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61 lines
2.1 KiB
61 lines
2.1 KiB
/* |
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library.h - custom dlls loader |
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Copyright (C) 2008 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef LIBRARY_H |
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#define LIBRARY_H |
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#define MAX_LIBRARY_EXPORTS 4096 |
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typedef struct dll_user_s |
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{ |
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void *hInstance; // instance handle |
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qboolean custom_loader; // a bit who indicated loader type |
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qboolean encrypted; // dll is crypted (some client.dll in HL, CS etc) |
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char dllName[32]; // for debug messages |
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string fullPath, shortPath; // actual dll paths |
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// ordinals stuff, valid only on Win32 |
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word *ordinals; |
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dword *funcs; |
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char *names[MAX_LIBRARY_EXPORTS]; // max 4096 exports supported |
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int num_ordinals; // actual exports count |
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dword funcBase; // base offset |
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} dll_user_t; |
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dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath ); |
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void *COM_LoadLibrary( const char *dllname, int build_ordinals_table, qboolean directpath ); |
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void *COM_GetProcAddress( void *hInstance, const char *name ); |
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const char *COM_NameForFunction( void *hInstance, void *function ); |
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void *COM_FunctionFromName_SR( void *hInstance, const char *pName ); // Save/Restore version |
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void *COM_FunctionFromName( void *hInstance, const char *pName ); |
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void COM_FreeLibrary( void *hInstance ); |
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const char *COM_GetLibraryError( void ); |
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qboolean COM_CheckLibraryDirectDependency( const char *name, const char *depname, qboolean directpath ); |
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// TODO: Move to internal? |
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void COM_ResetLibraryError( void ); |
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void COM_PushLibraryError( const char *error ); |
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const char *COM_OffsetNameForFunction( void *function ); |
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typedef enum |
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{ |
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LIBRARY_CLIENT, |
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LIBRARY_SERVER, |
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LIBRARY_GAMEUI |
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} ECommonLibraryType; |
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void COM_GetCommonLibraryName( ECommonLibraryType eLibType, char *out, size_t size ); |
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#endif//LIBRARY_H
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