Xash3D FWGS engine.
 
 
 
 
Alibek Omarov f09682131f travis: fix magx deploy 5 years ago
..
waifulib waifulib: xcompile: we need to disable builtins even on armeabi with host compiler and NDK r10e 5 years ago
build_freebsd_engine.sh scripts: remove single-binary for xashds, as it already set implicitly. 5 years ago
build_linux_engine.sh scripts: remove single-binary for xashds, as it already set implicitly. 5 years ago
build_mingw_engine.sh Remove optimizations on mingw until game exports is marked 6 years ago
build_motomagx_engine.sh travis: fix magx deploy 5 years ago
build_osx_engine.sh scripts: use waf install to generate packages 6 years ago
build_windows_engine.sh scripts: run windows builds verbose 5 years ago
continious_upload.sh scripts: set executable flags when needed 5 years ago
lib.sh scripts: stop executing script and print config.log, if waf was failed. 6 years ago
makepak.py scripts: move makepak.py from android project repo to engine main repo, port to python3, replace spaces by tabs 6 years ago
travis-deploy.sh Revert github repository deploy removal 5 years ago
travis_android_deps.sh travis: another blind try to fix r10e unpack 5 years ago
travis_common_deps.sh travis: enable building and publishing for AMD64. Use at your own risk! 6 years ago
travis_linux_deps.sh ci: use SDL2 zip source archive 5 years ago
travis_mingw_deps.sh travis: move mingw engine build to standalone VM 6 years ago
travis_motomagx_deps.sh scripts: build ref_soft for magx 5 years ago
travis_osx_deps.sh wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 6 years ago
travis_windows_deps.sh travis: move mingw engine build to standalone VM 6 years ago
yadisk_clear.sh scripts: set executable flags when needed 5 years ago