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xash3d-fwgs/engine/platform/android
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Alibek Omarov 6728b843f7 engine: platform: android: use RTLD_NOW in dlopen()
We basically use RTLD_NOW everywhere in the engine these days,
only platform code is behind that
2024-07-09 16:50:37 +03:00
..
android.c
engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore
2024-02-19 17:49:37 +03:00
dlsym-weak.cpp
…
dlsym-weak.h
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lib_android.c
engine: platform: android: use RTLD_NOW in dlopen()
2024-07-09 16:50:37 +03:00
lib_android.h
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linker.h
engine: platform: android: merge new SDL2 based Android port from @Velaron's tree
2023-06-05 21:35:58 +03:00
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