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870 lines
19 KiB
870 lines
19 KiB
/* |
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Copyright (C) 1997-2001 Id Software, Inc. |
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This program is free software; you can redistribute it and/or |
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modify it under the terms of the GNU General Public License |
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as published by the Free Software Foundation; either version 2 |
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of the License, or (at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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See the GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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*/ |
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// r_rast.c |
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#include <assert.h> |
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#include "r_local.h" |
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#define MAXLEFTCLIPEDGES 100 |
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// !!! if these are changed, they must be changed in asm_draw.h too !!! |
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#define FULLY_CLIPPED_CACHED 0x80000000 |
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#define FRAMECOUNT_MASK 0x7FFFFFFF |
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unsigned int cacheoffset; |
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int c_faceclip; // number of faces clipped |
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clipplane_t *entity_clipplanes; |
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clipplane_t world_clipplanes[16]; |
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medge_t *r_pedge; |
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qboolean r_leftclipped, r_rightclipped; |
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static qboolean makeleftedge, makerightedge; |
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qboolean r_nearzionly; |
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int sintable[1280]; |
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int intsintable[1280]; |
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int blanktable[1280]; // PGM |
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mvertex_t r_leftenter, r_leftexit; |
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mvertex_t r_rightenter, r_rightexit; |
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typedef struct |
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{ |
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float u,v; |
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int ceilv; |
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} evert_t; |
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int r_emitted; |
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float r_nearzi; |
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float r_u1, r_v1, r_lzi1; |
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int r_ceilv1; |
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qboolean r_lastvertvalid; |
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int r_skyframe; |
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msurface_t *r_skyfaces; |
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mplane_t r_skyplanes[6]; |
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mtexinfo_t r_skytexinfo[6]; |
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mvertex_t *r_skyverts; |
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medge_t *r_skyedges; |
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int *r_skysurfedges; |
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// I just copied this data from a box map... |
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int skybox_planes[12] = {2,-128, 0,-128, 2,128, 1,128, 0,128, 1,-128}; |
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int box_surfedges[24] = { 1,2,3,4, -1,5,6,7, 8,9,-6,10, -2,-7,-9,11, |
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12,-3,-11,-8, -12,-10,-5,-4}; |
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int box_edges[24] = { 1,2, 2,3, 3,4, 4,1, 1,5, 5,6, 6,2, 7,8, 8,6, 5,7, 8,3, 7,4}; |
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int box_faces[6] = {0,0,2,2,2,0}; |
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vec3_t box_vecs[6][2] = { |
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{ {0,-1,0}, {-1,0,0} }, |
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{ {0,1,0}, {0,0,-1} }, |
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{ {0,-1,0}, {1,0,0} }, |
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{ {1,0,0}, {0,0,-1} }, |
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{ {0,-1,0}, {0,0,-1} }, |
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{ {-1,0,0}, {0,0,-1} } |
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}; |
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float box_verts[8][3] = { |
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{-1,-1,-1}, |
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{-1,1,-1}, |
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{1,1,-1}, |
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{1,-1,-1}, |
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{-1,-1,1}, |
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{-1,1,1}, |
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{1,-1,1}, |
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{1,1,1} |
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}; |
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// down, west, up, north, east, south |
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// {"rt", "bk", "lf", "ft", "up", "dn"}; |
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#if 0 |
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/* |
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================ |
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R_InitSkyBox |
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================ |
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*/ |
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void R_InitSkyBox (void) |
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{ |
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int i; |
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extern model_t *loadmodel; |
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r_skyfaces = loadmodel->surfaces + loadmodel->numsurfaces; |
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loadmodel->numsurfaces += 6; |
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r_skyverts = loadmodel->vertexes + loadmodel->numvertexes; |
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loadmodel->numvertexes += 8; |
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r_skyedges = loadmodel->edges + loadmodel->numedges; |
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loadmodel->numedges += 12; |
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r_skysurfedges = loadmodel->surfedges + loadmodel->numsurfedges; |
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loadmodel->numsurfedges += 24; |
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if (loadmodel->numsurfaces > MAX_MAP_FACES |
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|| loadmodel->numvertexes > MAX_MAP_VERTS |
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|| loadmodel->numedges > MAX_MAP_EDGES) |
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ri.Sys_Error (ERR_DROP, "InitSkyBox: map overflow"); |
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memset (r_skyfaces, 0, 6*sizeof(*r_skyfaces)); |
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for (i=0 ; i<6 ; i++) |
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{ |
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r_skyplanes[i].normal[skybox_planes[i*2]] = 1; |
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r_skyplanes[i].dist = skybox_planes[i*2+1]; |
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VectorCopy (box_vecs[i][0], r_skytexinfo[i].vecs[0]); |
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VectorCopy (box_vecs[i][1], r_skytexinfo[i].vecs[1]); |
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r_skyfaces[i].plane = &r_skyplanes[i]; |
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r_skyfaces[i].numedges = 4; |
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r_skyfaces[i].flags = box_faces[i] | SURF_DRAWSKYBOX; |
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r_skyfaces[i].firstedge = loadmodel->numsurfedges-24+i*4; |
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r_skyfaces[i].texinfo = &r_skytexinfo[i]; |
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r_skyfaces[i].texturemins[0] = -128; |
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r_skyfaces[i].texturemins[1] = -128; |
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r_skyfaces[i].extents[0] = 256; |
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r_skyfaces[i].extents[1] = 256; |
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} |
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for (i=0 ; i<24 ; i++) |
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if (box_surfedges[i] > 0) |
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r_skysurfedges[i] = loadmodel->numedges-13 + box_surfedges[i]; |
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else |
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r_skysurfedges[i] = - (loadmodel->numedges-13 + -box_surfedges[i]); |
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for(i=0 ; i<12 ; i++) |
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{ |
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r_skyedges[i].v[0] = loadmodel->numvertexes-9+box_edges[i*2+0]; |
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r_skyedges[i].v[1] = loadmodel->numvertexes-9+box_edges[i*2+1]; |
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r_skyedges[i].cachededgeoffset = 0; |
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} |
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} |
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/* |
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================ |
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R_EmitSkyBox |
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================ |
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*/ |
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void R_EmitSkyBox (void) |
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{ |
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int i, j; |
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int oldkey; |
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if (insubmodel) |
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return; // submodels should never have skies |
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if (r_skyframe == r_framecount) |
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return; // already set this frame |
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r_skyframe = r_framecount; |
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// set the eight fake vertexes |
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for (i=0 ; i<8 ; i++) |
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for (j=0 ; j<3 ; j++) |
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r_skyverts[i].position[j] = r_origin[j] + box_verts[i][j]*128; |
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// set the six fake planes |
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for (i=0 ; i<6 ; i++) |
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if (skybox_planes[i*2+1] > 0) |
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r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]+128; |
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else |
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r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]-128; |
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// fix texture offseets |
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for (i=0 ; i<6 ; i++) |
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{ |
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r_skytexinfo[i].vecs[0][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[0]); |
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r_skytexinfo[i].vecs[1][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[1]); |
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} |
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// emit the six faces |
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oldkey = r_currentkey; |
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r_currentkey = 0x7ffffff0; |
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for (i=0 ; i<6 ; i++) |
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{ |
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R_RenderFace (r_skyfaces + i, 15); |
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} |
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r_currentkey = oldkey; // bsp sorting order |
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} |
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#endif |
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#if !id386 |
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/* |
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================ |
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R_EmitEdge |
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================ |
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*/ |
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static void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1) |
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{ |
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edge_t *edge, *pcheck; |
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int u_check; |
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float u, u_step; |
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vec3_t local, transformed; |
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float *world; |
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int v, v2, ceilv0; |
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float scale, lzi0, u0, v0; |
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int side; |
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if (r_lastvertvalid) |
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{ |
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u0 = r_u1; |
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v0 = r_v1; |
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lzi0 = r_lzi1; |
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ceilv0 = r_ceilv1; |
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} |
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else |
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{ |
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world = &pv0->position[0]; |
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// transform and project |
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VectorSubtract (world, tr.modelorg, local); |
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TransformVector (local, transformed); |
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if (transformed[2] < NEAR_CLIP) |
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transformed[2] = NEAR_CLIP; |
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lzi0 = 1.0f / transformed[2]; |
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// FIXME: build x/yscale into transform? |
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scale = xscale * lzi0; |
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u0 = (xcenter + scale*transformed[0]); |
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if (u0 < RI.fvrectx_adj) |
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u0 = RI.fvrectx_adj; |
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if (u0 > RI.fvrectright_adj) |
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u0 = RI.fvrectright_adj; |
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scale = yscale * lzi0; |
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v0 = (ycenter - scale*transformed[1]); |
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if (v0 < RI.fvrecty_adj) |
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v0 = RI.fvrecty_adj; |
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if (v0 > RI.fvrectbottom_adj) |
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v0 = RI.fvrectbottom_adj; |
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ceilv0 = (int) ceil(v0); |
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} |
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world = &pv1->position[0]; |
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// transform and project |
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VectorSubtract (world, tr.modelorg, local); |
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TransformVector (local, transformed); |
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if (transformed[2] < NEAR_CLIP) |
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transformed[2] = NEAR_CLIP; |
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r_lzi1 = 1.0f / transformed[2]; |
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scale = xscale * r_lzi1; |
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r_u1 = (xcenter + scale*transformed[0]); |
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if (r_u1 < RI.fvrectx_adj) |
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r_u1 = RI.fvrectx_adj; |
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if (r_u1 > RI.fvrectright_adj) |
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r_u1 = RI.fvrectright_adj; |
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scale = yscale * r_lzi1; |
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r_v1 = (ycenter - scale*transformed[1]); |
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if (r_v1 < RI.fvrecty_adj) |
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r_v1 = RI.fvrecty_adj; |
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if (r_v1 > RI.fvrectbottom_adj) |
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r_v1 = RI.fvrectbottom_adj; |
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if (r_lzi1 > lzi0) |
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lzi0 = r_lzi1; |
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if (lzi0 > r_nearzi) // for mipmap finding |
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r_nearzi = lzi0; |
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// for right edges, all we want is the effect on 1/z |
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if (r_nearzionly) |
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return; |
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r_emitted = 1; |
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r_ceilv1 = (int) ceil(r_v1); |
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// create the edge |
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if (ceilv0 == r_ceilv1 || ceilv0 < 0 ) |
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{ |
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// we cache unclipped horizontal edges as fully clipped |
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if (cacheoffset != 0x7FFFFFFF) |
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{ |
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cacheoffset = FULLY_CLIPPED_CACHED | |
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(tr.framecount & FRAMECOUNT_MASK); |
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} |
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return; // horizontal edge |
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} |
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side = ceilv0 > r_ceilv1; |
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edge = edge_p++; |
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edge->owner = r_pedge; |
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edge->nearzi = lzi0; |
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if (side == 0) |
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{ |
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// trailing edge (go from p1 to p2) |
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v = ceilv0; |
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v2 = r_ceilv1 - 1; |
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if( v < 0 || v > MAXHEIGHT ) |
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{ |
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gEngfuncs.Con_Printf( S_ERROR "trailing edge overflow : %d\n", v ); |
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return; |
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} |
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edge->surfs[0] = surface_p - surfaces; |
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edge->surfs[1] = 0; |
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u_step = ((r_u1 - u0) / (r_v1 - v0)); |
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u = u0 + ((float)v - v0) * u_step; |
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} |
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else |
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{ |
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// leading edge (go from p2 to p1) |
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v2 = ceilv0 - 1; |
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v = r_ceilv1; |
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if( v < 0 || v > MAXHEIGHT ) |
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{ |
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gEngfuncs.Con_Printf( S_ERROR "leading edge overflow : %d\n", v ); |
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return; |
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} |
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edge->surfs[0] = 0; |
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edge->surfs[1] = surface_p - surfaces; |
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u_step = ((u0 - r_u1) / (v0 - r_v1)); |
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u = r_u1 + ((float)v - r_v1) * u_step; |
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} |
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edge->u_step = u_step*0x100000; |
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edge->u = u*0x100000 + 0xFFFFF; |
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// we need to do this to avoid stepping off the edges if a very nearly |
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// horizontal edge is less than epsilon above a scan, and numeric error causes |
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// it to incorrectly extend to the scan, and the extension of the line goes off |
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// the edge of the screen |
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// FIXME: is this actually needed? |
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/*int r = (gpGlobals->width<<20) + (1<<19) - 1; |
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int x = (1<<20) + (1<<19) - 1; |
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if (edge->u < x) |
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edge->u = x; |
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if (edge->u > r) |
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edge->u = r;*/ |
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if (edge->u < RI.vrect_x_adj_shift20) |
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edge->u = RI.vrect_x_adj_shift20; |
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if (edge->u > RI.vrectright_adj_shift20) |
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edge->u = RI.vrectright_adj_shift20; |
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// |
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// sort the edge in normally |
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// |
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u_check = edge->u; |
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if (edge->surfs[0]) |
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u_check++; // sort trailers after leaders |
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if (!newedges[v] || newedges[v]->u >= u_check) |
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{ |
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edge->next = newedges[v]; |
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newedges[v] = edge; |
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} |
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else |
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{ |
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pcheck = newedges[v]; |
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while (pcheck->next && pcheck->next->u < u_check) |
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pcheck = pcheck->next; |
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edge->next = pcheck->next; |
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pcheck->next = edge; |
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} |
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edge->nextremove = removeedges[v2]; |
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removeedges[v2] = edge; |
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} |
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/* |
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================ |
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R_ClipEdge |
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================ |
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*/ |
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static void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) |
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{ |
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float d0, d1, f; |
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mvertex_t clipvert; |
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if (clip) |
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{ |
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do |
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{ |
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d0 = DotProduct (pv0->position, clip->normal) - clip->dist; |
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d1 = DotProduct (pv1->position, clip->normal) - clip->dist; |
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if (d0 >= 0) |
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{ |
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// point 0 is unclipped |
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if (d1 >= 0) |
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{ |
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// both points are unclipped |
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continue; |
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} |
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// only point 1 is clipped |
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// we don't cache clipped edges |
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cacheoffset = 0x7FFFFFFF; |
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f = d0 / (d0 - d1); |
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clipvert.position[0] = pv0->position[0] + |
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f * (pv1->position[0] - pv0->position[0]); |
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clipvert.position[1] = pv0->position[1] + |
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f * (pv1->position[1] - pv0->position[1]); |
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clipvert.position[2] = pv0->position[2] + |
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f * (pv1->position[2] - pv0->position[2]); |
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if (clip->leftedge) |
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{ |
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r_leftclipped = true; |
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r_leftexit = clipvert; |
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} |
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else if (clip->rightedge) |
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{ |
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r_rightclipped = true; |
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r_rightexit = clipvert; |
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} |
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R_ClipEdge (pv0, &clipvert, clip->next); |
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return; |
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} |
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else |
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{ |
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// point 0 is clipped |
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if (d1 < 0) |
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{ |
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// both points are clipped |
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// we do cache fully clipped edges |
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if (!r_leftclipped) |
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cacheoffset = FULLY_CLIPPED_CACHED | |
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(tr.framecount & FRAMECOUNT_MASK); |
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return; |
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} |
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// only point 0 is clipped |
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r_lastvertvalid = false; |
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// we don't cache partially clipped edges |
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cacheoffset = 0x7FFFFFFF; |
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f = d0 / (d0 - d1); |
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clipvert.position[0] = pv0->position[0] + |
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f * (pv1->position[0] - pv0->position[0]); |
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clipvert.position[1] = pv0->position[1] + |
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f * (pv1->position[1] - pv0->position[1]); |
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clipvert.position[2] = pv0->position[2] + |
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f * (pv1->position[2] - pv0->position[2]); |
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if (clip->leftedge) |
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{ |
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r_leftclipped = true; |
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r_leftenter = clipvert; |
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} |
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else if (clip->rightedge) |
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{ |
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r_rightclipped = true; |
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r_rightenter = clipvert; |
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} |
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R_ClipEdge (&clipvert, pv1, clip->next); |
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return; |
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} |
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} while ((clip = clip->next) != NULL); |
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} |
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// add the edge |
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R_EmitEdge (pv0, pv1); |
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} |
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#endif // !id386 |
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/* |
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================ |
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R_EmitCachedEdge |
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================ |
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*/ |
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static void R_EmitCachedEdge (void) |
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{ |
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edge_t *pedge_t; |
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pedge_t = (edge_t *)((uintptr_t)r_edges + r_pedge->cachededgeoffset); |
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if (!pedge_t->surfs[0]) |
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pedge_t->surfs[0] = surface_p - surfaces; |
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else |
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pedge_t->surfs[1] = surface_p - surfaces; |
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if (pedge_t->nearzi > r_nearzi) // for mipmap finding |
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r_nearzi = pedge_t->nearzi; |
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r_emitted = 1; |
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} |
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/* |
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================ |
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R_RenderFace |
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================ |
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*/ |
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void R_RenderFace (msurface_t *fa, int clipflags) |
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{ |
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int i, lindex; |
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unsigned mask; |
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mplane_t *pplane; |
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float distinv; |
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vec3_t p_normal; |
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medge_t *pedges, tedge; |
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clipplane_t *pclip; |
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// translucent surfaces are not drawn by the edge renderer |
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if (fa->flags & (SURF_DRAWTURB|SURF_TRANSPARENT)) |
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{ |
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//fa->nextalphasurface = r_alpha_surfaces; |
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//r_alpha_surfaces = fa; |
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//return; |
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} |
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// sky surfaces encountered in the world will cause the |
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// environment box surfaces to be emited |
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if ( fa->flags & SURF_DRAWSKY ) |
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{ |
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//R_EmitSkyBox (); |
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// return; |
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} |
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// skip out if no more surfs |
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if ((surface_p) >= surf_max) |
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{ |
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// r_outofsurfaces++; |
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return; |
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} |
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// ditto if not enough edges left, or switch to auxedges if possible |
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if ((edge_p + fa->numedges + 4) >= edge_max) |
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{ |
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//r_outofedges += fa->numedges; |
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return; |
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} |
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c_faceclip++; |
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|
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// set up clip planes |
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pclip = NULL; |
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for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) |
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{ |
|
if (clipflags & mask) |
|
{ |
|
qfrustum.view_clipplanes[i].next = pclip; |
|
pclip = &qfrustum.view_clipplanes[i]; |
|
} |
|
} |
|
|
|
// push the edges through |
|
r_emitted = 0; |
|
r_nearzi = 0; |
|
r_nearzionly = false; |
|
makeleftedge = makerightedge = false; |
|
pedges = RI.currentmodel->edges; |
|
r_lastvertvalid = false; |
|
|
|
for (i=0 ; i<fa->numedges ; i++) |
|
{ |
|
lindex = RI.currentmodel->surfedges[fa->firstedge + i]; |
|
|
|
if (lindex > 0) |
|
{ |
|
r_pedge = &pedges[lindex]; |
|
|
|
// if the edge is cached, we can just reuse the edge |
|
if (!insubmodel) |
|
{ |
|
if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) |
|
{ |
|
if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == |
|
tr.framecount) |
|
{ |
|
r_lastvertvalid = false; |
|
continue; |
|
} |
|
} |
|
else |
|
{ |
|
if ((((uintptr_t)edge_p - (uintptr_t)r_edges) > |
|
r_pedge->cachededgeoffset) && |
|
(((edge_t *)((uintptr_t)r_edges + |
|
r_pedge->cachededgeoffset))->owner == r_pedge)) |
|
{ |
|
R_EmitCachedEdge (); |
|
r_lastvertvalid = false; |
|
continue; |
|
} |
|
} |
|
} |
|
|
|
// assume it's cacheable |
|
cacheoffset = (byte *)edge_p - (byte *)r_edges; |
|
r_leftclipped = r_rightclipped = false; |
|
R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], |
|
&r_pcurrentvertbase[r_pedge->v[1]], |
|
pclip); |
|
r_pedge->cachededgeoffset = cacheoffset; |
|
|
|
if (r_leftclipped) |
|
makeleftedge = true; |
|
if (r_rightclipped) |
|
makerightedge = true; |
|
r_lastvertvalid = true; |
|
} |
|
else |
|
{ |
|
lindex = -lindex; |
|
r_pedge = &pedges[lindex]; |
|
// if the edge is cached, we can just reuse the edge |
|
if (!insubmodel) |
|
{ |
|
if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) |
|
{ |
|
if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == |
|
tr.framecount) |
|
{ |
|
r_lastvertvalid = false; |
|
continue; |
|
} |
|
} |
|
else |
|
{ |
|
// it's cached if the cached edge is valid and is owned |
|
// by this medge_t |
|
if ((((uintptr_t)edge_p - (uintptr_t)r_edges) > |
|
r_pedge->cachededgeoffset) && |
|
(((edge_t *)((uintptr_t)r_edges + |
|
r_pedge->cachededgeoffset))->owner == r_pedge)) |
|
{ |
|
R_EmitCachedEdge (); |
|
r_lastvertvalid = false; |
|
continue; |
|
} |
|
} |
|
} |
|
|
|
// assume it's cacheable |
|
cacheoffset = (byte *)edge_p - (byte *)r_edges; |
|
r_leftclipped = r_rightclipped = false; |
|
R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], |
|
&r_pcurrentvertbase[r_pedge->v[0]], |
|
pclip); |
|
r_pedge->cachededgeoffset = cacheoffset; |
|
|
|
if (r_leftclipped) |
|
makeleftedge = true; |
|
if (r_rightclipped) |
|
makerightedge = true; |
|
r_lastvertvalid = true; |
|
} |
|
} |
|
|
|
// if there was a clip off the left edge, add that edge too |
|
// FIXME: faster to do in screen space? |
|
// FIXME: share clipped edges? |
|
if (makeleftedge) |
|
{ |
|
r_pedge = &tedge; |
|
r_lastvertvalid = false; |
|
R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); |
|
} |
|
|
|
// if there was a clip off the right edge, get the right r_nearzi |
|
if (makerightedge) |
|
{ |
|
r_pedge = &tedge; |
|
r_lastvertvalid = false; |
|
r_nearzionly = true; |
|
R_ClipEdge (&r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next); |
|
} |
|
|
|
// if no edges made it out, return without posting the surface |
|
if (!r_emitted) |
|
return; |
|
|
|
// r_polycount++; |
|
|
|
surface_p->msurf = fa; |
|
surface_p->nearzi = r_nearzi; |
|
surface_p->flags = fa->flags; |
|
surface_p->insubmodel = insubmodel; |
|
surface_p->spanstate = 0; |
|
surface_p->entity = RI.currententity; |
|
surface_p->key = r_currentkey++; |
|
surface_p->spans = NULL; |
|
|
|
pplane = fa->plane; |
|
// FIXME: cache this? |
|
TransformVector (pplane->normal, p_normal); |
|
// FIXME: cache this? |
|
distinv = 1.0f / (pplane->dist - DotProduct (tr.modelorg, pplane->normal)); |
|
|
|
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; |
|
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; |
|
surface_p->d_ziorigin = p_normal[2] * distinv - |
|
xcenter * surface_p->d_zistepu - |
|
ycenter * surface_p->d_zistepv; |
|
|
|
surface_p++; |
|
} |
|
|
|
|
|
/* |
|
================ |
|
R_RenderBmodelFace |
|
================ |
|
*/ |
|
void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) |
|
{ |
|
int i; |
|
unsigned mask; |
|
mplane_t *pplane; |
|
float distinv; |
|
vec3_t p_normal; |
|
medge_t tedge; |
|
clipplane_t *pclip; |
|
|
|
/*if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66)) |
|
{ |
|
psurf->nextalphasurface = r_alpha_surfaces; |
|
r_alpha_surfaces = psurf; |
|
return; |
|
}*/ |
|
|
|
// skip out if no more surfs |
|
if (surface_p >= surf_max) |
|
{ |
|
//r_outofsurfaces++; |
|
return; |
|
} |
|
|
|
// ditto if not enough edges left, or switch to auxedges if possible |
|
if ((edge_p + psurf->numedges + 4) >= edge_max) |
|
{ |
|
//r_outofedges += psurf->numedges; |
|
return; |
|
} |
|
|
|
c_faceclip++; |
|
|
|
// this is a dummy to give the caching mechanism someplace to write to |
|
r_pedge = &tedge; |
|
|
|
// set up clip planes |
|
pclip = NULL; |
|
|
|
for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) |
|
{ |
|
if (r_clipflags & mask) |
|
{ |
|
qfrustum.view_clipplanes[i].next = pclip; |
|
pclip = &qfrustum.view_clipplanes[i]; |
|
} |
|
} |
|
|
|
// push the edges through |
|
r_emitted = 0; |
|
r_nearzi = 0; |
|
r_nearzionly = false; |
|
makeleftedge = makerightedge = false; |
|
// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching |
|
// can be used? |
|
r_lastvertvalid = false; |
|
|
|
for ( ; pedges ; pedges = pedges->pnext) |
|
{ |
|
r_leftclipped = r_rightclipped = false; |
|
R_ClipEdge (pedges->v[0], pedges->v[1], pclip); |
|
|
|
if (r_leftclipped) |
|
makeleftedge = true; |
|
if (r_rightclipped) |
|
makerightedge = true; |
|
} |
|
|
|
// if there was a clip off the left edge, add that edge too |
|
// FIXME: faster to do in screen space? |
|
// FIXME: share clipped edges? |
|
if (makeleftedge) |
|
{ |
|
r_pedge = &tedge; |
|
R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); |
|
} |
|
|
|
// if there was a clip off the right edge, get the right r_nearzi |
|
if (makerightedge) |
|
{ |
|
r_pedge = &tedge; |
|
r_nearzionly = true; |
|
R_ClipEdge (&r_rightexit, &r_rightenter, qfrustum.view_clipplanes[1].next); |
|
} |
|
|
|
// if no edges made it out, return without posting the surface |
|
if (!r_emitted) |
|
return; |
|
|
|
//r_polycount++; |
|
|
|
surface_p->msurf = psurf; |
|
surface_p->nearzi = r_nearzi; |
|
surface_p->flags = psurf->flags; |
|
surface_p->insubmodel = true; |
|
surface_p->spanstate = 0; |
|
surface_p->entity = RI.currententity; |
|
surface_p->key = r_currentbkey; |
|
surface_p->spans = NULL; |
|
|
|
pplane = psurf->plane; |
|
// FIXME: cache this? |
|
TransformVector (pplane->normal, p_normal); |
|
// FIXME: cache this? |
|
distinv = 1.0f / (pplane->dist - DotProduct (tr.modelorg, pplane->normal)); |
|
|
|
surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; |
|
surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; |
|
surface_p->d_ziorigin = p_normal[2] * distinv - |
|
xcenter * surface_p->d_zistepu - |
|
ycenter * surface_p->d_zistepv; |
|
|
|
surface_p++; |
|
} |
|
|
|
|