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YGGverse
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xash3d-fwgs
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xash3d-fwgs
/
common
History
Alibek Omarov
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
..
backends.h
engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
2021-06-26 00:19:49 +03:00
beamdef.h
…
boneinfo.h
…
bspfile.h
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cl_entity.h
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com_image.h
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com_model.h
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
con_nprint.h
…
const.h
…
cvardef.h
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
defaults.h
engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
2021-06-26 00:19:49 +03:00
demo_api.h
…
dlight.h
…
enginefeatures.h
…
entity_state.h
…
entity_types.h
…
event_api.h
…
event_args.h
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event_flags.h
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gameinfo.h
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hltv.h
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ivoicetweak.h
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kbutton.h
…
lightstyle.h
…
mathlib.h
…
net_api.h
engine: modify NetAPI to follow const qualifiers
2021-07-20 16:10:32 +03:00
netadr.h
…
particledef.h
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pmtrace.h
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port.h
engine: filesystem: fixed current directory changing for Windows
2021-10-03 12:28:59 +03:00
qfont.h
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r_efx.h
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r_studioint.h
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ref_params.h
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render_api.h
ref_gl: added multisample textures support
2021-11-23 05:17:19 +03:00
screenfade.h
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studio_event.h
…
triangleapi.h
…
usercmd.h
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wadfile.h
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weaponinfo.h
…
wrect.h
…
xash3d_types.h
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00