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447 lines
9.7 KiB
447 lines
9.7 KiB
/* |
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cl_cmds.c - client console commnds |
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Copyright (C) 2007 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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/* |
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==================== |
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CL_PlayVideo_f |
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movie <moviename> |
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==================== |
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*/ |
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void CL_PlayVideo_f( void ) |
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{ |
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string path; |
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if( Cmd_Argc() != 2 && Cmd_Argc() != 3 ) |
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{ |
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Con_Printf( S_USAGE "movie <moviename> [full]\n" ); |
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return; |
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} |
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if( cls.state == ca_active ) |
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{ |
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Con_Printf( "Can't play movie while connected to a server.\nPlease disconnect first.\n" ); |
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return; |
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} |
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switch( Cmd_Argc( )) |
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{ |
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case 2: // simple user version |
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Q_snprintf( path, sizeof( path ), "media/%s.avi", Cmd_Argv( 1 )); |
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SCR_PlayCinematic( path ); |
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break; |
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case 3: // sequenced cinematics used this |
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SCR_PlayCinematic( Cmd_Argv( 1 )); |
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break; |
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} |
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} |
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/* |
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=============== |
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CL_PlayCDTrack_f |
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Emulate audio-cd system |
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=============== |
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*/ |
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void CL_PlayCDTrack_f( void ) |
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{ |
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const char *command; |
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const char *pszTrack; |
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static int track = 0; |
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static qboolean paused = false; |
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static qboolean looped = false; |
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static qboolean enabled = true; |
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if( Cmd_Argc() < 2 ) return; |
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command = Cmd_Argv( 1 ); |
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pszTrack = Cmd_Argv( 2 ); |
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if( !enabled && Q_stricmp( command, "on" )) |
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return; // CD-player is disabled |
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if( !Q_stricmp( command, "play" )) |
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{ |
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if( Q_isdigit( pszTrack )) |
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{ |
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track = bound( 1, Q_atoi( Cmd_Argv( 2 )), MAX_CDTRACKS ); |
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S_StartBackgroundTrack( clgame.cdtracks[track-1], NULL, 0, false ); |
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} |
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else S_StartBackgroundTrack( pszTrack, NULL, 0, true ); |
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paused = false; |
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looped = false; |
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} |
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else if( !Q_stricmp( command, "loop" )) |
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{ |
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if( Q_isdigit( pszTrack )) |
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{ |
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track = bound( 1, Q_atoi( Cmd_Argv( 2 )), MAX_CDTRACKS ); |
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S_StartBackgroundTrack( clgame.cdtracks[track-1], clgame.cdtracks[track-1], 0, false ); |
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} |
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else S_StartBackgroundTrack( pszTrack, pszTrack, 0, true ); |
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paused = false; |
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looped = true; |
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} |
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else if( !Q_stricmp( command, "pause" )) |
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{ |
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S_StreamSetPause( true ); |
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paused = true; |
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} |
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else if( !Q_stricmp( command, "resume" )) |
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{ |
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S_StreamSetPause( false ); |
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paused = false; |
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} |
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else if( !Q_stricmp( command, "stop" )) |
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{ |
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S_StopBackgroundTrack(); |
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paused = false; |
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looped = false; |
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track = 0; |
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} |
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else if( !Q_stricmp( command, "on" )) |
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{ |
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enabled = true; |
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} |
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else if( !Q_stricmp( command, "off" )) |
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{ |
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enabled = false; |
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} |
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else if( !Q_stricmp( command, "info" )) |
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{ |
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int i, maxTrack; |
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for( maxTrack = i = 0; i < MAX_CDTRACKS; i++ ) |
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if( COM_CheckStringEmpty( clgame.cdtracks[i] ) ) maxTrack++; |
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Con_Printf( "%u tracks\n", maxTrack ); |
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if( track ) |
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{ |
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if( paused ) Con_Printf( "Paused %s track %u\n", looped ? "looping" : "playing", track ); |
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else Con_Printf( "Currently %s track %u\n", looped ? "looping" : "playing", track ); |
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} |
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Con_Printf( "Volume is %f\n", Cvar_VariableValue( "MP3Volume" )); |
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return; |
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} |
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else Con_Printf( "%s: unknown command %s\n", Cmd_Argv( 0 ), command ); |
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} |
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/* |
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================== |
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CL_ScreenshotGetName |
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================== |
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*/ |
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static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size ) |
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{ |
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if( lastnum < 0 || lastnum > 9999 ) |
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{ |
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Con_Printf( S_ERROR "unable to write screenshot\n" ); |
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return false; |
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} |
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return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0; |
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} |
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/* |
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================== |
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CL_SnapshotGetName |
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================== |
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*/ |
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static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size ) |
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{ |
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if( lastnum < 0 || lastnum > 9999 ) |
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{ |
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Con_Printf( S_ERROR "unable to write snapshot\n" ); |
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FS_AllowDirectPaths( false ); |
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return false; |
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} |
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return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0; |
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} |
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/* |
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============================================================================== |
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SCREEN SHOTS |
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============================================================================== |
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*/ |
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/* |
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================== |
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CL_ScreenShot_f |
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normal screenshot |
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================== |
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*/ |
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void CL_ScreenShot_f( void ) |
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{ |
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int i; |
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string checkname; |
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if( CL_IsDevOverviewMode() == 1 ) |
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{ |
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// special case for write overview image and script file |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname ); |
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cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot |
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} |
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else |
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{ |
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// scan for a free filename |
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for( i = 0; i < 9999; i++ ) |
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{ |
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if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname ))) |
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return; // no namespace |
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if( !FS_FileExists( checkname, true )) |
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break; |
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} |
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Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname )); |
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cls.scrshot_action = scrshot_normal; // build new frame for screenshot |
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} |
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cls.envshot_vieworg = NULL; // no custom view |
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cls.envshot_viewsize = 0; |
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} |
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/* |
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================== |
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CL_SnapShot_f |
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save screenshots into root dir |
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================== |
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*/ |
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void CL_SnapShot_f( void ) |
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{ |
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int i; |
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string checkname; |
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if( CL_IsDevOverviewMode() == 1 ) |
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{ |
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// special case for write overview image and script file |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname ); |
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cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot |
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} |
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else |
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{ |
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FS_AllowDirectPaths( true ); |
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// scan for a free filename |
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for( i = 0; i < 9999; i++ ) |
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{ |
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if( !CL_SnapshotGetName( i, checkname, sizeof( checkname ))) |
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return; // no namespace |
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if( !FS_FileExists( checkname, true )) |
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break; |
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} |
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FS_AllowDirectPaths( false ); |
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Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname )); |
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cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot |
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} |
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cls.envshot_vieworg = NULL; // no custom view |
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cls.envshot_viewsize = 0; |
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} |
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/* |
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================== |
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CL_EnvShot_f |
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cubemap view |
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================== |
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*/ |
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void CL_EnvShot_f( void ) |
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{ |
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if( Cmd_Argc() < 2 ) |
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{ |
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Con_Printf( S_USAGE "envshot <shotname>\n" ); |
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return; |
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} |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 )); |
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cls.scrshot_action = scrshot_envshot; // build new frame for envshot |
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cls.envshot_vieworg = NULL; // no custom view |
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cls.envshot_viewsize = 0; |
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} |
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/* |
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================== |
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CL_SkyShot_f |
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skybox view |
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================== |
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*/ |
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void CL_SkyShot_f( void ) |
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{ |
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if( Cmd_Argc() < 2 ) |
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{ |
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Con_Printf( S_USAGE "skyshot <shotname>\n" ); |
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return; |
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} |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 )); |
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cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot |
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cls.envshot_vieworg = NULL; // no custom view |
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cls.envshot_viewsize = 0; |
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} |
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/* |
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================== |
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CL_LevelShot_f |
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splash logo while map is loading |
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================== |
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*/ |
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void CL_LevelShot_f( void ) |
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{ |
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size_t ft1, ft2; |
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string filename; |
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if( cls.scrshot_request != scrshot_plaque ) return; |
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cls.scrshot_request = scrshot_inactive; |
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// check for exist |
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if( cls.demoplayback && ( cls.demonum != -1 )) |
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{ |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), |
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"levelshots/%s_%s.bmp", cls.demoname, refState.wideScreen ? "16x9" : "4x3" ); |
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Q_snprintf( filename, sizeof( filename ), "%s.dem", cls.demoname ); |
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// make sure what levelshot is newer than demo |
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ft1 = FS_FileTime( filename, false ); |
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ft2 = FS_FileTime( cls.shotname, true ); |
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} |
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else |
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{ |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), |
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"levelshots/%s_%s.bmp", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ); |
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// make sure what levelshot is newer than bsp |
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ft1 = FS_FileTime( cl.worldmodel->name, false ); |
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ft2 = FS_FileTime( cls.shotname, true ); |
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} |
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// missing levelshot or level never than levelshot |
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if( ft2 == -1 || ft1 > ft2 ) |
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cls.scrshot_action = scrshot_plaque; // build new frame for levelshot |
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else cls.scrshot_action = scrshot_inactive; // disable - not needs |
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} |
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/* |
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================== |
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CL_SaveShot_f |
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mini-pic in loadgame menu |
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================== |
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*/ |
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void CL_SaveShot_f( void ) |
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{ |
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if( Cmd_Argc() < 2 ) |
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{ |
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Con_Printf( S_USAGE "saveshot <savename>\n" ); |
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return; |
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} |
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Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 )); |
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cls.scrshot_action = scrshot_savegame; // build new frame for saveshot |
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} |
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/* |
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============== |
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CL_DeleteDemo_f |
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============== |
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*/ |
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void CL_DeleteDemo_f( void ) |
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{ |
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if( Cmd_Argc() != 2 ) |
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{ |
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Con_Printf( S_USAGE "killdemo <name>\n" ); |
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return; |
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} |
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if( cls.demorecording && !Q_stricmp( cls.demoname, Cmd_Argv( 1 ))) |
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{ |
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Con_Printf( "Can't delete %s - recording\n", Cmd_Argv( 1 )); |
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return; |
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} |
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// delete demo |
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FS_Delete( va( "%s.dem", Cmd_Argv( 1 ))); |
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} |
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/* |
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================= |
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CL_SetSky_f |
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Set a specified skybox (only for local clients) |
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================= |
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*/ |
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void CL_SetSky_f( void ) |
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{ |
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if( Cmd_Argc() < 2 ) |
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{ |
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Con_Printf( S_USAGE "skyname <skybox>\n" ); |
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return; |
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} |
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ref.dllFuncs.R_SetupSky( Cmd_Argv( 1 )); |
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} |
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/* |
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============= |
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SCR_Viewpos_f |
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viewpos (level-designer helper) |
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============= |
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*/ |
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void SCR_Viewpos_f( void ) |
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{ |
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Con_Printf( "org ( %g %g %g )\n", refState.vieworg[0], refState.vieworg[1], refState.vieworg[2] ); |
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Con_Printf( "ang ( %g %g %g )\n", refState.viewangles[0], refState.viewangles[1], refState.viewangles[2] ); |
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} |
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/* |
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============= |
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CL_WavePlayLen_f |
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============= |
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*/ |
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void CL_WavePlayLen_f( void ) |
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{ |
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const char *name; |
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uint msecs; |
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if( Cmd_Argc() != 2 ) |
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{ |
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Con_Printf( "waveplaylen <wave file name>: returns approximate number of milliseconds a wave file will take to play.\n" ); |
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return; |
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} |
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name = Cmd_Argv( 1 ); |
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msecs = Sound_GetApproxWavePlayLen( name ); |
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if( msecs == 0 ) |
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{ |
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Con_Printf( "Unable to read %s, file may be missing or incorrectly formatted.\n", name ); |
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return; |
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} |
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Con_Printf( "Play time is approximately %dms\n", msecs ); |
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}
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