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463 lines
15 KiB
463 lines
15 KiB
/* |
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cl_securedstub.c - secured client dll stub |
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Copyright (C) 2022 FWGS |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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typedef struct cldll_func_src_s |
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{ |
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int (*pfnInitialize)( cl_enginefunc_t *pEnginefuncs, int iVersion ); |
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void (*pfnInit)( void ); |
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int (*pfnVidInit)( void ); |
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int (*pfnRedraw)( float flTime, int intermission ); |
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int (*pfnUpdateClientData)( client_data_t *cdata, float flTime ); |
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void (*pfnReset)( void ); |
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void (*pfnPlayerMove)( struct playermove_s *ppmove, int server ); |
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void (*pfnPlayerMoveInit)( struct playermove_s *ppmove ); |
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char (*pfnPlayerMoveTexture)( char *name ); |
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void (*IN_ActivateMouse)( void ); |
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void (*IN_DeactivateMouse)( void ); |
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void (*IN_MouseEvent)( int mstate ); |
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void (*IN_ClearStates)( void ); |
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void (*IN_Accumulate)( void ); |
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void (*CL_CreateMove)( float frametime, struct usercmd_s *cmd, int active ); |
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int (*CL_IsThirdPerson)( void ); |
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void (*CL_CameraOffset)( float *ofs ); // unused |
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void *(*KB_Find)( const char *name ); |
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void (*CAM_Think)( void ); // camera stuff |
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void (*pfnCalcRefdef)( ref_params_t *pparams ); |
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int (*pfnAddEntity)( int type, cl_entity_t *ent, const char *modelname ); |
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void (*pfnCreateEntities)( void ); |
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void (*pfnDrawNormalTriangles)( void ); |
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void (*pfnDrawTransparentTriangles)( void ); |
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void (*pfnStudioEvent)( const struct mstudioevent_s *event, const cl_entity_t *entity ); |
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void (*pfnPostRunCmd)( struct local_state_s *from, struct local_state_s *to, usercmd_t *cmd, int runfuncs, double time, unsigned int random_seed ); |
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void (*pfnShutdown)( void ); |
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void (*pfnTxferLocalOverrides)( entity_state_t *state, const clientdata_t *client ); |
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void (*pfnProcessPlayerState)( entity_state_t *dst, const entity_state_t *src ); |
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void (*pfnTxferPredictionData)( entity_state_t *ps, const entity_state_t *pps, clientdata_t *pcd, const clientdata_t *ppcd, weapon_data_t *wd, const weapon_data_t *pwd ); |
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void (*pfnDemo_ReadBuffer)( int size, byte *buffer ); |
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int (*pfnConnectionlessPacket)( const struct netadr_s *net_from, const char *args, char *buffer, int *size ); |
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int (*pfnGetHullBounds)( int hullnumber, float *mins, float *maxs ); |
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void (*pfnFrame)( double time ); |
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int (*pfnKey_Event)( int eventcode, int keynum, const char *pszCurrentBinding ); |
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void (*pfnTempEntUpdate)( double frametime, double client_time, double cl_gravity, struct tempent_s **ppTempEntFree, struct tempent_s **ppTempEntActive, int ( *Callback_AddVisibleEntity )( cl_entity_t *pEntity ), void ( *Callback_TempEntPlaySound )( struct tempent_s *pTemp, float damp )); |
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cl_entity_t *(*pfnGetUserEntity)( int index ); |
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void (*pfnVoiceStatus)( int entindex, qboolean bTalking ); |
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void (*pfnDirectorMessage)( int iSize, void *pbuf ); |
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int (*pfnGetStudioModelInterface)( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio ); |
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void (*pfnChatInputPosition)( int *x, int *y ); |
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int (*pfnGetPlayerTeam)( int iPlayer ); |
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void *(*pfnClientFactory)( void ); |
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} cldll_func_src_t; |
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typedef struct cldll_func_dst_s |
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{ |
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void (*pfnInitialize)( cl_enginefunc_t **pEnginefuncs, int *iVersion ); |
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void (*pfnInit)( void ); |
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void (*pfnVidInit)( void ); |
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void (*pfnRedraw)( float *flTime, int *intermission ); |
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void (*pfnUpdateClientData)( client_data_t **cdata, float *flTime ); |
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void (*pfnReset)( void ); |
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void (*pfnPlayerMove)( struct playermove_s **ppmove, int *server ); |
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void (*pfnPlayerMoveInit)( struct playermove_s **ppmove ); |
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void (*pfnPlayerMoveTexture)( char **name ); |
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void (*IN_ActivateMouse)( void ); |
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void (*IN_DeactivateMouse)( void ); |
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void (*IN_MouseEvent)( int *mstate ); |
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void (*IN_ClearStates)( void ); |
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void (*IN_Accumulate)( void ); |
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void (*CL_CreateMove)( float *frametime, struct usercmd_s **cmd, int *active ); |
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void (*CL_IsThirdPerson)( void ); |
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void (*CL_CameraOffset)( float **ofs ); |
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void (*KB_Find)( const char **name ); |
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void (*CAM_Think)( void ); |
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void (*pfnCalcRefdef)( ref_params_t **pparams ); |
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void (*pfnAddEntity)( int *type, cl_entity_t **ent, const char **modelname ); |
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void (*pfnCreateEntities)( void ); |
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void (*pfnDrawNormalTriangles)( void ); |
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void (*pfnDrawTransparentTriangles)( void ); |
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void (*pfnStudioEvent)( const struct mstudioevent_s **event, const cl_entity_t **entity ); |
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void (*pfnPostRunCmd)( struct local_state_s **from, struct local_state_s **to, usercmd_t **cmd, int *runfuncs, double *time, unsigned int *random_seed ); |
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void (*pfnShutdown)( void ); |
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void (*pfnTxferLocalOverrides)( entity_state_t **state, const clientdata_t **client ); |
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void (*pfnProcessPlayerState)( entity_state_t **dst, const entity_state_t **src ); |
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void (*pfnTxferPredictionData)( entity_state_t **ps, const entity_state_t **pps, clientdata_t **pcd, const clientdata_t **ppcd, weapon_data_t **wd, const weapon_data_t **pwd ); |
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void (*pfnDemo_ReadBuffer)( int *size, byte **buffer ); |
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void (*pfnConnectionlessPacket)( const struct netadr_s **net_from, const char **args, char **buffer, int **size ); |
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void (*pfnGetHullBounds)( int *hullnumber, float **mins, float **maxs ); |
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void (*pfnFrame)( double *time ); |
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void (*pfnKey_Event)( int *eventcode, int *keynum, const char **pszCurrentBinding ); |
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void (*pfnTempEntUpdate)( double *frametime, double *client_time, double *cl_gravity, struct tempent_s ***ppTempEntFree, struct tempent_s ***ppTempEntActive, int ( **Callback_AddVisibleEntity )( cl_entity_t *pEntity ), void ( **Callback_TempEntPlaySound )( struct tempent_s *pTemp, float damp )); |
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void (*pfnGetUserEntity)( int *index ); |
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void (*pfnVoiceStatus)( int *entindex, qboolean *bTalking ); |
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void (*pfnDirectorMessage)( int *iSize, void **pbuf ); |
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void (*pfnGetStudioModelInterface)( int *version, struct r_studio_interface_s ***ppinterface, struct engine_studio_api_s **pstudio ); |
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void (*pfnChatInputPosition)( int **x, int **y ); |
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void (*pfnGetPlayerTeam)( int *iPlayer ); |
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} cldll_func_dst_t; |
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struct cl_enginefunc_dst_s; |
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struct modshelpers_s; |
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struct modchelpers_s; |
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struct engdata_s; |
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typedef struct modfuncs_s |
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{ |
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void (*m_pfnLoadMod)( char *pchModule ); |
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void (*m_pfnCloseMod)( void ); |
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int (*m_pfnNCall)( int ijump, int cnArg, ... ); |
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void (*m_pfnGetClDstAddrs)( cldll_func_dst_t *pcldstAddrs ); |
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void (*m_pfnGetEngDstAddrs)( struct cl_enginefunc_dst_s *pengdstAddrs ); |
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void (*m_pfnModuleLoaded)( void ); |
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void (*m_pfnProcessOutgoingNet)( struct netchan_s *pchan, struct sizebuf_s *psizebuf ); |
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qboolean (*m_pfnProcessIncomingNet)( struct netchan_s *pchan, struct sizebuf_s *psizebuf ); |
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void (*m_pfnTextureLoad)( char *pszName, int dxWidth, int dyHeight, char *pbData ); |
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void (*m_pfnModelLoad)( struct model_s *pmodel, void *pvBuf ); |
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void (*m_pfnFrameBegin)( void ); |
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void (*m_pfnFrameRender1)( void ); |
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void (*m_pfnFrameRender2)( void ); |
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void (*m_pfnSetModSHelpers)( struct modshelpers_s *pmodshelpers ); |
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void (*m_pfnSetModCHelpers)( struct modchelpers_s *pmodchelpers ); |
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void (*m_pfnSetEngData)( struct engdata_s *pengdata ); |
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int m_nVersion; |
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void (*m_pfnConnectClient)( int iPlayer ); |
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void (*m_pfnRecordIP)( unsigned int pnIP ); |
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void (*m_pfnPlayerStatus)( unsigned char *pbData, int cbData ); |
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void (*m_pfnSetEngineVersion)( int nVersion ); |
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int m_nVoid2; |
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int m_nVoid3; |
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int m_nVoid4; |
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int m_nVoid5; |
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int m_nVoid6; |
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int m_nVoid7; |
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int m_nVoid8; |
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int m_nVoid9; |
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} modfuncs_t; |
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static void DstInitialize( cl_enginefunc_t **pEnginefuncs, int *iVersion ) |
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{ |
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// stub |
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} |
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static void DstInit( void ) |
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{ |
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// stub |
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} |
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static void DstVidInit( void ) |
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{ |
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// stub |
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} |
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static void DstRedraw( float *flTime, int *intermission ) |
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{ |
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// stub |
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} |
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static void DstUpdateClientData( client_data_t **cdata, float *flTime ) |
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{ |
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// stub |
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} |
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static void DstReset( void ) |
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{ |
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// stub |
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} |
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static void DstPlayerMove( struct playermove_s **ppmove, int *server ) |
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{ |
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// stub |
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} |
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static void DstPlayerMoveInit( struct playermove_s **ppmove ) |
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{ |
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// stub |
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} |
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static void DstPlayerMoveTexture( char **name ) |
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{ |
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// stub |
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} |
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static void DstIN_ActivateMouse( void ) |
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{ |
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// stub |
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} |
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static void DstIN_DeactivateMouse( void ) |
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{ |
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// stub |
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} |
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static void DstIN_MouseEvent( int *mstate ) |
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{ |
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// stub |
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} |
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static void DstIN_ClearStates( void ) |
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{ |
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// stub |
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} |
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static void DstIN_Accumulate( void ) |
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{ |
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// stub |
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} |
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static void DstCL_CreateMove( float *frametime, struct usercmd_s **cmd, int *active ) |
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{ |
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// stub |
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} |
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static void DstCL_IsThirdPerson( void ) |
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{ |
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// stub |
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} |
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static void DstCL_CameraOffset( float **ofs ) |
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{ |
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// stub |
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} |
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static void DstKB_Find( const char **name ) |
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{ |
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// stub |
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} |
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static void DstCAM_Think( void ) |
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{ |
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// stub |
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} |
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static void DstCalcRefdef( ref_params_t **pparams ) |
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{ |
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// stub |
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} |
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static void DstAddEntity( int *type, cl_entity_t **ent, const char **modelname ) |
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{ |
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// stub |
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} |
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static void DstCreateEntities( void ) |
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{ |
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// stub |
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} |
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static void DstDrawNormalTriangles( void ) |
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{ |
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// stub |
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} |
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static void DstDrawTransparentTriangles( void ) |
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{ |
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// stub |
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} |
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static void DstStudioEvent( const struct mstudioevent_s **event, const cl_entity_t **entity ) |
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{ |
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// stub |
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} |
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static void DstPostRunCmd( struct local_state_s **from, struct local_state_s **to, usercmd_t **cmd, int *runfuncs, double *time, unsigned int *random_seed ) |
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{ |
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// stub |
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} |
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static void DstShutdown( void ) |
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{ |
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// stub |
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} |
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static void DstTxferLocalOverrides( entity_state_t **state, const clientdata_t **client ) |
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{ |
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// stub |
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} |
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static void DstProcessPlayerState( entity_state_t **dst, const entity_state_t **src ) |
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{ |
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// stub |
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} |
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static void DstTxferPredictionData( entity_state_t **ps, const entity_state_t **pps, clientdata_t **pcd, const clientdata_t **ppcd, weapon_data_t **wd, const weapon_data_t **pwd ) |
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{ |
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// stub |
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} |
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static void DstDemo_ReadBuffer( int *size, byte **buffer ) |
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{ |
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// stub |
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} |
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static void DstConnectionlessPacket( const struct netadr_s **net_from, const char **args, char **buffer, int **size ) |
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{ |
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// stub |
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} |
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static void DstGetHullBounds( int *hullnumber, float **mins, float **maxs ) |
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{ |
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// stub |
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} |
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static void DstFrame( double *time ) |
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{ |
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// stub |
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} |
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static void DstKey_Event( int *eventcode, int *keynum, const char **pszCurrentBinding ) |
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{ |
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// stub |
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} |
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static void DstTempEntUpdate( double *frametime, double *client_time, double *cl_gravity, struct tempent_s ***ppTempEntFree, struct tempent_s ***ppTempEntActive, int ( **Callback_AddVisibleEntity )( cl_entity_t *pEntity ), void ( **Callback_TempEntPlaySound )( struct tempent_s *pTemp, float damp ) ) |
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{ |
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// stub |
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} |
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static void DstGetUserEntity( int *index ) |
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{ |
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// stub |
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} |
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static void DstVoiceStatus( int *entindex, qboolean *bTalking ) |
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{ |
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// stub |
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} |
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static void DstDirectorMessage( int *iSize, void **pbuf ) |
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{ |
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// stub |
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} |
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static void DstGetStudioModelInterface( int *version, struct r_studio_interface_s ***ppinterface, struct engine_studio_api_s **pstudio ) |
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{ |
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// stub |
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} |
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static void DstChatInputPosition( int **x, int **y ) |
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{ |
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// stub |
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} |
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static void DstGetPlayerTeam( int *iPlayer ) |
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{ |
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// stub |
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} |
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static cldll_func_dst_t cldllFuncDst = |
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{ |
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DstInitialize, |
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DstInit, |
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DstVidInit, |
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DstRedraw, |
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DstUpdateClientData, |
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DstReset, |
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DstPlayerMove, |
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DstPlayerMoveInit, |
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DstPlayerMoveTexture, |
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DstIN_ActivateMouse, |
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DstIN_DeactivateMouse, |
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DstIN_MouseEvent, |
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DstIN_ClearStates, |
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DstIN_Accumulate, |
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DstCL_CreateMove, |
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DstCL_IsThirdPerson, |
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DstCL_CameraOffset, |
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DstKB_Find, |
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DstCAM_Think, |
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DstCalcRefdef, |
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DstAddEntity, |
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DstCreateEntities, |
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DstDrawNormalTriangles, |
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DstDrawTransparentTriangles, |
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DstStudioEvent, |
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DstPostRunCmd, |
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DstShutdown, |
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DstTxferLocalOverrides, |
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DstProcessPlayerState, |
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DstTxferPredictionData, |
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DstDemo_ReadBuffer, |
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DstConnectionlessPacket, |
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DstGetHullBounds, |
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DstFrame, |
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DstKey_Event, |
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DstTempEntUpdate, |
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DstGetUserEntity, |
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DstVoiceStatus, |
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DstDirectorMessage, |
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DstGetStudioModelInterface, |
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DstChatInputPosition, |
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DstGetPlayerTeam, |
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}; |
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void CL_GetSecuredClientAPI( CL_EXPORT_FUNCS F ) |
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{ |
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modfuncs_t modFuncs = { 0 }; |
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// secured client dlls need these |
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cldll_func_src_t cldllFuncSrc = |
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{ |
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(void *)&modFuncs, |
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NULL, |
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(void *)&cldllFuncDst |
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}; |
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// trying to fill interface now |
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F( &cldllFuncSrc ); |
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// map exports to xash's cldll_func_t |
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clgame.dllFuncs.pfnInitialize = cldllFuncSrc.pfnInitialize; |
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clgame.dllFuncs.pfnInit = cldllFuncSrc.pfnInit; |
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clgame.dllFuncs.pfnVidInit = cldllFuncSrc.pfnVidInit; |
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clgame.dllFuncs.pfnRedraw = cldllFuncSrc.pfnRedraw; |
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clgame.dllFuncs.pfnUpdateClientData = cldllFuncSrc.pfnUpdateClientData; |
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clgame.dllFuncs.pfnReset = cldllFuncSrc.pfnReset; |
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clgame.dllFuncs.pfnPlayerMove = cldllFuncSrc.pfnPlayerMove; |
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clgame.dllFuncs.pfnPlayerMoveInit = cldllFuncSrc.pfnPlayerMoveInit; |
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clgame.dllFuncs.pfnPlayerMoveTexture = cldllFuncSrc.pfnPlayerMoveTexture; |
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clgame.dllFuncs.IN_ActivateMouse = cldllFuncSrc.IN_ActivateMouse; |
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clgame.dllFuncs.IN_DeactivateMouse = cldllFuncSrc.IN_DeactivateMouse; |
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clgame.dllFuncs.IN_MouseEvent = cldllFuncSrc.IN_MouseEvent; |
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clgame.dllFuncs.IN_ClearStates = cldllFuncSrc.IN_ClearStates; |
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clgame.dllFuncs.IN_Accumulate = cldllFuncSrc.IN_Accumulate; |
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clgame.dllFuncs.CL_CreateMove = cldllFuncSrc.CL_CreateMove; |
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clgame.dllFuncs.CL_IsThirdPerson = cldllFuncSrc.CL_IsThirdPerson; |
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clgame.dllFuncs.CL_CameraOffset = cldllFuncSrc.CL_CameraOffset; |
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clgame.dllFuncs.KB_Find = cldllFuncSrc.KB_Find; |
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clgame.dllFuncs.CAM_Think = cldllFuncSrc.CAM_Think; |
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clgame.dllFuncs.pfnCalcRefdef = cldllFuncSrc.pfnCalcRefdef; |
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clgame.dllFuncs.pfnAddEntity = cldllFuncSrc.pfnAddEntity; |
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clgame.dllFuncs.pfnCreateEntities = cldllFuncSrc.pfnCreateEntities; |
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clgame.dllFuncs.pfnDrawNormalTriangles = cldllFuncSrc.pfnDrawNormalTriangles; |
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clgame.dllFuncs.pfnDrawTransparentTriangles = cldllFuncSrc.pfnDrawTransparentTriangles; |
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clgame.dllFuncs.pfnStudioEvent = cldllFuncSrc.pfnStudioEvent; |
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clgame.dllFuncs.pfnPostRunCmd = cldllFuncSrc.pfnPostRunCmd; |
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clgame.dllFuncs.pfnShutdown = cldllFuncSrc.pfnShutdown; |
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clgame.dllFuncs.pfnTxferLocalOverrides = cldllFuncSrc.pfnTxferLocalOverrides; |
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clgame.dllFuncs.pfnProcessPlayerState = cldllFuncSrc.pfnProcessPlayerState; |
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clgame.dllFuncs.pfnTxferPredictionData = cldllFuncSrc.pfnTxferPredictionData; |
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clgame.dllFuncs.pfnDemo_ReadBuffer = cldllFuncSrc.pfnDemo_ReadBuffer; |
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clgame.dllFuncs.pfnConnectionlessPacket = cldllFuncSrc.pfnConnectionlessPacket; |
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clgame.dllFuncs.pfnGetHullBounds = cldllFuncSrc.pfnGetHullBounds; |
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clgame.dllFuncs.pfnFrame = cldllFuncSrc.pfnFrame; |
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clgame.dllFuncs.pfnKey_Event = cldllFuncSrc.pfnKey_Event; |
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clgame.dllFuncs.pfnTempEntUpdate = cldllFuncSrc.pfnTempEntUpdate; |
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clgame.dllFuncs.pfnGetUserEntity = cldllFuncSrc.pfnGetUserEntity; |
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clgame.dllFuncs.pfnVoiceStatus = cldllFuncSrc.pfnVoiceStatus; |
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clgame.dllFuncs.pfnDirectorMessage = cldllFuncSrc.pfnDirectorMessage; |
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clgame.dllFuncs.pfnGetStudioModelInterface = cldllFuncSrc.pfnGetStudioModelInterface; |
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clgame.dllFuncs.pfnChatInputPosition = cldllFuncSrc.pfnChatInputPosition; |
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}
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