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328 lines
4.2 KiB
328 lines
4.2 KiB
/* |
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dedicated.c - stubs for dedicated server |
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Copyright (C) 2018 a1batross, mittorn |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#if XASH_DEDICATED |
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#include "common.h" |
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#include "xash3d_mathlib.h" |
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#include "ref_api.h" |
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ref_globals_t refState; |
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const char *svc_strings[256] = |
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{ |
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"svc_bad", |
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"svc_nop", |
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"svc_disconnect", |
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"svc_changing", |
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"svc_version", |
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"svc_setview", |
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"svc_sound", |
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"svc_time", |
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"svc_print", |
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"svc_stufftext", |
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"svc_setangle", |
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"svc_serverdata", |
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"svc_lightstyle", |
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"svc_updateuserinfo", |
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"svc_deltatable", |
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"svc_clientdata", |
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"svc_stopsound", |
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"svc_updatepings", |
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"svc_particle", |
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"svc_restoresound", |
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"svc_spawnstatic", |
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"svc_event_reliable", |
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"svc_spawnbaseline", |
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"svc_temp_entity", |
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"svc_setpause", |
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"svc_signonnum", |
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"svc_centerprint", |
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"svc_event", |
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"svc_soundindex", |
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"svc_ambientsound", |
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"svc_intermission", |
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"svc_modelindex", |
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"svc_cdtrack", |
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"svc_serverinfo", |
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"svc_eventindex", |
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"svc_weaponanim", |
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"svc_bspdecal", |
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"svc_roomtype", |
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"svc_addangle", |
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"svc_usermessage", |
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"svc_packetentities", |
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"svc_deltapacketentities", |
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"svc_chokecount", |
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"svc_resourcelist", |
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"svc_deltamovevars", |
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"svc_customization", |
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"svc_unused46", |
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"svc_crosshairangle", |
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"svc_soundfade", |
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"svc_unused49", |
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"svc_unused50", |
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"svc_director", |
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"svc_studiodecal", |
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"svc_unused53", |
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"svc_unused54", |
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"svc_unused55", |
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"svc_unused56", |
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"svc_querycvarvalue", |
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"svc_querycvarvalue2", |
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"svc_exec", |
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"svc_unused60", |
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"svc_unused61", |
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"svc_unused62", |
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"svc_unused63", |
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}; |
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void CL_ProcessFile( qboolean successfully_received, const char *filename ) |
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{ |
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} |
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int GAME_EXPORT CL_Active( void ) |
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{ |
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return false; |
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} |
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qboolean CL_Initialized( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsInGame( void ) |
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{ |
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return true; // always active for dedicated servers |
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} |
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qboolean CL_IsInMenu( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsInConsole( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsIntermission( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsPlaybackDemo( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsRecordDemo( void ) |
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{ |
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return false; |
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} |
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qboolean CL_DisableVisibility( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsBackgroundDemo( void ) |
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{ |
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return false; |
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} |
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qboolean CL_IsBackgroundMap( void ) |
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{ |
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return false; |
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} |
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void CL_Init( void ) |
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{ |
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} |
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void Key_Init( void ) |
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{ |
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} |
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void IN_Init( void ) |
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{ |
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} |
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void CL_Drop( void ) |
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{ |
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} |
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void CL_ClearEdicts( void ) |
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{ |
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} |
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void GAME_EXPORT Key_SetKeyDest(int key_dest) |
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{ |
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} |
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void UI_SetActiveMenu( qboolean fActive ) |
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{ |
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} |
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void CL_WriteMessageHistory( void ) |
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{ |
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} |
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void Host_ClientBegin( void ) |
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{ |
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Cbuf_Execute(); |
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} |
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void Host_ClientFrame( void ) |
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{ |
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} |
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void Host_InputFrame( void ) |
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{ |
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} |
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void VID_InitDefaultResolution( void ) |
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{ |
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} |
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void Con_Init( void ) |
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{ |
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} |
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void R_ClearAllDecals( void ) |
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{ |
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} |
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int R_CreateDecalList( struct decallist_s *pList ) |
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{ |
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return 0; |
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} |
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void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname) |
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{ |
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} |
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int S_GetCurrentStaticSounds( soundlist_t *pout, int size ) |
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{ |
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return 0; |
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} |
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int GAME_EXPORT CL_GetMaxClients( void ) |
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{ |
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return 0; |
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} |
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void IN_TouchInitConfig( void ) |
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{ |
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} |
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void CL_Disconnect( void ) |
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{ |
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} |
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void CL_Shutdown( void ) |
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{ |
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} |
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void R_ClearStaticEntities( void ) |
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{ |
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} |
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void Host_Credits( void ) |
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{ |
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} |
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qboolean UI_CreditsActive( void ) |
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{ |
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return false; |
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} |
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void S_StopBackgroundTrack( void ) |
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{ |
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} |
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void SCR_BeginLoadingPlaque( qboolean is_background ) |
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{ |
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} |
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int S_GetCurrentDynamicSounds( soundlist_t *pout, int size ) |
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{ |
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return 0; |
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} |
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void S_StopAllSounds( qboolean ambient ) |
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{ |
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} |
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void GAME_EXPORT Con_NPrintf( int idx, const char *fmt, ... ) |
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{ |
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} |
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void GAME_EXPORT Con_NXPrintf( struct con_nprint_s *info, const char *fmt, ... ) |
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{ |
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} |
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const byte *GL_TextureData( unsigned int texnum ) |
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{ |
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return NULL; |
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} |
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void SCR_CheckStartupVids( void ) |
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{ |
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} |
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void CL_StopPlayback( void ) |
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{ |
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} |
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void CL_ClearStaticEntities( void ) |
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{ |
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} |
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void UI_ShowConnectionWarning( void ) |
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{ |
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} |
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void CL_Crashed( void ) |
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{ |
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} |
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#endif // XASH_DEDICATED
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