Xash3D FWGS engine.
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SNMetamorph a7d02b8268 ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
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gl-wes-v2@11384d5cf6
gl4es@4f2151a104 ref_gl: update gl4es 3 years ago
nanogl@5a22eab534
exports.txt
gl_alias.c
gl_backend.c common: cleanup port.h 3 years ago
gl_beams.c
gl_context.c ref_gl: add close_gl4es, fix #258 3 years ago
gl_cull.c
gl_dbghulls.c
gl_decals.c common: cleanup port.h 3 years ago
gl_draw.c
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_frustum.c
gl_frustum.h
gl_image.c ref_gl: gl_image: added check for hardware support of BC6H/BC7 compression formats 3 years ago
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_opengl.c ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
gl_rmain.c common: cleanup port.h 3 years ago
gl_rmath.c
gl_rmisc.c ref_gl: fix ParseFile calls 3 years ago
gl_rpart.c
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 3 years ago
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
gl_studio.c ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config 3 years ago
gl_triapi.c ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 3 years ago
gl_vgui.c
gl_warp.c
wscript