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234 lines
5.9 KiB
234 lines
5.9 KiB
/* |
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vid_common.c - common vid component |
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Copyright (C) 2018 a1batross, Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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#include "mod_local.h" |
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#include "input.h" |
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#include "vid_common.h" |
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#include "platform/platform.h" |
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static CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" ); |
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static CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" ); |
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static CVAR_DEFINE( vid_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" ); |
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static CVAR_DEFINE( vid_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" ); |
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static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" ); |
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static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" ); |
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static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" ); |
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CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" ); |
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CVAR_DEFINE( vid_fullscreen, "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" ); |
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CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" ); |
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CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" ); |
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glwstate_t glw_state; |
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/* |
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================= |
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VID_StartupGamma |
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================= |
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*/ |
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void VID_StartupGamma( void ) |
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{ |
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BuildGammaTable( vid_gamma.value, vid_brightness.value ); |
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Con_Reportf( "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma.value, vid_brightness.value ); |
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ClearBits( vid_brightness.flags, FCVAR_CHANGED ); |
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ClearBits( vid_gamma.flags, FCVAR_CHANGED ); |
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} |
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/* |
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================= |
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VID_InitDefaultResolution |
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================= |
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*/ |
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void VID_InitDefaultResolution( void ) |
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{ |
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// we need to have something valid here |
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// until video subsystem initialized |
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refState.width = 640; |
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refState.height = 480; |
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} |
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/* |
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================= |
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R_SaveVideoMode |
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================= |
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*/ |
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void R_SaveVideoMode( int w, int h, int render_w, int render_h ) |
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{ |
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if( !w || !h || !render_w || !render_h ) |
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{ |
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host.renderinfo_changed = false; |
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return; |
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} |
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host.window_center_x = w / 2; |
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host.window_center_y = h / 2; |
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Cvar_SetValue( "width", w ); |
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Cvar_SetValue( "height", h ); |
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// immediately drop changed state or we may trigger |
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// video subsystem to reapply settings |
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host.renderinfo_changed = false; |
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if( refState.width == render_w && refState.height == render_h ) |
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return; |
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refState.width = render_w; |
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refState.height = render_h; |
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// check for 4:3 or 5:4 |
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if( render_w * 3 != render_h * 4 && render_w * 4 != render_h * 5 ) |
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refState.wideScreen = true; |
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else refState.wideScreen = false; |
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SCR_VidInit(); // tell client.dll that vid_mode has changed |
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} |
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/* |
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================= |
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VID_GetModeString |
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================= |
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*/ |
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const char *VID_GetModeString( int vid_mode ) |
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{ |
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vidmode_t *vidmode; |
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if( vid_mode < 0 || vid_mode > R_MaxVideoModes() ) |
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return NULL; |
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if( !( vidmode = R_GetVideoMode( vid_mode ) ) ) |
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return NULL; |
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return vidmode->desc; |
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} |
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/* |
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================== |
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VID_CheckChanges |
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check vid modes and fullscreen |
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================== |
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*/ |
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void VID_CheckChanges( void ) |
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{ |
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if( FBitSet( cl_allow_levelshots->flags, FCVAR_CHANGED )) |
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{ |
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//GL_FreeTexture( cls.loadingBar ); |
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SCR_RegisterTextures(); // reload 'lambda' image |
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ClearBits( cl_allow_levelshots->flags, FCVAR_CHANGED ); |
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} |
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if( host.renderinfo_changed ) |
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{ |
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if( VID_SetMode( )) |
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{ |
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SCR_VidInit(); // tell the client.dll what vid_mode has changed |
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} |
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else |
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{ |
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Sys_Error( "Can't re-initialize video subsystem\n" ); |
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} |
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host.renderinfo_changed = false; |
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} |
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} |
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/* |
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=============== |
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VID_SetDisplayTransform |
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notify ref dll about screen transformations |
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=============== |
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*/ |
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void VID_SetDisplayTransform( int *render_w, int *render_h ) |
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{ |
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uint rotate = vid_rotate.value; |
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if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale.value, vid_scale.value )) |
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{ |
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if( rotate & 1 ) |
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{ |
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int swap = *render_w; |
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*render_w = *render_h; |
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*render_h = swap; |
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} |
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*render_h /= vid_scale.value; |
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*render_w /= vid_scale.value; |
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} |
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else |
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{ |
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Con_Printf( S_WARN "failed to setup screen transform\n" ); |
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} |
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} |
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static void VID_Mode_f( void ) |
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{ |
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int w, h; |
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switch( Cmd_Argc() ) |
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{ |
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case 2: |
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{ |
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vidmode_t *vidmode; |
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vidmode = R_GetVideoMode( Q_atoi( Cmd_Argv( 1 )) ); |
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if( !vidmode ) |
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{ |
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Con_Print( S_ERROR "unable to set mode, backend returned null" ); |
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return; |
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} |
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w = vidmode->width; |
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h = vidmode->height; |
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break; |
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} |
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case 3: |
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{ |
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w = Q_atoi( Cmd_Argv( 1 )); |
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h = Q_atoi( Cmd_Argv( 2 )); |
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break; |
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} |
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default: |
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Msg( S_USAGE "vid_mode <modenum>|<width height>\n" ); |
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return; |
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} |
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R_ChangeDisplaySettings( w, h, !!vid_fullscreen.value ); |
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} |
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void VID_Init( void ) |
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{ |
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// system screen width and height (don't suppose for change from console at all) |
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Cvar_RegisterVariable( &window_width ); |
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Cvar_RegisterVariable( &window_height ); |
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Cvar_RegisterVariable( &vid_mode ); |
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Cvar_RegisterVariable( &vid_highdpi ); |
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Cvar_RegisterVariable( &vid_rotate ); |
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Cvar_RegisterVariable( &vid_scale ); |
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Cvar_RegisterVariable( &vid_fullscreen ); |
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Cvar_RegisterVariable( &vid_brightness ); |
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Cvar_RegisterVariable( &vid_gamma ); |
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Cvar_RegisterVariable( &window_xpos ); |
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Cvar_RegisterVariable( &window_ypos ); |
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// a1ba: planned to be named vid_mode for compability |
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// but supported mode list is filled by backends, so numbers are not portable any more |
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Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" ); |
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R_Init(); // init renderer |
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}
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