You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
157 lines
3.8 KiB
157 lines
3.8 KiB
/* |
|
gl_rmisc.c - renderer misceallaneous |
|
Copyright (C) 2010 Uncle Mike |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
|
|
#include "gl_local.h" |
|
#include "shake.h" |
|
#include "screenfade.h" |
|
#include "cdll_int.h" |
|
|
|
static void R_ParseDetailTextures( const char *filename ) |
|
{ |
|
byte *afile; |
|
char *pfile; |
|
string token, texname; |
|
string detail_texname; |
|
string detail_path; |
|
float xScale, yScale; |
|
texture_t *tex; |
|
int i; |
|
|
|
afile = gEngfuncs.fsapi->LoadFile( filename, NULL, false ); |
|
if( !afile ) return; |
|
|
|
pfile = (char *)afile; |
|
|
|
// format: 'texturename' 'detailtexture' 'xScale' 'yScale' |
|
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL ) |
|
{ |
|
texname[0] = '\0'; |
|
detail_texname[0] = '\0'; |
|
|
|
// read texname |
|
if( token[0] == '{' ) |
|
{ |
|
// NOTE: COM_ParseFile handled some symbols seperately |
|
// this code will be fix it |
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); |
|
Q_snprintf( texname, sizeof( texname ), "{%s", token ); |
|
} |
|
else Q_strncpy( texname, token, sizeof( texname )); |
|
|
|
// read detailtexture name |
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); |
|
Q_strncpy( detail_texname, token, sizeof( detail_texname )); |
|
|
|
// trying the scales or '{' |
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); |
|
|
|
// read second part of detailtexture name |
|
if( token[0] == '{' ) |
|
{ |
|
Q_strncat( detail_texname, token, sizeof( detail_texname )); |
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); // read scales |
|
Q_strncat( detail_texname, token, sizeof( detail_texname )); |
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); // parse scales |
|
} |
|
|
|
Q_snprintf( detail_path, sizeof( detail_path ), "gfx/%s", detail_texname ); |
|
|
|
// read scales |
|
xScale = Q_atof( token ); |
|
|
|
pfile = COM_ParseFile( pfile, token, sizeof( token )); |
|
yScale = Q_atof( token ); |
|
|
|
if( xScale <= 0.0f || yScale <= 0.0f ) |
|
continue; |
|
|
|
// search for existing texture and uploading detail texture |
|
for( i = 0; i < WORLDMODEL->numtextures; i++ ) |
|
{ |
|
tex = WORLDMODEL->textures[i]; |
|
|
|
if( Q_stricmp( tex->name, texname )) |
|
continue; |
|
|
|
tex->dt_texturenum = GL_LoadTexture( detail_path, NULL, 0, TF_FORCE_COLOR|TF_NOFLIP_TGA ); |
|
|
|
// texture is loaded |
|
if( tex->dt_texturenum ) |
|
{ |
|
gl_texture_t *glt; |
|
|
|
glt = R_GetTexture( tex->gl_texturenum ); |
|
glt->xscale = xScale; |
|
glt->yscale = yScale; |
|
} |
|
break; |
|
} |
|
} |
|
|
|
Mem_Free( afile ); |
|
} |
|
|
|
void R_NewMap( void ) |
|
{ |
|
texture_t *tx; |
|
int i; |
|
|
|
R_ClearDecals(); // clear all level decals |
|
|
|
R_StudioResetPlayerModels(); |
|
|
|
// upload detailtextures |
|
if( r_detailtextures.value ) |
|
{ |
|
string mapname, filepath; |
|
|
|
Q_strncpy( mapname, WORLDMODEL->name, sizeof( mapname )); |
|
COM_StripExtension( mapname ); |
|
Q_snprintf( filepath, sizeof( filepath ), "%s_detail.txt", mapname ); |
|
|
|
R_ParseDetailTextures( filepath ); |
|
} |
|
|
|
// clear out efrags in case the level hasn't been reloaded |
|
for( i = 0; i < WORLDMODEL->numleafs; i++ ) |
|
WORLDMODEL->leafs[i+1].efrags = NULL; |
|
|
|
glState.isFogEnabled = false; |
|
tr.skytexturenum = -1; |
|
pglDisable( GL_FOG ); |
|
|
|
// clearing texture chains |
|
for( i = 0; i < WORLDMODEL->numtextures; i++ ) |
|
{ |
|
if( !WORLDMODEL->textures[i] ) |
|
continue; |
|
|
|
tx = WORLDMODEL->textures[i]; |
|
|
|
if( !Q_strncmp( tx->name, "sky", 3 ) && tx->width == ( tx->height * 2 )) |
|
tr.skytexturenum = i; |
|
|
|
tx->texturechain = NULL; |
|
} |
|
|
|
R_SetupSky( MOVEVARS->skyName ); |
|
|
|
GL_BuildLightmaps (); |
|
R_GenerateVBO(); |
|
|
|
if( gEngfuncs.drawFuncs->R_NewMap != NULL ) |
|
gEngfuncs.drawFuncs->R_NewMap(); |
|
|
|
}
|
|
|