Xash3D FWGS engine.
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845 B

Expanded structures that used by engine and mods

To make porting and developing mods on 64-bit platforms less painful, we decided to expand size of several structures. This information important in case you are using codebase like XashXT, Paranoia 2: Savior and want to compile your mod for platform with 64-bit pointer size: you should replace old definitions with new ones, otherwise your mod will not work with Xash3D FWGS (typically, it's just crashing when starting map).

Structure name Locates in file Original size on 64-bit Current size on 64-bit
mfaceinfo_t common/com_model.h 176 bytes 304 bytes
decal_s common/com_model.h 72 bytes 88 bytes
mextrasurf_t common/com_model.h 376 bytes 504 bytes