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YGGverse
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xash3d-fwgs
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xash3d-fwgs
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engine
History
Alibek Omarov
72fe214f49
engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games
2023-08-07 21:11:20 +03:00
..
client
engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing
2023-08-07 19:11:47 +03:00
common
engine: soundlib: missing newline in warning message about truncated WAV file
2023-08-05 04:05:23 +03:00
platform
engine: platform: sdl: check SDL version in Platform_Vibrate
2023-07-03 02:18:49 +03:00
server
engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games
2023-08-07 21:11:20 +03:00
alias.h
…
anorms.h
…
cdll_exp.h
…
cdll_int.h
…
cursor_type.h
…
custom.h
…
customentity.h
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edict.h
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eiface.h
…
key_modifiers.h
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keydefs.h
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menu_int.h
…
mobility_int.h
…
physint.h
…
progdefs.h
…
ref_api.h
engine: allow ref dlls to use convar_t
2023-05-27 21:52:58 +03:00
shake.h
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sprite.h
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studio.h
…
vgui_api.h
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warpsin.h
…
wscript
wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now
2023-06-30 01:43:26 +03:00