Xash3D FWGS engine.
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#include <stdlib.h>
#include "crtlib.h"
int Test_Strcpycatcmp( void )
{
char buf[] = "meowmeowmeow", buf2[] = "barkbark";
char dst[64];
if( Q_strncpy( dst, buf, sizeof( dst )) != sizeof( buf ) - 1 )
return 1;
if( Q_strcmp( dst, buf ))
return 2;
if( Q_strcmp( dst, buf ))
return 4;
if( !Q_strcmp( dst, buf2 ))
return 5;
if( Q_strncat( dst, buf2, sizeof( dst )) != sizeof( buf ) + sizeof( buf2 ) - 2 )
return 6;
if( Q_strcmp( dst, "meowmeowmeowbarkbark" ))
return 7;
if( Q_strncmp( dst, buf, sizeof( buf ) - 1 ))
return 8;
return 0;
}
int main( void )
{
if( Test_Strcpycatcmp( ))
return EXIT_FAILURE;
return EXIT_SUCCESS;
}