Xash3D FWGS engine.
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mittorn 96127c6eb0 gl2shim: make shaders code more portable 1 year ago
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fragment.glsl.inc gl2shim: make shaders code more portable 1 year ago
gl2_shim.c gl2shim: refactoring 1 year ago
gl2_shim.h ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 1 year ago
vertex.glsl.inc gl2shim: make shaders code more portable 1 year ago
wscript ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 1 year ago