Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 5ac8f63741 ref: soft: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer 9 months ago
..
adivtab.h
r_aclip.c
r_beams.c ref: soft: remove GetPredictedOrigin() call 9 months ago
r_bsp.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_context.c engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 9 months ago
r_decals.c
r_draw.c
r_edge.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_glblit.c
r_image.c
r_light.c ref: gl: use direct host.features instead of PARM_FEATURES 9 months ago
r_local.h ref: soft: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 9 months ago
r_main.c ref: soft: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 9 months ago
r_math.c
r_misc.c
r_part.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_polyse.c
r_rast.c
r_scan.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_sprite.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_studio.c ref: soft: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer 9 months ago
r_surf.c ref: soft: convert to usage of ref_client_t to get client time 9 months ago
r_trialias.c
r_triapi.c
r_vgui.c
wscript