Xash3D FWGS engine.
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Alibek Omarov ea55e78855 ref: _inline -> static 1 year ago
..
adivtab.h
r_aclip.c
r_beams.c
r_bsp.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_context.c engine: remove Set/GetCurrentLoadingModel from RefAPI 1 year ago
r_decals.c
r_draw.c
r_edge.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_glblit.c
r_image.c engine: common: imagelib: add KTX2 support (#1455) 1 year ago
r_light.c
r_local.h ref: fix late registration of studio cvars (thanks, @mittorn) 1 year ago
r_main.c ref: change r_traceglow to 0, as GoldSrc does 1 year ago
r_math.c
r_misc.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_part.c ref: a bit more verbosity if UserTracer color exceed limit 2 years ago
r_polyse.c
r_rast.c
r_scan.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_sprite.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_studio.c ref: _inline -> static 1 year ago
r_surf.c ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
r_trialias.c
r_triapi.c
r_vgui.c
wscript