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129 lines
2.8 KiB
129 lines
2.8 KiB
/* |
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vgui_int.cpp - vgui dll interaction |
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Copyright (C) 2011 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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#include "const.h" |
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#include "vgui_draw.h" |
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#include "vgui_main.h" |
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Panel *rootPanel = NULL; |
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CEngineSurface *engSurface = NULL; |
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CEngineApp staticApp, *engApp; |
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void CEngineApp :: setCursorPos( int x, int y ) |
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{ |
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POINT pt; |
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pt.x = x; |
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pt.y = y; |
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ClientToScreen( (HWND)host.hWnd, &pt ); |
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::SetCursorPos( pt.x, pt.y ); |
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} |
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void CEngineApp :: getCursorPos( int &x,int &y ) |
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{ |
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POINT pt; |
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// find mouse movement |
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::GetCursorPos( &pt ); |
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ScreenToClient((HWND)host.hWnd, &pt ); |
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x = pt.x; |
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y = pt.y; |
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} |
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void VGui_RunFrame( void ) |
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{ |
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if( GetModuleHandle( "fraps32.dll" ) || GetModuleHandle( "fraps64.dll" )) |
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host.force_draw_version = true; |
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else host.force_draw_version = false; |
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} |
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void VGui_SetRootPanelSize( void ) |
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{ |
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if( rootPanel != NULL ) |
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rootPanel->setBounds( 0, 0, gameui.globals->scrWidth, gameui.globals->scrHeight ); |
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} |
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void VGui_Startup( void ) |
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{ |
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if( engSurface ) return; |
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engApp = (CEngineApp *)App::getInstance(); |
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engApp->reset(); |
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engApp->setMinimumTickMillisInterval( 0 ); // paint every frame |
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rootPanel = new Panel( 0, 0, 320, 240 ); // size will be changed in VGui_SetRootPanelSize |
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rootPanel->setPaintBorderEnabled( false ); |
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rootPanel->setPaintBackgroundEnabled( false ); |
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rootPanel->setPaintEnabled( false ); |
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rootPanel->setCursor( engApp->getScheme()->getCursor( Scheme::scu_none )); |
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engSurface = new CEngineSurface( rootPanel ); |
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VGui_SetRootPanelSize (); |
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VGUI_DrawInit (); |
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} |
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void VGui_Shutdown( void ) |
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{ |
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delete rootPanel; |
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delete engSurface; |
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engSurface = NULL; |
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rootPanel = NULL; |
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} |
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void VGui_Paint( int paintAll ) |
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{ |
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int extents[4]; |
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if( cls.state != ca_active || !rootPanel ) |
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return; |
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VGui_SetRootPanelSize (); |
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rootPanel->repaint(); |
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EnableScissor( true ); |
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if( cls.key_dest == key_game ) |
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{ |
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App::getInstance()->externalTick(); |
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} |
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if( paintAll ) |
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{ |
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// paint everything |
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rootPanel->paintTraverse(); |
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} |
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else |
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{ |
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rootPanel->getAbsExtents( extents[0], extents[1], extents[2], extents[3] ); |
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VGui_ViewportPaintBackground( extents ); |
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} |
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EnableScissor( false ); |
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} |
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void VGui_ViewportPaintBackground( int extents[4] ) |
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{ |
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// Msg( "Vgui_ViewportPaintBackground( %i, %i, %i, %i )\n", extents[0], extents[1], extents[2], extents[3] ); |
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} |
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void *VGui_GetPanel( void ) |
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{ |
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return (void *)rootPanel; |
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} |