Xash3D FWGS engine.
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GetNativeObject API

To be able to use platform-specific features or get optional engine interfaces, we've added a simple call to MobilityAPI on client DLL and PhysicsAPI for server DLL and extended MenuAPI for menu DLL.

It's defined like this:

void *pfnGetNativeObject( const char *name );

Cross-platform objects

Only these objects are guaranteed to be available on all targets.

Object name Interface
VFileSystem009 Provides C++ interface to filesystem, binary-compatible with Valve's VFileSystem009.
XashFileSystemXXX Provides C interface to filesystem. This interface is unstable and not recommended for generic use, outside of engine internals. For more info about current version look into filesystem.h.

Android-specific objects

Object name Interface
JNIEnv Allows interfacing with Java Native Interface.
ActivityClass Returns JNI object for engine Android activity class.