Xash3D FWGS engine.
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#!/bin/bash
. scripts/lib.sh
build_hlsdk()
{
echo "Building HLSDK: $1 branch..."
git checkout $1
./waf configure -T release --nswitch || die_configure
./waf build install --destdir=../pkgtemp/xash3d || die
}
echo "Setting up environment..."
# we can't actually download dkp-toolchain-vars even from here, so
export PORTLIBS_ROOT=${DEVKITPRO}/portlibs
export PATH=${DEVKITPRO}/tools/bin:${DEVKITPRO}/devkitA64/bin:$PATH
export TOOL_PREFIX=aarch64-none-elf-
export CC=${TOOL_PREFIX}gcc
export CXX=${TOOL_PREFIX}g++
export AR=${TOOL_PREFIX}gcc-ar
export RANLIB=${TOOL_PREFIX}gcc-ranlib
export PORTLIBS_PREFIX=${DEVKITPRO}/portlibs/switch
export PATH=$PORTLIBS_PREFIX/bin:$PATH
export ARCH="-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIC -ftls-model=local-exec"
export CFLAGS="${ARCH} -O2 -ffunction-sections -fdata-sections"
export CXXFLAGS="${CFLAGS}"
export CPPFLAGS="-D__SWITCH__ -I${PORTLIBS_PREFIX}/include -isystem ${DEVKITPRO}/libnx/include"
export LDFLAGS="${ARCH} -L${PORTLIBS_PREFIX}/lib -L${DEVKITPRO}/libnx/lib"
export LIBS="-lnx"
# forgive me father, for I have sinned
ln -s /usr/bin/python3 /usr/bin/python
echo "Building libsolder..."
make -C libsolder install || die
echo "Building engine..."
./waf configure -T release --nswitch || die_configure
./waf build install --destdir=pkgtemp/xash3d || die
echo "Building HLSDK..."
pushd hlsdk-portable || die
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build_hlsdk bshift bshift
popd