103 lines
1.5 KiB
103 lines
1.5 KiB
ACT_RESET |
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ACT_IDLE |
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ACT_GUARD |
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ACT_WALK |
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ACT_RUN |
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ACT_FLY |
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ACT_SWIM |
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ACT_HOP |
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ACT_LEAP |
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ACT_FALL |
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ACT_LAND |
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ACT_STRAFE_LEFT |
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ACT_STRAFE_RIGHT |
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ACT_ROLL_LEFT |
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ACT_ROLL_RIGHT |
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ACT_TURN_LEFT |
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ACT_TURN_RIGHT |
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ACT_CROUCH |
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ACT_CROUCHIDLE |
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ACT_STAND |
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ACT_USE |
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ACT_SIGNAL1 |
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ACT_SIGNAL2 |
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ACT_SIGNAL3 |
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ACT_TWITCH |
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ACT_COWER |
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ACT_SMALL_FLINCH |
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ACT_BIG_FLINCH |
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ACT_RANGE_ATTACK1 |
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ACT_RANGE_ATTACK2 |
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ACT_MELEE_ATTACK1 |
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ACT_MELEE_ATTACK2 |
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ACT_RELOAD |
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ACT_ARM |
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ACT_DISARM |
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ACT_EAT |
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ACT_DIESIMPLE |
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ACT_DIEBACKWARD |
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ACT_DIEFORWARD |
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ACT_DIEVIOLENT |
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ACT_BARNACLE_HIT |
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ACT_BARNACLE_PULL |
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ACT_BARNACLE_CHOMP |
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ACT_BARNACLE_CHEW |
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ACT_SLEEP |
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ACT_INSPECT_FLOOR |
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ACT_INSPECT_WALL |
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ACT_IDLE_ANGRY |
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ACT_WALK_HURT |
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ACT_RUN_HURT |
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ACT_HOVER |
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ACT_GLIDE |
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ACT_FLY_LEFT |
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ACT_FLY_RIGHT |
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ACT_DETECT_SCENT |
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ACT_SNIFF |
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ACT_BITE |
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ACT_THREAT_DISPLAY |
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ACT_FEAR_DISPLAY |
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ACT_EXCITED |
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ACT_SPECIAL_ATTACK1 |
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ACT_SPECIAL_ATTACK2 |
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ACT_COMBAT_IDLE |
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ACT_WALK_SCARED |
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ACT_RUN_SCARED |
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ACT_VICTORY_DANCE |
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ACT_DIE_HEADSHOT |
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ACT_DIE_CHESTSHOT |
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ACT_DIE_GUTSHOT |
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ACT_DIE_BACKSHOT |
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ACT_FLINCH_HEAD |
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ACT_FLINCH_CHEST |
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ACT_FLINCH_STOMACH |
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ACT_FLINCH_LEFTARM |
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ACT_FLINCH_RIGHTARM |
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ACT_FLINCH_LEFTLEG |
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ACT_FLINCH_RIGHTLEG |
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ACT_VM_NONE |
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ACT_VM_DEPLOY |
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ACT_VM_DEPLOY_EMPTY |
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ACT_VM_HOLSTER |
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ACT_VM_HOLSTER_EMPTY |
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ACT_VM_IDLE1 |
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ACT_VM_IDLE2 |
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ACT_VM_IDLE3 |
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ACT_VM_RANGE_ATTACK1 |
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ACT_VM_RANGE_ATTACK2 |
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ACT_VM_RANGE_ATTACK3 |
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ACT_VM_MELEE_ATTACK1 |
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ACT_VM_MELEE_ATTACK2 |
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ACT_VM_MELEE_ATTACK3 |
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ACT_VM_SHOOT_EMPTY |
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ACT_VM_START_RELOAD |
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ACT_VM_RELOAD |
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ACT_VM_RELOAD_EMPTY |
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ACT_VM_TURNON |
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ACT_VM_TURNOFF |
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ACT_VM_PUMP |
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ACT_VM_PUMP_EMPTY |
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ACT_VM_START_CHARGE |
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ACT_VM_CHARGE |
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ACT_VM_OVERLOAD |
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ACT_VM_IDLE_EMPTY
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