116 lines
2.4 KiB
116 lines
2.4 KiB
#!/bin/bash |
|
|
|
. scripts/lib.sh |
|
|
|
APP=xash3d-fwgs |
|
APPDIR=$APP.AppDir |
|
APPIMAGE=$APP-$ARCH.AppImage |
|
|
|
build_sdl2() |
|
{ |
|
cd "$BUILDDIR"/SDL2_src || die |
|
if [ "$ARCH" = "i386" ]; then |
|
export CFLAGS="-msse2 -march=i686 -m32 -ggdb -O2" |
|
export LDFLAGS="-m32" |
|
fi |
|
./configure \ |
|
--disable-render \ |
|
--disable-haptic \ |
|
--disable-power \ |
|
--disable-filesystem \ |
|
--disable-file \ |
|
--disable-libudev \ |
|
--disable-dbus \ |
|
--disable-ibus \ |
|
--disable-ime \ |
|
--disable-fcitx \ |
|
--enable-alsa-shared \ |
|
--enable-pulseaudio-shared \ |
|
--enable-wayland-shared \ |
|
--enable-x11-shared \ |
|
--prefix / || die # get rid of /usr/local stuff |
|
make -j2 || die |
|
mkdir -p "$BUILDDIR"/SDL2_linux |
|
make install DESTDIR="$BUILDDIR"/SDL2_linux || die |
|
export CFLAGS="" |
|
export LDFLAGS="" |
|
} |
|
|
|
build_engine() |
|
{ |
|
# Build engine |
|
cd "$BUILDDIR" || die |
|
|
|
if [ "$ARCH" = "amd64" ]; then # we need enabling 64-bit target only on Intel-compatible CPUs |
|
AMD64="-8" |
|
fi |
|
|
|
if [ "$1" = "dedicated" ]; then |
|
./waf configure -T release -d $AMD64 || die |
|
elif [ "$1" = "full" ]; then |
|
./waf configure --sdl2=SDL2_linux -T release --enable-stb $AMD64 --enable-utils || die |
|
else |
|
die |
|
fi |
|
|
|
./waf build || die |
|
} |
|
|
|
build_appimage() |
|
{ |
|
cd "$BUILDDIR" || die |
|
|
|
./waf install --destdir="$APPDIR" || die |
|
|
|
# Generate extras.pak |
|
python3 scripts/makepak.py xash-extras/ "$APPDIR/extras.pak" |
|
|
|
cp SDL2_linux/lib/libSDL2-2.0.so.0 "$APPDIR/" |
|
if [ "$ARCH" = "i386" ]; then |
|
cp vgui_support/vgui-dev/lib/vgui.so "$APPDIR/" |
|
fi |
|
|
|
cat > "$APPDIR"/AppRun << 'EOF' |
|
#!/bin/sh |
|
|
|
if [ "$XASH3D_BASEDIR" = "" ]; then |
|
export XASH3D_BASEDIR=$PWD |
|
fi |
|
echo "Xash3D FWGS installed as AppImage." |
|
echo "Base directory is $XASH3D_BASEDIR. Set XASH3D_BASEDIR environment variable to override this" |
|
|
|
export XASH3D_EXTRAS_PAK1="${APPDIR}"/extras.pak |
|
${DEBUGGER} "${APPDIR}"/xash3d "$@" |
|
exit $? |
|
EOF |
|
|
|
chmod +x "$APPDIR"/xash3d "$APPDIR"/AppRun # Engine launcher & engine launcher script |
|
|
|
echo "Contents of AppImage: " |
|
ls -R "$APPDIR" |
|
|
|
wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O "$APPDIR/$APP.png" |
|
|
|
cat > "$APPDIR/$APP.desktop" <<EOF |
|
[Desktop Entry] |
|
Name=xash3d-fwgs |
|
Icon=xash3d-fwgs |
|
Type=Application |
|
Exec=AppRun |
|
Categories=Game; |
|
EOF |
|
|
|
./appimagetool.AppImage "$APPDIR" "$APPIMAGE" |
|
} |
|
|
|
mkdir -p artifacts/ |
|
|
|
rm -rf build # clean-up build directory |
|
build_engine dedicated |
|
mv build/engine/xash artifacts/xashds-linux-$ARCH |
|
|
|
rm -rf build |
|
build_sdl2 |
|
build_engine full |
|
build_appimage |
|
mv $APPIMAGE artifacts/
|
|
|