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50 lines
1.6 KiB
50 lines
1.6 KiB
//========= Copyright (C) 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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// pm_movevars.h |
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#if !defined( PM_MOVEVARSH ) |
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#define PM_MOVEVARSH |
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// movevars_t // Physics variables. |
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typedef struct movevars_s movevars_t; |
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struct movevars_s |
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{ |
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float gravity; // Gravity for map |
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float stopspeed; // Deceleration when not moving |
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float maxspeed; // Max allowed speed |
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float spectatormaxspeed; |
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float accelerate; // Acceleration factor |
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float airaccelerate; // Same for when in open air |
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float wateraccelerate; // Same for when in water |
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float friction; |
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float edgefriction; // Extra friction near dropofs |
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float waterfriction; // Less in water |
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float entgravity; // 1.0 |
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float bounce; // Wall bounce value. 1.0 |
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float stepsize; // sv_stepsize; |
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float maxvelocity; // maximum server velocity. |
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float zmax; // Max z-buffer range (for GL) |
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float waveHeight; // Water wave height (for GL) |
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qboolean footsteps; // Play footstep sounds |
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char skyName[32]; // Name of the sky map |
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float rollangle; |
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float rollspeed; |
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float skycolor_r; // Sky color |
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float skycolor_g; // |
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float skycolor_b; // |
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float skyvec_x; // Sky vector |
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float skyvec_y; // |
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float skyvec_z; // |
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int features; // engine features that shared across network |
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int fog_settings; // Global fog settings (packed color+density) |
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float wateralpha; // World water alpha 1.0 - solid 0.0 - transparent |
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}; |
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extern movevars_t movevars; |
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#endif |