643 lines
15 KiB
643 lines
15 KiB
/* |
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qc.c - Quake C script writer |
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Copyright (C) 2020 Andrey Akhmichin |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include <stdlib.h> |
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#include <string.h> |
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#include "eiface.h" |
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#include "studio.h" |
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#include "crtlib.h" |
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#include "version.h" |
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#include "mdldec.h" |
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#include "utils.h" |
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#include "qc.h" |
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static char **activity_names; |
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static int activity_count; |
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/* |
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============ |
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LoadActivityList |
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============ |
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*/ |
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qboolean LoadActivityList( const char *appname ) |
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{ |
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FILE *fp; |
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const char *p; |
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char path[MAX_SYSPATH]; |
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char buf[256]; |
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fp = fopen( ACTIVITIES_FILE, "r" ); |
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if( !fp ) |
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{ |
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p = getenv( "MDLDEC_ACT_PATH" ); |
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if( !p ) |
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{ |
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fprintf( stderr, "ERROR: Couldn't find file " ACTIVITIES_FILE ".\n" \ |
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"Place " ACTIVITIES_FILE " beside %s or set MDLDEC_ACT_PATH environment variable.\n", appname ); |
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return false; |
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} |
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Q_strncpy( path, p, MAX_SYSPATH - 1 ); |
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COM_PathSlashFix( path ); |
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Q_strncat( path, ACTIVITIES_FILE, MAX_SYSPATH ); |
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fp = fopen( path, "r" ); |
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if( !fp ) |
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{ |
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fputs( "ERROR: Can't open file " ACTIVITIES_FILE ".\n", stderr ); |
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return false; |
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} |
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} |
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while( fgets( buf, sizeof( buf ), fp ) ) |
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{ |
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activity_names = realloc( activity_names, sizeof( char* ) * ++activity_count ); |
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if( !activity_names ) |
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{ |
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fputs( "ERROR: Couldn't allocate memory for activities strings.\n", stderr ); |
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return false; |
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} |
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COM_RemoveLineFeed( buf ); |
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activity_names[activity_count - 1] = strdup( buf ); |
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if( !activity_names[activity_count - 1] ) |
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{ |
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fputs( "ERROR: Couldn't allocate memory for activities strings.\n", stderr ); |
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return false; |
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} |
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} |
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fclose( fp ); |
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return true; |
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} |
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/* |
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============ |
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FindActivityName |
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============ |
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*/ |
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static const char *FindActivityName( int type ) |
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{ |
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if( type >= 0 && type < activity_count ) |
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return activity_names[type]; |
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return NULL; |
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} |
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/* |
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============ |
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GetMotionTypeString |
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============ |
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*/ |
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static void GetMotionTypeString( int type, char *str, qboolean is_composite ) |
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{ |
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const char *p = NULL; |
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str[0] = '\0'; |
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if( is_composite ) |
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{ |
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if( type & STUDIO_X ) |
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Q_strcat( str, " X" ); |
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if( type & STUDIO_Y ) |
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Q_strcat( str, " Y" ); |
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if( type & STUDIO_Z ) |
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Q_strcat( str, " Z" ); |
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if( type & STUDIO_XR ) |
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Q_strcat( str, " XR" ); |
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if( type & STUDIO_YR ) |
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Q_strcat( str, " YR" ); |
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if( type & STUDIO_ZR ) |
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Q_strcat( str, " ZR" ); |
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if( type & STUDIO_LX ) |
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Q_strcat( str, " LX" ); |
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if( type & STUDIO_LY ) |
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Q_strcat( str, " LY" ); |
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if( type & STUDIO_LZ ) |
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Q_strcat( str, " LZ" ); |
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if( type & STUDIO_LXR ) |
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Q_strcat( str, " LXR" ); |
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if( type & STUDIO_LYR ) |
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Q_strcat( str, " LYR" ); |
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if( type & STUDIO_LZR ) |
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Q_strcat( str, " LZR" ); |
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if( type & STUDIO_LINEAR ) |
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Q_strcat( str, " LM" ); |
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if( type & STUDIO_QUADRATIC_MOTION ) |
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Q_strcat( str, " LQ" ); |
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return; |
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} |
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type &= STUDIO_TYPES; |
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switch( type ) |
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{ |
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case STUDIO_X: p = "X"; break; |
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case STUDIO_Y: p = "Y"; break; |
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case STUDIO_Z: p = "Z"; break; |
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case STUDIO_XR: p = "XR"; break; |
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case STUDIO_YR: p = "YR"; break; |
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case STUDIO_ZR: p = "ZR"; break; |
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case STUDIO_LX: p = "LX"; break; |
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case STUDIO_LY: p = "LY"; break; |
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case STUDIO_LZ: p = "LZ"; break; |
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case STUDIO_LXR: p = "LXR"; break; |
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case STUDIO_LYR: p = "LYR"; break; |
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case STUDIO_LZR: p = "LZR"; break; |
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case STUDIO_LINEAR: p = "LM"; break; |
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case STUDIO_QUADRATIC_MOTION: p = "LQ"; break; |
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default: break; |
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} |
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if( p ) |
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Q_strcpy( str, p ); |
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} |
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/* |
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============ |
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WriteTextureRenderMode |
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============ |
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*/ |
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static void WriteTextureRenderMode( FILE *fp ) |
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{ |
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int i; |
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mstudiotexture_t *texture; |
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for( i = 0; i < texture_hdr->numtextures; i++ ) |
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{ |
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texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex ) + i; |
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if( texture->flags & STUDIO_NF_FLATSHADE ) |
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fprintf( fp,"$texrendermode \"%s\" \"flatshade\" \n", texture->name ); // sven-coop extension |
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if( texture->flags & STUDIO_NF_CHROME ) |
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fprintf( fp, "$texrendermode \"%s\" \"chrome\" \n", texture->name ); // sven-coop extension/may be added in HLMV |
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if( texture->flags & STUDIO_NF_FULLBRIGHT ) |
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fprintf( fp, "$texrendermode \"%s\" \"fullbright\" \n", texture->name ); // sven-coop extension/xash3d extension |
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if( texture->flags & STUDIO_NF_NOMIPS ) |
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fprintf( fp, "$texrendermode \"%s\" \"nomips\" \n", texture->name ); // sven-coop extension |
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if( texture->flags & STUDIO_NF_SMOOTH ) |
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{ |
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fprintf( fp, "$texrendermode \"%s\" \"alpha\" \n", texture->name ); // sven-coop extension |
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fprintf( fp, "$texrendermode \"%s\" \"smooth\" \n", texture->name ); // xash3d extension |
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} |
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if( texture->flags & STUDIO_NF_ADDITIVE ) |
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fprintf( fp, "$texrendermode \"%s\" \"additive\" \n", texture->name ); |
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if( texture->flags & STUDIO_NF_MASKED ) |
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{ |
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if( texture->flags & STUDIO_NF_ALPHASOLID ) |
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fprintf( fp, "$texrendermode \"%s\" \"masked_solid\" \n", texture->name ); // xash3d extension |
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else |
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fprintf( fp, "$texrendermode \"%s\" \"masked\" \n", texture->name ); |
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} |
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if( texture->flags & STUDIO_NF_TWOSIDE ) |
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fprintf( fp, "$texrendermode \"%s\" \"twoside\" \n", texture->name ); |
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} |
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} |
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/* |
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============ |
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WriteSkinFamilyInfo |
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============ |
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*/ |
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static void WriteSkinFamilyInfo( FILE *fp ) |
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{ |
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int i, j, k; |
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short *skinref, index; |
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mstudiotexture_t *texture; |
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if( texture_hdr->numskinfamilies < 2 ) |
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return; |
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fprintf( fp, "\n// %i skin families\n", texture_hdr->numskinfamilies ); |
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fputs( "$texturegroup skinfamilies \n{\n", fp ); |
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skinref = (short *)( (byte *)texture_hdr + texture_hdr->skinindex ); |
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for( i = 0; i < texture_hdr->numskinfamilies; ++i ) |
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{ |
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fputs( "{", fp ); |
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for( j = 0; j < texture_hdr->numskinref; ++j ) |
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{ |
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index = *( skinref + i * texture_hdr->numskinref + j ); |
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for( k = 0; k < texture_hdr->numskinfamilies; ++k ) |
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{ |
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if( index == *( skinref + k * texture_hdr->numskinref + j ) ) |
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continue; |
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texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex ) + index; |
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fprintf( fp, " \"%s\" ", texture->name ); |
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break; |
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} |
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} |
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fputs( "}\n", fp ); |
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} |
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fputs( "}\n", fp ); |
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} |
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/* |
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============ |
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WriteAttachmentInfo |
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============ |
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*/ |
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static void WriteAttachmentInfo( FILE *fp ) |
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{ |
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int i; |
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mstudioattachment_t *attachment; |
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mstudiobone_t *bone; |
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if( !model_hdr->numattachments ) |
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return; |
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fprintf( fp, "\n// %i attachment(s)\n", model_hdr->numattachments ); |
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for( i = 0; i < model_hdr->numattachments; ++i ) |
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{ |
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attachment = (mstudioattachment_t *)( (byte *)model_hdr + model_hdr->attachmentindex ) + i; |
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bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex ) + attachment->bone; |
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fprintf( fp, "$attachment %i \"%s\" %f %f %f\n", i, bone->name, attachment->org[0], attachment->org[1], attachment->org[2] ); |
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} |
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} |
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/* |
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============ |
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WriteBodyGroupInfo |
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============ |
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*/ |
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static void WriteBodyGroupInfo( FILE *fp ) |
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{ |
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int i, j; |
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mstudiobodyparts_t *bodypart; |
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mstudiomodel_t *model; |
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char modelname[64]; |
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fputs( "\n// reference mesh(es)\n", fp ); |
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for( i = 0; i < model_hdr->numbodyparts; ++i ) |
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{ |
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bodypart = (mstudiobodyparts_t *) ( (byte *)model_hdr + model_hdr->bodypartindex ) + i; |
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if( bodypart->nummodels == 1 ) |
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{ |
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model = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex ); |
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COM_FileBase( model->name, modelname ); |
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fprintf( fp, "$body \"%s\" \"%s\"\n\n", bodypart->name, model->name ); |
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continue; |
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} |
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fprintf( fp, "$bodygroup \"%s\"\n", bodypart->name ); |
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fputs( "{\n", fp ); |
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for( j = 0; j < bodypart->nummodels; ++j ) |
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{ |
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model = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex ) + j; |
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if( !Q_strncmp( model->name, "blank", 5 ) ) |
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{ |
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fputs( "blank\n", fp ); |
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continue; |
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} |
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COM_FileBase( model->name, modelname ); |
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fprintf( fp, "studio \"%s\"\n", modelname ); |
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} |
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fputs( "}\n\n" , fp ); |
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} |
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} |
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/* |
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============ |
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WriteControllerInfo |
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============ |
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*/ |
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static void WriteControllerInfo( FILE *fp ) |
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{ |
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int i; |
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mstudiobonecontroller_t *bonecontroller; |
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mstudiobone_t *bone; |
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char motion_types[64]; |
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if( !model_hdr->numbonecontrollers ) |
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return; |
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fprintf( fp, "\n// %i bone controller(s)\n", model_hdr->numbonecontrollers ); |
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for( i = 0; i < model_hdr->numbonecontrollers; ++i ) |
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{ |
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bonecontroller = (mstudiobonecontroller_t *)( (byte *)model_hdr + model_hdr->bonecontrollerindex ) + i; |
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bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex ) + bonecontroller->bone; |
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GetMotionTypeString( bonecontroller->type & ~STUDIO_RLOOP, motion_types, false ); |
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fprintf( fp, "$controller %i \"%s\" %s %f %f\n", |
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bonecontroller->index, bone->name, motion_types, |
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bonecontroller->start, bonecontroller->end ); |
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} |
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} |
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/* |
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============ |
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WriteHitBoxInfo |
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============ |
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*/ |
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static void WriteHitBoxInfo( FILE *fp ) |
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{ |
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int i; |
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mstudiobbox_t *hitbox; |
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mstudiobone_t *bone; |
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if( !model_hdr->numhitboxes ) |
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return; |
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fprintf( fp, "\n// %i hit box(es)\n", model_hdr->numhitboxes ); |
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for( i = 0; i < model_hdr->numhitboxes; i++ ) |
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{ |
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hitbox = (mstudiobbox_t *)( (byte *)model_hdr + model_hdr->hitboxindex ) + i; |
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bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex ) + hitbox->bone; |
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fprintf( fp, "$hbox %i \"%s\" %f %f %f %f %f %f\n", |
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hitbox->group, bone->name, |
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hitbox->bbmin[0], hitbox->bbmin[1], hitbox->bbmin[2], |
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hitbox->bbmax[0], hitbox->bbmax[1], hitbox->bbmax[2] ); |
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} |
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} |
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/* |
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============ |
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WriteSequenceInfo |
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============ |
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*/ |
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static void WriteSequenceInfo( FILE *fp ) |
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{ |
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int i, j; |
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const char *activity; |
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char motion_types[256]; |
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mstudioevent_t *event; |
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mstudioseqdesc_t *seqdesc; |
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if( model_hdr->numseqgroups > 1 ) |
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fputs( "\n$sequencegroupsize 64\n", fp ); |
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if( model_hdr->numseq > 0 ) |
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fprintf( fp, "\n// %i animation sequence(s)\n", model_hdr->numseq ); |
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for( i = 0; i < model_hdr->numseq; ++i ) |
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{ |
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seqdesc = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ) + i; |
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fprintf( fp, "$sequence \"%s\" ", seqdesc->label ); |
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if( seqdesc->numblends > 1 ) |
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{ |
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if( seqdesc->numblends > 2 ) |
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{ |
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fputs( "{\n", fp ); |
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for( j = 0; j < seqdesc->numblends; j++ ) |
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{ |
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fputs( " ", fp ); |
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fprintf( fp, "\"%s_blend%i\" ", seqdesc->label, j + 1 ); |
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fputs( "\n", fp ); |
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} |
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fputs( " ", fp ); |
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} |
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else |
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{ |
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fprintf( fp, "\"%s_blend1\" ", seqdesc->label ); |
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fprintf( fp, "\"%s_blend2\" ", seqdesc->label ); |
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} |
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GetMotionTypeString( seqdesc->blendtype[0], motion_types, false ); |
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fprintf( fp, "blend %s %.0f %.0f", |
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motion_types, seqdesc->blendstart[0], seqdesc->blendend[0] ); |
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} |
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else |
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{ |
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fprintf( fp, "\"%s\"", seqdesc->label ); |
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} |
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if( seqdesc->motiontype ) |
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{ |
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GetMotionTypeString( seqdesc->motiontype, motion_types, true ); |
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fprintf( fp, "%s", motion_types ); |
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} |
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fprintf( fp, " fps %.0f ", seqdesc->fps ); |
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if( seqdesc->flags == 1 ) |
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fputs( "loop ", fp ); |
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if( seqdesc->activity ) |
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{ |
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activity = FindActivityName( seqdesc->activity ); |
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if( activity ) |
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{ |
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fprintf( fp, "%s %i ", activity, seqdesc->actweight ); |
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} |
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else |
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{ |
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printf( "WARNING: Sequence %s has a custom activity flag (ACT_%i %i).\n", |
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seqdesc->label, seqdesc->activity, seqdesc->actweight ); |
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fprintf( fp, "ACT_%i %i ", seqdesc->activity, seqdesc->actweight ); |
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} |
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} |
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if( seqdesc->entrynode && seqdesc->exitnode ) |
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{ |
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if( seqdesc->entrynode == seqdesc->exitnode ) |
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fprintf( fp, "node %i ", seqdesc->entrynode ); |
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else if( seqdesc->nodeflags ) |
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fprintf( fp, "rtransition %i %i ", seqdesc->entrynode, seqdesc->exitnode ); |
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else |
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fprintf( fp, "transition %i %i ", seqdesc->entrynode, seqdesc->exitnode ); |
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} |
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if( seqdesc->numevents > 2 ) |
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{ |
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fputs( "{\n ", fp ); |
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for( j = 0; j < seqdesc->numevents; j++ ) |
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{ |
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if( seqdesc->numblends <= 2 ) |
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fputs( " ", fp ); |
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else |
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fputs( " ", fp ); |
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event = (mstudioevent_t *)( (byte *)model_hdr + seqdesc->eventindex ) + j; |
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fprintf( fp, "{ event %i %i", event->event, event->frame ); |
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if( event->options[0] != '\0' ) |
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fprintf( fp, " \"%s\"", event->options ); |
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fputs( " }\n ", fp ); |
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} |
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fputs( "}", fp ); |
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} |
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else |
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{ |
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for( j = 0; j < seqdesc->numevents; j++ ) |
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{ |
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event = (mstudioevent_t *)( (byte *)model_hdr + seqdesc->eventindex ) + j; |
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fprintf( fp, "{ event %i %i", event->event, event->frame ); |
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if( event->options[0] != '\0') |
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fprintf( fp, " \"%s\"", event->options ); |
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fputs( " } ", fp ); |
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} |
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} |
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fputs( "\n", fp ); |
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if( seqdesc->numblends > 2 ) |
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fputs( "}\n", fp ); |
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} |
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} |
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/* |
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============ |
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WriteQCScript |
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============ |
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*/ |
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void WriteQCScript( void ) |
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{ |
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FILE *fp; |
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char filename[MAX_SYSPATH]; |
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int len; |
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len = Q_snprintf( filename, MAX_SYSPATH, "%s%s.qc", destdir, modelfile ); |
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if( len == -1 ) |
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{ |
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fprintf( stderr, "ERROR: Destination path is too long. Can't write %s.qc\n", modelfile ); |
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return; |
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} |
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fp = fopen( filename, "w" ); |
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if( !fp ) |
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{ |
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fprintf( stderr, "ERROR: Can't write %s\n", filename ); |
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return; |
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} |
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fputs( "/*\n", fp ); |
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fputs( "==============================================================================\n\n", fp ); |
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fputs( "QC script generated by Half-Life Studio Model Decompiler " APP_VERSION "\n", fp ); |
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fprintf( fp, "Copyright Flying With Gauss %s (c) \n\n", Q_timestamp( TIME_YEAR_ONLY ) ); |
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fprintf( fp, "%s.mdl\n\n", modelfile ); |
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fputs( "Original internal name:\n", fp ); |
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fprintf( fp, "\"%s\"\n\n", model_hdr->name ); |
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fputs( "==============================================================================\n", fp ); |
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fputs( "*/\n\n", fp ); |
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fprintf( fp, "$modelname \"%s.mdl\"\n", modelfile ); |
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fputs( "$cd \".\\\"\n", fp ); |
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fputs( "$cdtexture \".\\\"\n", fp ); |
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fputs( "$scale 1.0\n", fp ); |
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fputs( "$cliptotextures\n", fp ); |
|
fputs( "\n", fp ); |
|
|
|
if( !model_hdr->numtextures ) |
|
fputs( "$externaltextures\n", fp ); |
|
|
|
if( model_hdr->flags != 0 ) |
|
{ |
|
fprintf( fp, "$flags %i\n", model_hdr->flags ); |
|
|
|
printf( "WARNING: This model uses the $flags keyword set to %i\n", model_hdr->flags ); |
|
} |
|
|
|
fputs( "\n", fp ); |
|
|
|
fprintf( fp, "$bbox %f %f %f", model_hdr->min[0], model_hdr->min[1], model_hdr->min[2] ); |
|
fprintf( fp, " %f %f %f\n", model_hdr->max[0], model_hdr->max[1], model_hdr->max[2] ); |
|
fprintf( fp, "$cbox %f %f %f", model_hdr->bbmin[0], model_hdr->bbmin[1], model_hdr->bbmin[2] ); |
|
fprintf( fp, " %f %f %f\n", model_hdr->bbmax[0], model_hdr->bbmax[1], model_hdr->bbmax[2] ); |
|
fprintf( fp, "$eyeposition %f %f %f\n", model_hdr->eyeposition[0], model_hdr->eyeposition[1], model_hdr->eyeposition[2] ); |
|
|
|
fputs( "\n", fp ); |
|
|
|
WriteBodyGroupInfo( fp ); |
|
WriteTextureRenderMode( fp ); |
|
WriteSkinFamilyInfo( fp ); |
|
WriteAttachmentInfo( fp ); |
|
WriteControllerInfo( fp ); |
|
WriteHitBoxInfo( fp ); |
|
WriteSequenceInfo( fp ); |
|
|
|
fputs( "\n// End of QC script.\n", fp ); |
|
fclose( fp ); |
|
|
|
printf( "QC Script: %s\n", filename ); |
|
} |
|
|
|
|