Xash3D FWGS engine.
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/*
snd_wav.c - wav format load & save
Copyright (C) 2010 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "soundlib.h"
static const byte *iff_data;
static const byte *iff_dataPtr;
static const byte *iff_end;
static const byte *iff_lastChunk;
static int iff_chunkLen;
/*
=================
GetLittleShort
=================
*/
static short GetLittleShort( void )
{
short val = 0;
val += (*(iff_dataPtr+0) << 0);
val += (*(iff_dataPtr+1) << 8);
iff_dataPtr += 2;
return val;
}
/*
=================
GetLittleLong
=================
*/
static int GetLittleLong( void )
{
int val = 0;
val += (*(iff_dataPtr+0) << 0);
val += (*(iff_dataPtr+1) << 8);
val += (*(iff_dataPtr+2) <<16);
val += (*(iff_dataPtr+3) <<24);
iff_dataPtr += 4;
return val;
}
/*
=================
FindNextChunk
=================
*/
static void FindNextChunk( const char *name )
{
while( 1 )
{
iff_dataPtr = iff_lastChunk;
if( iff_dataPtr >= iff_end )
{
// didn't find the chunk
iff_dataPtr = NULL;
return;
}
iff_dataPtr += 4;
iff_chunkLen = GetLittleLong();
if( iff_chunkLen < 0 )
{
iff_dataPtr = NULL;
return;
}
iff_dataPtr -= 8;
iff_lastChunk = iff_dataPtr + 8 + ((iff_chunkLen + 1) & ~1);
if( !Q_strncmp( iff_dataPtr, name, 4 ))
return;
}
}
/*
=================
FindChunk
=================
*/
static void FindChunk( const char *name )
{
iff_lastChunk = iff_data;
FindNextChunk( name );
}
/*
============
StreamFindNextChunk
============
*/
qboolean StreamFindNextChunk( file_t *file, const char *name, int *last_chunk )
{
char chunkName[4];
int iff_chunk_len;
while( 1 )
{
FS_Seek( file, *last_chunk, SEEK_SET );
if( FS_Eof( file ))
return false; // didn't find the chunk
FS_Seek( file, 4, SEEK_CUR );
FS_Read( file, &iff_chunk_len, sizeof( iff_chunk_len ));
if( iff_chunk_len < 0 )
return false; // didn't find the chunk
FS_Seek( file, -8, SEEK_CUR );
*last_chunk = FS_Tell( file ) + 8 + (( iff_chunk_len + 1 ) & ~1 );
FS_Read( file, chunkName, 4 );
if( !Q_strncmp( chunkName, name, 4 ))
return true;
}
return false;
}
/*
=============
Sound_LoadWAV
=============
*/
qboolean Sound_LoadWAV( const char *name, const byte *buffer, size_t filesize )
{
int samples, fmt;
qboolean mpeg_stream = false;
if( !buffer || filesize <= 0 )
return false;
iff_data = buffer;
iff_end = buffer + filesize;
// find "RIFF" chunk
FindChunk( "RIFF" );
if( !( iff_dataPtr && !Q_strncmp( iff_dataPtr + 8, "WAVE", 4 )))
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'RIFF/WAVE' chunks\n", name );
return false;
}
// get "fmt " chunk
iff_data = iff_dataPtr + 12;
FindChunk( "fmt " );
if( !iff_dataPtr )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'fmt ' chunk\n", name );
return false;
}
iff_dataPtr += 8;
fmt = GetLittleShort();
if( fmt != 1 )
{
if( fmt != 85 )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: %s not a microsoft PCM format\n", name );
return false;
}
else
{
// mpeg stream in wav container
mpeg_stream = true;
}
}
sound.channels = GetLittleShort();
if( sound.channels != 1 && sound.channels != 2 )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: only mono and stereo WAV files supported (%s)\n", name );
return false;
}
sound.rate = GetLittleLong();
iff_dataPtr += 6;
sound.width = GetLittleShort() / 8;
if( mpeg_stream ) sound.width = 2; // mp3 always 16bit
if( sound.width != 1 && sound.width != 2 )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: only 8 and 16 bit WAV files supported (%s)\n", name );
return false;
}
// get cue chunk
FindChunk( "cue " );
if( iff_dataPtr )
{
iff_dataPtr += 32;
sound.loopstart = GetLittleLong();
FindNextChunk( "LIST" ); // if the next chunk is a LIST chunk, look for a cue length marker
if( iff_dataPtr )
{
if( !Q_strncmp( iff_dataPtr + 28, "mark", 4 ))
{
// this is not a proper parse, but it works with CoolEdit...
iff_dataPtr += 24;
sound.samples = sound.loopstart + GetLittleLong(); // samples in loop
}
}
}
else
{
sound.loopstart = -1;
sound.samples = 0;
}
// find data chunk
FindChunk( "data" );
if( !iff_dataPtr )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: %s missing 'data' chunk\n", name );
return false;
}
iff_dataPtr += 4;
samples = GetLittleLong() / sound.width;
if( sound.samples )
{
if( samples < sound.samples )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: %s has a bad loop length\n", name );
return false;
}
}
else sound.samples = samples;
if( sound.samples <= 0 )
{
Con_DPrintf( S_ERROR "Sound_LoadWAV: file with %i samples (%s)\n", sound.samples, name );
return false;
}
sound.type = WF_PCMDATA;
sound.samples /= sound.channels;
// g-cont. get support for mp3 streams packed in wav container
// e.g. CAd menu sounds
if( mpeg_stream )
{
int hdr_size = (iff_dataPtr - buffer);
if(( filesize - hdr_size ) < FRAME_SIZE )
{
sound.tempbuffer = (byte *)Mem_Realloc( host.soundpool, sound.tempbuffer, FRAME_SIZE );
memcpy( sound.tempbuffer, buffer + (iff_dataPtr - buffer), filesize - hdr_size );
return Sound_LoadMPG( name, sound.tempbuffer, FRAME_SIZE );
}
return Sound_LoadMPG( name, buffer + hdr_size, filesize - hdr_size );
}
// Load the data
sound.size = sound.samples * sound.width * sound.channels;
sound.wav = Mem_Malloc( host.soundpool, sound.size );
memcpy( sound.wav, buffer + (iff_dataPtr - buffer), sound.size );
// now convert 8-bit sounds to signed
if( sound.width == 1 )
{
int i, j;
char *pData = sound.wav;
for( i = 0; i < sound.samples; i++ )
{
for( j = 0; j < sound.channels; j++ )
{
*pData = (byte)((int)((byte)*pData) - 128 );
pData++;
}
}
}
return true;
}
/*
=================
Stream_OpenWAV
=================
*/
stream_t *Stream_OpenWAV( const char *filename )
{
stream_t *stream;
int last_chunk = 0;
char chunkName[4];
int iff_data;
file_t *file;
short t;
if( !filename || !*filename )
return NULL;
// open
file = FS_Open( filename, "rb", false );
if( !file ) return NULL;
// find "RIFF" chunk
if( !StreamFindNextChunk( file, "RIFF", &last_chunk ))
{
Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing RIFF chunk\n", filename );
FS_Close( file );
return NULL;
}
FS_Read( file, chunkName, 4 );
if( !Q_strncmp( chunkName, "WAVE", 4 ))
{
Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing WAVE chunk\n", filename );
FS_Close( file );
return NULL;
}
// get "fmt " chunk
iff_data = FS_Tell( file ) + 4;
last_chunk = iff_data;
if( !StreamFindNextChunk( file, "fmt ", &last_chunk ))
{
Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing 'fmt ' chunk\n", filename );
FS_Close( file );
return NULL;
}
FS_Read( file, chunkName, 4 );
FS_Read( file, &t, sizeof( t ));
if( t != 1 )
{
Con_DPrintf( S_ERROR "Stream_OpenWAV: %s not a microsoft PCM format\n", filename );
FS_Close( file );
return NULL;
}
FS_Read( file, &t, sizeof( t ));
sound.channels = t;
FS_Read( file, &sound.rate, sizeof( int ));
FS_Seek( file, 6, SEEK_CUR );
FS_Read( file, &t, sizeof( t ));
sound.width = t / 8;
sound.loopstart = 0;
// find data chunk
last_chunk = iff_data;
if( !StreamFindNextChunk( file, "data", &last_chunk ))
{
Con_DPrintf( S_ERROR "Stream_OpenWAV: %s missing 'data' chunk\n", filename );
FS_Close( file );
return NULL;
}
FS_Read( file, &sound.samples, sizeof( int ));
sound.samples = ( sound.samples / sound.width ) / sound.channels;
// at this point we have valid stream
stream = Mem_Calloc( host.soundpool, sizeof( stream_t ));
stream->file = file;
stream->size = sound.samples * sound.width * sound.channels;
stream->buffsize = FS_Tell( file ); // header length
stream->channels = sound.channels;
stream->width = sound.width;
stream->rate = sound.rate;
stream->type = WF_PCMDATA;
return stream;
}
/*
=================
Stream_ReadWAV
assume stream is valid
=================
*/
int Stream_ReadWAV( stream_t *stream, int bytes, void *buffer )
{
int remaining;
if( !stream->file ) return 0; // invalid file
remaining = stream->size - stream->pos;
if( remaining <= 0 ) return 0;
if( bytes > remaining ) bytes = remaining;
stream->pos += bytes;
FS_Read( stream->file, buffer, bytes );
return bytes;
}
/*
=================
Stream_SetPosWAV
assume stream is valid
=================
*/
int Stream_SetPosWAV( stream_t *stream, int newpos )
{
// NOTE: stream->pos it's real file position without header size
if( FS_Seek( stream->file, stream->buffsize + newpos, SEEK_SET ) != -1 )
{
stream->pos = newpos;
return true;
}
return false;
}
/*
=================
Stream_GetPosWAV
assume stream is valid
=================
*/
int Stream_GetPosWAV( stream_t *stream )
{
return stream->pos;
}
/*
=================
Stream_FreeWAV
assume stream is valid
=================
*/
void Stream_FreeWAV( stream_t *stream )
{
if( stream->file )
FS_Close( stream->file );
Mem_Free( stream );
}