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189 lines
4.6 KiB
189 lines
4.6 KiB
#include "common.h" |
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#include "client.h" |
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#include "library.h" |
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#include "cl_tent.h" |
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struct ref_state_s ref; |
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ref_globals_t refState; |
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convar_t *gl_vsync; |
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convar_t *gl_showtextures; |
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convar_t *vid_displayfrequency; |
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convar_t *vid_fullscreen; |
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convar_t *r_decals; |
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convar_t *r_adjust_fov; |
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void R_GetTextureParms( int *w, int *h, int texnum ) |
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{ |
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if( w ) *w = RENDER_GET_PARM( PARM_TEX_WIDTH, texnum ); |
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if( h ) *h = RENDER_GET_PARM( PARM_TEX_HEIGHT, texnum ); |
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} |
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void VID_InitDefaultResolution( void ) |
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{ |
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refState.width = 640; |
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refState.height = 480; |
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} |
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/* |
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================ |
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GL_FreeImage |
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Frees image by name |
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================ |
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*/ |
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void GL_FreeImage( const char *name ) |
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{ |
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int texnum; |
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if(( texnum = RefRenderAPI->GL_FindTexture( name )) != 0 ) |
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RefRenderAPI->GL_FreeTexture( texnum ); |
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} |
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static int TriGetRenderMode( void ) |
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{ |
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return clgame.ds.renderMode; |
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} |
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static ref_api_t gEngfuncs = |
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{ |
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TriGetRenderMode |
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}; |
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static void R_UnloadProgs( void ) |
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{ |
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if( !ref.hInstance ) return; |
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// deinitialize renderer |
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ref.dllFuncs.R_Shutdown(); |
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Cvar_FullSet( "host_refloaded", "0", FCVAR_READ_ONLY ); |
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COM_FreeLibrary( ref.hInstance ); |
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ref.hInstance = NULL; |
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memset( &refState, 0, sizeof( refState )); |
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Cvar_Unlink( FCVAR_RENDERINFO | FCVAR_GLCONFIG ); |
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Cmd_Unlink( CMD_REFDLL ); |
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} |
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static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src ) |
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{ |
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dst->version = TRI_API_VERSION; |
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dst->Begin = src->Begin; |
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dst->RenderMode = TriRenderMode; |
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dst->End = src->End; |
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dst->Color4f = TriColor4f; |
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dst->Color4ub = TriColor4ub; |
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dst->TexCoord2f = src->TexCoord2f; |
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dst->Vertex3f = src->Vertex3f; |
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dst->Vertex3fv = src->Vertex3fv; |
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dst->Brightness = TriBrightness; |
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dst->CullFace = TriCullFace; |
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dst->SpriteTexture = TriSpriteTexture; |
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dst->WorldToScreen = TriWorldToScreen; |
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dst->Fog = src->Fog; |
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dst->ScreenToWorld = src->ScreenToWorld; |
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dst->GetMatrix = src->GetMatrix; |
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dst->BoxInPVS = TriBoxInPVS; |
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dst->LightAtPoint = TriLightAtPoint; |
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dst->Color4fRendermode = TriColor4fRendermode; |
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dst->FogParams = src->FogParams; |
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} |
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static qboolean R_LoadProgs( const char *name ) |
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{ |
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extern triangleapi_t gTriApi; |
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static ref_api_t gpEngfuncs; |
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REFAPI GetRefAPI; // single export |
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if( ref.hInstance ) R_UnloadProgs(); |
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#ifdef XASH_INTERNAL_GAMELIBS |
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if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) )) |
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{ |
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return false; |
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} |
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#else |
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if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) )) |
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{ |
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FS_AllowDirectPaths( true ); |
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if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) )) |
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{ |
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FS_AllowDirectPaths( false ); |
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return false; |
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} |
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} |
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#endif |
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FS_AllowDirectPaths( false ); |
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if( ( GetRefAPI = (REFAPI)COM_GetProcAddress( ref.hInstance, "GetRefAPI" )) == NULL ) |
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{ |
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COM_FreeLibrary( ref.hInstance ); |
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Con_Reportf( "R_LoadProgs: can't init renderer API\n" ); |
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ref.hInstance = NULL; |
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return false; |
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} |
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// make local copy of engfuncs to prevent overwrite it with user dll |
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memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs )); |
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if( !GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState )) |
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{ |
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COM_FreeLibrary( ref.hInstance ); |
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Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" ); |
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ref.hInstance = NULL; |
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return false; |
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} |
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refState.developer = host.allow_console; |
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if( !ref.dllFuncs.R_Init( true ) ) |
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{ |
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COM_FreeLibrary( ref.hInstance ); |
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Con_Reportf( "R_LoadProgs: can't init renderer: %s\n", ref.dllFuncs.R_GetInitError() ); |
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ref.hInstance = NULL; |
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return false; |
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} |
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Cvar_FullSet( "host_refloaded", "1", FCVAR_READ_ONLY ); |
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ref.initialized = true; |
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// initialize TriAPI callbacks |
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CL_FillTriAPIFromRef( &gTriApi, &ref.dllFuncs ); |
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return true; |
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} |
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void R_Shutdown( void ) |
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{ |
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R_UnloadProgs(); |
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ref.initialized = false; |
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} |
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void R_Init( void ) |
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{ |
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char refdll[64]; |
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if( !Sys_GetParmFromCmdLine( "-ref", refdll ) ) |
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{ |
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Q_strncpy( refdll, DEFAULT_RENDERER, sizeof( refdll )); |
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} |
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gl_vsync = Cvar_Get( "gl_vsync", "0", FCVAR_ARCHIVE, "enable vertical syncronization" ); |
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gl_showtextures = Cvar_Get( "gl_showtextures", "0", FCVAR_CHEAT, "show all uploaded textures" ); |
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vid_displayfrequency = Cvar_Get ( "vid_displayfrequency", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen refresh rate" ); |
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vid_fullscreen = Cvar_Get( "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" ); |
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r_adjust_fov = Cvar_Get( "r_adjust_fov", "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" ); |
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r_decals = Cvar_Get( "r_decals", "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" ); |
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if( !R_LoadProgs( refdll )) |
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{ |
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R_Shutdown(); |
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Host_Error( "Can't initialize %s renderer!\n", refdll ); |
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return; |
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} |
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}
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