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523 lines
12 KiB
523 lines
12 KiB
/* |
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mdldec.c - Half-Life Studio Model Decompiler |
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Copyright (C) 2020 Andrey Akhmichin |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include <ctype.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include "const.h" |
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#include "com_model.h" |
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#include "crtlib.h" |
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#include "studio.h" |
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#include "qc.h" |
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#include "smd.h" |
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#include "texture.h" |
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#include "utils.h" |
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#include "version.h" |
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char destdir[MAX_SYSPATH]; |
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char modelfile[MAX_SYSPATH]; |
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studiohdr_t *model_hdr; |
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studiohdr_t *texture_hdr; |
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studiohdr_t **anim_hdr; |
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/* |
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============ |
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IsValidName |
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============ |
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*/ |
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static qboolean IsValidName( char *name ) |
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{ |
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if( !( isalpha( *name ) || isdigit( *name ))) |
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return false; |
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while( *( ++name)) |
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{ |
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if( isalpha( *name ) || isdigit( *name ) |
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|| *name == '.' || *name == '-' || *name == '_' |
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|| *name == ' ' || *name == '(' || *name == ')' |
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|| *name == '[' || *name == ']') |
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continue; |
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// Found control character Ctrl+Shift+A(SOH|^A|0x1) in the end of name in some models. |
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else if( name[1] == '\0' ) |
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{ |
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*name = '\0'; |
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return true; |
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} |
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return false; |
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} |
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return true; |
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} |
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/* |
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============ |
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TextureNameFix |
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============ |
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*/ |
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static void TextureNameFix( void ) |
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{ |
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int i, j, len, counter, protected = 0; |
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qboolean hasduplicates = false; |
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mstudiotexture_t *texture = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex ), *texture1; |
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for( i = 0; i < texture_hdr->numtextures; ++i, ++texture ) |
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{ |
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ExtractFileName( texture->name, sizeof( texture->name )); |
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if( !Q_strchr( texture->name, '.' ) ) |
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Q_strncat( texture->name, ".bmp", sizeof( texture->name )); |
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} |
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texture -= i; |
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for( i = 0; i < texture_hdr->numtextures; ++i, ++texture ) |
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{ |
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if( !IsValidName( texture->name )) |
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{ |
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Q_snprintf( texture->name, sizeof( texture->name ), "MDLDEC_Texture%i.bmp", ++protected ); |
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continue; |
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} |
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counter = 0; |
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texture1 = (mstudiotexture_t *)( (byte *)texture_hdr + texture_hdr->textureindex ); |
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for( j = 0; j < texture_hdr->numtextures; ++j, ++texture1 ) |
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{ |
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if( j != i && !Q_strncmp( texture1->name, texture->name, sizeof( texture1->name))) |
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{ |
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len = Q_snprintf( texture1->name, sizeof( texture1->name ), "%s_%i.bmp", texture1->name, ++counter ); |
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if( len == -1 ) |
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Q_snprintf( texture1->name, sizeof( texture1->name ), "MDLDEC_Texture%i_%i.bmp", j, counter ); |
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} |
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} |
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if( counter > 0 ) |
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{ |
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printf( "WARNING: Texture name \"%s\" is repeated %i times.\n", texture->name, counter ); |
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hasduplicates = true; |
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} |
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} |
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if( protected ) |
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printf( "WARNING: Gived name to %i protected texture(s).\n", protected ); |
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if( hasduplicates ) |
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puts( "WARNING: Added numeric suffix to repeated texture name(s)." ); |
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} |
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/* |
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============ |
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BodypartNameFix |
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============ |
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*/ |
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static void BodypartNameFix( void ) |
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{ |
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int i, j, k, len, counter, protected = 0, protected_models = 0; |
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qboolean hasduplicates = false; |
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mstudiobodyparts_t *bodypart = (mstudiobodyparts_t *) ( (byte *)model_hdr + model_hdr->bodypartindex ); |
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mstudiomodel_t *model, *model1; |
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for( i = 0; i < model_hdr->numbodyparts; ++i, ++bodypart ) |
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ExtractFileName( bodypart->name, sizeof( bodypart->name )); |
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bodypart -= i; |
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for( i = 0; i < model_hdr->numbodyparts; ++i, ++bodypart ) |
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{ |
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if( !IsValidName( bodypart->name )) |
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{ |
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Q_snprintf( bodypart->name, sizeof( bodypart->name ), "MDLDEC_Bodypart%i", ++protected ); |
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continue; |
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} |
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model = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex ); |
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for( j = 0; j < bodypart->nummodels; ++j, ++model ) |
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ExtractFileName( model->name, sizeof( model->name )); |
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model -= j; |
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for( j = 0; j < bodypart->nummodels; ++j, ++model ) |
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{ |
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if( !IsValidName( model->name )) |
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{ |
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Q_snprintf( model->name, sizeof( model->name ), "MDLDEC_Model%i", ++protected_models ); |
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continue; |
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} |
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counter = 0; |
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model1 = (mstudiomodel_t *)( (byte *)model_hdr + bodypart->modelindex ); |
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for( k = 0; k < bodypart->nummodels; ++k, ++model1 ) |
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{ |
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if( k != j && !Q_strncmp( model1->name, model->name, sizeof( model1->name ))) |
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{ |
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len = Q_snprintf( model1->name, sizeof( model1->name ), "%s_%i", model1->name, ++counter ); |
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if( len == -1 ) |
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Q_snprintf( model1->name, sizeof( model1->name ), "MDLDEC_Model%i_%i", k, counter ); |
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} |
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} |
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if( counter > 0 ) |
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{ |
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printf( "WARNING: Sequence name \"%s\" is repeated %i times.\n", model->name, counter ); |
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hasduplicates = true; |
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} |
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} |
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} |
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if( protected ) |
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printf( "WARNING: Gived name to %i protected bodypart(s).\n", protected ); |
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if( protected_models ) |
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printf( "WARNING: Gived name to %i protected model(s).\n", protected_models ); |
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if( hasduplicates ) |
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puts( "WARNING: Added numeric suffix to repeated bodypart name(s)." ); |
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} |
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/* |
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============ |
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SequenceNameFix |
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============ |
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*/ |
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static void SequenceNameFix( void ) |
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{ |
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int i, j, len, counter, protected = 0; |
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qboolean hasduplicates = false; |
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mstudioseqdesc_t *seqdesc = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ), *seqdesc1; |
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for( i = 0; i < model_hdr->numseq; ++i, ++seqdesc ) |
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ExtractFileName( seqdesc->label, sizeof( seqdesc->label )); |
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seqdesc -= i; |
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for( i = 0; i < model_hdr->numseq; ++i, ++seqdesc ) |
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{ |
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if( !IsValidName( seqdesc->label )) |
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{ |
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Q_snprintf( seqdesc->label, sizeof( seqdesc->label ), "MDLDEC_Sequence%i", ++protected ); |
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continue; |
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} |
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counter = 0; |
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seqdesc1 = (mstudioseqdesc_t *)( (byte *)model_hdr + model_hdr->seqindex ); |
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for( j = 0; j < model_hdr->numseq; ++j, ++seqdesc1 ) |
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{ |
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if( j != i && !Q_strncmp( seqdesc1->label, seqdesc->label, sizeof( seqdesc1->label ))) |
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{ |
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len = Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "%s_%i", seqdesc1->label, ++counter ); |
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if( len == -1 ) |
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Q_snprintf( seqdesc1->label, sizeof( seqdesc1->label ), "MDLDEC_Sequence%i_%i", j, counter ); |
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} |
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} |
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if( counter > 0 ) |
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{ |
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printf( "WARNING: Sequence name \"%s\" is repeated %i times.\n", seqdesc->label, counter ); |
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hasduplicates = true; |
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} |
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} |
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if( protected ) |
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printf( "WARNING: Gived name to %i protected sequence(s).\n", protected ); |
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if( hasduplicates ) |
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puts( "WARNING: Added numeric suffix to repeated sequence name(s)." ); |
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} |
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/* |
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============ |
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BoneNameFix |
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============ |
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*/ |
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static void BoneNameFix( void ) |
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{ |
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int i, protected = 0; |
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mstudiobone_t *bone = (mstudiobone_t *)( (byte *)model_hdr + model_hdr->boneindex ); |
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for( i = 0; i < model_hdr->numbones; ++i, ++bone ) |
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{ |
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bone->name[sizeof( bone->name ) - 1] = '\0'; |
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if( !IsValidName( bone->name ) ) |
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Q_snprintf( bone->name, sizeof( bone->name ), "MDLDEC_Bone%i", ++protected ); |
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} |
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if( protected ) |
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printf( "WARNING: Gived name to %i protected bone(s).\n", protected ); |
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} |
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/* |
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============ |
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LoadMDL |
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============ |
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*/ |
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static qboolean LoadMDL( const char *modelname ) |
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{ |
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int i; |
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size_t len; |
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off_t filesize; |
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char texturename[MAX_SYSPATH]; |
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char seqgroupname[MAX_SYSPATH]; |
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const char *ext; |
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const char id_mdlhdr[] = {'I', 'D', 'S', 'T'}; |
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const char id_seqhdr[] = {'I', 'D', 'S', 'Q'}; |
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printf( "MDL: %s\n", modelname ); |
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len = Q_strlen( modelname ); |
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if( len > MAX_SYSPATH - 3 ) |
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{ |
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fputs( "ERROR: Source path is too long.\n", stderr ); |
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return false; |
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} |
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ext = COM_FileExtension( modelname ); |
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if( !ext ) |
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{ |
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fprintf( stderr, "ERROR: Source file does not have extension.\n" ); |
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return false; |
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} |
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if( Q_strcmp( ext, "mdl" ) ) |
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{ |
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fprintf( stderr, "ERROR: Only .mdl-files is supported.\n" ); |
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return false; |
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} |
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model_hdr = (studiohdr_t *)LoadFile( modelname, &filesize ); |
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if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length ) |
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{ |
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fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", modelname ); |
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return false; |
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} |
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if( !model_hdr ) |
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{ |
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fprintf( stderr, "ERROR: Can't open %s\n", modelname ); |
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return false; |
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} |
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if( memcmp( &model_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) ) ) |
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{ |
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if( !memcmp( &model_hdr->ident, id_seqhdr, sizeof( id_seqhdr ) ) ) |
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fprintf( stderr, "ERROR: %s is not a main HL model file.\n", modelname ); |
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else |
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fprintf( stderr, "ERROR: %s is not a valid HL model file.\n", modelname ); |
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return false; |
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} |
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if( model_hdr->version != STUDIO_VERSION ) |
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{ |
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fprintf( stderr, "ERROR: %s has unknown Studio MDL format version %d.\n", modelname, model_hdr->version ); |
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return false; |
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} |
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if( !model_hdr->numbodyparts ) |
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{ |
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fprintf( stderr, "ERROR: %s is not a main HL model file.\n", modelname ); |
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return false; |
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} |
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if( destdir[0] != '\0' ) |
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{ |
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if( !MakeDirectory( destdir ) ) |
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{ |
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fprintf( stderr, "ERROR: Couldn't create directory %s\n", destdir ); |
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return false; |
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} |
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COM_PathSlashFix( destdir ); |
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} |
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else |
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COM_ExtractFilePath( modelname, destdir ); |
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len -= ( sizeof( ".mdl" ) - 1 ); // path length without extension |
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if( !model_hdr->numtextures ) |
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{ |
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Q_strncpy( texturename, modelname, sizeof( texturename )); |
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Q_strncpy( &texturename[len], "t.mdl", sizeof( texturename ) - len ); |
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texture_hdr = (studiohdr_t *)LoadFile( texturename, &filesize ); |
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if( !texture_hdr ) |
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{ |
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#if !XASH_WIN32 |
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// dirty hack for casesensetive filesystems |
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texturename[len] = 'T'; |
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texture_hdr = (studiohdr_t *)LoadFile( texturename, &filesize ); |
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if( !texture_hdr ) |
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#endif |
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{ |
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fprintf( stderr, "ERROR: Can't open external textures file %s\n", texturename ); |
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return false; |
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} |
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} |
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if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length ) |
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{ |
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fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", texturename ); |
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return false; |
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} |
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if( memcmp( &texture_hdr->ident, id_mdlhdr, sizeof( id_mdlhdr ) ) |
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|| !texture_hdr->numtextures ) |
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{ |
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fprintf( stderr, "ERROR: %s is not a valid external textures file.\n", texturename ); |
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return false; |
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} |
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} |
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else |
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texture_hdr = model_hdr; |
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anim_hdr = malloc( sizeof( studiohdr_t* ) * model_hdr->numseqgroups ); |
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if( !anim_hdr ) |
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{ |
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fputs( "ERROR: Couldn't allocate memory for sequences.\n", stderr ); |
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return false; |
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} |
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anim_hdr[0] = model_hdr; |
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if( model_hdr->numseqgroups > 1 ) |
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{ |
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Q_strncpy( seqgroupname, modelname, sizeof( seqgroupname )); |
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for( i = 1; i < model_hdr->numseqgroups; i++ ) |
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{ |
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Q_snprintf( &seqgroupname[len], sizeof( seqgroupname ) - len, "%02d.mdl", i ); |
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anim_hdr[i] = (studiohdr_t *)LoadFile( seqgroupname, &filesize ); |
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if( !anim_hdr[i] ) |
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{ |
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fprintf( stderr, "ERROR: Can't open sequence file %s\n", seqgroupname ); |
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return false; |
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} |
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if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length ) |
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{ |
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fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", seqgroupname ); |
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return false; |
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} |
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if( memcmp( &anim_hdr[i]->ident, id_seqhdr, sizeof( id_seqhdr ) ) ) |
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{ |
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fprintf( stderr, "ERROR: %s is not a valid sequence file.\n", seqgroupname ); |
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return false; |
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} |
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} |
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} |
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COM_FileBase( modelname, modelfile, sizeof( modelfile )); |
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// Some validation checks was found in mdldec-golang by Psycrow101 |
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if( model_hdr->numhitboxes > model_hdr->numbones * ( MAXSTUDIOSRCBONES / MAXSTUDIOBONES )) |
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{ |
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printf( "WARNING: Invalid hitboxes number %d.\n", model_hdr->numhitboxes ); |
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model_hdr->numhitboxes = 0; |
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} |
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else if( model_hdr->hitboxindex + model_hdr->numhitboxes * ( sizeof( mstudiobbox_t ) + sizeof( mstudiohitboxset_t )) > model_hdr->length ) |
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{ |
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printf( "WARNING: Invalid hitboxes offset %d.\n", model_hdr->hitboxindex ); |
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model_hdr->numhitboxes = 0; |
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} |
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TextureNameFix(); |
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BodypartNameFix(); |
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SequenceNameFix(); |
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BoneNameFix(); |
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return true; |
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} |
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/* |
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============ |
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ShowHelp |
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============ |
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*/ |
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static void ShowHelp( const char *app_name ) |
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{ |
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printf( "usage: %s source_file\n", app_name ); |
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printf( " %s source_file target_directory\n", app_name ); |
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} |
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int main( int argc, char *argv[] ) |
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{ |
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int ret = 0; |
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puts( "\nHalf-Life Studio Model Decompiler " APP_VERSION ); |
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puts( "Copyright Flying With Gauss 2020 (c) " ); |
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puts( "--------------------------------------------------" ); |
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if( argc == 1 ) |
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{ |
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ShowHelp( argv[0] ); |
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ret = 2; |
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goto end; |
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} |
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else if( argc == 3 ) |
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{ |
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if( Q_strlen( argv[2] ) > MAX_SYSPATH - 2 ) |
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{ |
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fputs( "ERROR: Destination path is too long.\n", stderr ); |
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ret = 1; |
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goto end; |
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} |
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Q_strncpy( destdir, argv[2], sizeof( destdir )); |
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} |
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if( !LoadActivityList( argv[0] ) || !LoadMDL( argv[1] ) ) |
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{ |
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ret = 1; |
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goto end; |
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} |
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WriteQCScript(); |
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WriteSMD(); |
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WriteTextures(); |
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puts( "Done." ); |
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end: |
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puts( "--------------------------------------------------" ); |
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return ret; |
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} |
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