Xash3D FWGS engine.
 
 
 
 

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/*
events.h - SDL backend internal header
Copyright (C) 2015-2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#pragma once
#ifndef KEYWRAPPER_H
#define KEYWRAPPER_H
#ifdef XASH_SDL
#include "platform/platform.h"
// window management
void VID_RestoreScreenResolution( void );
qboolean VID_CreateWindow( int width, int height, qboolean fullscreen );
void VID_DestroyWindow( void );
void GL_InitExtensions( void );
qboolean GL_CreateContext( void );
qboolean GL_UpdateContext( void );
qboolean GL_DeleteContext( void );
void VID_SaveWindowSize( int width, int height );
// joystick events
extern SDL_Joystick *g_joy;
//
// in_sdl.c
//
void SDLash_InitCursors( void );
void SDLash_FreeCursors( void );
#endif // XASH_SDL
#endif // KEYWRAPPER_H