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775 lines
22 KiB
775 lines
22 KiB
#!/usr/bin/env python |
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# -*- encoding: utf-8 -*- |
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# Michel Mooij, michel.mooij7@gmail.com |
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# modified: Alibek Omarov, a1ba.omarov@gmail.com |
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|
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''' |
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Summary |
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------- |
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Exports and converts *waf* project data, for C/C++ programs, static- and shared |
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libraries, into **Microsoft Visual Studio**, also known as **msdev**, |
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project files (.vcproj) and solution (.sln) files. |
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|
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**Microsoft Visual Studio** is a mature and stable integrated development |
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environment for, amongst others, the C and C++ programming language. A free |
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version of this IDE, known as the *express* version can be obtained from Microsoft |
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at http://wwww.visualstudio.com. |
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|
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Description |
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----------- |
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When exporting *waf* project data, a single **Visual Studio** solution will be |
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exported in the top level directory of your *WAF* build environment. This |
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solution file will contain references to all exported **Visual Studio** |
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projects and will include dependencies between those projects and will have the |
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same name as APPNAME variable from the top level *wscript* file. |
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|
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For each single task generator (*waflib.TaskGenerator*), for instance a |
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*bld.program(...)* which has been defined within a *wscript* file somewhere in |
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the build environment, a single **Visual Studio** project file will be generated |
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in the same directory as where the task generator has been defined. |
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The name of this task generator will be used as name for the exported **Visual |
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Studio** project file. If for instance the name of the task generator is |
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*hello*, then a **Visual Studio** project file named *hello.vcproj* will be |
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exported. |
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|
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Example below presents an overview of an environment in which **Visual Studio** |
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files already have been exported:: |
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|
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. |
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├── components |
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│ └── clib |
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│ ├── program |
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│ │ ├── cprogram.vcproj |
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│ │ └── wscript |
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│ ├── shared |
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│ │ ├── cshlib.vcproj |
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│ │ └── wscript |
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│ └── static |
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│ ├── cstlib.vcproj |
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│ └── wscript |
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│ |
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├── waf.vcproj |
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├── appname.sln |
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└── wscript |
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|
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|
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Projects will be exported such that they will use the same settings and |
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structure as has been defined for that build task within the *waf* build |
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environment as much as possible. Note that since cross compilation is not |
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really supported in this IDE, only the first environment encountered that |
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is targeted for **MS Windows** will be exported; i.e. an environment in |
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which:: |
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|
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bld.env.DEST_OS == 'win32' |
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is true. |
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Please note that in contrast to a *normal* IDE setup the exported projects |
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will contain either a *debug* **or** a *release* build target but not both at |
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the same time. By doing so exported projects will always use the same settings |
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(e.g. compiler options, installation paths) as when building the same task in |
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the *waf* build environment from command line. |
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|
|
|
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Usage |
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----- |
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**Visual Studio** project and workspace files can be exported using the *msdev* |
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command, as shown in the example below:: |
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$ waf msdev |
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|
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When needed, exported **Visual Studio** project- and solution files can be |
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removed using the *clean* command, as shown in the example below:: |
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|
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$ waf msdev --clean |
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|
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Once exported simply open the *appname.sln* using **Visual Studio** |
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this will automatically open all exported projects as well. |
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|
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Tasks generators to be excluded can be marked with the *skipme* option |
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as shown below:: |
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def build(bld): |
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bld.program(name='foo', src='foobar.c', msdev_skip=True) |
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''' |
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import os |
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import sys |
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import copy |
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import uuid |
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import shutil |
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import xml.etree.ElementTree as ElementTree |
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from xml.dom import minidom |
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from waflib import Utils, Logs, Errors, Context |
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from waflib.Build import BuildContext |
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# import waftools |
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# from waftools import deps |
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from deps import get_targets |
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def options(opt): |
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'''Adds command line options to the *waf* build environment |
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|
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:param opt: Options context from the *waf* build environment. |
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:type opt: waflib.Options.OptionsContext |
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''' |
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opt.add_option('--msdev', dest='msdev', default=False, action='store_true', help='select msdev for export/import actions') |
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opt.add_option('--clean', dest='clean', default=False, action='store_true', help='delete exported files') |
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|
|
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def configure(conf): |
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'''Method that will be invoked by *waf* when configuring the build |
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environment. |
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:param conf: Configuration context from the *waf* build environment. |
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:type conf: waflib.Configure.ConfigurationContext |
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''' |
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pass |
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class MsDevContext(BuildContext): |
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'''export C/C++ tasks to MS Visual Studio projects and solutions.''' |
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cmd = 'msdev' |
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|
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def execute(self): |
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'''Will be invoked when issuing the *msdev* command.''' |
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self.restore() |
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if not self.all_envs: |
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self.load_envs() |
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self.recurse([self.run_dir]) |
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self.pre_build() |
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|
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for group in self.groups: |
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for tgen in group: |
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try: |
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f = tgen.post |
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except AttributeError: |
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pass |
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else: |
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f() |
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try: |
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self.get_tgen_by_name('') |
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except Exception: |
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pass |
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self.msdev = True |
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if self.options.clean: |
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cleanup(self) |
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else: |
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export(self) |
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self.timer = Utils.Timer() |
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|
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def get_subproject_env(bld, path): |
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# remove top dir path |
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path = str(path) |
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if path.startswith(bld.top_dir): |
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if bld.top_dir[-1] != os.pathsep: |
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path = path[len(bld.top_dir) + 1:] |
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else: path = path[len(bld.top_dir):] |
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|
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# iterate through possible subprojects names |
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folders = os.path.normpath(path).split(os.sep) |
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# print(folders) |
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for i in range(1, len(folders)+1): |
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name = folders[-i] |
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# print(name) |
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if name in bld.all_envs: |
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Logs.pprint('YELLOW', 'env: changed to %s' % name) |
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return bld.all_envs[name] |
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Logs.pprint('YELLOW', 'env: changed to default env') |
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raise IndexError('top env') |
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def export(bld): |
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'''Exports all C and C++ task generators as **Visual Studio** projects |
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and creates a **Visual Studio** solution containing references to |
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those project. |
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:param bld: a *waf* build instance from the top level *wscript*. |
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:type bld: waflib.Build.BuildContext |
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''' |
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if not bld.options.msdev and not hasattr(bld, 'msdev'): |
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return |
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Logs.pprint('RED', '''This tool is intended only to ease development for Windows-fags. |
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Don't use it for release builds, as it doesn't enables WinXP compatibility for now!''') |
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solution = MsDevSolution(bld) |
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targets = get_targets(bld) |
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saveenv = bld.env # root env |
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for tgen in bld.task_gen_cache_names.values(): |
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if targets and tgen.get_name() not in targets: |
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continue |
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if getattr(tgen, 'msdev_skipme', False): |
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continue |
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try: |
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bld.env = get_subproject_env(bld, tgen.path) |
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except IndexError: |
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bld.env = saveenv |
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if set(('c', 'cxx')) & set(getattr(tgen, 'features', [])): |
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project = MsDevProject(bld, tgen) |
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project.export() |
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(name, fname, deps, pid) = project.get_metadata() |
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solution.add_project(name, fname, deps, pid) |
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solution.export() |
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def cleanup(bld): |
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'''Removes all **Visual Studio** projects and workspaces from the |
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*waf* build environment. |
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:param bld: a *waf* build instance from the top level *wscript*. |
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:type bld: waflib.Build.BuildContext |
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''' |
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if not bld.options.msdev and not hasattr(bld, 'msdev'): |
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return |
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targets = get_targets(bld) |
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saveenv = bld.env |
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for tgen in bld.task_gen_cache_names.values(): |
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if targets and tgen.get_name() not in targets: |
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continue |
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if getattr(tgen, 'msdev_skipme', False): |
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continue |
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try: |
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bld.env = get_subproject_env(bld, tgen.path) |
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except IndexError: |
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bld.env = saveenv |
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if set(('c', 'cxx')) & set(getattr(tgen, 'features', [])): |
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project = MsDevProject(bld, tgen) |
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project.cleanup() |
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solution = MsDevSolution(bld) |
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solution.cleanup() |
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|
|
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class MsDev(object): |
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'''Abstract base class used for exporting *waf* project data to |
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**Visual Studio** projects and solutions. |
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REMARK: |
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bld.objects() taks generators are treated as static libraries. |
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:param bld: Build context as used in *wscript* files of your *waf* build |
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environment. |
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:type bld: waflib.Build.BuildContext |
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''' |
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PROGRAM = '1' |
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'''Identifier for projects containing an executable''' |
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SHLIB = '2' |
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'''Identifier for projects containing a shared library''' |
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STLIB = '4' |
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'''Identifier for projects containing a static library''' |
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C = 'c' |
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'''Identifier for projects using C language''' |
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CXX = 'cxx' |
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'''Identifier for projects using C++ language''' |
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def __init__(self, bld): |
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self.bld = bld |
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def export(self): |
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'''Exports a **Visual Studio** solution or project.''' |
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content = self.get_content() |
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if not content: |
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return |
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if self.xml_clean: |
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content = self.xml_clean(content) |
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node = self.make_node() |
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if not node: |
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return |
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node.write(content) |
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Logs.pprint('YELLOW', 'exported: %s' % node.abspath()) |
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|
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def cleanup(self): |
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'''Deletes a **Visual Studio** solution or project file including |
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associated files (e.g. *.ncb*). |
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''' |
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cwd = self.get_cwd() |
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for node in cwd.ant_glob('*.user'): |
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node.delete() |
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath()) |
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for node in cwd.ant_glob('*.ncb'): |
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node.delete() |
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath()) |
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for node in cwd.ant_glob('*.suo'): |
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node.delete() |
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath()) |
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for node in cwd.ant_glob('*.sln'): |
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node.delete() |
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath()) |
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node = self.find_node() |
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if node: |
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node.delete() |
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Logs.pprint('YELLOW', 'removed: %s' % node.abspath()) |
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def get_cwd(self): |
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cwd = os.path.dirname(self.get_fname()) |
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if cwd == "": |
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cwd = "." |
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return self.bld.srcnode.find_node(cwd) |
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def find_node(self): |
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name = self.get_fname() |
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if not name: |
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return None |
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return self.bld.srcnode.find_node(name) |
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def make_node(self): |
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name = self.get_fname() |
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if not name: |
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return None |
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return self.bld.srcnode.make_node(name.lower()) |
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def get_fname(self): |
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'''<abstract> Returns file name.''' |
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return None |
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def get_content(self): |
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'''<abstract> Returns file content.''' |
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return None |
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def xml_clean(self, content): |
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s = minidom.parseString(content).toprettyxml(indent="\t") |
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lines = [l for l in s.splitlines() if not l.isspace() and len(l)] |
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lines[0] = '<?xml version="1.0" encoding="UTF-8"?>' |
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return '\n'.join(lines) |
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class MsDevSolution(MsDev): |
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'''Class used for exporting *waf* project data to a **Visual Studio** |
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solution located in the lop level directory of the *waf* build |
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environment. |
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:param bld: Build context as used in *wscript* files of your *waf* build |
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environment. |
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:type bld: waflib.Build.BuildContext |
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''' |
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def __init__(self, bld): |
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super(MsDevSolution, self).__init__(bld) |
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self.projects = {} |
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self.xml_clean = None |
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|
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def get_fname(self): |
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'''Returns the workspace's file name.''' |
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return '%s.sln' % getattr(Context.g_module, Context.APPNAME) |
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def export(self): |
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'''Exports a **Visual Studio** solution.''' |
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src = '%s/msdev.sln' % os.path.dirname(__file__) |
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if not os.path.exists(src): |
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self.bld.fatal("file not found: '%s'" % src) |
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dst = self.get_fname() |
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shutil.copyfile(src, dst) |
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with open(src, 'r') as f: |
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s = f.readlines() |
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with open(dst, 'w') as f: |
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for line in s[0:3]: |
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f.write(line) |
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for name, (fname, deps, pid) in self.projects.items(): |
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sid = str(uuid.uuid4()).upper() |
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f.write('Project("{%s}") = "%s", "%s", "{%s}"\n' % (sid, name, fname, pid)) |
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if len(deps): |
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f.write('\tProjectSection(ProjectDependencies) = postProject\n') |
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for d in deps: |
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try: |
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(_, _, pid) = self.projects[d] |
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except KeyError: |
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pass |
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else: |
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f.write('\t\t{%s} = {%s}\n' % (pid, pid)) |
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f.write('\tEndProjectSection\n') |
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f.write('EndProject\n') |
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for line in s[3:8]: |
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f.write(line) |
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for _, (_, _, pid) in self.projects.items(): |
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f.write('\t\t{%s}.Debug|Win32.ActiveCfg = Debug|Win32\n' % (pid)) |
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f.write('\t\t{%s}.Debug|Win32.Build.0 = Debug|Win32\n' % (pid)) |
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for line in s[8:]: |
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f.write(line) |
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Logs.pprint('YELLOW', 'exported: %s' % os.path.abspath(dst)) |
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|
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def add_project(self, name, fname, deps, pid): |
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'''Adds a project to the workspace. |
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:param name: Name of the project. |
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:type name: str |
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:param fname: Complete path to the project file |
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:type fname: str |
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:param deps: List of names on which this project depends |
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:type deps: list of str |
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''' |
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self.projects[name] = (fname, deps, pid) |
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class MsDevProject(MsDev): |
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'''Class used for exporting *waf* project data to **Visual Studio** |
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projects. |
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:param bld: Build context as used in *wscript* files of your *waf* build |
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environment. |
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:type bld: waflib.Build.BuildContext |
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:param gen: Task generator that contains all information of the task to be |
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converted and exported to the **Visual Studio** project. |
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:type gen: waflib.Task.TaskGen |
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''' |
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|
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def __init__(self, bld, gen): |
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super(MsDevProject, self).__init__(bld) |
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self.gen = gen |
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self.id = str(uuid.uuid4()).upper() |
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self.type = self.get_type(gen) |
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self.language = self.get_language(gen) |
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self.buildpath = self.get_buildpath(bld, gen) |
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|
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def get_type(self, gen): |
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if set(('cprogram', 'cxxprogram')) & set(gen.features): |
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return MsDev.PROGRAM |
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elif set(('cshlib', 'cxxshlib')) & set(gen.features): |
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return MsDev.SHLIB |
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else: |
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return MsDev.STLIB |
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|
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def get_language(self, gen): |
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return MsDev.CXX if 'cxx' in gen.features else MsDev.C |
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|
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def get_buildpath(self, bld, gen): |
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pth = '%s/%s' % (bld.path.get_bld().path_from(gen.path), gen.path.relpath()) |
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return pth.replace('/', '\\') |
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|
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def get_fname(self): |
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'''Returns the project's file name.''' |
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return '%s/%s.vcproj' % (self.gen.path.relpath().replace('\\', '/'), self.gen.get_name()) |
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|
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def get_root(self): |
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'''Returns a document root, either from an existing file, or from template.''' |
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fname = self.get_fname() |
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if os.path.exists(fname): |
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tree = ElementTree.parse(fname) |
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root = tree.getroot() |
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else: |
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root = ElementTree.fromstring(MSDEV_PROJECT) |
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return root |
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|
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def get_content(self): |
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'''Returns the content of a project file.''' |
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root = self.get_root() |
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root.set('Name', self.gen.get_name()) |
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root.set('ProjectGUID', '{%s}' % self.id) |
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configurations = root.find('Configurations') |
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for configuration in configurations.iter('Configuration'): |
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configuration.set('ConfigurationType', '%s' % self.type) |
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configuration.set('OutputDirectory', '%s\\msdev' % self.buildpath) |
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configuration.set('IntermediateDirectory', '%s\\msdev' % self.buildpath) |
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for tool in configuration.iter('Tool'): |
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name = tool.get('Name') |
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if name == 'VCCLCompilerTool': |
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tool.set('PreprocessorDefinitions', '%s' % self.get_compiler_defines(self.gen)) |
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includes = [] |
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for include in self.get_compiler_includes(self.bld, self.gen): |
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includes.append('%s' % include) |
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tool.set('AdditionalIncludeDirectories', ';'.join(includes)) |
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if name == 'VCLinkerTool': |
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if self.type == MsDev.PROGRAM: |
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# Force Windows Subsystem |
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# TODO: this isn't enables Windows XP compatibility! |
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tool.set('SubSystem', '2') |
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self.update_link_deps(tool) |
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self.update_link_paths(tool) |
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files = root.find('Files') |
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self.update_includes(files) |
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self.update_sources(files) |
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return ElementTree.tostring(root) |
|
|
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def update_includes(self, files): |
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'''Add include files.''' |
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includes = [] |
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for filtr in files.iter('Filter'): |
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if filtr.get('Name') == 'Header Files': |
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for include in filtr.iter('File'): |
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includes.append(include.get('RelativePath')) |
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break |
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if len(includes) == 0: |
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filtr = ElementTree.SubElement(files, 'Filter', attrib={'Name':'Header Files', 'Filter':'h;hpp;hxx;hm;inl;inc;xsd'}) |
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filtr.set('UniqueIdentifier', '{%s}' % str(uuid.uuid4()).upper()) |
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for include in self.get_include_files(self.bld, self.gen): |
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if include not in includes: |
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ElementTree.SubElement(filtr, 'File', attrib={'RelativePath':'%s' % include}) |
|
|
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def update_sources(self, files): |
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'''Add source files.''' |
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sources = [] |
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for filtr in files.iter('Filter'): |
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if filtr.get('Name') == 'Source Files': |
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for source in filtr.iter('File'): |
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sources.append(source.get('RelativePath')) |
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break |
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if len(sources) == 0: |
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filtr = ElementTree.SubElement(files, 'Filter', attrib={'Name':'Source Files', 'Filter':'cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx'}) |
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filtr.set('UniqueIdentifier', '{%s}' % str(uuid.uuid4()).upper()) |
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for source in self.get_genlist(self.gen, 'source'): |
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if source not in sources: |
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ElementTree.SubElement(filtr, 'File', attrib={'RelativePath':'%s' % source}) |
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|
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def update_link_deps(self, tool): |
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'''Add libraries on which this project depends.''' |
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deps = tool.get('AdditionalDependencies') |
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|
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deps = [] # clean out deps everytime |
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|
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libs = self.get_link_libs(self.bld, self.gen) |
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for lib in libs: |
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dep = '%s.lib' % lib |
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if dep not in deps: |
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deps.append(dep) |
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if len(deps): |
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add_deps = " ".join(deps) # work around when converting to vcxproj by inserting spaces |
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tool.set('AdditionalDependencies', add_deps) |
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|
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def update_link_paths(self, tool): |
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deps = tool.get('AdditionalLibraryDirectories', '') |
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deps = [] |
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dirs = self.get_link_paths(self.bld, self.gen) |
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for dep in dirs: |
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if dep not in deps: |
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deps.append(dep) |
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if len(deps): |
|
tool.set('AdditionalLibraryDirectories', ';'.join(deps)) |
|
|
|
def get_metadata(self): |
|
'''Returns a tuple containing project information (name, file name and |
|
dependencies). |
|
''' |
|
name = self.gen.get_name() |
|
fname = self.get_fname().replace('/', '\\') |
|
deps = Utils.to_list(getattr(self.gen, 'use', [])) |
|
return (name, fname, deps, self.id) |
|
|
|
def get_genlist(self, gen, name): |
|
lst = Utils.to_list(getattr(gen, name, [])) |
|
lst = [str(l.path_from(gen.path)) if hasattr(l, 'path_from') else l for l in lst] |
|
return [l.replace('/', '\\') for l in lst] |
|
|
|
def get_compiler_options(self, bld, gen): |
|
if self.language == MsDev.CXX: |
|
flags = getattr(gen, 'cxxflags', []) + bld.env.CXXFLAGS |
|
else: |
|
flags = getattr(gen, 'cflags', []) + bld.env.CFLAGS |
|
if self.type == MsDev.SHLIB: |
|
if self.language == MsDev.CXX: |
|
flags.extend(bld.env.CXXFLAGS_cxxshlib) |
|
else: |
|
flags.extend(bld.env.CFLAGS_cshlib) |
|
return list(set(flags)) |
|
|
|
def get_compiler_includes(self, bld, gen): |
|
includes = self.get_genlist(gen, 'includes') |
|
for include in bld.env['INCLUDES']: |
|
root = bld.path.abspath().replace('\\', '/') |
|
pref = os.path.commonprefix([root, include]) |
|
if pref == root: |
|
node = bld.root.find_dir(include) |
|
if node: |
|
includes.append(node.path_from(gen.path).replace('/', '\\')) |
|
|
|
deps = Utils.to_list(getattr(gen, 'use', [])) |
|
for dep in deps: |
|
uselib_incs = bld.env['INCLUDES_%s' % dep] |
|
for uselib_inc in uselib_incs: |
|
root = bld.path.abspath().replace('\\', '/') |
|
pref = os.path.commonprefix([root, uselib_inc]) |
|
if pref == root: |
|
node = bld.root.find_dir(include) |
|
if node: |
|
includes.append(node.path_from(gen.path).replace('/', '\\')) |
|
includes.append(uselib_inc) |
|
return includes |
|
|
|
def get_compiler_defines(self, gen): |
|
defines = self.get_genlist(gen, 'defines') + gen.bld.env.DEFINES |
|
if 'win32' in sys.platform: |
|
defines = [d.replace('"', '\\"') for d in defines] |
|
defines = ';'.join(defines) |
|
return defines |
|
|
|
def get_link_options(self, bld, gen): |
|
flags = getattr(gen, 'linkflags', []) + bld.env.LINKFLAGS |
|
if self.language == MsDev.CXX: |
|
if self.type == MsDev.SHLIB: |
|
flags.extend(bld.env.LINKFLAGS_cxxshlib) |
|
else: |
|
flags.extend(bld.env.LINKFLAGS_cshlib) |
|
return list(set(flags)) |
|
|
|
def get_link_libs(self, bld, gen): |
|
libs = Utils.to_list(getattr(gen, 'lib', [])) |
|
deps = Utils.to_list(getattr(gen, 'use', [])) |
|
for dep in deps: |
|
try: |
|
tgen = bld.get_tgen_by_name(dep) |
|
except Errors.WafError: |
|
uselib_libs = bld.env['LIB_%s' % dep] |
|
for uselib_lib in uselib_libs: |
|
libs.append(uselib_lib) |
|
pass |
|
else: |
|
if self.type == MsDev.STLIB: |
|
libs.append(dep) |
|
return libs |
|
|
|
def get_link_paths(self, bld, gen): |
|
dirs = [] |
|
deps = Utils.to_list(getattr(gen, 'use', [])) |
|
for dep in deps: |
|
try: |
|
tgen = bld.get_tgen_by_name(dep) |
|
except Errors.WafError: |
|
uselib_paths = bld.env['LIBPATH_%s' % dep] |
|
for uselib_path in uselib_paths: |
|
dirs.append(uselib_path) |
|
pass |
|
else: |
|
if self.type in (MsDev.STLIB, MsDev.SHLIB): |
|
directory = '%s\\msdev' % tgen.path.get_bld().path_from(gen.path) |
|
if directory not in dirs: |
|
dirs.append(directory.replace('/', '\\')) |
|
elif self.type in (MsDev.PROGRAM): |
|
for directory in tgen.lib_paths: |
|
if directory not in dirs: |
|
dirs.append(directory.replace('/', '\\')) |
|
return dirs |
|
|
|
def get_include_files(self, bld, gen): |
|
includes = [] |
|
for include in self.get_genlist(gen, 'includes'): |
|
node = gen.path.find_dir(include) |
|
if node: |
|
for header in node.ant_glob('*.h*'): |
|
includes.append(header.path_from(gen.path).replace('/', '\\')) |
|
|
|
for include in bld.env['INCLUDES']: |
|
root = bld.path.abspath().replace('\\', '/') |
|
pref = os.path.commonprefix([root, include]) |
|
if pref == root: |
|
node = bld.root.find_dir(include) |
|
if node: |
|
for header in node.ant_glob('*.h*'): |
|
includes.append(header.path_from(gen.path).replace('/', '\\')) |
|
|
|
return includes |
|
|
|
|
|
MSDEV_PROJECT = \ |
|
'''<?xml version="1.0" encoding="UTF-8"?> |
|
<VisualStudioProject |
|
ProjectType="Visual C++" |
|
Version="9,00" |
|
Name="" |
|
ProjectGUID="" |
|
Keyword="Win32Proj" |
|
TargetFrameworkVersion="0" |
|
> |
|
<Platforms> |
|
<Platform |
|
Name="Win32" |
|
/> |
|
</Platforms> |
|
<ToolFiles> |
|
</ToolFiles> |
|
<Configurations> |
|
<Configuration |
|
Name="Debug|Win32" |
|
OutputDirectory="Debug" |
|
IntermediateDirectory="Debug" |
|
ConfigurationType="1" |
|
> |
|
<Tool |
|
Name="VCPreBuildEventTool" |
|
/> |
|
<Tool |
|
Name="VCCustomBuildTool" |
|
/> |
|
<Tool |
|
Name="VCXMLDataGeneratorTool" |
|
/> |
|
<Tool |
|
Name="VCWebServiceProxyGeneratorTool" |
|
/> |
|
<Tool |
|
Name="VCMIDLTool" |
|
/> |
|
<Tool |
|
Name="VCCLCompilerTool" |
|
Optimization="0" |
|
PreprocessorDefinitions="" |
|
MinimalRebuild="true" |
|
BasicRuntimeChecks="3" |
|
RuntimeLibrary="3" |
|
UsePrecompiledHeader="0" |
|
WarningLevel="3" |
|
DebugInformationFormat="4" |
|
/> |
|
<Tool |
|
Name="VCManagedResourceCompilerTool" |
|
/> |
|
<Tool |
|
Name="VCResourceCompilerTool" |
|
/> |
|
<Tool |
|
Name="VCPreLinkEventTool" |
|
/> |
|
<Tool |
|
Name="VCLinkerTool" |
|
LinkIncremental="2" |
|
GenerateDebugInformation="true" |
|
SubSystem="1" |
|
TargetMachine="1" |
|
/> |
|
<Tool |
|
Name="VCALinkTool" |
|
/> |
|
<Tool |
|
Name="VCManifestTool" |
|
/> |
|
<Tool |
|
Name="VCXDCMakeTool" |
|
/> |
|
<Tool |
|
Name="VCBscMakeTool" |
|
/> |
|
<Tool |
|
Name="VCFxCopTool" |
|
/> |
|
<Tool |
|
Name="VCAppVerifierTool" |
|
/> |
|
<Tool |
|
Name="VCPostBuildEventTool" |
|
/> |
|
</Configuration> |
|
</Configurations> |
|
<References> |
|
</References> |
|
<Files> |
|
</Files> |
|
<Globals> |
|
</Globals> |
|
</VisualStudioProject> |
|
''' |
|
|
|
|