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449 lines
11 KiB
449 lines
11 KiB
/* |
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joyinput.c - joystick common input code |
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Copyright (C) 2016 a1batross |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef XASH_DEDICATED |
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#include "common.h" |
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#include "input.h" |
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#include "keydefs.h" |
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#include "client.h" |
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#include "gl_local.h" |
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#include "platform/platform.h" |
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#ifndef SHRT_MAX |
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#define SHRT_MAX 0x7FFF |
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#endif |
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typedef enum engineAxis_e |
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{ |
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JOY_AXIS_SIDE = 0, |
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JOY_AXIS_FWD, |
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JOY_AXIS_PITCH, |
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JOY_AXIS_YAW, |
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JOY_AXIS_RT, |
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JOY_AXIS_LT, |
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JOY_AXIS_NULL |
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} engineAxis_t; |
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#define MAX_AXES JOY_AXIS_NULL |
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#define JOY_SIMULATED_HAT_ID ( -1 ) |
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// index - axis num come from event |
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// value - inner axis |
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static engineAxis_t joyaxesmap[MAX_AXES] = |
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{ |
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JOY_AXIS_SIDE, // left stick, x |
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JOY_AXIS_FWD, // left stick, y |
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JOY_AXIS_PITCH, // right stick, y |
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JOY_AXIS_YAW, // right stick, x |
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JOY_AXIS_RT, // right trigger |
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JOY_AXIS_LT // left trigger |
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}; |
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static struct joy_axis_s |
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{ |
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short val; |
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short prevval; |
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} joyaxis[MAX_AXES] = { 0 }; |
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static qboolean forcedisable = false; |
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static byte currentbinding; // add posibility to remap keys, to place it in joykeys[] |
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static convar_t *joy_enable; |
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static convar_t *joy_pitch; |
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static convar_t *joy_yaw; |
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static convar_t *joy_forward; |
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static convar_t *joy_side; |
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static convar_t *joy_found; |
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static convar_t *joy_index; |
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static convar_t *joy_lt_threshold; |
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static convar_t *joy_rt_threshold; |
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static convar_t *joy_side_deadzone; |
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static convar_t *joy_forward_deadzone; |
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static convar_t *joy_side_key_threshold; |
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static convar_t *joy_forward_key_threshold; |
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static convar_t *joy_pitch_deadzone; |
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static convar_t *joy_yaw_deadzone; |
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static convar_t *joy_axis_binding; |
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/* |
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============ |
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Joy_IsActive |
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============ |
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*/ |
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qboolean Joy_IsActive( void ) |
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{ |
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return !forcedisable && joy_found->value; |
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} |
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/* |
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============ |
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Joy_HatMotionEvent |
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DPad events |
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============ |
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*/ |
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void Joy_HatMotionEvent( int id, byte hat, byte value ) |
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{ |
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struct |
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{ |
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int mask; |
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int key; |
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} keys[] = |
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{ |
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{ JOY_HAT_UP, K_UPARROW }, |
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{ JOY_HAT_DOWN, K_DOWNARROW }, |
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{ JOY_HAT_LEFT, K_LEFTARROW }, |
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{ JOY_HAT_RIGHT, K_RIGHTARROW }, |
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}; |
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int i; |
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if( !joy_found->value ) |
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return; |
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for( i = 0; i < ARRAYSIZE( keys ); i++ ) |
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{ |
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if( value & keys[i].mask ) |
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{ |
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if( !Key_IsDown( keys[i].key )) |
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Key_Event( keys[i].key, true ); |
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} |
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else |
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{ |
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if( Key_IsDown( keys[i].key )) |
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Key_Event( keys[i].key, false ); |
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} |
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} |
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} |
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/* |
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============= |
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Joy_ProcessTrigger |
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============= |
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*/ |
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void Joy_ProcessTrigger( const engineAxis_t engineAxis, short value ) |
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{ |
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int trigButton = 0, trigThreshold = 0; |
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switch( engineAxis ) |
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{ |
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case JOY_AXIS_RT: |
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trigButton = K_JOY2; |
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trigThreshold = joy_rt_threshold->value; |
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break; |
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case JOY_AXIS_LT: |
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trigButton = K_JOY1; |
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trigThreshold = joy_lt_threshold->value; |
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break; |
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default: |
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MsgDev( D_ERROR, "Joy_ProcessTrigger: invalid axis = %i", engineAxis ); |
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break; |
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} |
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// update axis values |
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joyaxis[engineAxis].prevval = joyaxis[engineAxis].val; |
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joyaxis[engineAxis].val = value; |
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if( joyaxis[engineAxis].val > trigThreshold && |
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joyaxis[engineAxis].prevval <= trigThreshold ) // ignore random press |
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{ |
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Key_Event( trigButton, true ); |
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} |
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else if( joyaxis[engineAxis].val < trigThreshold && |
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joyaxis[engineAxis].prevval >= trigThreshold ) // we're unpressing (inverted) |
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{ |
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Key_Event( trigButton, false ); |
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} |
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} |
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int Joy_GetHatValueForAxis( const engineAxis_t engineAxis ) |
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{ |
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int threshold, negative, positive; |
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switch( engineAxis ) |
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{ |
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case JOY_AXIS_SIDE: |
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threshold = joy_side_key_threshold->value; |
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negative = JOY_HAT_LEFT; |
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positive = JOY_HAT_RIGHT; |
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break; |
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case JOY_AXIS_FWD: |
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threshold = joy_side_key_threshold->value; |
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negative = JOY_HAT_UP; |
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positive = JOY_HAT_DOWN; |
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break; |
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default: |
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ASSERT( false ); // only fwd/side axes can emit key events |
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return 0; |
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} |
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// similar code in Joy_ProcessTrigger |
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if( joyaxis[engineAxis].val > threshold && |
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joyaxis[engineAxis].prevval <= threshold ) // ignore random press |
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{ |
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return positive; |
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} |
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if( joyaxis[engineAxis].val < -threshold && |
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joyaxis[engineAxis].prevval >= -threshold ) // we're unpressing (inverted) |
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{ |
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return negative; |
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} |
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return 0; |
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} |
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/* |
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============= |
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Joy_ProcessStick |
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============= |
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*/ |
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void Joy_ProcessStick( const engineAxis_t engineAxis, short value ) |
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{ |
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int deadzone = 0; |
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switch( engineAxis ) |
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{ |
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case JOY_AXIS_FWD: deadzone = joy_forward_deadzone->value; break; |
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case JOY_AXIS_SIDE: deadzone = joy_side_deadzone->value; break; |
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case JOY_AXIS_PITCH: deadzone = joy_pitch_deadzone->value; break; |
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case JOY_AXIS_YAW: deadzone = joy_yaw_deadzone->value; break; |
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default: |
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MsgDev( D_ERROR, "Joy_ProcessStick: invalid axis = %i", engineAxis ); |
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break; |
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} |
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if( value < deadzone && value > -deadzone ) |
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value = 0; // caught new event in deadzone, fill it with zero(no motion) |
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// update axis values |
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joyaxis[engineAxis].prevval = joyaxis[engineAxis].val; |
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joyaxis[engineAxis].val = value; |
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// fwd/side axis simulate hat movement |
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if( ( engineAxis == JOY_AXIS_SIDE || engineAxis == JOY_AXIS_FWD ) && |
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( CL_IsInMenu() || CL_IsInConsole() ) ) |
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{ |
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int val = 0; |
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val |= Joy_GetHatValueForAxis( JOY_AXIS_SIDE ); |
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val |= Joy_GetHatValueForAxis( JOY_AXIS_FWD ); |
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Joy_HatMotionEvent( JOY_SIMULATED_HAT_ID, 0, val ); |
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} |
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} |
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/* |
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============= |
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Joy_AxisMotionEvent |
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Axis events |
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============= |
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*/ |
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void Joy_AxisMotionEvent( int id, byte axis, short value ) |
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{ |
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byte engineAxis; |
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if( !joy_found->value ) |
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return; |
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if( axis >= MAX_AXES ) |
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{ |
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MsgDev( D_INFO, "Only 6 axes is supported\n" ); |
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return; |
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} |
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engineAxis = joyaxesmap[axis]; // convert to engine inner axis control |
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if( engineAxis == JOY_AXIS_NULL ) |
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return; |
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if( value == joyaxis[engineAxis].val ) |
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return; // it is not an update |
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if( engineAxis >= JOY_AXIS_RT ) |
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Joy_ProcessTrigger( engineAxis, value ); |
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else |
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Joy_ProcessStick( engineAxis, value ); |
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} |
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/* |
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============= |
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Joy_BallMotionEvent |
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Trackball events. UNDONE |
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============= |
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*/ |
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void Joy_BallMotionEvent( int id, byte ball, short xrel, short yrel ) |
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{ |
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//if( !joy_found->value ) |
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// return; |
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} |
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/* |
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============= |
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Joy_ButtonEvent |
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Button events |
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============= |
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*/ |
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void Joy_ButtonEvent( int id, byte button, byte down ) |
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{ |
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if( !joy_found->value ) |
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return; |
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// generic game button code. |
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if( button > 32 ) |
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{ |
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int origbutton = button; |
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button = ( button & 31 ) + K_AUX1; |
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MsgDev( D_INFO, "Only 32 joybuttons is supported, converting %i button ID to %s\n", origbutton, Key_KeynumToString( button ) ); |
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} |
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else button += K_AUX1; |
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Key_Event( button, down ); |
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} |
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/* |
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============= |
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Joy_RemoveEvent |
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Called when joystick is removed. For future expansion |
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============= |
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*/ |
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void Joy_RemoveEvent( int id ) |
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{ |
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if( !forcedisable && joy_found->value ) |
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Cvar_SetValue("joy_found", joy_found->value - 1.0f); |
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} |
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/* |
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============= |
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Joy_RemoveEvent |
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Called when joystick is removed. For future expansion |
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============= |
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*/ |
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void Joy_AddEvent( int id ) |
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{ |
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if( forcedisable ) |
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return; |
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Cvar_SetValue("joy_found", joy_found->value + 1.0f); |
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} |
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/* |
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============= |
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Joy_FinalizeMove |
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Append movement from axis. Called everyframe |
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============= |
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*/ |
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void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw ) |
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{ |
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if( !joy_found->value || !joy_enable->value ) |
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return; |
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if( FBitSet( joy_axis_binding->flags, FCVAR_CHANGED ) ) |
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{ |
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char bind[7] = { 0 }; // fill it with zeros |
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size_t i; |
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Q_strncpy( bind, joy_axis_binding->string, sizeof(bind) ); |
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for( i = 0; i < sizeof(bind); i++ ) |
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{ |
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switch( bind[i] ) |
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{ |
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case 's': joyaxesmap[i] = JOY_AXIS_SIDE; break; |
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case 'f': joyaxesmap[i] = JOY_AXIS_FWD; break; |
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case 'y': joyaxesmap[i] = JOY_AXIS_YAW; break; |
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case 'p': joyaxesmap[i] = JOY_AXIS_PITCH; break; |
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case 'r': joyaxesmap[i] = JOY_AXIS_RT; break; |
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case 'l': joyaxesmap[i] = JOY_AXIS_LT; break; |
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default : joyaxesmap[i] = JOY_AXIS_NULL; break; |
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} |
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} |
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ClearBits( joy_axis_binding->flags, FCVAR_CHANGED ); |
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} |
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*fw -= joy_forward->value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0 |
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*side += joy_side->value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX; |
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#if !defined(XASH_SDL) |
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*dpitch += joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related |
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*dyaw -= joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime; |
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#else |
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// HACKHACK: SDL have inverted look axis. |
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*dpitch -= joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; |
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*dyaw += joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime; |
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#endif |
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} |
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/* |
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============= |
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Joy_Init |
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Main init procedure |
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============= |
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*/ |
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void Joy_Init( void ) |
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{ |
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joy_pitch = Cvar_Get( "joy_pitch", "100.0", FCVAR_ARCHIVE, "joystick pitch sensitivity" ); |
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joy_yaw = Cvar_Get( "joy_yaw", "100.0", FCVAR_ARCHIVE, "joystick yaw sensitivity" ); |
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joy_side = Cvar_Get( "joy_side", "1.0", FCVAR_ARCHIVE, "joystick side sensitivity. Values from -1.0 to 1.0" ); |
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joy_forward = Cvar_Get( "joy_forward", "1.0", FCVAR_ARCHIVE, "joystick forward sensitivity. Values from -1.0 to 1.0" ); |
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joy_lt_threshold = Cvar_Get( "joy_lt_threshold", "-16384", FCVAR_ARCHIVE, "left trigger threshold. Value from -32768 to 32767"); |
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joy_rt_threshold = Cvar_Get( "joy_rt_threshold", "-16384", FCVAR_ARCHIVE, "right trigger threshold. Value from -32768 to 32767" ); |
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// emit a key event at 75% axis move |
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joy_side_key_threshold = Cvar_Get( "joy_side_key_threshold", "24576", FCVAR_ARCHIVE, "side axis key event emit threshold. Value from 0 to 32767" ); |
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joy_forward_key_threshold = Cvar_Get( "joy_forward_key_threshold", "24576", FCVAR_ARCHIVE, "forward axis key event emit threshold. Value from 0 to 32767"); |
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// by default, we rely on deadzone detection come from system, but some glitchy devices report false deadzones |
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joy_side_deadzone = Cvar_Get( "joy_side_deadzone", "0", FCVAR_ARCHIVE, "side axis deadzone. Value from 0 to 32767" ); |
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joy_forward_deadzone = Cvar_Get( "joy_forward_deadzone", "0", FCVAR_ARCHIVE, "forward axis deadzone. Value from 0 to 32767"); |
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joy_pitch_deadzone = Cvar_Get( "joy_pitch_deadzone", "0", FCVAR_ARCHIVE, "pitch axis deadzone. Value from 0 to 32767"); |
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joy_yaw_deadzone = Cvar_Get( "joy_yaw_deadzone", "0", FCVAR_ARCHIVE, "yaw axis deadzone. Value from 0 to 32767" ); |
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joy_axis_binding = Cvar_Get( "joy_axis_binding", "sfpyrl", FCVAR_ARCHIVE, "axis hardware id to engine inner axis binding, " |
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"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" ); |
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joy_found = Cvar_Get( "joy_found", "0", FCVAR_READ_ONLY, "total num of connected joysticks" ); |
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// we doesn't loaded config.cfg yet, so this cvar is not archive. |
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// change by +set joy_index in cmdline |
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joy_index = Cvar_Get( "joy_index", "0", FCVAR_READ_ONLY, "current active joystick" ); |
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joy_enable = Cvar_Get( "joy_enable", "1", FCVAR_ARCHIVE, "enable joystick" ); |
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if( Sys_CheckParm("-nojoy" ) ) |
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{ |
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forcedisable = true; |
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return; |
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} |
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Cvar_SetValue( "joy_found", Platform_JoyInit( joy_index->value ) ); |
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} |
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/* |
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=========== |
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Joy_Shutdown |
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Shutdown joystick code |
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=========== |
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*/ |
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void Joy_Shutdown( void ) |
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{ |
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Cvar_SetValue( "joy_found", 0 ); |
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} |
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#endif // XASH_DEDICATED
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