Xash3D FWGS engine.
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Alibek Omarov 3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 4 years ago
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android.c platform/android: make host.state actual in Android_UpdateSurface call 4 years ago
android_priv.h platform/android: implement native software blitter, fix lost context on resize, fix safegl 4 years ago
dlsym-weak.cpp engine: android: fix building dlsym_weak on latest NDK 5 years ago
dlsym-weak.h engine: android: allow building dedicated on Android 5 years ago
lib_android.c engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 5 years ago
lib_android.h platform: android: fix macros 5 years ago
linker.h engine: android: fix building custom dlsym with NDK r19c, clean-up 6 years ago
snd_opensles.c client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 4 years ago
vid_android.c Trim all trailing whitespace 4 years ago