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308 lines
6.1 KiB
308 lines
6.1 KiB
#include "platform/platform.h" |
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#if defined XASH_VIDEO == VIDEO_ANDROID || 1 |
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#include "input.h" |
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#include "client.h" |
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#include "filesystem.h" |
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#include "platform/android/android_priv.h" |
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#include "vid_common.h" |
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/* |
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======================== |
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Android_SwapInterval |
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======================== |
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*/ |
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static void Android_SwapInterval( int interval ) |
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{ |
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// there is no eglSwapInterval in EGL10/EGL11 classes, |
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// so only native backend supported |
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if( negl.valid ) |
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eglSwapInterval( negl.dpy, interval ); |
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} |
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/* |
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======================== |
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Android_SetTitle |
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======================== |
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*/ |
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static void Android_SetTitle( const char *title ) |
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{ |
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setTitle, (*jni.env)->NewStringUTF( jni.env, title ) ); |
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} |
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/* |
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======================== |
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Android_SetIcon |
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======================== |
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*/ |
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static void Android_SetIcon( const char *path ) |
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{ |
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setIcon, (*jni.env)->NewStringUTF( jni.env, path ) ); |
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} |
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/* |
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======================== |
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Android_GetScreenRes |
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Resolution got from last resize event |
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======================== |
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*/ |
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static void Android_GetScreenRes( int *width, int *height ) |
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{ |
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*width=jni.width, *height=jni.height; |
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} |
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/* |
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======================== |
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Android_UpdateSurface |
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Check if we may use native EGL without jni calls |
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======================== |
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*/ |
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void Android_UpdateSurface( void ) |
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{ |
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negl.valid = false; |
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if( Sys_CheckParm("-nonativeegl") ) |
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return; //disabled by user |
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negl.dpy = eglGetCurrentDisplay(); |
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if( negl.dpy == EGL_NO_DISPLAY ) |
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return; |
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negl.surface = eglGetCurrentSurface(EGL_DRAW); |
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if( negl.surface == EGL_NO_SURFACE ) |
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return; |
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// now check if swapBuffers does not give error |
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if( eglSwapBuffers( negl.dpy, negl.surface ) == EGL_FALSE ) |
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return; |
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// double check |
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if( eglGetError() != EGL_SUCCESS ) |
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return; |
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__android_log_print( ANDROID_LOG_VERBOSE, "Xash", "native EGL enabled" ); |
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negl.valid = true; |
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} |
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/* |
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======================== |
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Android_GetGLAttribute |
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======================== |
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*/ |
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static int Android_GetGLAttribute( int eglAttr ) |
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{ |
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int ret = (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getGLAttribute, eglAttr ); |
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// Con_Reportf( "Android_GetGLAttribute( %i ) => %i\n", eglAttr, ret ); |
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return ret; |
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} |
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/* |
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======================== |
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Android_InitGL |
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======================== |
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*/ |
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qboolean Android_InitGL() |
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{ |
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int colorBits[3]; |
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qboolean result; |
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// result = (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.createGLContext, (int)gl_stencilbits->value ); |
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/*colorBits[0] = Android_GetGLAttribute( EGL_RED_SIZE ); |
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colorBits[1] = Android_GetGLAttribute( EGL_GREEN_SIZE ); |
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colorBits[2] = Android_GetGLAttribute( EGL_BLUE_SIZE ); |
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glConfig.color_bits = colorBits[0] + colorBits[1] + colorBits[2]; |
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glConfig.alpha_bits = Android_GetGLAttribute( EGL_ALPHA_SIZE ); |
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glConfig.depth_bits = Android_GetGLAttribute( EGL_DEPTH_SIZE ); |
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glConfig.stencil_bits = Android_GetGLAttribute( EGL_STENCIL_SIZE ); |
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glState.stencilEnabled = glConfig.stencil_bits ? true : false;*/ |
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Android_UpdateSurface(); |
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return result; |
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} |
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/* |
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======================== |
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Android_ShutdownGL |
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======================== |
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*/ |
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void Android_ShutdownGL() |
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{ |
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(*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.deleteGLContext ); |
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} |
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/* |
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======================== |
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Android_SwapBuffers |
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Update screen. Use native EGL if possible |
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======================== |
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*/ |
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void GL_SwapBuffers() |
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{ |
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if( negl.valid ) |
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{ |
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eglSwapBuffers( negl.dpy, negl.surface ); |
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} |
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else |
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{ |
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// nanoGL_Flush(); |
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.swapBuffers ); |
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} |
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} |
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qboolean R_Init_Video( const int type ) |
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{ |
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string safe; |
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qboolean retval; |
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if( FS_FileExists( GI->iconpath, true ) ) |
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{ |
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if( host.rodir[0] ) |
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{ |
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Android_SetIcon( va( "%s/%s/%s", host.rodir, GI->gamefolder, GI->iconpath ) ); |
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} |
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else |
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{ |
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Android_SetIcon( va( "%s/%s/%s", host.rootdir, GI->gamefolder, GI->iconpath ) ); |
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} |
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} |
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Android_SetTitle( GI->title ); |
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VID_StartupGamma(); |
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switch( type ) |
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{ |
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case REF_SOFTWARE: |
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glw_state.software = true; |
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Host_Error( "software mode isn't supported on Android yet! :(\n", type ); |
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break; |
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case REF_GL: |
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if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) ) |
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glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE ); |
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// refdll can request some attributes |
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ref.dllFuncs.GL_SetupAttributes( glw_state.safe ); |
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break; |
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default: |
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Host_Error( "Can't initialize unknown context type %d!\n", type ); |
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break; |
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} |
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if( !(retval = VID_SetMode()) ) |
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{ |
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return retval; |
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} |
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switch( type ) |
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{ |
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case REF_GL: |
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// refdll also can check extensions |
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ref.dllFuncs.GL_InitExtensions(); |
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break; |
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case REF_SOFTWARE: |
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default: |
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break; |
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} |
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host.renderinfo_changed = false; |
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return true; |
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} |
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void R_Free_Video( void ) |
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{ |
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// GL_DeleteContext (); |
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// VID_DestroyWindow (); |
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// R_FreeVideoModes(); |
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ref.dllFuncs.GL_ClearExtensions(); |
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} |
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qboolean VID_SetMode( void ) |
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{ |
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R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway |
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return true; |
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} |
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rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen ) |
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{ |
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Android_GetScreenRes(&width, &height); |
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Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height); |
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R_SaveVideoMode( width, height ); |
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host.window_center_x = width / 2; |
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host.window_center_y = height / 2; |
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refState.wideScreen = true; // V_AdjustFov will check for widescreen |
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return rserr_ok; |
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} |
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int GL_SetAttribute( int attr, int val ) |
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{ |
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} |
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int GL_GetAttribute( int attr, int *val ) |
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{ |
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} |
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int R_MaxVideoModes() |
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{ |
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return 0; |
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} |
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vidmode_t* R_GetVideoMode( int num ) |
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{ |
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return NULL; |
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} |
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void* GL_GetProcAddress( const char *name ) // RenderAPI requirement |
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{ |
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return NULL; // not implemented, only static for now |
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} |
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void GL_UpdateSwapInterval( void ) |
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{ |
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// disable VSync while level is loading |
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if( cls.state < ca_active ) |
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{ |
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Android_SwapInterval( 0 ); |
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SetBits( gl_vsync->flags, FCVAR_CHANGED ); |
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} |
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else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED )) |
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{ |
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ClearBits( gl_vsync->flags, FCVAR_CHANGED ); |
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Android_SwapInterval( gl_vsync->value ); |
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} |
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} |
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void *SW_LockBuffer() |
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{ |
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return NULL; |
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} |
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void SW_UnlockBuffer() |
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{ |
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} |
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qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b ) |
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{ |
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return false; |
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} |
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#endif
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