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==================== |
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*/ |
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double CL_GetDemoFramerate( void ) |
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{ |
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if( cls.timedemo ) |
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return 0.0; |
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return bound( MIN_FPS, demo.header.host_fps, MAX_FPS ); |
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} |
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|
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/* |
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==================== |
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CL_WriteDemoCmdHeader |
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Writes the demo command header and time-delta |
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==================== |
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*/ |
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void CL_WriteDemoCmdHeader( byte cmd, file_t *file ) |
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{ |
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float dt; |
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Assert( cmd >= 1 && cmd <= dem_lastcmd ); |
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if( !file ) return; |
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// command |
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FS_Write( file, &cmd, sizeof( byte )); |
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|
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// time offset |
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dt = (float)(CL_GetDemoRecordClock() - demo.starttime); |
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FS_Write( file, &dt, sizeof( float )); |
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} |
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|
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/* |
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==================== |
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CL_WriteDemoJumpTime |
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Update level time on a next level |
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==================== |
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*/ |
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void CL_WriteDemoJumpTime( void ) |
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{ |
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if( cls.demowaiting || !cls.demofile ) |
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return; |
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demo.starttime = CL_GetDemoRecordClock(); // setup the demo starttime |
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// demo playback should read this as an incoming message. |
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// write the client's realtime value out so we can synchronize the reads. |
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CL_WriteDemoCmdHeader( dem_jumptime, cls.demofile ); |
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} |
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|
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/* |
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==================== |
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CL_WriteDemoUserCmd |
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Writes the current user cmd |
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==================== |
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*/ |
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void CL_WriteDemoUserCmd( int cmdnumber ) |
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{ |
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sizebuf_t buf; |
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word bytes; |
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byte data[1024]; |
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if( !cls.demorecording || !cls.demofile ) |
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return; |
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CL_WriteDemoCmdHeader( dem_usercmd, cls.demofile ); |
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FS_Write( cls.demofile, &cls.netchan.outgoing_sequence, sizeof( int )); |
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FS_Write( cls.demofile, &cmdnumber, sizeof( int )); |
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// write usercmd_t |
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MSG_Init( &buf, "UserCmd", data, sizeof( data )); |
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CL_WriteUsercmd( &buf, -1, cmdnumber ); // always no delta |
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bytes = MSG_GetNumBytesWritten( &buf ); |
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FS_Write( cls.demofile, &bytes, sizeof( word )); |
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FS_Write( cls.demofile, data, bytes ); |
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} |
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/* |
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==================== |
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CL_WriteDemoSequence |
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Save state of cls.netchan sequences |
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so that we can play the demo correctly. |
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==================== |
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*/ |
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void CL_WriteDemoSequence( file_t *file ) |
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{ |
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Assert( file != NULL ); |
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FS_Write( file, &cls.netchan.incoming_sequence, sizeof( int )); |
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FS_Write( file, &cls.netchan.incoming_acknowledged, sizeof( int )); |
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FS_Write( file, &cls.netchan.incoming_reliable_acknowledged, sizeof( int )); |
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FS_Write( file, &cls.netchan.incoming_reliable_sequence, sizeof( int )); |
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FS_Write( file, &cls.netchan.outgoing_sequence, sizeof( int )); |
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FS_Write( file, &cls.netchan.reliable_sequence, sizeof( int )); |
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FS_Write( file, &cls.netchan.last_reliable_sequence, sizeof( int )); |
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} |
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/* |
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==================== |
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CL_WriteDemoMessage |
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Dumps the current net message, prefixed by the length |
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==================== |
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*/ |
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void CL_WriteDemoMessage( qboolean startup, int start, sizebuf_t *msg ) |
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{ |
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file_t *file = startup ? cls.demoheader : cls.demofile; |
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int swlen; |
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byte c; |
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if( !file ) return; |
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// past the start but not recording a demo. |
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if( !startup && !cls.demorecording ) |
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return; |
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swlen = MSG_GetNumBytesWritten( msg ) - start; |
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if( swlen <= 0 ) return; |
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if( !startup ) demo.framecount++; |
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// demo playback should read this as an incoming message. |
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c = (cls.state != ca_active) ? dem_norewind : dem_read; |
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CL_WriteDemoCmdHeader( c, file ); |
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CL_WriteDemoSequence( file ); |
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// write the length out. |
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FS_Write( file, &swlen, sizeof( int )); |
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// output the buffer. Skip the network packet stuff. |
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FS_Write( file, MSG_GetData( msg ) + start, swlen ); |
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} |
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|
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/* |
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==================== |
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CL_WriteDemoUserMessage |
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Dumps the user message (demoaction) |
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==================== |
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*/ |
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void CL_WriteDemoUserMessage( const byte *buffer, size_t size ) |
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{ |
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if( !cls.demorecording || cls.demowaiting ) |
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return; |
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if( !cls.demofile || !buffer || size <= 0 ) |
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return; |
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CL_WriteDemoCmdHeader( dem_userdata, cls.demofile ); |
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// write the length out. |
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FS_Write( cls.demofile, &size, sizeof( int )); |
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// output the buffer. |
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FS_Write( cls.demofile, buffer, size ); |
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} |
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/* |
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==================== |
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CL_WriteDemoHeader |
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Write demo header |
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==================== |
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*/ |
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void CL_WriteDemoHeader( const char *name ) |
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{ |
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long copysize; |
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long savepos; |
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long curpos; |
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Con_Printf( "recording to %s.\n", name ); |
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cls.demofile = FS_Open( name, "wb", false ); |
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cls.demotime = 0.0; |
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if( !cls.demofile ) |
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{ |
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Con_Printf( S_ERROR "couldn't open %s.\n", name ); |
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return; |
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} |
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cls.demorecording = true; |
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cls.demowaiting = true; // don't start saving messages until a non-delta compressed message is received |
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memset( &demo.header, 0, sizeof( demo.header )); |
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demo.header.id = IDEMOHEADER; |
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demo.header.dem_protocol = DEMO_PROTOCOL; |
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demo.header.net_protocol = PROTOCOL_VERSION; |
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demo.header.host_fps = bound( MIN_FPS, host_maxfps->value, MAX_FPS ); |
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Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname )); |
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Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment )); |
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Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir )); |
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// write header |
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FS_Write( cls.demofile, &demo.header, sizeof( demo.header )); |
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demo.directory.numentries = 2; |
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demo.directory.entries = Mem_Calloc( cls.mempool, sizeof( demoentry_t ) * demo.directory.numentries ); |
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// DIRECTORY ENTRY # 0 |
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demo.entry = &demo.directory.entries[0]; // only one here. |
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demo.entry->entrytype = DEMO_STARTUP; |
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demo.entry->playback_time = 0.0f; // startup takes 0 time. |
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demo.entry->offset = FS_Tell( cls.demofile ); // position for this chunk. |
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// finish off the startup info. |
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CL_WriteDemoCmdHeader( dem_stop, cls.demoheader ); |
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// now copy the stuff we cached from the server. |
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copysize = savepos = FS_Tell( cls.demoheader ); |
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FS_Seek( cls.demoheader, 0, SEEK_SET ); |
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FS_FileCopy( cls.demofile, cls.demoheader, copysize ); |
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// jump back to end, in case we record another demo for this session. |
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FS_Seek( cls.demoheader, savepos, SEEK_SET ); |
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demo.starttime = CL_GetDemoRecordClock(); // setup the demo starttime |
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demo.realstarttime = demo.starttime; |
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demo.framecount = 0; |
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cls.td_startframe = host.framecount; |
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cls.td_lastframe = -1; // get a new message this frame |
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// now move on to entry # 1, the first data chunk. |
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curpos = FS_Tell( cls.demofile ); |
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demo.entry->length = curpos - demo.entry->offset; |
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// now we are writing the first real lump. |
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demo.entry = &demo.directory.entries[1]; // first real data lump |
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demo.entry->entrytype = DEMO_NORMAL; |
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demo.entry->playback_time = 0.0f; // startup takes 0 time. |
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demo.entry->offset = FS_Tell( cls.demofile ); |
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// demo playback should read this as an incoming message. |
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// write the client's realtime value out so we can synchronize the reads. |
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CL_WriteDemoCmdHeader( dem_jumptime, cls.demofile ); |
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if( clgame.hInstance ) clgame.dllFuncs.pfnReset(); |
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Cbuf_InsertText( "fullupdate\n" ); |
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Cbuf_Execute(); |
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} |
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|
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/* |
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================= |
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CL_StopRecord |
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finish recording demo |
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================= |
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*/ |
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void CL_StopRecord( void ) |
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{ |
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int i, curpos; |
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float stoptime; |
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int frames; |
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if( !cls.demorecording ) return; |
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// demo playback should read this as an incoming message. |
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CL_WriteDemoCmdHeader( dem_stop, cls.demofile ); |
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stoptime = CL_GetDemoRecordClock(); |
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if( clgame.hInstance ) clgame.dllFuncs.pfnReset(); |
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curpos = FS_Tell( cls.demofile ); |
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demo.entry->length = curpos - demo.entry->offset; |
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demo.entry->playback_time = stoptime - demo.realstarttime; |
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demo.entry->playback_frames = demo.framecount; |
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// Now write out the directory and free it and touch up the demo header. |
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FS_Write( cls.demofile, &demo.directory.numentries, sizeof( int )); |
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for( i = 0; i < demo.directory.numentries; i++ ) |
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FS_Write( cls.demofile, &demo.directory.entries[i], sizeof( demoentry_t )); |
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Mem_Free( demo.directory.entries ); |
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demo.directory.numentries = 0; |
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demo.header.directory_offset = curpos; |
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FS_Seek( cls.demofile, 0, SEEK_SET ); |
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FS_Write( cls.demofile, &demo.header, sizeof( demo.header )); |
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FS_Close( cls.demofile ); |
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cls.demofile = NULL; |
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cls.demorecording = false; |
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cls.demoname[0] = '\0'; |
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cls.td_lastframe = host.framecount; |
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gameui.globals->demoname[0] = '\0'; |
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demo.header.host_fps = 0.0; |
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frames = cls.td_lastframe - cls.td_startframe; |
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Con_Printf( "Completed demo\nRecording time: %02d:%02d, frames %i\n", (int)(cls.demotime / 60.0f), (int)fmod(cls.demotime, 60.0f), frames ); |
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cls.demotime = 0.0; |
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} |
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|
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/* |
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================= |
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CL_DrawDemoRecording |
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================= |
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*/ |
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void CL_DrawDemoRecording( void ) |
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{ |
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char string[64]; |
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rgba_t color = { 255, 255, 255, 255 }; |
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long pos; |
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int len; |
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if(!( host_developer.value && cls.demorecording )) |
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return; |
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pos = FS_Tell( cls.demofile ); |
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Q_snprintf( string, sizeof( string ), "^1RECORDING:^7 %s: %s time: %02d:%02d", cls.demoname, |
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Q_memprint( pos ), (int)(cls.demotime / 60.0f ), (int)fmod( cls.demotime, 60.0f )); |
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Con_DrawStringLen( string, &len, NULL ); |
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Con_DrawString(( glState.width - len ) >> 1, glState.height >> 2, string, color ); |
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} |
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|
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/* |
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======================================================================= |
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|
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CLIENT SIDE DEMO PLAYBACK |
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|
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======================================================================= |
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*/ |
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/* |
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================= |
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CL_ReadDemoCmdHeader |
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read the demo command |
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================= |
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*/ |
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void CL_ReadDemoCmdHeader( byte *cmd, float *dt ) |
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{ |
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// read the command |
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FS_Read( cls.demofile, cmd, sizeof( byte )); |
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Assert( *cmd >= 1 && *cmd <= dem_lastcmd ); |
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|
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// read the timestamp |
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FS_Read( cls.demofile, dt, sizeof( float )); |
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} |
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|
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/* |
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================= |
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CL_ReadDemoUserCmd |
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read the demo usercmd for predicting |
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and smooth movement during playback the demo |
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================= |
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*/ |
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void CL_ReadDemoUserCmd( qboolean discard ) |
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{ |
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byte data[1024]; |
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int cmdnumber; |
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int outgoing_sequence; |
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runcmd_t *pcmd; |
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word bytes; |
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FS_Read( cls.demofile, &outgoing_sequence, sizeof( int )); |
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FS_Read( cls.demofile, &cmdnumber, sizeof( int )); |
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FS_Read( cls.demofile, &bytes, sizeof( short )); |
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FS_Read( cls.demofile, data, bytes ); |
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if( !discard ) |
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{ |
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usercmd_t nullcmd; |
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sizebuf_t buf; |
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demoangle_t *a; |
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|
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memset( &nullcmd, 0, sizeof( nullcmd )); |
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MSG_Init( &buf, "UserCmd", data, sizeof( data )); |
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|
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pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK]; |
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pcmd->processedfuncs = false; |
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pcmd->senttime = 0.0f; |
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pcmd->receivedtime = 0.1f; |
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pcmd->frame_lerp = 0.1f; |
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pcmd->heldback = false; |
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pcmd->sendsize = 1; |
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|
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// always delta'ing from null |
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cl.cmd = &pcmd->cmd; |
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|
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MSG_ReadDeltaUsercmd( &buf, &nullcmd, cl.cmd ); |
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|
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// make sure what interp info contain angles from different frames |
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// or lerping will stop working |
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if( demo.lasttime != demo.timestamp ) |
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{ |
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// select entry into circular buffer |
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demo.angle_position = (demo.angle_position + 1) & ANGLE_MASK; |
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a = &demo.cmds[demo.angle_position]; |
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|
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// record update |
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a->starttime = demo.timestamp; |
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VectorCopy( cl.cmd->viewangles, a->viewangles ); |
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demo.lasttime = demo.timestamp; |
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} |
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|
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// NOTE: we need to have the current outgoing sequence correct |
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// so we can do prediction correctly during playback |
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cls.netchan.outgoing_sequence = outgoing_sequence; |
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} |
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} |
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|
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/* |
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================= |
|
CL_ReadDemoSequence |
|
|
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read netchan sequences |
|
================= |
|
*/ |
|
void CL_ReadDemoSequence( qboolean discard ) |
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{ |
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int incoming_sequence; |
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int incoming_acknowledged; |
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int incoming_reliable_acknowledged; |
|
int incoming_reliable_sequence; |
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int outgoing_sequence; |
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int reliable_sequence; |
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int last_reliable_sequence; |
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|
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FS_Read( cls.demofile, &incoming_sequence, sizeof( int )); |
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FS_Read( cls.demofile, &incoming_acknowledged, sizeof( int )); |
|
FS_Read( cls.demofile, &incoming_reliable_acknowledged, sizeof( int )); |
|
FS_Read( cls.demofile, &incoming_reliable_sequence, sizeof( int )); |
|
FS_Read( cls.demofile, &outgoing_sequence, sizeof( int )); |
|
FS_Read( cls.demofile, &reliable_sequence, sizeof( int )); |
|
FS_Read( cls.demofile, &last_reliable_sequence, sizeof( int )); |
|
|
|
if( discard ) return; |
|
|
|
cls.netchan.incoming_sequence = incoming_sequence; |
|
cls.netchan.incoming_acknowledged = incoming_acknowledged; |
|
cls.netchan.incoming_reliable_acknowledged = incoming_reliable_acknowledged; |
|
cls.netchan.incoming_reliable_sequence = incoming_reliable_sequence; |
|
cls.netchan.outgoing_sequence = outgoing_sequence; |
|
cls.netchan.reliable_sequence = reliable_sequence; |
|
cls.netchan.last_reliable_sequence = last_reliable_sequence; |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoStartPlayback |
|
================= |
|
*/ |
|
void CL_DemoStartPlayback( int mode ) |
|
{ |
|
if( cls.changedemo ) |
|
{ |
|
S_StopAllSounds( true ); |
|
SCR_BeginLoadingPlaque( false ); |
|
|
|
CL_ClearState (); |
|
CL_InitEdicts (); // re-arrange edicts |
|
} |
|
else |
|
{ |
|
// NOTE: at this point demo is still valid |
|
CL_Disconnect(); |
|
Host_ShutdownServer(); |
|
|
|
Con_FastClose(); |
|
UI_SetActiveMenu( false ); |
|
} |
|
|
|
cls.demoplayback = mode; |
|
cls.state = ca_connected; |
|
cl.background = (cls.demonum != -1) ? true : false; |
|
cls.spectator = false; |
|
cls.signon = 0; |
|
|
|
demo.starttime = CL_GetDemoPlaybackClock(); // for determining whether to read another message |
|
|
|
Netchan_Setup( NS_CLIENT, &cls.netchan, net_from, Cvar_VariableInteger( "net_qport" ), NULL, CL_GetFragmentSize ); |
|
|
|
memset( demo.cmds, 0, sizeof( demo.cmds )); |
|
demo.angle_position = 1; |
|
demo.framecount = 0; |
|
cls.lastoutgoingcommand = -1; |
|
cls.nextcmdtime = host.realtime; |
|
cl.last_command_ack = -1; |
|
} |
|
|
|
/* |
|
================= |
|
CL_PlayDemoQuake |
|
================= |
|
*/ |
|
void CL_PlayDemoQuake( const char *demoname ) |
|
{ |
|
int c, neg = false; |
|
|
|
cls.demofile = FS_Open( demoname, "rb", true ); |
|
Q_strncpy( cls.demoname, demoname, sizeof( cls.demoname )); |
|
Q_strncpy( gameui.globals->demoname, demoname, sizeof( gameui.globals->demoname )); |
|
demo.header.host_fps = host_maxfps->value; |
|
cls.forcetrack = 0; |
|
|
|
while(( c = FS_Getc( cls.demofile )) != '\n' ) |
|
{ |
|
if( c == '-' ) neg = true; |
|
else cls.forcetrack = cls.forcetrack * 10 + (c - '0'); |
|
} |
|
|
|
if( neg ) cls.forcetrack = -cls.forcetrack; |
|
CL_DemoStartPlayback( DEMO_QUAKE1 ); |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoAborted |
|
================= |
|
*/ |
|
void CL_DemoAborted( void ) |
|
{ |
|
if( cls.demofile ) |
|
FS_Close( cls.demofile ); |
|
cls.demoplayback = false; |
|
cls.changedemo = false; |
|
cls.timedemo = false; |
|
demo.framecount = 0; |
|
cls.demofile = NULL; |
|
cls.demonum = -1; |
|
|
|
Cvar_SetValue( "v_dark", 0.0f ); |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoCompleted |
|
================= |
|
*/ |
|
void CL_DemoCompleted( void ) |
|
{ |
|
if( cls.demonum != -1 ) |
|
cls.changedemo = true; |
|
|
|
CL_StopPlayback(); |
|
|
|
if( !CL_NextDemo() && host_developer.value <= DEV_NONE ) |
|
UI_SetActiveMenu( true ); |
|
|
|
Cvar_SetValue( "v_dark", 0.0f ); |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoMoveToNextSection |
|
|
|
returns true on success, false on failure |
|
g-cont. probably captain obvious mode is ON |
|
================= |
|
*/ |
|
qboolean CL_DemoMoveToNextSection( void ) |
|
{ |
|
if( ++demo.entryIndex >= demo.directory.numentries ) |
|
{ |
|
// done |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
// switch to next section, we got a dem_stop |
|
demo.entry = &demo.directory.entries[demo.entryIndex]; |
|
|
|
// ready to continue reading, reset clock. |
|
FS_Seek( cls.demofile, demo.entry->offset, SEEK_SET ); |
|
|
|
// time is now relative to this chunk's clock. |
|
demo.starttime = CL_GetDemoPlaybackClock(); |
|
demo.framecount = 0; |
|
|
|
return true; |
|
} |
|
|
|
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length ) |
|
{ |
|
int msglen = 0; |
|
|
|
Assert( buffer != NULL ); |
|
Assert( length != NULL ); |
|
|
|
*length = 0; // assume we fail |
|
FS_Read( cls.demofile, &msglen, sizeof( int )); |
|
|
|
if( msglen < 0 ) |
|
{ |
|
Con_Reportf( S_ERROR "Demo message length < 0\n" ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
if( msglen > MAX_INIT_MSG ) |
|
{ |
|
Con_Reportf( S_ERROR "Demo message %i > %i\n", msglen, MAX_INIT_MSG ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
if( msglen > 0 ) |
|
{ |
|
if( FS_Read( cls.demofile, buffer, msglen ) != msglen ) |
|
{ |
|
Con_Reportf( S_ERROR "Error reading demo message data\n" ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
} |
|
|
|
*length = msglen; |
|
|
|
if( cls.state != ca_active ) |
|
Cbuf_Execute(); |
|
|
|
return true; |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoReadMessageQuake |
|
|
|
reads demo data and write it to client |
|
================= |
|
*/ |
|
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length ) |
|
{ |
|
int msglen = 0; |
|
demoangle_t *a; |
|
|
|
*length = 0; // assume we fail |
|
|
|
// decide if it is time to grab the next message |
|
if( cls.signon == SIGNONS ) // allways grab until fully connected |
|
{ |
|
if( cls.timedemo ) |
|
{ |
|
if( host.framecount == cls.td_lastframe ) |
|
return false; // already read this frame's message |
|
|
|
cls.td_lastframe = host.framecount; |
|
|
|
// if this is the second frame, grab the real td_starttime |
|
// so the bogus time on the first frame doesn't count |
|
if( host.framecount == cls.td_startframe + 1 ) |
|
cls.td_starttime = host.realtime; |
|
} |
|
else if( cl.time <= cl.mtime[0] ) |
|
{ |
|
// don't need another message yet |
|
return false; |
|
} |
|
} |
|
|
|
// get the next message |
|
FS_Read( cls.demofile, &msglen, sizeof( int )); |
|
FS_Read( cls.demofile, &cl.viewangles[0], sizeof( float )); |
|
FS_Read( cls.demofile, &cl.viewangles[1], sizeof( float )); |
|
FS_Read( cls.demofile, &cl.viewangles[2], sizeof( float )); |
|
cls.netchan.incoming_sequence++; |
|
|
|
// make sure what interp info contain angles from different frames |
|
// or lerping will stop working |
|
if( demo.lasttime != demo.timestamp ) |
|
{ |
|
// select entry into circular buffer |
|
demo.angle_position = (demo.angle_position + 1) & ANGLE_MASK; |
|
a = &demo.cmds[demo.angle_position]; |
|
|
|
// record update |
|
a->starttime = demo.timestamp; |
|
VectorCopy( cl.viewangles, a->viewangles ); |
|
demo.lasttime = demo.timestamp; |
|
} |
|
|
|
if( msglen < 0 ) |
|
{ |
|
Con_Reportf( S_ERROR "Demo message length < 0\n" ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
if( msglen > MAX_INIT_MSG ) |
|
{ |
|
Con_Reportf( S_ERROR "Demo message %i > %i\n", msglen, MAX_INIT_MSG ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
if( msglen > 0 ) |
|
{ |
|
if( FS_Read( cls.demofile, buffer, msglen ) != msglen ) |
|
{ |
|
Con_Reportf( S_ERROR "Error reading demo message data\n" ); |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
} |
|
|
|
*length = msglen; |
|
|
|
if( cls.state != ca_active ) |
|
Cbuf_Execute(); |
|
return true; |
|
} |
|
|
|
/* |
|
================= |
|
CL_DemoReadMessage |
|
|
|
reads demo data and write it to client |
|
================= |
|
*/ |
|
qboolean CL_DemoReadMessage( byte *buffer, size_t *length ) |
|
{ |
|
size_t curpos = 0, lastpos = 0; |
|
float fElapsedTime = 0.0f; |
|
qboolean swallowmessages = true; |
|
static int tdlastdemoframe = 0; |
|
byte *userbuf = NULL; |
|
size_t size; |
|
byte cmd; |
|
|
|
if( !cls.demofile ) |
|
{ |
|
CL_DemoCompleted(); |
|
return false; |
|
} |
|
|
|
if(( !cl.background && ( cl.paused || cls.key_dest != key_game )) || cls.key_dest == key_console ) |
|
{ |
|
demo.starttime += host.frametime; |
|
return false; // paused |
|
} |
|
|
|
if( cls.demoplayback == DEMO_QUAKE1 ) |
|
return CL_DemoReadMessageQuake( buffer, length ); |
|
|
|
do |
|
{ |
|
qboolean bSkipMessage = false; |
|
|
|
if( !cls.demofile ) break; |
|
curpos = FS_Tell( cls.demofile ); |
|
|
|
CL_ReadDemoCmdHeader( &cmd, &demo.timestamp ); |
|
|
|
fElapsedTime = CL_GetDemoPlaybackClock() - demo.starttime; |
|
if( !cls.timedemo ) bSkipMessage = ((demo.timestamp - cl_serverframetime()) >= fElapsedTime) ? true : false; |
|
if( cls.changelevel ) demo.framecount = 1; |
|
|
|
// changelevel issues |
|
if( demo.framecount <= 2 && ( fElapsedTime - demo.timestamp ) > host.frametime ) |
|
demo.starttime = CL_GetDemoPlaybackClock(); |
|
|
|
// not ready for a message yet, put it back on the file. |
|
if( cmd != dem_norewind && cmd != dem_stop && bSkipMessage ) |
|
{ |
|
// never skip first message |
|
if( demo.framecount != 0 ) |
|
{ |
|
FS_Seek( cls.demofile, curpos, SEEK_SET ); |
|
return false; // not time yet. |
|
} |
|
} |
|
|
|
// we already have the usercmd_t for this frame |
|
// don't read next usercmd_t so predicting will work properly |
|
if( cmd == dem_usercmd && lastpos != 0 && demo.framecount != 0 ) |
|
{ |
|
FS_Seek( cls.demofile, lastpos, SEEK_SET ); |
|
return false; // not time yet. |
|
} |
|
|
|
// COMMAND HANDLERS |
|
switch( cmd ) |
|
{ |
|
case dem_jumptime: |
|
demo.starttime = CL_GetDemoPlaybackClock(); |
|
return false; // time is changed, skip frame |
|
case dem_stop: |
|
CL_DemoMoveToNextSection(); |
|
return false; // header is ended, skip frame |
|
case dem_userdata: |
|
FS_Read( cls.demofile, &size, sizeof( int )); |
|
userbuf = Mem_Malloc( cls.mempool, size ); |
|
FS_Read( cls.demofile, userbuf, size ); |
|
|
|
if( clgame.hInstance ) |
|
clgame.dllFuncs.pfnDemo_ReadBuffer( size, userbuf ); |
|
Mem_Free( userbuf ); |
|
userbuf = NULL; |
|
break; |
|
case dem_usercmd: |
|
CL_ReadDemoUserCmd( false ); |
|
lastpos = FS_Tell( cls.demofile ); |
|
break; |
|
default: |
|
swallowmessages = false; |
|
break; |
|
} |
|
} while( swallowmessages ); |
|
|
|
// If we are playing back a timedemo, and we've already passed on a |
|
// frame update for this host_frame tag, then we'll just skip this message. |
|
if( cls.timedemo && ( tdlastdemoframe == host.framecount )) |
|
{ |
|
FS_Seek( cls.demofile, FS_Tell ( cls.demofile ) - 5, SEEK_SET ); |
|
return false; |
|
} |
|
|
|
tdlastdemoframe = host.framecount; |
|
|
|
if( !cls.demofile ) |
|
return false; |
|
|
|
// if not on "LOADING" section, check a few things |
|
if( demo.entryIndex ) |
|
{ |
|
// We are now on the second frame of a new section, |
|
// if so, reset start time (unless in a timedemo) |
|
if( demo.framecount == 1 && !cls.timedemo ) |
|
{ |
|
// cheat by moving the relative start time forward. |
|
demo.starttime = CL_GetDemoPlaybackClock(); |
|
} |
|
} |
|
|
|
demo.framecount++; |
|
CL_ReadDemoSequence( false ); |
|
|
|
return CL_ReadRawNetworkData( buffer, length ); |
|
} |
|
|
|
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next ) |
|
{ |
|
int i, i0, i1, imod; |
|
float at; |
|
|
|
if( cls.timedemo ) return; |
|
|
|
imod = demo.angle_position - 1; |
|
i0 = (imod + 1) & ANGLE_MASK; |
|
i1 = (imod + 0) & ANGLE_MASK; |
|
|
|
if( demo.cmds[i0].starttime >= t ) |
|
{ |
|
for( i = 0; i < ANGLE_BACKUP - 2; i++ ) |
|
{ |
|
at = demo.cmds[imod & ANGLE_MASK].starttime; |
|
if( at == 0.0f ) break; |
|
|
|
if( at < t ) |
|
{ |
|
i0 = (imod + 1) & ANGLE_MASK; |
|
i1 = (imod + 0) & ANGLE_MASK; |
|
break; |
|
} |
|
imod--; |
|
} |
|
} |
|
|
|
*next = &demo.cmds[i0]; |
|
*prev = &demo.cmds[i1]; |
|
|
|
// avoid division by zero (probably this should never happens) |
|
if((*prev)->starttime == (*next)->starttime ) |
|
{ |
|
*prev = *next; |
|
*frac = 0.0f; |
|
return; |
|
} |
|
|
|
// time spans the two entries |
|
*frac = ( t - (*prev)->starttime ) / ((*next)->starttime - (*prev)->starttime ); |
|
*frac = bound( 0.0f, *frac, 1.0f ); |
|
} |
|
|
|
/* |
|
============== |
|
CL_DemoInterpolateAngles |
|
|
|
We can predict or inpolate player movement with standed client code |
|
but viewangles interpolate here |
|
============== |
|
*/ |
|
void CL_DemoInterpolateAngles( void ) |
|
{ |
|
float curtime = (CL_GetDemoPlaybackClock() - demo.starttime) - host.frametime; |
|
demoangle_t *prev = NULL, *next = NULL; |
|
float frac = 0.0f; |
|
|
|
if( curtime > demo.timestamp ) |
|
curtime = demo.timestamp; // don't run too far |
|
|
|
CL_DemoFindInterpolatedViewAngles( curtime, &frac, &prev, &next ); |
|
|
|
if( prev && next ) |
|
{ |
|
vec4_t q, q1, q2; |
|
|
|
AngleQuaternion( next->viewangles, q1, false ); |
|
AngleQuaternion( prev->viewangles, q2, false ); |
|
QuaternionSlerp( q2, q1, frac, q ); |
|
QuaternionAngle( q, cl.viewangles ); |
|
} |
|
else if( cls.demoplayback != DEMO_QUAKE1 ) |
|
VectorCopy( cl.cmd->viewangles, cl.viewangles ); |
|
} |
|
|
|
/* |
|
============== |
|
CL_FinishTimeDemo |
|
|
|
show stats |
|
============== |
|
*/ |
|
void CL_FinishTimeDemo( void ) |
|
{ |
|
int frames; |
|
double time; |
|
|
|
cls.timedemo = false; |
|
|
|
// the first frame didn't count |
|
frames = (host.framecount - cls.td_startframe) - 1; |
|
time = host.realtime - cls.td_starttime; |
|
if( !time ) time = 1.0; |
|
|
|
Con_Printf( "%i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time ); |
|
} |
|
|
|
/* |
|
============== |
|
CL_StopPlayback |
|
|
|
Called when a demo file runs out, or the user starts a game |
|
============== |
|
*/ |
|
void CL_StopPlayback( void ) |
|
{ |
|
if( !cls.demoplayback ) return; |
|
|
|
// release demofile |
|
FS_Close( cls.demofile ); |
|
cls.demoplayback = false; |
|
demo.framecount = 0; |
|
cls.demofile = NULL; |
|
|
|
cls.olddemonum = Q_max( -1, cls.demonum - 1 ); |
|
if( demo.directory.entries != NULL ) |
|
Mem_Free( demo.directory.entries ); |
|
cls.td_lastframe = host.framecount; |
|
demo.directory.numentries = 0; |
|
demo.directory.entries = NULL; |
|
demo.header.host_fps = 0.0; |
|
demo.entry = NULL; |
|
|
|
cls.demoname[0] = '\0'; // clear demoname too |
|
gameui.globals->demoname[0] = '\0'; |
|
|
|
if( cls.timedemo ) |
|
CL_FinishTimeDemo(); |
|
|
|
if( cls.changedemo ) |
|
{ |
|
S_StopAllSounds( true ); |
|
S_StopBackgroundTrack(); |
|
} |
|
else |
|
{ |
|
// let game known about demo state |
|
Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY ); |
|
cls.state = ca_disconnected; |
|
S_StopBackgroundTrack(); |
|
cls.connect_time = 0; |
|
cls.demonum = -1; |
|
cls.signon = 0; |
|
|
|
// and finally clear the state |
|
CL_ClearState (); |
|
} |
|
} |
|
|
|
/* |
|
================== |
|
CL_GetDemoComment |
|
================== |
|
*/ |
|
int CL_GetDemoComment( const char *demoname, char *comment ) |
|
{ |
|
file_t *demfile; |
|
demoheader_t demohdr; |
|
demodirectory_t directory; |
|
demoentry_t entry; |
|
float playtime = 0.0f; |
|
int i; |
|
|
|
if( !comment ) return false; |
|
|
|
demfile = FS_Open( demoname, "rb", false ); |
|
if( !demfile ) |
|
{ |
|
Q_strncpy( comment, "", MAX_STRING ); |
|
return false; |
|
} |
|
|
|
// read in the m_DemoHeader |
|
FS_Read( demfile, &demohdr, sizeof( demoheader_t )); |
|
|
|
if( demohdr.id != IDEMOHEADER ) |
|
{ |
|
FS_Close( demfile ); |
|
Q_strncpy( comment, "<corrupted>", MAX_STRING ); |
|
return false; |
|
} |
|
|
|
if( demohdr.net_protocol != PROTOCOL_VERSION || demohdr.dem_protocol != DEMO_PROTOCOL ) |
|
{ |
|
FS_Close( demfile ); |
|
Q_strncpy( comment, "<invalid protocol>", MAX_STRING ); |
|
return false; |
|
} |
|
|
|
// now read in the directory structure. |
|
FS_Seek( demfile, demohdr.directory_offset, SEEK_SET ); |
|
FS_Read( demfile, &directory.numentries, sizeof( int )); |
|
|
|
if( directory.numentries < 1 || directory.numentries > 1024 ) |
|
{ |
|
FS_Close( demfile ); |
|
Q_strncpy( comment, "<corrupted>", MAX_STRING ); |
|
return false; |
|
} |
|
|
|
for( i = 0; i < directory.numentries; i++ ) |
|
{ |
|
FS_Read( demfile, &entry, sizeof( demoentry_t )); |
|
playtime += entry.playback_time; |
|
} |
|
|
|
// split comment to sections |
|
Q_strncpy( comment, demohdr.mapname, CS_SIZE ); |
|
Q_strncpy( comment + CS_SIZE, demohdr.comment, CS_SIZE ); |
|
Q_strncpy( comment + CS_SIZE * 2, va( "%g sec", playtime ), CS_TIME ); |
|
|
|
// all done |
|
FS_Close( demfile ); |
|
|
|
return true; |
|
} |
|
|
|
/* |
|
================== |
|
CL_NextDemo |
|
|
|
Called when a demo finishes |
|
================== |
|
*/ |
|
qboolean CL_NextDemo( void ) |
|
{ |
|
char str[MAX_QPATH]; |
|
|
|
if( cls.demonum == -1 ) |
|
return false; // don't play demos |
|
S_StopAllSounds( true ); |
|
|
|
if( !cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS ) |
|
{ |
|
cls.demonum = 0; |
|
if( !cls.demos[cls.demonum][0] ) |
|
{ |
|
Con_Printf( "no demos listed with startdemos\n" ); |
|
cls.demonum = -1; |
|
return false; |
|
} |
|
} |
|
|
|
Q_snprintf( str, MAX_STRING, "playdemo %s\n", cls.demos[cls.demonum] ); |
|
Cbuf_InsertText( str ); |
|
cls.demonum++; |
|
|
|
return true; |
|
} |
|
|
|
/* |
|
================== |
|
CL_CheckStartupDemos |
|
|
|
queue demos loop after movie playing |
|
================== |
|
*/ |
|
void CL_CheckStartupDemos( void ) |
|
{ |
|
if( !cls.demos_pending ) |
|
return; // no demos in loop |
|
|
|
if( cls.movienum != -1 ) |
|
return; // wait until movies finished |
|
|
|
if( GameState->nextstate != STATE_RUNFRAME || cls.demoplayback ) |
|
{ |
|
// commandline override |
|
cls.demos_pending = false; |
|
cls.demonum = -1; |
|
return; |
|
} |
|
|
|
// run demos loop in background mode |
|
Cvar_SetValue( "v_dark", 1.0f ); |
|
cls.demonum = 0; |
|
CL_NextDemo (); |
|
} |
|
|
|
/* |
|
================== |
|
CL_DemoGetName |
|
================== |
|
*/ |
|
void CL_DemoGetName( int lastnum, char *filename ) |
|
{ |
|
int a, b, c, d; |
|
|
|
if( !filename ) return; |
|
if( lastnum < 0 || lastnum > 9999 ) |
|
{ |
|
// bound |
|
Q_strcpy( filename, "demo9999" ); |
|
return; |
|
} |
|
|
|
a = lastnum / 1000; |
|
lastnum -= a * 1000; |
|
b = lastnum / 100; |
|
lastnum -= b * 100; |
|
c = lastnum / 10; |
|
lastnum -= c * 10; |
|
d = lastnum; |
|
|
|
Q_sprintf( filename, "demo%i%i%i%i", a, b, c, d ); |
|
} |
|
|
|
/* |
|
==================== |
|
CL_Record_f |
|
|
|
record <demoname> |
|
Begins recording a demo from the current position |
|
==================== |
|
*/ |
|
void CL_Record_f( void ) |
|
{ |
|
const char *name; |
|
string demoname, demopath, demoshot; |
|
int n; |
|
|
|
if( Cmd_Argc() == 1 ) |
|
{ |
|
name = "new"; |
|
} |
|
else if( Cmd_Argc() == 2 ) |
|
{ |
|
name = Cmd_Argv( 1 ); |
|
} |
|
else |
|
{ |
|
Con_Printf( S_USAGE "record <demoname>\n" ); |
|
return; |
|
} |
|
|
|
if( cls.demorecording ) |
|
{ |
|
Con_Printf( "Already recording.\n"); |
|
return; |
|
} |
|
|
|
if( cls.demoplayback ) |
|
{ |
|
Con_Printf( "Can't record during demo playback.\n"); |
|
return; |
|
} |
|
|
|
if( !cls.demoheader || cls.state != ca_active ) |
|
{ |
|
Con_Printf( "You must be in a level to record.\n"); |
|
return; |
|
} |
|
|
|
if( !Q_stricmp( name, "new" )) |
|
{ |
|
// scan for a free filename |
|
for( n = 0; n < 10000; n++ ) |
|
{ |
|
CL_DemoGetName( n, demoname ); |
|
if( !FS_FileExists( va( "demos/%s.dem", demoname ), true )) |
|
break; |
|
} |
|
|
|
if( n == 10000 ) |
|
{ |
|
Con_Printf( S_ERROR "no free slots for demo recording\n" ); |
|
return; |
|
} |
|
} |
|
else Q_strncpy( demoname, name, sizeof( demoname )); |
|
|
|
// open the demo file |
|
Q_sprintf( demopath, "demos/%s.dem", demoname ); |
|
Q_sprintf( demoshot, "demos/%s.bmp", demoname ); |
|
|
|
// unload previous image from memory (it's will be overwritten) |
|
GL_FreeImage( demoshot ); |
|
|
|
// make sure what old demo is removed |
|
if( FS_FileExists( demopath, false )) FS_Delete( demopath ); |
|
if( FS_FileExists( demoshot, false )) FS_Delete( demoshot ); |
|
|
|
// write demoshot for preview |
|
Cbuf_AddText( va( "demoshot \"%s\"\n", demoname )); |
|
Q_strncpy( cls.demoname, demoname, sizeof( cls.demoname )); |
|
Q_strncpy( gameui.globals->demoname, demoname, sizeof( gameui.globals->demoname )); |
|
|
|
CL_WriteDemoHeader( demopath ); |
|
} |
|
|
|
/* |
|
==================== |
|
CL_PlayDemo_f |
|
|
|
playdemo <demoname> |
|
==================== |
|
*/ |
|
void CL_PlayDemo_f( void ) |
|
{ |
|
char filename1[MAX_QPATH]; |
|
char filename2[MAX_QPATH]; |
|
char demoname[MAX_QPATH]; |
|
int i; |
|
|
|
if( Cmd_Argc() != 2 ) |
|
{ |
|
Con_Printf( S_USAGE "playdemo <demoname>\n" ); |
|
return; |
|
} |
|
|
|
if( cls.demoplayback ) |
|
{ |
|
CL_StopPlayback(); |
|
} |
|
|
|
if( cls.demorecording ) |
|
{ |
|
Con_Printf( "Can't playback during demo record.\n"); |
|
return; |
|
} |
|
|
|
Q_strncpy( demoname, Cmd_Argv( 1 ), sizeof( demoname )); |
|
COM_StripExtension( demoname ); |
|
Q_snprintf( filename1, sizeof( filename1 ), "%s.dem", demoname ); |
|
Q_snprintf( filename2, sizeof( filename2 ), "demos/%s.dem", demoname ); |
|
|
|
if( FS_FileExists( filename1, true )) |
|
{ |
|
CL_PlayDemoQuake( filename1 ); |
|
return; |
|
} |
|
else if( !FS_FileExists( filename2, true )) |
|
{ |
|
Con_Printf( S_ERROR "couldn't open %s\n", filename2 ); |
|
CL_DemoAborted(); |
|
return; |
|
} |
|
|
|
cls.demofile = FS_Open( filename2, "rb", true ); |
|
Q_strncpy( cls.demoname, demoname, sizeof( cls.demoname )); |
|
Q_strncpy( gameui.globals->demoname, demoname, sizeof( gameui.globals->demoname )); |
|
|
|
// read in the m_DemoHeader |
|
FS_Read( cls.demofile, &demo.header, sizeof( demoheader_t )); |
|
|
|
if( demo.header.id != IDEMOHEADER ) |
|
{ |
|
Con_Printf( S_ERROR "%s is not a demo file\n", demoname ); |
|
CL_DemoAborted(); |
|
return; |
|
} |
|
|
|
if( demo.header.net_protocol != PROTOCOL_VERSION || demo.header.dem_protocol != DEMO_PROTOCOL ) |
|
{ |
|
if( demo.header.dem_protocol != DEMO_PROTOCOL ) |
|
Con_Printf( S_ERROR "playdemo: demo protocol outdated (%i should be %i)\n", demo.header.dem_protocol, DEMO_PROTOCOL ); |
|
|
|
if( demo.header.net_protocol != PROTOCOL_VERSION ) |
|
Con_Printf( S_ERROR "playdemo: net protocol outdated (%i should be %i)\n", demo.header.net_protocol, PROTOCOL_VERSION ); |
|
CL_DemoAborted(); |
|
return; |
|
} |
|
|
|
// now read in the directory structure. |
|
FS_Seek( cls.demofile, demo.header.directory_offset, SEEK_SET ); |
|
FS_Read( cls.demofile, &demo.directory.numentries, sizeof( int )); |
|
|
|
if( demo.directory.numentries < 1 || demo.directory.numentries > 1024 ) |
|
{ |
|
Con_Printf( S_ERROR "demo had bogus # of directory entries: %i\n", demo.directory.numentries ); |
|
CL_DemoAborted(); |
|
return; |
|
} |
|
|
|
// allocate demo entries |
|
demo.directory.entries = Mem_Malloc( cls.mempool, sizeof( demoentry_t ) * demo.directory.numentries ); |
|
|
|
for( i = 0; i < demo.directory.numentries; i++ ) |
|
{ |
|
FS_Read( cls.demofile, &demo.directory.entries[i], sizeof( demoentry_t )); |
|
} |
|
|
|
demo.entryIndex = 0; |
|
demo.entry = &demo.directory.entries[demo.entryIndex]; |
|
|
|
FS_Seek( cls.demofile, demo.entry->offset, SEEK_SET ); |
|
|
|
CL_DemoStartPlayback( DEMO_XASH3D ); |
|
|
|
// g-cont. is this need? |
|
Q_strncpy( cls.servername, demoname, sizeof( cls.servername )); |
|
|
|
// begin a playback demo |
|
} |
|
|
|
/* |
|
==================== |
|
CL_TimeDemo_f |
|
|
|
timedemo <demoname> |
|
==================== |
|
*/ |
|
void CL_TimeDemo_f( void ) |
|
{ |
|
if( Cmd_Argc() != 2 ) |
|
{ |
|
Con_Printf( S_USAGE "timedemo <demoname>\n" ); |
|
return; |
|
} |
|
|
|
CL_PlayDemo_f (); |
|
|
|
// cls.td_starttime will be grabbed at the second frame of the demo, so |
|
// all the loading time doesn't get counted |
|
cls.timedemo = true; |
|
cls.td_starttime = host.realtime; |
|
cls.td_startframe = host.framecount; |
|
cls.td_lastframe = -1; // get a new message this frame |
|
} |
|
|
|
/* |
|
================== |
|
CL_StartDemos_f |
|
================== |
|
*/ |
|
void CL_StartDemos_f( void ) |
|
{ |
|
int i, c; |
|
|
|
if( cls.key_dest != key_menu ) |
|
{ |
|
Con_Printf( "'startdemos' is not valid from the console\n" ); |
|
return; |
|
} |
|
|
|
c = Cmd_Argc() - 1; |
|
if( c > MAX_DEMOS ) |
|
{ |
|
Con_DPrintf( S_WARN "Host_StartDemos: max %i demos in demoloop\n", MAX_DEMOS ); |
|
c = MAX_DEMOS; |
|
} |
|
|
|
Con_Printf( "%i demo%s in loop\n", c, (c > 1) ? "s" : "" ); |
|
|
|
for( i = 1; i < c + 1; i++ ) |
|
Q_strncpy( cls.demos[i-1], Cmd_Argv( i ), sizeof( cls.demos[0] )); |
|
cls.demos_pending = true; |
|
} |
|
|
|
/* |
|
================== |
|
CL_Demos_f |
|
|
|
Return to looping demos |
|
================== |
|
*/ |
|
void CL_Demos_f( void ) |
|
{ |
|
if( cls.key_dest != key_menu ) |
|
{ |
|
Con_Printf( "'demos' is not valid from the console\n" ); |
|
return; |
|
} |
|
|
|
cls.demonum = cls.olddemonum; |
|
|
|
if( cls.demonum == -1 ) |
|
cls.demonum = 0; |
|
|
|
if( !SV_Active() && !cls.demoplayback ) |
|
{ |
|
// run demos loop in background mode |
|
cls.changedemo = true; |
|
CL_NextDemo (); |
|
} |
|
} |
|
|
|
|
|
/* |
|
==================== |
|
CL_Stop_f |
|
|
|
stop any client activity |
|
==================== |
|
*/ |
|
void CL_Stop_f( void ) |
|
{ |
|
// stop all |
|
CL_StopRecord(); |
|
CL_StopPlayback(); |
|
SCR_StopCinematic(); |
|
|
|
// stop background track that was runned from the console |
|
if( !SV_Active( )) |
|
{ |
|
S_StopBackgroundTrack(); |
|
} |
|
}
|
|
|