You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
317 lines
9.4 KiB
317 lines
9.4 KiB
/* |
|
sound.h - sndlib main header |
|
Copyright (C) 2009 Uncle Mike |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
|
|
#ifndef SOUND_H |
|
#define SOUND_H |
|
|
|
extern byte *sndpool; |
|
|
|
#include "xash3d_mathlib.h" |
|
|
|
// sound engine rate defines |
|
#define SOUND_DMA_SPEED 44100 // hardware playback rate |
|
#define SOUND_11k 11025 // 11khz sample rate |
|
#define SOUND_16k 16000 // 16khz sample rate |
|
#define SOUND_22k 22050 // 22khz sample rate |
|
#define SOUND_32k 32000 // 32khz sample rate |
|
#define SOUND_44k 44100 // 44khz sample rate |
|
#define DMA_MSEC_PER_SAMPLE ((float)(1000.0 / SOUND_DMA_SPEED)) |
|
|
|
// fixed point stuff for real-time resampling |
|
#define FIX_BITS 28 |
|
#define FIX_SCALE (1 << FIX_BITS) |
|
#define FIX_MASK ((1 << FIX_BITS)-1) |
|
#define FIX_FLOAT(a) ((int)((a) * FIX_SCALE)) |
|
#define FIX(a) (((int)(a)) << FIX_BITS) |
|
#define FIX_INTPART(a) (((int)(a)) >> FIX_BITS) |
|
#define FIX_FRACTION(a,b) (FIX(a)/(b)) |
|
#define FIX_FRACPART(a) ((a) & FIX_MASK) |
|
|
|
// NOTE: clipped sound at 32760 to avoid overload |
|
#define CLIP( x ) (( x ) > 32760 ? 32760 : (( x ) < -32760 ? -32760 : ( x ))) |
|
|
|
#define PAINTBUFFER_SIZE 1024 // 44k: was 512 |
|
#define PAINTBUFFER (g_curpaintbuffer) |
|
#define CPAINTBUFFERS 3 |
|
|
|
// sound mixing buffer |
|
#define CPAINTFILTERMEM 3 |
|
#define CPAINTFILTERS 4 // maximum number of consecutive upsample passes per paintbuffer |
|
|
|
#define S_RAW_SOUND_IDLE_SEC 10 // time interval for idling raw sound before it's freed |
|
#define S_RAW_SOUND_BACKGROUNDTRACK -2 |
|
#define S_RAW_SOUND_SOUNDTRACK -1 |
|
#define S_RAW_SAMPLES_PRECISION_BITS 14 |
|
|
|
#define CIN_FRAMETIME (1.0f / 30.0f) |
|
|
|
typedef struct |
|
{ |
|
int left; |
|
int right; |
|
} portable_samplepair_t; |
|
|
|
typedef struct |
|
{ |
|
qboolean factive; // if true, mix to this paintbuffer using flags |
|
portable_samplepair_t *pbuf; // front stereo mix buffer, for 2 or 4 channel mixing |
|
int ifilter; // current filter memory buffer to use for upsampling pass |
|
portable_samplepair_t fltmem[CPAINTFILTERS][CPAINTFILTERMEM]; |
|
} paintbuffer_t; |
|
|
|
typedef struct sfx_s |
|
{ |
|
char name[MAX_QPATH]; |
|
wavdata_t *cache; |
|
|
|
int servercount; |
|
uint hashValue; |
|
struct sfx_s *hashNext; |
|
} sfx_t; |
|
|
|
extern portable_samplepair_t paintbuffer[]; |
|
extern portable_samplepair_t roombuffer[]; |
|
extern portable_samplepair_t temppaintbuffer[]; |
|
extern portable_samplepair_t *g_curpaintbuffer; |
|
extern paintbuffer_t paintbuffers[]; |
|
|
|
// structure used for fading in and out client sound volume. |
|
typedef struct |
|
{ |
|
float initial_percent; |
|
float percent; // how far to adjust client's volume down by. |
|
float starttime; // GetHostTime() when we started adjusting volume |
|
float fadeouttime; // # of seconds to get to faded out state |
|
float holdtime; // # of seconds to hold |
|
float fadeintime; // # of seconds to restore |
|
} soundfade_t; |
|
|
|
typedef struct |
|
{ |
|
float percent; |
|
} musicfade_t; |
|
|
|
typedef struct snd_format_s |
|
{ |
|
unsigned int speed; |
|
unsigned int width; |
|
unsigned int channels; |
|
} snd_format_t; |
|
|
|
typedef struct |
|
{ |
|
snd_format_t format; |
|
int samples; // mono samples in buffer |
|
int samplepos; // in mono samples |
|
byte *buffer; |
|
qboolean initialized; // sound engine is active |
|
} dma_t; |
|
|
|
#include "vox.h" |
|
|
|
typedef struct |
|
{ |
|
double sample; |
|
|
|
wavdata_t *pData; |
|
double forcedEndSample; |
|
qboolean finished; |
|
} mixer_t; |
|
|
|
typedef struct rawchan_s |
|
{ |
|
int entnum; |
|
int master_vol; |
|
int leftvol; // 0-255 left volume |
|
int rightvol; // 0-255 right volume |
|
float dist_mult; // distance multiplier (attenuation/clipK) |
|
vec3_t origin; // only use if fixed_origin is set |
|
volatile uint s_rawend; |
|
wavdata_t sound_info; // advance play position |
|
float oldtime; // catch time jumps |
|
size_t max_samples; // buffer length |
|
portable_samplepair_t rawsamples[1]; // variable sized |
|
} rawchan_t; |
|
|
|
typedef struct channel_s |
|
{ |
|
char name[16]; // keept sentence name |
|
sfx_t *sfx; // sfx number |
|
|
|
int leftvol; // 0-255 left volume |
|
int rightvol; // 0-255 right volume |
|
|
|
int entnum; // entity soundsource |
|
int entchannel; // sound channel (CHAN_STREAM, CHAN_VOICE, etc.) |
|
vec3_t origin; // only use if fixed_origin is set |
|
float dist_mult; // distance multiplier (attenuation/clipK) |
|
int master_vol; // 0-255 master volume |
|
qboolean isSentence; // bit who indicated sentence |
|
int basePitch; // base pitch percent (100% is normal pitch playback) |
|
float pitch; // real-time pitch after any modulation or shift by dynamic data |
|
qboolean use_loop; // don't loop default and local sounds |
|
qboolean staticsound; // use origin instead of fetching entnum's origin |
|
qboolean localsound; // it's a local menu sound (not looped, not paused) |
|
mixer_t pMixer; |
|
|
|
// sentence mixer |
|
int wordIndex; |
|
mixer_t *currentWord; // NULL if sentence is finished |
|
voxword_t words[CVOXWORDMAX]; |
|
} channel_t; |
|
|
|
typedef struct |
|
{ |
|
vec3_t origin; // simorg + view_ofs |
|
vec3_t velocity; |
|
vec3_t forward; |
|
vec3_t right; |
|
vec3_t up; |
|
|
|
int entnum; |
|
int waterlevel; |
|
float frametime; // used for sound fade |
|
qboolean active; |
|
qboolean inmenu; // listener in-menu ? |
|
qboolean paused; |
|
qboolean streaming; // playing AVI-file |
|
qboolean stream_paused; // pause only background track |
|
} listener_t; |
|
|
|
typedef struct |
|
{ |
|
string current; // a currently playing track |
|
string loopName; // may be empty |
|
stream_t *stream; |
|
int source; // may be game, menu, etc |
|
} bg_track_t; |
|
|
|
//==================================================================== |
|
|
|
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS) |
|
#define MAX_CHANNELS (256 + MAX_DYNAMIC_CHANNELS) // Scourge Of Armagon has too many static sounds on hip2m4.bsp |
|
#define MAX_RAW_CHANNELS 16 |
|
#define MAX_RAW_SAMPLES 8192 |
|
|
|
extern sound_t ambient_sfx[NUM_AMBIENTS]; |
|
extern qboolean snd_ambient; |
|
extern channel_t channels[MAX_CHANNELS]; |
|
extern rawchan_t *raw_channels[MAX_RAW_CHANNELS]; |
|
extern int total_channels; |
|
extern int paintedtime; |
|
extern int soundtime; |
|
extern listener_t s_listener; |
|
extern int idsp_room; |
|
extern dma_t dma; |
|
|
|
extern convar_t s_musicvolume; |
|
extern convar_t s_lerping; |
|
extern convar_t *dsp_off; |
|
extern convar_t s_test; // cvar to testify new effects |
|
extern convar_t s_samplecount; |
|
extern convar_t snd_mute_losefocus; |
|
|
|
void S_InitScaletable( void ); |
|
wavdata_t *S_LoadSound( sfx_t *sfx ); |
|
float S_GetMasterVolume( void ); |
|
float S_GetMusicVolume( void ); |
|
|
|
// |
|
// s_main.c |
|
// |
|
void S_FreeChannel( channel_t *ch ); |
|
|
|
// |
|
// s_mix.c |
|
// |
|
int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outputRate, int outputOffset, int timeCompress ); |
|
void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters ); |
|
void MIX_InitAllPaintbuffers( void ); |
|
void MIX_FreeAllPaintbuffers( void ); |
|
void MIX_PaintChannels( int endtime ); |
|
|
|
// s_load.c |
|
qboolean S_TestSoundChar( const char *pch, char c ); |
|
char *S_SkipSoundChar( const char *pch ); |
|
sfx_t *S_FindName( const char *name, int *pfInCache ); |
|
sound_t S_RegisterSound( const char *name ); |
|
void S_FreeSound( sfx_t *sfx ); |
|
void S_InitSounds( void ); |
|
|
|
// s_dsp.c |
|
void SX_Init( void ); |
|
void SX_Free( void ); |
|
void CheckNewDspPresets( void ); |
|
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount ); |
|
float DSP_GetGain( int idsp ); |
|
void DSP_ClearState( void ); |
|
|
|
qboolean S_Init( void ); |
|
void S_Shutdown( void ); |
|
void S_SoundList_f( void ); |
|
void S_SoundInfo_f( void ); |
|
|
|
struct ref_viewpass_s; |
|
channel_t *SND_PickDynamicChannel( int entnum, int channel, sfx_t *sfx, qboolean *ignore ); |
|
channel_t *SND_PickStaticChannel( const vec3_t pos, sfx_t *sfx ); |
|
int S_GetCurrentStaticSounds( soundlist_t *pout, int size ); |
|
int S_GetCurrentDynamicSounds( soundlist_t *pout, int size ); |
|
sfx_t *S_GetSfxByHandle( sound_t handle ); |
|
rawchan_t *S_FindRawChannel( int entnum, qboolean create ); |
|
void S_RawSamples( uint samples, uint rate, word width, word channels, const byte *data, int entnum ); |
|
void S_StopSound( int entnum, int channel, const char *soundname ); |
|
void S_UpdateFrame( struct ref_viewpass_s *rvp ); |
|
uint S_GetRawSamplesLength( int entnum ); |
|
void S_ClearRawChannel( int entnum ); |
|
void S_StopAllSounds( qboolean ambient ); |
|
void S_FreeSounds( void ); |
|
|
|
// |
|
// s_mouth.c |
|
// |
|
void SND_InitMouth( int entnum, int entchannel ); |
|
void SND_MoveMouth8( channel_t *ch, wavdata_t *pSource, int count ); |
|
void SND_MoveMouth16( channel_t *ch, wavdata_t *pSource, int count ); |
|
void SND_CloseMouth( channel_t *ch ); |
|
|
|
// |
|
// s_stream.c |
|
// |
|
void S_StreamSoundTrack( void ); |
|
void S_StreamBackgroundTrack( void ); |
|
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position ); |
|
void S_PrintBackgroundTrackState( void ); |
|
void S_FadeMusicVolume( float fadePercent ); |
|
|
|
// |
|
// s_utils.c |
|
// |
|
int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample ); |
|
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample ); |
|
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop ); |
|
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition ); |
|
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition ); |
|
|
|
// |
|
// s_vox.c |
|
// |
|
void VOX_Init( void ); |
|
void VOX_Shutdown( void ); |
|
void VOX_SetChanVol( channel_t *ch ); |
|
void VOX_LoadSound( channel_t *pchan, const char *psz ); |
|
float VOX_ModifyPitch( channel_t *ch, float pitch ); |
|
int VOX_MixDataToDevice( channel_t *pChannel, int sampleCount, int outputRate, int outputOffset ); |
|
|
|
#endif//SOUND_H
|
|
|