You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
539 lines
12 KiB
539 lines
12 KiB
/* |
|
VFileSystem009.h - C++ interface for filesystem_stdio |
|
Copyright (C) 2022-2023 Xash3D FWGS contributors |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
#include <string.h> |
|
#include <stdio.h> |
|
#include <time.h> |
|
#include <stdarg.h> |
|
#include ALLOCA_H |
|
#include "crtlib.h" |
|
#include "filesystem.h" |
|
#include "filesystem_internal.h" |
|
#include "VFileSystem009.h" |
|
#include "common/com_strings.h" |
|
|
|
#if __cplusplus < 201103L |
|
#define override |
|
#define nullptr NULL |
|
#endif |
|
|
|
// GoldSrc Directories and ID |
|
// GAME gamedir |
|
// GAMECONFIG gamedir (rodir integration?) |
|
// GAMEDOWNLOAD gamedir_downloads (gamedir/downloads for us) |
|
// GAME_FALLBACK liblist.gam's fallback_dir |
|
// ROOT and BASE rootdir |
|
// PLATFORM platform |
|
// CONFIG platform/config |
|
|
|
// This is a macro because pointers returned by alloca |
|
// shouldn't leave current scope |
|
#define FixupPath( var, str ) \ |
|
const size_t var ## _size = Q_strlen(( str )) + 1; \ |
|
char * const var = static_cast<char *>( alloca( var ## _size )); \ |
|
CopyAndFixSlashes( var, ( str ), var ## _size ) |
|
|
|
static inline bool IsIdGamedir( const char *id ) |
|
{ |
|
return !Q_strcmp( id, "GAME" ) || |
|
!Q_strcmp( id, "GAMECONFIG" ) || |
|
!Q_strcmp( id, "GAMEDOWNLOAD" ); |
|
} |
|
|
|
static inline const char *IdToDir( char *dir, size_t size, const char *id ) |
|
{ |
|
if( !Q_strcmp( id, "GAME" )) |
|
return GI->gamefolder; |
|
|
|
if( !Q_strcmp( id, "GAMEDOWNLOAD" )) |
|
{ |
|
Q_snprintf( dir, size, "%s/downloaded", GI->gamefolder ); |
|
return dir; |
|
} |
|
|
|
if( !Q_strcmp( id, "GAMECONFIG" )) |
|
return fs_writepath->filename; // full path here so it's totally our write allowed directory |
|
|
|
if( !Q_strcmp( id, "PLATFORM" )) |
|
return "platform"; // stub |
|
|
|
if( !Q_strcmp( id, "CONFIG" )) |
|
return "platform/config"; // stub |
|
|
|
// ROOT || BASE |
|
return fs_rootdir; // give at least root directory |
|
} |
|
|
|
static inline void CopyAndFixSlashes( char *p, const char *in, size_t size ) |
|
{ |
|
Q_strncpy( p, in, size ); |
|
COM_FixSlashes( p ); |
|
} |
|
|
|
class CXashFS : public IVFileSystem009 |
|
{ |
|
private: |
|
class CSearchState |
|
{ |
|
public: |
|
CSearchState( CSearchState **head, search_t *search ) : |
|
next( *head ), |
|
search( search ), |
|
index( 0 ), |
|
handle( *head ? ( *head )->handle + 1 : 0 ) |
|
{ |
|
*head = this; |
|
} |
|
~CSearchState() |
|
{ |
|
Mem_Free( search ); |
|
} |
|
|
|
CSearchState *next; |
|
search_t *search; |
|
int index; |
|
FileFindHandle_t handle; |
|
}; |
|
|
|
CSearchState *searchHead; |
|
|
|
CSearchState *GetSearchStateByHandle( FileFindHandle_t handle ) |
|
{ |
|
for( CSearchState *state = searchHead; state; state = state->next ) |
|
{ |
|
if( state->handle == handle ) |
|
return state; |
|
} |
|
|
|
Con_DPrintf( "Can't find search state by handle %d\n", handle ); |
|
return nullptr; |
|
} |
|
|
|
public: |
|
CXashFS() : searchHead( nullptr ) |
|
{ |
|
} |
|
|
|
void RemoveAllSearchPaths() override |
|
{ |
|
FS_ClearSearchPath(); |
|
} |
|
|
|
void AddSearchPath( const char *path, const char *id ) override |
|
{ |
|
FixupPath( p, path ); |
|
FS_AddGameDirectory( p, FS_CUSTOM_PATH ); |
|
} |
|
|
|
void AddSearchPathNoWrite( const char *path, const char *id ) override |
|
{ |
|
FixupPath( p, path ); |
|
FS_AddGameDirectory( p, FS_NOWRITE_PATH | FS_CUSTOM_PATH ); |
|
} |
|
|
|
bool RemoveSearchPath( const char *id ) override |
|
{ |
|
// TODO: |
|
return true; |
|
} |
|
|
|
void RemoveFile( const char *path, const char *id ) override |
|
{ |
|
FS_Delete( path ); // FS_Delete is aware of slashes |
|
} |
|
|
|
void CreateDirHierarchy( const char *path, const char *id ) override |
|
{ |
|
char dir[MAX_VA_STRING], fullpath[MAX_VA_STRING]; |
|
|
|
Q_snprintf( fullpath, sizeof( fullpath ), "%s/%s", IdToDir( dir, sizeof( dir ), id ), path ); |
|
FS_CreatePath( fullpath ); // FS_CreatePath is aware of slashes |
|
} |
|
|
|
bool FileExists( const char *path ) override |
|
{ |
|
FixupPath( p, path ); |
|
return FS_FileExists( p, false ); |
|
} |
|
|
|
bool IsDirectory( const char *path ) override |
|
{ |
|
FixupPath( p, path ); |
|
return FS_SysFolderExists( p ); |
|
} |
|
|
|
FileHandle_t Open( const char *path, const char *mode, const char *id ) override |
|
{ |
|
file_t *fd; |
|
|
|
FixupPath( p, path ); |
|
fd = FS_Open( p, mode, IsIdGamedir( id )); |
|
|
|
return fd; |
|
} |
|
|
|
void Close( FileHandle_t handle ) override |
|
{ |
|
FS_Close( static_cast<file_t *>( handle )); |
|
} |
|
|
|
void Seek( FileHandle_t handle, int offset, FileSystemSeek_t whence ) override |
|
{ |
|
int whence_ = SEEK_SET; |
|
|
|
switch( whence ) |
|
{ |
|
case FILESYSTEM_SEEK_HEAD: |
|
whence_ = SEEK_SET; |
|
break; |
|
case FILESYSTEM_SEEK_CURRENT: |
|
whence_ = SEEK_CUR; |
|
break; |
|
case FILESYSTEM_SEEK_TAIL: |
|
whence_ = SEEK_END; |
|
break; |
|
} |
|
|
|
FS_Seek( static_cast<file_t *>( handle ), offset, whence_ ); |
|
} |
|
|
|
unsigned int Tell( FileHandle_t handle ) override |
|
{ |
|
return FS_Tell( static_cast<file_t *>( handle )); |
|
} |
|
|
|
unsigned int Size( FileHandle_t handle ) override |
|
{ |
|
return static_cast<file_t *>( handle )->real_length; |
|
} |
|
|
|
unsigned int Size( const char *path ) override |
|
{ |
|
FixupPath( p, path ); |
|
return FS_FileSize( p, false ); |
|
} |
|
|
|
long int GetFileTime( const char *path ) override |
|
{ |
|
FixupPath( p, path ); |
|
return FS_FileTime( p, false ); |
|
} |
|
|
|
void FileTimeToString( char *p, int size, long int time ) override |
|
{ |
|
const time_t curtime = time; |
|
char *buf = ctime( &curtime ); |
|
|
|
Q_strncpy( p, buf, size ); |
|
} |
|
|
|
bool IsOk( FileHandle_t handle ) override |
|
{ |
|
return !FS_Eof( static_cast<file_t *>( handle )); |
|
} |
|
|
|
void Flush( FileHandle_t handle ) override |
|
{ |
|
FS_Flush( static_cast<file_t *>( handle )); |
|
} |
|
|
|
bool EndOfFile( FileHandle_t handle ) override |
|
{ |
|
return FS_Eof( static_cast<file_t *>( handle )); |
|
} |
|
|
|
int Read( void *buf, int size, FileHandle_t handle ) override |
|
{ |
|
return FS_Read( static_cast<file_t *>( handle ), buf, size ); |
|
} |
|
|
|
int Write( const void *buf, int size, FileHandle_t handle ) override |
|
{ |
|
return FS_Write( static_cast<file_t *>( handle ), buf, size ); |
|
} |
|
|
|
char *ReadLine( char *buf, int size, FileHandle_t handle ) override |
|
{ |
|
const int c = FS_Gets( static_cast<file_t *>( handle ), buf, size ); |
|
|
|
return c >= 0 ? buf : nullptr; |
|
} |
|
|
|
int FPrintf( FileHandle_t handle, char *fmt, ... ) override |
|
{ |
|
va_list ap; |
|
int ret; |
|
|
|
va_start( ap, fmt ); |
|
ret = FS_VPrintf( static_cast<file_t *>( handle ), fmt, ap ); |
|
va_end( ap ); |
|
|
|
return ret; |
|
} |
|
|
|
void *GetReadBuffer( FileHandle_t, int *size, bool ) override |
|
{ |
|
// deprecated by Valve |
|
*size = 0; |
|
return nullptr; |
|
} |
|
|
|
void ReleaseReadBuffer( FileHandle_t, void * ) override |
|
{ |
|
// deprecated by Valve |
|
return; |
|
} |
|
|
|
const char *FindFirst( const char *pattern, FileFindHandle_t *handle, const char *id ) override |
|
{ |
|
CSearchState *state; |
|
search_t *search; |
|
|
|
if( !handle || !pattern ) |
|
return nullptr; |
|
|
|
FixupPath( p, pattern ); |
|
search = FS_Search( p, true, IsIdGamedir( id )); |
|
|
|
if( !search ) |
|
return nullptr; |
|
|
|
state = new CSearchState( &searchHead, search ); |
|
*handle = state->handle; |
|
return state->search->filenames[0]; |
|
} |
|
|
|
const char *FindNext( FileFindHandle_t handle ) override |
|
{ |
|
CSearchState *state = GetSearchStateByHandle( handle ); |
|
|
|
if( !state ) |
|
return nullptr; |
|
|
|
if( state->index + 1 >= state->search->numfilenames ) |
|
return nullptr; |
|
|
|
return state->search->filenames[++state->index]; |
|
} |
|
|
|
bool FindIsDirectory( FileFindHandle_t handle ) override |
|
{ |
|
CSearchState *state = GetSearchStateByHandle( handle ); |
|
|
|
if( !state ) |
|
return false; |
|
|
|
if( state->index >= state->search->numfilenames ) |
|
return false; |
|
|
|
return IsDirectory( state->search->filenames[state->index] ); |
|
} |
|
|
|
void FindClose( FileFindHandle_t handle ) override |
|
{ |
|
CSearchState *prev; |
|
CSearchState *i; |
|
|
|
for( prev = nullptr, i = searchHead; |
|
i != nullptr && i->handle != handle; |
|
prev = i, i = i->next ); |
|
|
|
if( i == nullptr ) |
|
{ |
|
Con_DPrintf( "FindClose: Can't find search state by handle %d\n", handle ); |
|
return; |
|
} |
|
|
|
if( prev != nullptr ) |
|
prev->next = i->next; |
|
else |
|
searchHead = i->next; |
|
|
|
delete i; |
|
} |
|
|
|
const char *GetLocalPath( const char *name, char *buf, int size ) override |
|
{ |
|
const char *fullpath; |
|
|
|
if( !name ) |
|
return nullptr; |
|
|
|
FixupPath( p, name ); |
|
|
|
#if !XASH_WIN32 |
|
if( p[0] == '/' ) |
|
#else |
|
if( Q_strchr( p, ':' )) |
|
#endif |
|
{ |
|
Q_strncpy( buf, p, size ); |
|
|
|
return buf; |
|
} |
|
|
|
fullpath = FS_GetDiskPath( p, false ); |
|
if( !fullpath ) |
|
return nullptr; |
|
|
|
Q_strncpy( buf, fullpath, size ); |
|
return buf; |
|
} |
|
|
|
char *ParseFile( char *buf, char *token, bool *quoted ) override |
|
{ |
|
qboolean qquoted; |
|
char *p; |
|
|
|
p = COM_ParseFileSafe( buf, token, PFILE_FS_TOKEN_MAX_LENGTH, 0, nullptr, &qquoted ); |
|
|
|
if( quoted ) |
|
*quoted = qquoted; |
|
|
|
return p; |
|
} |
|
|
|
bool FullPathToRelativePath( const char *path, char *out ) override |
|
{ |
|
searchpath_t *sp; |
|
|
|
if( !COM_CheckString( path )) |
|
{ |
|
*out = 0; |
|
return false; |
|
} |
|
|
|
FixupPath( p, path ); |
|
|
|
for( sp = fs_searchpaths; sp; sp = sp->next ) |
|
{ |
|
size_t splen = Q_strlen( sp->filename ); |
|
|
|
if( !Q_strnicmp( sp->filename, p, splen )) |
|
{ |
|
Q_strncpy( out, p + splen + 1, 512 ); |
|
return true; |
|
} |
|
} |
|
|
|
Q_strncpy( out, p, 512 ); |
|
return false; |
|
} |
|
|
|
bool GetCurrentDirectory( char *p, int size ) override |
|
{ |
|
Q_strncpy( p, fs_rootdir, size ); |
|
|
|
return true; |
|
} |
|
|
|
void PrintOpenedFiles() override |
|
{ |
|
// we don't track this yet |
|
return; |
|
} |
|
|
|
void SetWarningFunc( void (*)( const char *, ... )) override |
|
{ |
|
// TODO: |
|
return; |
|
} |
|
|
|
void SetWarningLevel( FileWarningLevel_t ) override |
|
{ |
|
// TODO: |
|
return; |
|
} |
|
|
|
int SetVBuf( FileHandle_t handle, char *buf, int mode, long int size ) override |
|
{ |
|
// TODO: |
|
return 0; |
|
} |
|
|
|
void GetInterfaceVersion( char *p, int size ) override |
|
{ |
|
Q_strncpy( p, "Stdio", size ); |
|
} |
|
|
|
bool AddPackFile( const char *path, const char *id ) override |
|
{ |
|
char dir[MAX_VA_STRING], fullpath[MAX_VA_STRING]; |
|
|
|
Q_snprintf( fullpath, sizeof( fullpath ), "%s/%s", IdToDir( dir, sizeof( dir ), id ), path ); |
|
CopyAndFixSlashes( fullpath, path, sizeof( fullpath )); |
|
|
|
return !!FS_AddPak_Fullpath( fullpath, nullptr, FS_CUSTOM_PATH ); |
|
} |
|
|
|
FileHandle_t OpenFromCacheForRead( const char *path , const char *mode, const char *id ) override |
|
{ |
|
FixupPath( p, path ); |
|
|
|
return FS_OpenReadFile( p, mode, IsIdGamedir( id )); |
|
} |
|
|
|
// stubs |
|
void Mount() override {} |
|
void Unmount() override {} |
|
void GetLocalCopy( const char * ) override {} |
|
void LogLevelLoadStarted( const char * ) override {} |
|
void LogLevelLoadFinished( const char * ) override {} |
|
void CancelWaitForResources( WaitForResourcesHandle_t ) override {} |
|
int HintResourceNeed( const char *, int ) override { return 0; } |
|
WaitForResourcesHandle_t WaitForResources( const char * ) override { return 0; } |
|
int PauseResourcePreloading() override { return 0; } |
|
int ResumeResourcePreloading() override { return 0; } |
|
bool IsAppReadyForOfflinePlay( int ) override { return true; } |
|
bool IsFileImmediatelyAvailable( const char * ) override { return true; } |
|
bool GetWaitForResourcesProgress( WaitForResourcesHandle_t, float *pProgress, bool *pOverride ) override |
|
{ |
|
if( pProgress ) |
|
*pProgress = 0; |
|
|
|
if( pOverride ) |
|
*pOverride = true; |
|
|
|
return false; |
|
} |
|
} g_VFileSystem009; |
|
|
|
extern "C" void EXPORT *CreateInterface( const char *interface, int *retval ) |
|
{ |
|
if( !Q_strcmp( interface, "VFileSystem009" )) |
|
{ |
|
if( retval ) |
|
*retval = 0; |
|
|
|
return &g_VFileSystem009; |
|
} |
|
|
|
if( !Q_strcmp( interface, FS_API_CREATEINTERFACE_TAG )) |
|
{ |
|
static fs_api_t copy = { 0 }; // return a copy, to disallow overriding |
|
|
|
if( !copy.InitStdio ) |
|
memcpy( ©, &g_api, sizeof( copy )); |
|
|
|
if( retval ) |
|
*retval = 0; |
|
|
|
return © |
|
} |
|
|
|
if( retval ) |
|
*retval = 1; |
|
|
|
return nullptr; |
|
}
|
|
|