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17 lines
779 B
17 lines
779 B
#!/bin/bash |
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# Build engine |
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cd $TRAVIS_BUILD_DIR |
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export CC="ccache i686-w64-mingw32-gcc" |
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export CXX="ccache i686-w64-mingw32-g++" |
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export CFLAGS="-static-libgcc -no-pthread" |
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export CXXFLAGS="-static-libgcc -static-libstdc++" |
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export WINRC="i686-w64-mingw32-windres" |
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./waf configure -o build-mingw --sdl2=$TRAVIS_BUILD_DIR/SDL2_mingw/i686-w64-mingw32/ --no-vgui --build-type=debug # can't compile VGUI support on MinGW, due to differnet C++ ABI |
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./waf build -o build-mingw -j2 |
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cp SDL2/SDL2-2.0.7/i686-w64-mingw32/bin/SDL2.dll . # Install SDL2 |
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cp vgui_support_bin/vgui_support.dll . |
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cp build-mingw/engine/xash.dll . |
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cp build-mingw/mainui/menu.dll . |
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cp build-mingw/game_launch/xash3d.exe . |
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7z a -t7z $TRAVIS_BUILD_DIR/xash3d-mingw.7z -m0=lzma2 -mx=9 -mfb=64 -md=32m -ms=on *.dll *.exe
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