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553 lines
13 KiB
553 lines
13 KiB
/* |
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lib_common.c - common dynamic library code |
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Copyright (C) 2018 Flying With Gauss |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "library.h" |
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#include "filesystem.h" |
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#include "server.h" |
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#include <ctype.h> |
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static char s_szLastError[1024] = ""; |
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const char *COM_GetLibraryError( void ) |
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{ |
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return s_szLastError; |
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} |
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void COM_ResetLibraryError( void ) |
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{ |
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s_szLastError[0] = 0; |
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} |
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void COM_PushLibraryError( const char *error ) |
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{ |
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if( s_szLastError[0] ) |
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Q_strncat( s_szLastError, "\n", sizeof( s_szLastError ) ); |
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Q_strncat( s_szLastError, error, sizeof( s_szLastError ) ); |
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} |
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void *COM_FunctionFromName_SR( void *hInstance, const char *pName ) |
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{ |
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char **funcs = NULL; |
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size_t numfuncs, i; |
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void *f = NULL; |
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const char *func = NULL; |
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#ifdef XASH_ALLOW_SAVERESTORE_OFFSETS |
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if( !memcmp( pName, "ofs:", 4 )) |
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return (byte*)svgame.dllFuncs.pfnGameInit + Q_atoi( pName + 4 ); |
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#endif |
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#if XASH_POSIX |
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funcs = COM_ConvertToLocalPlatform( MANGLE_ITANIUM, pName, &numfuncs ); |
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if( funcs ) |
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{ |
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for( i = 0; i < numfuncs; i++ ) |
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{ |
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if( !f ) |
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f = COM_FunctionFromName( hInstance, funcs[i] ); |
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Z_Free( funcs[i] ); |
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} |
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Z_Free( funcs ); |
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if( f ) return f; |
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} |
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#elif XASH_MSVC |
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// TODO: COM_ConvertToLocalPlatform doesn't support MSVC yet |
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// also custom loader strips always MSVC mangling, so Win32 |
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// platforms already use platform-neutral names |
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func = COM_GetPlatformNeutralName( pName ); |
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if( func ) |
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return COM_FunctionFromName( hInstance, func ); |
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#endif |
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return COM_FunctionFromName( hInstance, pName ); |
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} |
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const char *COM_OffsetNameForFunction( void *function ) |
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{ |
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static string sname; |
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Q_snprintf( sname, MAX_STRING, "ofs:%lu", (size_t)((byte*)function - (byte*)svgame.dllFuncs.pfnGameInit) ); |
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Con_Reportf( "COM_OffsetNameForFunction %s\n", sname ); |
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return sname; |
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} |
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dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath ) |
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{ |
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dll_user_t *p; |
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fs_dllinfo_t dllInfo; |
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// no fs loaded, can't search |
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if( !g_fsapi.FindLibrary ) |
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return NULL; |
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// fs can't find library |
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if( !g_fsapi.FindLibrary( dllname, directpath, &dllInfo )) |
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return NULL; |
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// NOTE: for libraries we not fail even if search is NULL |
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// let the OS find library himself |
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p = Mem_Calloc( host.mempool, sizeof( dll_user_t )); |
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Q_strncpy( p->shortPath, dllInfo.shortPath, sizeof( p->shortPath )); |
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Q_strncpy( p->fullPath, dllInfo.fullPath, sizeof( p->fullPath )); |
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Q_strncpy( p->dllName, dllname, sizeof( p->dllName )); |
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p->custom_loader = dllInfo.custom_loader; |
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p->encrypted = dllInfo.encrypted; |
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return p; |
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} |
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/* |
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============================================================================= |
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LIBRARY NAMING(see Documentation/library-naming.md for more info) |
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============================================================================= |
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*/ |
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static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size ) |
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{ |
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#if ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86 |
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Q_snprintf( out, size, "%s.%s", name, ext ); |
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#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) |
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Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext ); |
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#else |
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Q_snprintf( out, size, "%s_%s_%s.%s", name, Q_buildos(), Q_buildarch(), ext ); |
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#endif |
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} |
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/* |
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============== |
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COM_GenerateClientLibraryPath |
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Generates platform-unique and compatible name for client libraries |
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============== |
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*/ |
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static void COM_GenerateClientLibraryPath( const char *name, char *out, size_t size ) |
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{ |
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#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries |
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Q_strncpy( out, name, size ); |
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#else |
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string dllpath; |
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// we don't have any library prefixes, so we can safely append dll_path here |
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Q_snprintf( dllpath, sizeof( dllpath ), "%s/%s", GI->dll_path, name ); |
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COM_GenerateCommonLibraryName( dllpath, OS_LIB_EXT, out, size ); |
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#endif |
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} |
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/* |
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============== |
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COM_GenerateServerLibraryPath |
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Generates platform-unique and compatible name for server library |
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============== |
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*/ |
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static void COM_GenerateServerLibraryPath( char *out, size_t size ) |
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{ |
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#ifdef XASH_INTERNAL_GAMELIBS // assuming library loader knows where to get libraries |
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Q_strncpy( out, "server", size ); |
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#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86 |
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#if XASH_WIN32 |
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Q_strncpy( out, GI->game_dll, size ); |
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#elif XASH_APPLE |
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Q_strncpy( out, GI->game_dll_osx, size ); |
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#else // XASH_LINUX |
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Q_strncpy( out, GI->game_dll_linux, size ); |
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#endif |
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#else |
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string dllpath; |
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const char *ext; |
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#if XASH_WIN32 |
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Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) ); |
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#elif XASH_APPLE |
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Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) ); |
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#else // XASH_APPLE |
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Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) ); |
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#endif |
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ext = COM_FileExtension( dllpath ); |
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COM_StripExtension( dllpath ); |
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COM_GenerateCommonLibraryName( dllpath, ext, out, size ); |
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#endif |
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} |
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/* |
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============== |
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COM_GetCommonLibraryPath |
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Generates platform-unique and compatible name for server library |
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============== |
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*/ |
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void COM_GetCommonLibraryPath( ECommonLibraryType eLibType, char *out, size_t size ) |
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{ |
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switch( eLibType ) |
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{ |
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case LIBRARY_GAMEUI: |
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COM_GenerateClientLibraryPath( "menu", out, size ); |
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break; |
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case LIBRARY_CLIENT: |
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if( SI.clientlib[0] ) |
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{ |
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Q_strncpy( out, SI.clientlib, size ); |
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} |
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else |
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{ |
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COM_GenerateClientLibraryPath( "client", out, size ); |
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} |
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break; |
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case LIBRARY_SERVER: |
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if( SI.gamedll[0] ) |
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{ |
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Q_strncpy( out, SI.gamedll, size ); |
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} |
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else |
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{ |
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COM_GenerateServerLibraryPath( out, size ); |
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} |
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break; |
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default: |
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ASSERT( true ); |
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out[0] = 0; |
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break; |
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} |
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} |
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/* |
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============================================================================= |
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C++ MANGLE CONVERSION |
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============================================================================= |
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*/ |
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#define MAX_NESTED_NAMESPACES 16 /* MSVC limit */ |
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static EFunctionMangleType COM_DetectMangleType( const char *str ) |
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{ |
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// Itanium C++ ABI mangling always start with _Z |
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// namespaces start with N, therefore _ZN |
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if( !Q_strncmp( str, "_ZN", 3 ) ) |
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return MANGLE_ITANIUM; |
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// MSVC C++ mangling always start with ? and have |
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if( str[0] == '?' && Q_strstr( str, "@@" )) |
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return MANGLE_MSVC; |
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// allow offsets, we just silently ignore them on conversion |
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if( !Q_strncmp( str, "ofs:", 4 )) |
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return MANGLE_OFFSET; |
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// don't get confused by MSVC C mangling |
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if( str[0] != '@' && Q_strchr( str, '@' )) |
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return MANGLE_VALVE; |
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// not technically an error |
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return MANGLE_UNKNOWN; |
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} |
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char *COM_GetMSVCName( const char *in_name ) |
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{ |
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static string out_name; |
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char *pos; |
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if( in_name[0] == '?' ) // is this a MSVC C++ mangled name? |
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{ |
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if(( pos = Q_strstr( in_name, "@@" )) != NULL ) |
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{ |
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ptrdiff_t len = pos - in_name; |
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// strip off the leading '?' |
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Q_strncpy( out_name, in_name + 1, sizeof( out_name )); |
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out_name[len-1] = 0; // terminate string at the "@@" |
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return out_name; |
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} |
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} |
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Q_strncpy( out_name, in_name, sizeof( out_name )); |
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return out_name; |
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} |
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static char *COM_GetItaniumName( const char * const in_name ) |
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{ |
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static string out_name; |
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const char *f = in_name; |
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string symbols[16]; |
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uint len = 0; |
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int i; |
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int remaining; |
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remaining = Q_strlen( f ); |
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if( remaining < 3 ) |
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goto invalid_format; |
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out_name[0] = 0; |
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// skip _ZN |
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f += 3; |
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remaining -= 3; |
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for( i = 0; i < MAX_NESTED_NAMESPACES; i++ ) |
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{ |
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// parse symbol length marker |
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len = 0; |
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for( ; isdigit( *f ) && remaining > 0; f++, remaining-- ) |
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len = len * 10 + ( *f - '0' ); |
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// sane value |
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len = Q_min( remaining, len ); |
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if( len == 0 ) |
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goto invalid_format; |
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Q_strncpy( symbols[i], f, Q_min( len + 1, sizeof( out_name ))); |
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f += len; |
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remaining -= len; |
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// end marker |
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if( *f == 'E' ) |
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break; |
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if( !isdigit( *f ) || remaining <= 0 ) |
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goto invalid_format; |
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} |
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if( i == MAX_NESTED_NAMESPACES ) |
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{ |
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Con_DPrintf( "%s: too much nested namespaces: %s\n", __FUNCTION__, in_name ); |
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return NULL; |
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} |
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for( ; i >= 0; i-- ) |
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{ |
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Q_strncat( out_name, symbols[i], sizeof( out_name )); |
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if( i > 0 ) |
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Q_strncat( out_name, "@", sizeof( out_name )); |
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} |
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return out_name; |
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invalid_format: |
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Con_DPrintf( "%s: invalid format: %s\n", __FUNCTION__, in_name ); |
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return NULL; |
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} |
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char **COM_ConvertToLocalPlatform( EFunctionMangleType to, const char *from, size_t *numfuncs ) |
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{ |
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string symbols[MAX_NESTED_NAMESPACES], temp, temp2; |
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const char *prev; |
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const char *postfix[3]; |
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int i = 0; |
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char **ret; |
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// TODO: |
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if( to == MANGLE_MSVC ) |
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return NULL; |
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switch( to ) |
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{ |
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case MANGLE_ITANIUM: |
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postfix[0] = "Ev"; |
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postfix[1] = "EP11CBaseEntity"; |
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postfix[2] = "EP11CBaseEntityS1_8USE_TYPEf"; |
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break; |
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default: |
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ASSERT( 0 ); |
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return NULL; |
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} |
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prev = from; |
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for( i = 0; i < MAX_NESTED_NAMESPACES; i++ ) |
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{ |
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const char *at = Q_strchr( prev, '@' ); |
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uint len; |
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if( at ) len = (uint)( at - prev ); |
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else len = (uint)Q_strlen( prev ); |
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Q_strncpy( symbols[i], prev, Q_min( len + 1, sizeof( symbols[i] ))); |
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prev = at + 1; |
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if( !at ) |
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break; |
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} |
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if( i == MAX_NESTED_NAMESPACES ) |
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{ |
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Con_DPrintf( "%s: too much nested namespaces: %s\n", __FUNCTION__, from ); |
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return NULL; |
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} |
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// only three possible variations |
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*numfuncs = ARRAYSIZE( postfix ); |
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ret = Z_Malloc( sizeof( char * ) * ARRAYSIZE( postfix ) ); |
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Q_strncpy( temp, "_ZN", sizeof( temp )); |
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for( ; i >= 0; i-- ) |
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{ |
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Q_snprintf( temp2, sizeof( temp2 ), "%u%s", (uint)Q_strlen( symbols[i] ), symbols[i] ); |
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Q_strncat( temp, temp2, sizeof( temp )); |
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} |
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for( i = 0; i < ARRAYSIZE( postfix ); i++ ) |
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{ |
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Q_snprintf( temp2, sizeof( temp2 ), "%s%s", temp, postfix[i] ); |
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ret[i] = copystring( temp2 ); |
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} |
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return ret; |
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} |
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const char *COM_GetPlatformNeutralName( const char *in_name ) |
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{ |
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EFunctionMangleType type = COM_DetectMangleType( in_name ); |
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switch( type ) |
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{ |
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case MANGLE_ITANIUM: return COM_GetItaniumName( in_name ); |
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case MANGLE_MSVC: return COM_GetMSVCName( in_name ); |
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default: return in_name; |
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} |
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} |
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#if XASH_ENGINE_TESTS |
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#include "tests.h" |
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static void Test_DetectMangleType( void ) |
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{ |
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TASSERT(COM_DetectMangleType( "asdf" ) == MANGLE_UNKNOWN ); |
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TASSERT(COM_DetectMangleType( "012345" ) == MANGLE_UNKNOWN ); |
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TASSERT(COM_DetectMangleType( "?asdf" ) == MANGLE_UNKNOWN ); |
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TASSERT(COM_DetectMangleType( "_Zasdf" ) == MANGLE_UNKNOWN ); |
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TASSERT(COM_DetectMangleType( "ofs:1234" ) == MANGLE_OFFSET ); |
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TASSERT(COM_DetectMangleType( "ofs:asdf" ) == MANGLE_OFFSET ); |
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TASSERT(COM_DetectMangleType( "ofs:" ) == MANGLE_OFFSET ); |
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TASSERT(COM_DetectMangleType( "_ZN1f1fEv" ) == MANGLE_ITANIUM ); |
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TASSERT(COM_DetectMangleType( "_ZN3foo3barEv" ) == MANGLE_ITANIUM ); |
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TASSERT(COM_DetectMangleType( "?f@f@@msvcsucks" ) == MANGLE_MSVC ); |
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TASSERT(COM_DetectMangleType( "?foo@bar@@IHATEMSVC" ) == MANGLE_MSVC ); |
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TASSERT(COM_DetectMangleType( "f@f" ) == MANGLE_VALVE ); |
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TASSERT(COM_DetectMangleType( "foo@bar" ) == MANGLE_VALVE ); |
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// Xash3D FWGS extensions test |
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TASSERT(COM_DetectMangleType( "_ZN1f1f1fEv" ) == MANGLE_ITANIUM ); |
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TASSERT(COM_DetectMangleType( "_ZN3foo3bar3bazEv" ) == MANGLE_ITANIUM ); |
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TASSERT(COM_DetectMangleType( "?f@f@f@@msvcsucks" ) == MANGLE_MSVC ); |
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TASSERT(COM_DetectMangleType( "?foo@bar@@IHATEMSVC" ) == MANGLE_MSVC ); |
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TASSERT(COM_DetectMangleType( "f@f@f" ) == MANGLE_VALVE ); |
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TASSERT(COM_DetectMangleType( "foo@bar@baz" ) == MANGLE_VALVE ); |
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} |
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static void Test_GetMSVCName( void ) |
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{ |
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const char *symbols[] = |
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{ |
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"", "", |
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"?f@f@@XYZA", "f@f", |
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"?foo@bar@@QAEXXZ", "foo@bar", |
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"foo", "foo", |
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"?foo", "?foo", |
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"?foo@@", "foo", // not an error? |
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"?foo@bar@baz@@gotstrippedanyway","foo@bar@baz" |
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}; |
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int i; |
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for( i = 0; i < ARRAYSIZE( symbols ); i += 2 ) |
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{ |
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Msg( "Checking if MSVC '%s' converts to '%s'...\n", symbols[i], symbols[i+1] ); |
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TASSERT( !Q_strcmp( COM_GetMSVCName( symbols[i] ), symbols[i+1] )); |
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} |
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} |
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static void Test_GetItaniumName( void ) |
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{ |
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const char *symbols[] = |
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{ |
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"", NULL, |
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"_", NULL, |
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"_Z", NULL, |
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"_ZN", NULL, |
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"_ZNv", NULL, |
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"_ZN4barr3foo", NULL, |
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"_ZN3bar3foov", NULL, |
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"_ZN4bar3fooEv", NULL, |
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"_ZN3bar3fooEv", "foo@bar", |
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"_Z3foov", NULL, |
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"_ZN3fooEv", "foo", // not possible? |
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"_ZN3baz3bar3fooEdontcare", "foo@bar@baz", |
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}; |
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int i; |
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for( i = 0; i < ARRAYSIZE( symbols ); i += 2 ) |
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{ |
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Msg( "Checking if Itanium '%s' converts to '%s'...\n", symbols[i], symbols[i+1] ); |
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TASSERT( !Q_strcmp( COM_GetItaniumName( symbols[i] ), symbols[i+1] )); |
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} |
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} |
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static void Test_ConvertFromValveToLocal( void ) |
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{ |
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const char *symbols[] = |
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{ |
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"", "_ZN", |
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"foo", "_ZN3foo", |
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"xash3d@fwgs", "_ZN4fwgs6xash3d", |
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"foo@bar@bazz", "_ZN4bazz3bar3foo" |
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}; |
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int i; |
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for( i = 0; i < ARRAYSIZE( symbols ); i += 2 ) |
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{ |
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char **ret; |
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size_t numfuncs; |
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size_t symlen = Q_strlen( symbols[i + 1] ); |
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Msg( "Checking if Valve '%s' converts to Itanium '%s'...\n", symbols[i], symbols[i+1] ); |
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ret = COM_ConvertToLocalPlatform( MANGLE_ITANIUM, symbols[i], &numfuncs ); |
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TASSERT( numfuncs == 3 ); |
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TASSERT( !Q_strncmp( ret[0], symbols[i+1], symlen )); |
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TASSERT( !Q_strncmp( ret[1], symbols[i+1], symlen )); |
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TASSERT( !Q_strncmp( ret[2], symbols[i+1], symlen )); |
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} |
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} |
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void Test_RunLibCommon( void ) |
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{ |
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TRUN( Test_DetectMangleType() ); |
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TRUN( Test_GetMSVCName() ); |
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TRUN( Test_GetItaniumName() ); |
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TRUN( Test_ConvertFromValveToLocal() ); |
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} |
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#endif /* XASH_ENGINE_TESTS */
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