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258 lines
8.9 KiB
258 lines
8.9 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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# mittorn, 2018 |
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from waflib import Logs |
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from waflib.extras import pthread |
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import os |
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top = '.' |
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def options(opt): |
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grp = opt.add_option_group('Engine options') |
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grp.add_option('--enable-fbdev', action = 'store_true', dest = 'FBDEV_SW', default = False, |
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help = 'build fbdev-only software-only engine') |
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grp.add_option('--disable-async-resolve', action = 'store_true', dest = 'NO_ASYNC_RESOLVE', default = False, |
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help = 'disable multithreaded operations(asynchronous name resolution)') |
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grp.add_option('--enable-custom-swap', action = 'store_true', dest = 'CUSTOM_SWAP', default = False, |
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help = 'enable custom swap allocator. For devices with no swap support') |
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grp.add_option('--enable-legacy-sdl', action = 'store_true', dest = 'SDL12', default = False, |
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help = 'enable using SDL1.2 instead of SDL2(not recommended) [default: %default]') |
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grp.add_option('--enable-static-binary', action = 'store_true', dest = 'STATIC', default = False, |
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help = 'build static binary(not recommended, --single-binary required) [default: %default]') |
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grp.add_option('--enable-engine-tests', action = 'store_true', dest = 'ENGINE_TESTS', default = False, |
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help = 'embed tests into the engine, jump into them by -runtests command line switch [default: %default]') |
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grp.add_option('--enable-engine-fuzz', action = 'store_true', dest = 'ENGINE_FUZZ', default = False, |
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help = 'add LLVM libFuzzer [default: %default]' ) |
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opt.load('sdl2') |
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def configure(conf): |
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# check for dedicated server build |
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if conf.options.DEDICATED: |
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conf.define('XASH_DEDICATED', 1) |
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elif conf.env.DEST_OS == 'dos': |
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conf.options.STATIC = True |
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conf.options.NO_ASYNC_RESOLVE = True |
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if not conf.check_cc( fragment='int main(){ int i = socket();}', lib = 'wattcpwl', mandatory=False ): |
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conf.define('XASH_NO_NETWORK',1) |
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elif conf.env.DEST_OS == 'nswitch': |
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# re-enable undefined reference errors |
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conf.env.CXXFLAGS += ['-Wl,--no-undefined'] |
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conf.env.CFLAGS += ['-Wl,--no-undefined'] |
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# allow the SDL2 sanity check to complete properly by linking in lm normally |
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conf.env.LDFLAGS += ['-lm'] |
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conf.load('sdl2') |
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if not conf.env.HAVE_SDL2: |
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conf.fatal('SDL2 not availiable! Install switch-sdl2!') |
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conf.define('XASH_SDL', 2) |
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# then remove them to avoid them getting linked to shared objects |
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conf.env.LIB_SDL2.remove('stdc++') # remove libstdc++ linking from SDL2, we link it later |
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conf.env.LDFLAGS.remove('-lm') |
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elif conf.env.DEST_OS == 'psvita': |
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# allow the SDL2 sanity check to complete properly by linking in some deps missing from the pkg-config file |
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extra_libs = ['-lstdc++', '-lm', '-lSceShaccCgExt', '-lSceShaccCg_stub', '-ltaihen_stub', '-lSceKernelDmacMgr_stub'] |
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conf.env.LDFLAGS += extra_libs |
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conf.load('sdl2') |
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if not conf.env.HAVE_SDL2: |
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conf.fatal('SDL2 not availiable! Install switch-sdl2!') |
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conf.define('XASH_SDL', 2) |
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# then remove them to avoid them getting linked to shared objects |
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for lib in extra_libs: |
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conf.env.LDFLAGS.remove(lib) |
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elif conf.options.FBDEV_SW: |
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# unused, XASH_LINUX without XASH_SDL gives fbdev & alsa support |
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# conf.define('XASH_FBDEV', 1) |
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conf.check_cc( lib = 'asound' ) |
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elif conf.options.SDL12: |
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conf.define('XASH_SDL', 12) |
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conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' ) |
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conf.env.HAVE_SDL2 = True |
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else: |
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conf.load('sdl2') |
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if not conf.env.HAVE_SDL2: |
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conf.fatal('SDL2 not available! If you want to build dedicated server, specify --dedicated') |
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conf.define('XASH_SDL', 2) |
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if conf.env.DEST_OS == 'haiku': |
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conf.env.LIB_HAIKU = ['network'] |
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conf.env.LIBPATH_HAIKU = ['/boot/system/lib'] |
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if conf.options.STATIC: |
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conf.env.STATIC = True |
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conf.define('XASH_NO_LIBDL',1) |
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if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE: |
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conf.check_pthreads() |
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if conf.env.DEST_OS == 'linux': |
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conf.check_cc(lib='rt') |
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if hasattr(conf.options, 'DLLEMU'): |
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conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU) |
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if conf.env.MAGX: |
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conf.define('XASH_CRASHHANDLER', 0) |
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conf.env.ENGINE_TESTS = conf.options.ENGINE_TESTS |
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if conf.options.ENGINE_FUZZ: |
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conf.env.append_unique('CFLAGS', '-fsanitize=fuzzer-no-link') |
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conf.env.append_unique('LINKFLAGS', '-fsanitize=fuzzer') |
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conf.define_cond('XASH_ENGINE_TESTS', conf.env.ENGINE_TESTS) |
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conf.define_cond('XASH_STATIC_LIBS', conf.env.STATIC_LINKING) |
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conf.define_cond('XASH_CUSTOM_SWAP', conf.options.CUSTOM_SWAP) |
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conf.define_cond('XASH_ENABLE_MAIN', conf.env.DISABLE_LAUNCHER) |
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conf.define_cond('XASH_NO_ASYNC_NS_RESOLVE', conf.options.NO_ASYNC_RESOLVE) |
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conf.define_cond('SUPPORT_BSP2_FORMAT', conf.options.SUPPORT_BSP2_FORMAT) |
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conf.define_cond('XASH_64BIT', conf.env.DEST_SIZEOF_VOID_P != 4) |
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conf.define_cond('DBGHELP', conf.env.DEST_OS == 'win32') |
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conf.define_cond('PSAPI_VERSION', conf.env.DEST_OS == 'win32') # will be defined as 1 |
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for refdll in conf.refdlls: |
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refdll.register_define(conf) |
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def build(bld): |
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# public includes for renderers and utils use |
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bld(name = 'engine_includes', export_includes = '. common common/imagelib', use = 'filesystem_includes') |
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is_cxx_link = False |
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libs = [ 'engine_includes', 'public', 'dllemu' ] |
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# basic build: dedicated only |
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source = bld.path.ant_glob([ |
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'common/*.c', |
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'common/imagelib/*.c', |
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'common/soundlib/*.c', |
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'common/soundlib/libmpg/*.c', |
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'server/*.c']) |
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if bld.env.ENGINE_TESTS: |
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source += bld.path.ant_glob(['tests/*.c']) |
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if bld.env.DEST_OS == 'win32': |
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libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32' ] |
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source += bld.path.ant_glob(['platform/win32/*.c']) |
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elif bld.env.DEST_OS not in ['dos', 'nswitch', 'psvita']: #posix |
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libs += [ 'M', 'RT', 'PTHREAD', 'ASOUND'] |
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if not bld.env.STATIC: |
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libs += ['DL'] |
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source += bld.path.ant_glob(['platform/posix/*.c']) |
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if bld.env.DEST_OS == 'linux': |
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source += bld.path.ant_glob(['platform/linux/*.c']) |
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if bld.env.DEST_OS == 'irix': |
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source += bld.path.ant_glob(['platform/irix/*.c']) |
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if bld.env.DEST_OS == 'dos': |
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source += bld.path.ant_glob(['platform/dos/*.c']) |
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source += bld.path.ant_glob(['platform/stub/s_stub.c']) |
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if bld.env.DEST_OS == 'haiku': |
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libs.append('HAIKU') |
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if bld.get_define('XASH_CUSTOM_SWAP'): |
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source += bld.path.ant_glob(['platform/misc/kmalloc.c', 'platform/misc/sbrk.c']) |
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if bld.env.STATIC_LINKING: |
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source += bld.path.ant_glob(['platform/misc/lib_static.c']) |
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is_cxx_link = True |
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if bld.env.HAVE_SDL2: |
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libs.append('SDL2') |
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source += bld.path.ant_glob(['platform/sdl/*.c']) |
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if bld.env.MAGX: |
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libs.append('MAGX') |
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source += bld.path.ant_glob(['platform/magx/*.cpp']) |
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is_cxx_link = True |
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if bld.env.DEST_OS == 'android': |
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libs += ['LOG'] |
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source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c', 'platform/linux/*.c']) |
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if bld.env.DEST_OS == 'nswitch': |
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libs += [ 'SOLDER' ] |
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source += bld.path.ant_glob(['platform/posix/*.c']) |
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source += bld.path.ant_glob(['platform/nswitch/*.c']) |
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# HACK: link in the entirety of libstdc++ so that dynamic libs could use all of it without manual exporting |
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# we can't do this right away because std::filesystem will complain about not having pathconf(), |
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# which we have defined in sys_nswitch.c |
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bld.env.LDFLAGS += ['-v', '-Wl,--whole-archive', '-lstdc++', '-Wl,--no-whole-archive', '-lm'] |
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if bld.env.DEST_OS == 'psvita': |
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libs += [ 'VRTLD' ] |
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source += bld.path.ant_glob(['platform/posix/*.c']) |
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source += bld.path.ant_glob(['platform/psvita/*.c']) |
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# HACK: link in the entirety of libstdc++ so that dynamic libs could use all of it without manual exporting |
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# also link in all the funky dependencies that aren't in SDL2's LDFLAGS |
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bld.env.LDFLAGS += [ |
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'-Wl,--whole-archive', |
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'-lstdc++', |
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'-lpthread', |
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'-Wl,--no-whole-archive', |
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'-lm', |
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'-lSceShaccCgExt', |
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'-lkubridge_stub', |
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'-ltaihen_stub', |
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'-lSceShaccCg_stub', |
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'-lSceKernelModulemgr_stub', |
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'-lSceSblSsMgr_stub', |
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'-lSceVshBridge_stub', |
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'-lSceKernelDmacMgr_stub' |
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] |
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# add client files |
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if not bld.env.DEDICATED: |
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source += bld.path.ant_glob([ |
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'client/*.c', |
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'client/vgui/*.c', |
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'client/avi/*.c']) |
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libs += ['opus'] |
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includes = ['server', 'client', 'client/vgui' ] |
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# Switch and PSVita have custom parameters |
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if bld.env.DEST_OS in ['nswitch', 'psvita']: |
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bld(source = source, |
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target = 'xash', |
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features = 'c cxxprogram', |
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includes = includes, |
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use = libs, |
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install_path = None, |
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nro_install_path = bld.env.BINDIR, |
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nacp = 'platform/nswitch/xash3d-fwgs.nacp', |
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icon = 'platform/nswitch/icon.jpg', |
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sce_sys = 'platform/psvita/sce_sys', |
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title_id = 'XASH10000', |
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app_name = 'xash3d-fwgs' |
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) |
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else: |
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if bld.env.DISABLE_LAUNCHER: |
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install_path = bld.env.BINDIR |
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program = 'cxxprogram' if is_cxx_link else 'cprogram' |
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if bld.env.STATIC: |
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program += '_static' |
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features = ['c', program] |
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else: |
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install_path = bld.env.LIBDIR |
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features = ['c', 'cxxshlib' if is_cxx_link else 'cshlib'] |
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bld(source = source, |
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target = 'xash', |
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features = features, |
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includes = includes, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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rpath = bld.env.DEFAULT_RPATH, |
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)
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