Xash3D FWGS engine.
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SNMetamorph 9515cccb94 engine: client: cl_frame: fixed position history animtime for non-brush entities 3 years ago
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client engine: client: cl_frame: fixed position history animtime for non-brush entities 3 years ago
common engine: platform: win32: major refactoring of console code 3 years ago
platform engine: server: sv_main: added status line for dedicated server console 3 years ago
server engine: server: sv_main: added status line for dedicated server console 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: use GCC provided offsetof implementation 3 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 3 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: remove emboss filter. There seems no real use for it. 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 3 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: first attempts on fuzzing the engine 3 years ago