xash3d-fwgs/engine/server
2024-02-16 17:57:26 +03:00
..
server.h engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_client.c engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated 2024-02-15 13:56:47 +03:00
sv_cmds.c engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_custom.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_filter.c engine: server: exclude expired IP filters from check 2024-01-28 10:00:51 +03:00
sv_frame.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_game.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
sv_init.c engine: server: don't init or send voice chat in singleplayer 2024-02-13 15:09:26 +03:00
sv_log.c engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
sv_main.c engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model. 2024-02-16 17:57:26 +03:00
sv_move.c engine: server: use soundlist to acquire random sounds for physics 2024-02-05 12:49:31 +03:00
sv_phys.c engine: server: use soundlist to acquire random sounds for physics 2024-02-05 12:49:31 +03:00
sv_pmove.c engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet 2023-10-28 11:04:43 +03:00
sv_query.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00
sv_save.c engine: server: remove unused DumpHashString function 2024-01-28 10:00:51 +03:00
sv_world.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00