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88 lines
2.1 KiB
88 lines
2.1 KiB
/* |
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pm_debug.c - player move debugging code |
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Copyright (C) 2017 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "mathlib.h" |
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#include "pm_local.h" |
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// expand debugging BBOX particle hulls by this many units. |
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#define BOX_GAP 0.0f |
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/* |
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=============== |
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PM_ParticleLine |
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draw line from particles |
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================ |
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*/ |
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void PM_ParticleLine( const vec3_t start, const vec3_t end, int pcolor, float life, float zvel ) |
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{ |
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float len, curdist; |
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vec3_t diff, pos; |
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// determine distance |
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VectorSubtract( end, start, diff ); |
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len = VectorNormalizeLength( diff ); |
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curdist = 0; |
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while( curdist <= len ) |
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{ |
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VectorMA( start, curdist, diff, pos ); |
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CL_Particle( pos, pcolor, life, 0, zvel ); |
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curdist += 2.0f; |
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} |
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} |
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/* |
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================ |
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PM_DrawRectangle |
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================ |
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*/ |
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static void PM_DrawRectangle( const vec3_t tl, const vec3_t bl, const vec3_t tr, const vec3_t br, int pcolor, float life ) |
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{ |
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PM_ParticleLine( tl, bl, pcolor, life, 0 ); |
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PM_ParticleLine( bl, br, pcolor, life, 0 ); |
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PM_ParticleLine( br, tr, pcolor, life, 0 ); |
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PM_ParticleLine( tr, tl, pcolor, life, 0 ); |
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} |
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/* |
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================ |
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PM_DrawBBox |
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================ |
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*/ |
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void PM_DrawBBox( const vec3_t mins, const vec3_t maxs, const vec3_t origin, int pcolor, float life ) |
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{ |
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vec3_t p[8], tmp; |
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float gap = BOX_GAP; |
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int i; |
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for( i = 0; i < 8; i++ ) |
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{ |
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tmp[0] = (i & 1) ? mins[0] - gap : maxs[0] + gap; |
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tmp[1] = (i & 2) ? mins[1] - gap : maxs[1] + gap ; |
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tmp[2] = (i & 4) ? mins[2] - gap : maxs[2] + gap ; |
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VectorAdd( tmp, origin, tmp ); |
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VectorCopy( tmp, p[i] ); |
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} |
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for( i = 0; i < 6; i++ ) |
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{ |
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PM_DrawRectangle( p[boxpnt[i][1]], p[boxpnt[i][0]], p[boxpnt[i][2]], p[boxpnt[i][3]], pcolor, life ); |
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} |
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} |