Xash3D FWGS engine.
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Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
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gl-wes-v2@11384d5cf6
gl4es@4f2151a104 ref_gl: update gl4es 3 years ago
nanogl@5a22eab534
exports.txt
gl_alias.c ref_api: fix remap info allocation (fixes #200) 4 years ago
gl_backend.c Fix screenshots on gles1 4 years ago
gl_beams.c Trim all trailing whitespace 4 years ago
gl_context.c ref_gl: add close_gl4es, fix #258 3 years ago
gl_cull.c
gl_dbghulls.c
gl_decals.c Trim all trailing whitespace 4 years ago
gl_draw.c Trim all trailing whitespace 4 years ago
gl_export.h ref_gl: disable multisample texture for gl4es too 3 years ago
gl_frustum.c Trim all trailing whitespace 4 years ago
gl_frustum.h Trim all trailing whitespace 4 years ago
gl_image.c ref_gl: disable multisample texture for gl4es too 3 years ago
gl_local.h engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
gl_opengl.c engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
gl_rlight.c Trim all trailing whitespace 4 years ago
gl_rmain.c Trim all trailing whitespace 4 years ago
gl_rmath.c
gl_rmisc.c ref_gl: fix ParseFile calls 3 years ago
gl_rpart.c Trim all trailing whitespace 4 years ago
gl_rsurf.c engine: replace pool pointer by pool handle 4 years ago
gl_sprite.c
gl_studio.c engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
gl_triapi.c ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 4 years ago
gl_vgui.c
gl_warp.c Trim all trailing whitespace 4 years ago
wscript