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1071 lines
26 KiB
1071 lines
26 KiB
/* |
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con_utils.c - console helpers |
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Copyright (C) 2008 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "client.h" |
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#include "const.h" |
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#include "kbutton.h" |
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extern convar_t *con_gamemaps; |
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typedef struct autocomplete_list_s |
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{ |
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const char *name; |
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qboolean (*func)( const char *s, char *name, int length ); |
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} autocomplete_list_t; |
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/* |
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======================================================================= |
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FILENAME AUTOCOMPLETION |
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======================================================================= |
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*/ |
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/* |
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===================================== |
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Cmd_GetMapList |
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Prints or complete map filename |
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===================================== |
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*/ |
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qboolean Cmd_GetMapList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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file_t *f; |
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string message; |
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string compiler; |
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string generator; |
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string matchbuf; |
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byte buf[MAX_SYSPATH]; // 1 kb |
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int i, nummaps; |
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t = FS_Search( va( "maps/%s*.bsp", s ), true, con_gamemaps->value ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for( i = 0, nummaps = 0; i < t->numfilenames; i++ ) |
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{ |
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char entfilename[MAX_QPATH]; |
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const char *ext = COM_FileExtension( t->filenames[i] ); |
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int ver = -1, lumpofs = 0, lumplen = 0; |
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char *ents = NULL, *pfile; |
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qboolean validmap = false; |
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int version = 0; |
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if( Q_stricmp( ext, "bsp" )) continue; |
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Q_strncpy( message, "^1error^7", sizeof( message )); |
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Q_strncpy( compiler, "", sizeof( compiler )); |
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Q_strncpy( generator, "", sizeof( generator )); |
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f = FS_Open( t->filenames[i], "rb", con_gamemaps->value ); |
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if( f ) |
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{ |
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dheader_t *header; |
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dextrahdr_t *hdrext; |
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memset( buf, 0, sizeof( buf )); |
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FS_Read( f, buf, sizeof( buf )); |
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header = (dheader_t *)buf; |
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ver = header->version; |
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// check all the lumps and some other errors |
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if( Mod_TestBmodelLumps( t->filenames[i], buf, true )) |
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{ |
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lumpofs = header->lumps[LUMP_ENTITIES].fileofs; |
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lumplen = header->lumps[LUMP_ENTITIES].filelen; |
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ver = header->version; |
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} |
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hdrext = (dextrahdr_t *)((byte *)buf + sizeof( dheader_t )); |
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if( hdrext->id == IDEXTRAHEADER ) version = hdrext->version; |
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Q_strncpy( entfilename, t->filenames[i], sizeof( entfilename )); |
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COM_StripExtension( entfilename ); |
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COM_DefaultExtension( entfilename, ".ent" ); |
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ents = FS_LoadFile( entfilename, NULL, true ); |
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if( !ents && lumplen >= 10 ) |
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{ |
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FS_Seek( f, lumpofs, SEEK_SET ); |
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ents = (char *)Mem_Calloc( host.mempool, lumplen + 1 ); |
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FS_Read( f, ents, lumplen ); |
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} |
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if( ents ) |
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{ |
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// if there are entities to parse, a missing message key just |
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// means there is no title, so clear the message string now |
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char token[2048]; |
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message[0] = 0; // remove 'error' |
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pfile = ents; |
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while(( pfile = COM_ParseFile( pfile, token )) != NULL ) |
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{ |
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if( !Q_strcmp( token, "{" )) continue; |
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else if( !Q_strcmp( token, "}" )) break; |
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else if( !Q_strcmp( token, "message" )) |
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{ |
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// get the message contents |
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pfile = COM_ParseFile( pfile, message ); |
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} |
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else if( !Q_strcmp( token, "compiler" ) || !Q_strcmp( token, "_compiler" )) |
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{ |
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// get the message contents |
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pfile = COM_ParseFile( pfile, compiler ); |
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} |
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else if( !Q_strcmp( token, "generator" ) || !Q_strcmp( token, "_generator" )) |
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{ |
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// get the message contents |
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pfile = COM_ParseFile( pfile, generator ); |
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} |
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} |
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Mem_Free( ents ); |
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} |
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} |
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if( f ) FS_Close(f); |
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COM_FileBase( t->filenames[i], matchbuf ); |
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switch( ver ) |
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{ |
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case Q1BSP_VERSION: |
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Q_strncpy( buf, "Quake", sizeof( buf )); |
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break; |
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case QBSP2_VERSION: |
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Q_strncpy( buf, "Darkplaces BSP2", sizeof( buf )); |
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break; |
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case HLBSP_VERSION: |
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switch( version ) |
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{ |
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case 1: Q_strncpy( buf, "XashXT old format", sizeof( buf )); break; |
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case 2: Q_strncpy( buf, "Paranoia 2: Savior", sizeof( buf )); break; |
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case 4: Q_strncpy( buf, "Half-Life extended", sizeof( buf )); break; |
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default: Q_strncpy( buf, "Half-Life", sizeof( buf )); break; |
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} |
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break; |
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default: Q_strncpy( buf, "??", sizeof( buf )); break; |
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} |
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Con_Printf( "%16s (%s) ^3%s^7 ^2%s %s^7\n", matchbuf, buf, message, compiler, generator ); |
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nummaps++; |
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} |
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Con_Printf( "\n^3 %i maps found.\n", nummaps ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetDemoList |
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Prints or complete demo filename |
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===================================== |
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*/ |
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qboolean Cmd_GetDemoList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numdems; |
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t = FS_Search( va( "demos/%s*.dem", s ), true, true ); // lookup only in gamedir |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for( i = 0, numdems = 0; i < t->numfilenames; i++ ) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "dem" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numdems++; |
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} |
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Con_Printf( "\n^3 %i demos found.\n", numdems ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetMovieList |
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Prints or complete movie filename |
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===================================== |
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*/ |
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qboolean Cmd_GetMovieList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, nummovies; |
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t = FS_Search( va( "media/%s*.avi", s ), true, false ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for(i = 0, nummovies = 0; i < t->numfilenames; i++) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "avi" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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nummovies++; |
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} |
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Con_Printf( "\n^3 %i movies found.\n", nummovies ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetMusicList |
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Prints or complete background track filename |
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===================================== |
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*/ |
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qboolean Cmd_GetMusicList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numtracks; |
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t = FS_Search( va( "media/%s*.*", s ), true, false ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for(i = 0, numtracks = 0; i < t->numfilenames; i++) |
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{ |
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const char *ext = COM_FileExtension( t->filenames[i] ); |
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numtracks++; |
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} |
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Con_Printf( "\n^3 %i soundtracks found.\n", numtracks ); |
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Mem_Free(t); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetSavesList |
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Prints or complete savegame filename |
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===================================== |
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*/ |
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qboolean Cmd_GetSavesList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numsaves; |
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t = FS_Search( va( "%s%s*.sav", DEFAULT_SAVE_DIRECTORY, s ), true, true ); // lookup only in gamedir |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for( i = 0, numsaves = 0; i < t->numfilenames; i++ ) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "sav" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numsaves++; |
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} |
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Con_Printf( "\n^3 %i saves found.\n", numsaves ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetConfigList |
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Prints or complete .cfg filename |
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===================================== |
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*/ |
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qboolean Cmd_GetConfigList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numconfigs; |
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t = FS_Search( va( "%s*.cfg", s ), true, false ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for( i = 0, numconfigs = 0; i < t->numfilenames; i++ ) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "cfg" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numconfigs++; |
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} |
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Con_Printf( "\n^3 %i configs found.\n", numconfigs ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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/* |
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===================================== |
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Cmd_GetSoundList |
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Prints or complete sound filename |
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===================================== |
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*/ |
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qboolean Cmd_GetSoundList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numsounds; |
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t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false ); |
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if( !t ) return false; |
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Q_strncpy( matchbuf, t->filenames[0] + Q_strlen( DEFAULT_SOUNDPATH ), MAX_STRING ); |
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COM_StripExtension( matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for(i = 0, numsounds = 0; i < t->numfilenames; i++) |
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{ |
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const char *ext = COM_FileExtension( t->filenames[i] ); |
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" )) |
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continue; |
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Q_strncpy( matchbuf, t->filenames[i] + Q_strlen( DEFAULT_SOUNDPATH ), MAX_STRING ); |
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COM_StripExtension( matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numsounds++; |
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} |
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Con_Printf( "\n^3 %i sounds found.\n", numsounds ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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#ifndef XASH_DEDICATED |
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/* |
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===================================== |
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Cmd_GetItemsList |
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Prints or complete item classname (weapons only) |
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===================================== |
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*/ |
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qboolean Cmd_GetItemsList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numitems; |
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if( !clgame.itemspath[0] ) return false; // not in game yet |
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t = FS_Search( va( "%s/%s*.txt", clgame.itemspath, s ), true, false ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for(i = 0, numitems = 0; i < t->numfilenames; i++) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "txt" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numitems++; |
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} |
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Con_Printf( "\n^3 %i items found.\n", numitems ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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#endif |
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/* |
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===================================== |
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Cmd_GetCustomList |
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Prints or complete .HPK filenames |
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===================================== |
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*/ |
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qboolean Cmd_GetCustomList( const char *s, char *completedname, int length ) |
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{ |
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search_t *t; |
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string matchbuf; |
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int i, numitems; |
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t = FS_Search( va( "%s*.hpk", s ), true, false ); |
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if( !t ) return false; |
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COM_FileBase( t->filenames[0], matchbuf ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( t->numfilenames == 1 ) return true; |
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for(i = 0, numitems = 0; i < t->numfilenames; i++) |
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{ |
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "hpk" )) |
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continue; |
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COM_FileBase( t->filenames[i], matchbuf ); |
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Con_Printf( "%16s\n", matchbuf ); |
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numitems++; |
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} |
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Con_Printf( "\n^3 %i items found.\n", numitems ); |
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Mem_Free( t ); |
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// cut shortestMatch to the amount common with s |
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if( completedname && length ) |
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{ |
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for( i = 0; matchbuf[i]; i++ ) |
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{ |
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
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completedname[i] = 0; |
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} |
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} |
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return true; |
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} |
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|
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/* |
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===================================== |
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Cmd_GetGameList |
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Prints or complete gamedir name |
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===================================== |
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*/ |
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qboolean Cmd_GetGamesList( const char *s, char *completedname, int length ) |
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{ |
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int i, numgamedirs; |
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string gamedirs[MAX_MODS]; |
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string matchbuf; |
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|
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// stand-alone games doesn't have cmd "game" |
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if( !Cmd_Exists( "game" )) |
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return false; |
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|
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// compare gamelist with current keyword |
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for( i = 0, numgamedirs = 0; i < SI.numgames; i++ ) |
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{ |
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if(( *s == '*' ) || !Q_strnicmp( SI.games[i]->gamefolder, s, Q_strlen( s ))) |
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Q_strcpy( gamedirs[numgamedirs++], SI.games[i]->gamefolder ); |
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} |
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if( !numgamedirs ) return false; |
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Q_strncpy( matchbuf, gamedirs[0], MAX_STRING ); |
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if( completedname && length ) |
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Q_strncpy( completedname, matchbuf, length ); |
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if( numgamedirs == 1 ) return true; |
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|
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for( i = 0; i < numgamedirs; i++ ) |
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{ |
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Q_strncpy( matchbuf, gamedirs[i], MAX_STRING ); |
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Con_Printf( "%16s\n", matchbuf ); |
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} |
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|
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Con_Printf( "\n^3 %i games found.\n", numgamedirs ); |
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|
|
// cut shortestMatch to the amount common with s |
|
if( completedname && length ) |
|
{ |
|
for( i = 0; matchbuf[i]; i++ ) |
|
{ |
|
if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
|
completedname[i] = 0; |
|
} |
|
} |
|
return true; |
|
} |
|
|
|
/* |
|
===================================== |
|
Cmd_GetCDList |
|
|
|
Prints or complete CD command name |
|
===================================== |
|
*/ |
|
qboolean Cmd_GetCDList( const char *s, char *completedname, int length ) |
|
{ |
|
int i, numcdcommands; |
|
string cdcommands[8]; |
|
string matchbuf; |
|
|
|
const char *cd_command[] = |
|
{ |
|
"info", |
|
"loop", |
|
"off", |
|
"on", |
|
"pause", |
|
"play", |
|
"resume", |
|
"stop", |
|
}; |
|
|
|
// compare CD command list with current keyword |
|
for( i = 0, numcdcommands = 0; i < 8; i++ ) |
|
{ |
|
if(( *s == '*' ) || !Q_strnicmp( cd_command[i], s, Q_strlen( s ))) |
|
Q_strcpy( cdcommands[numcdcommands++], cd_command[i] ); |
|
} |
|
|
|
if( !numcdcommands ) return false; |
|
Q_strncpy( matchbuf, cdcommands[0], MAX_STRING ); |
|
if( completedname && length ) |
|
Q_strncpy( completedname, matchbuf, length ); |
|
if( numcdcommands == 1 ) return true; |
|
|
|
for( i = 0; i < numcdcommands; i++ ) |
|
{ |
|
Q_strncpy( matchbuf, cdcommands[i], MAX_STRING ); |
|
Con_Printf( "%16s\n", matchbuf ); |
|
} |
|
|
|
Con_Printf( "\n^3 %i commands found.\n", numcdcommands ); |
|
|
|
// cut shortestMatch to the amount common with s |
|
if( completedname && length ) |
|
{ |
|
for( i = 0; matchbuf[i]; i++ ) |
|
{ |
|
if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] )) |
|
completedname[i] = 0; |
|
} |
|
} |
|
return true; |
|
} |
|
|
|
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir ) |
|
{ |
|
byte buf[MAX_SYSPATH]; |
|
char *buffer; |
|
string result; |
|
int i, size; |
|
search_t *t; |
|
file_t *f; |
|
|
|
if( FS_FileSize( "maps.lst", onlyingamedir ) > 0 && !fRefresh ) |
|
{ |
|
MsgDev( D_NOTE, "maps.lst is exist: %s\n", onlyingamedir ? "basedir" : "gamedir" ); |
|
return true; // exist |
|
} |
|
|
|
t = FS_Search( "maps/*.bsp", false, onlyingamedir ); |
|
|
|
if( !t ) |
|
{ |
|
if( onlyingamedir ) |
|
{ |
|
// mod doesn't contain any maps (probably this is a bot) |
|
return Cmd_CheckMapsList_R( fRefresh, false ); |
|
} |
|
return false; |
|
} |
|
|
|
buffer = Mem_Calloc( host.mempool, t->numfilenames * 2 * sizeof( result )); |
|
|
|
for( i = 0; i < t->numfilenames; i++ ) |
|
{ |
|
char *ents = NULL, *pfile; |
|
int lumpofs = 0, lumplen = 0; |
|
string mapname, message, entfilename; |
|
|
|
if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "bsp" )) |
|
continue; |
|
|
|
f = FS_Open( t->filenames[i], "rb", onlyingamedir ); |
|
COM_FileBase( t->filenames[i], mapname ); |
|
|
|
if( f ) |
|
{ |
|
int num_spawnpoints = 0; |
|
dheader_t *header; |
|
|
|
memset( buf, 0, MAX_SYSPATH ); |
|
FS_Read( f, buf, MAX_SYSPATH ); |
|
header = (dheader_t *)buf; |
|
|
|
// check all the lumps and some other errors |
|
if( !Mod_TestBmodelLumps( t->filenames[i], buf, true )) |
|
{ |
|
FS_Close( f ); |
|
continue; |
|
} |
|
|
|
// after call Mod_TestBmodelLumps we gurantee what map is valid |
|
lumpofs = header->lumps[LUMP_ENTITIES].fileofs; |
|
lumplen = header->lumps[LUMP_ENTITIES].filelen; |
|
|
|
Q_strncpy( entfilename, t->filenames[i], sizeof( entfilename )); |
|
COM_StripExtension( entfilename ); |
|
COM_DefaultExtension( entfilename, ".ent" ); |
|
ents = FS_LoadFile( entfilename, NULL, true ); |
|
|
|
if( !ents && lumplen >= 10 ) |
|
{ |
|
FS_Seek( f, lumpofs, SEEK_SET ); |
|
ents = Z_Calloc( lumplen + 1 ); |
|
FS_Read( f, ents, lumplen ); |
|
} |
|
|
|
if( ents ) |
|
{ |
|
// if there are entities to parse, a missing message key just |
|
// means there is no title, so clear the message string now |
|
char token[MAX_TOKEN]; |
|
qboolean worldspawn = true; |
|
|
|
Q_strncpy( message, "No Title", MAX_STRING ); |
|
pfile = ents; |
|
|
|
while(( pfile = COM_ParseFile( pfile, token )) != NULL ) |
|
{ |
|
if( token[0] == '}' && worldspawn ) |
|
worldspawn = false; |
|
else if( !Q_strcmp( token, "message" ) && worldspawn ) |
|
{ |
|
// get the message contents |
|
pfile = COM_ParseFile( pfile, message ); |
|
} |
|
else if( !Q_strcmp( token, "classname" )) |
|
{ |
|
pfile = COM_ParseFile( pfile, token ); |
|
if( !Q_strcmp( token, GI->mp_entity )) |
|
num_spawnpoints++; |
|
} |
|
if( num_spawnpoints ) break; // valid map |
|
} |
|
Mem_Free( ents ); |
|
} |
|
|
|
if( f ) FS_Close( f ); |
|
|
|
if( num_spawnpoints ) |
|
{ |
|
// format: mapname "maptitle"\n |
|
Q_sprintf( result, "%s \"%s\"\n", mapname, message ); |
|
Q_strcat( buffer, result ); // add new string |
|
} |
|
} |
|
} |
|
|
|
if( t ) Mem_Free( t ); // free search result |
|
size = Q_strlen( buffer ); |
|
|
|
if( !size ) |
|
{ |
|
if( buffer ) Mem_Free( buffer ); |
|
|
|
if( onlyingamedir ) |
|
return Cmd_CheckMapsList_R( fRefresh, false ); |
|
return false; |
|
} |
|
|
|
// write generated maps.lst |
|
if( FS_WriteFile( "maps.lst", buffer, Q_strlen( buffer ))) |
|
{ |
|
if( buffer ) Mem_Free( buffer ); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
int Cmd_CheckMapsList( int fRefresh ) |
|
{ |
|
return Cmd_CheckMapsList_R( fRefresh, true ); |
|
} |
|
|
|
autocomplete_list_t cmd_list[] = |
|
{ |
|
{ "map_background", Cmd_GetMapList }, |
|
{ "changelevel", Cmd_GetMapList }, |
|
{ "playdemo", Cmd_GetDemoList, }, |
|
{ "timedemo", Cmd_GetDemoList, }, |
|
{ "playvol", Cmd_GetSoundList }, |
|
{ "hpkval", Cmd_GetCustomList }, |
|
{ "entpatch", Cmd_GetMapList }, |
|
{ "music", Cmd_GetMusicList, }, |
|
{ "movie", Cmd_GetMovieList }, |
|
{ "exec", Cmd_GetConfigList }, |
|
#ifndef XASH_DEDICATED |
|
{ "give", Cmd_GetItemsList }, |
|
{ "drop", Cmd_GetItemsList }, |
|
#endif |
|
{ "game", Cmd_GetGamesList }, |
|
{ "save", Cmd_GetSavesList }, |
|
{ "load", Cmd_GetSavesList }, |
|
{ "play", Cmd_GetSoundList }, |
|
{ "map", Cmd_GetMapList }, |
|
{ "cd", Cmd_GetCDList }, |
|
{ NULL }, // termiantor |
|
}; |
|
|
|
/* |
|
=============== |
|
Cmd_CheckName |
|
|
|
compare first argument with string |
|
=============== |
|
*/ |
|
static qboolean Cmd_CheckName( const char *name ) |
|
{ |
|
if( !Q_stricmp( Cmd_Argv( 0 ), name )) |
|
return true; |
|
if( !Q_stricmp( Cmd_Argv( 0 ), va( "\\%s", name ))) |
|
return true; |
|
return false; |
|
} |
|
|
|
/* |
|
============ |
|
Cmd_AutocompleteName |
|
|
|
Autocomplete filename |
|
for various cmds |
|
============ |
|
*/ |
|
qboolean Cmd_AutocompleteName( const char *source, char *buffer, size_t bufsize ) |
|
{ |
|
autocomplete_list_t *list; |
|
|
|
for( list = cmd_list; list->name; list++ ) |
|
{ |
|
if( Cmd_CheckName( list->name )) |
|
return list->func( source, buffer, bufsize ); |
|
} |
|
|
|
return false; |
|
} |
|
|
|
/* |
|
============ |
|
Cmd_WriteVariables |
|
|
|
Appends lines containing "set variable value" for all variables |
|
with the archive flag set to true. |
|
============ |
|
*/ |
|
static void Cmd_WriteOpenGLCvar( const char *name, const char *string, const char *desc, void *f ) |
|
{ |
|
if( !COM_CheckString( desc )) |
|
return; // ignore cvars without description (fantom variables) |
|
FS_Printf( f, "%s \"%s\"\n", name, string ); |
|
} |
|
|
|
static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc, void *f ) |
|
{ |
|
int length; |
|
|
|
if( !desc || !Q_strcmp( desc, "" )) |
|
return; // ignore fantom cmds |
|
if( name[0] == '+' || name[0] == '-' ) |
|
return; // key bindings |
|
|
|
length = 3 - (Q_strlen( name ) / 10); // Asm_Ed default tab stop is 10 |
|
|
|
if( length == 3 ) FS_Printf( f, "%s\t\t\t\"%s\"\n", name, desc ); |
|
if( length == 2 ) FS_Printf( f, "%s\t\t\"%s\"\n", name, desc ); |
|
if( length == 1 ) FS_Printf( f, "%s\t\"%s\"\n", name, desc ); |
|
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc ); |
|
} |
|
|
|
void Cmd_WriteOpenGLVariables( file_t *f ) |
|
{ |
|
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar ); |
|
} |
|
|
|
#ifndef XASH_DEDICATED |
|
/* |
|
=============== |
|
Host_WriteConfig |
|
|
|
Writes key bindings and archived cvars to config.cfg |
|
=============== |
|
*/ |
|
void Host_WriteConfig( void ) |
|
{ |
|
kbutton_t *mlook = NULL; |
|
kbutton_t *jlook = NULL; |
|
file_t *f; |
|
|
|
if( !clgame.hInstance ) return; |
|
|
|
MsgDev( D_NOTE, "Host_WriteConfig()\n" ); |
|
f = FS_Open( "config.cfg", "w", false ); |
|
if( f ) |
|
{ |
|
FS_Printf( f, "//=======================================================================\n"); |
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY )); |
|
FS_Printf( f, "//\t\t\tconfig.cfg - archive of cvars\n" ); |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
Key_WriteBindings( f ); |
|
Cvar_WriteVariables( f, FCVAR_ARCHIVE ); |
|
Info_WriteVars( f ); |
|
|
|
if( clgame.hInstance ) |
|
{ |
|
mlook = (kbutton_t *)clgame.dllFuncs.KB_Find( "in_mlook" ); |
|
jlook = (kbutton_t *)clgame.dllFuncs.KB_Find( "in_jlook" ); |
|
} |
|
|
|
if( mlook && ( mlook->state & 1 )) |
|
FS_Printf( f, "+mlook\n" ); |
|
|
|
if( jlook && ( jlook->state & 1 )) |
|
FS_Printf( f, "+jlook\n" ); |
|
|
|
FS_Printf( f, "exec userconfig.cfg" ); |
|
|
|
FS_Close( f ); |
|
} |
|
else MsgDev( D_ERROR, "Couldn't write config.cfg.\n" ); |
|
|
|
NET_SaveMasters(); |
|
} |
|
#endif |
|
|
|
/* |
|
=============== |
|
Host_WriteServerConfig |
|
|
|
save serverinfo variables into server.cfg (using for dedicated server too) |
|
=============== |
|
*/ |
|
void Host_WriteServerConfig( const char *name ) |
|
{ |
|
file_t *f; |
|
|
|
SV_InitGameProgs(); // collect user variables |
|
|
|
// FIXME: move this out until menu parser is done |
|
CSCR_LoadDefaultCVars( "settings.scr" ); |
|
|
|
if(( f = FS_Open( name, "w", false )) != NULL ) |
|
{ |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY )); |
|
FS_Printf( f, "//\t\tgame.cfg - multiplayer server temporare config\n" ); |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
Cvar_WriteVariables( f, FCVAR_SERVER ); |
|
CSCR_WriteGameCVars( f, "settings.scr" ); |
|
FS_Close( f ); |
|
} |
|
else MsgDev( D_ERROR, "Couldn't write %s.\n", name ); |
|
|
|
SV_FreeGameProgs(); // release progs with all variables |
|
} |
|
|
|
/* |
|
=============== |
|
Host_WriteOpenGLConfig |
|
|
|
save opengl variables into opengl.cfg |
|
=============== |
|
*/ |
|
void Host_WriteOpenGLConfig( void ) |
|
{ |
|
file_t *f; |
|
|
|
MsgDev( D_NOTE, "Host_WriteGLConfig()\n" ); |
|
f = FS_Open( "opengl.cfg", "w", false ); |
|
if( f ) |
|
{ |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY )); |
|
FS_Printf( f, "//\t\t opengl.cfg - archive of opengl extension cvars\n"); |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
FS_Printf( f, "\n" ); |
|
Cmd_WriteOpenGLVariables( f ); |
|
FS_Close( f ); |
|
} |
|
else MsgDev( D_ERROR, "can't update opengl.cfg.\n" ); |
|
} |
|
|
|
/* |
|
=============== |
|
Host_WriteVideoConfig |
|
|
|
save render variables into video.cfg |
|
=============== |
|
*/ |
|
void Host_WriteVideoConfig( void ) |
|
{ |
|
file_t *f; |
|
|
|
MsgDev( D_NOTE, "Host_WriteVideoConfig()\n" ); |
|
f = FS_Open( "video.cfg", "w", false ); |
|
if( f ) |
|
{ |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY )); |
|
FS_Printf( f, "//\t\tvideo.cfg - archive of renderer variables\n"); |
|
FS_Printf( f, "//=======================================================================\n" ); |
|
Cvar_WriteVariables( f, FCVAR_RENDERINFO ); |
|
FS_Close( f ); |
|
} |
|
else MsgDev( D_ERROR, "can't update video.cfg.\n" ); |
|
} |
|
|
|
void Key_EnumCmds_f( void ) |
|
{ |
|
file_t *f; |
|
|
|
FS_AllowDirectPaths( true ); |
|
if( FS_FileExists( "../help.txt", false )) |
|
{ |
|
Con_Printf( "help.txt already exist\n" ); |
|
FS_AllowDirectPaths( false ); |
|
return; |
|
} |
|
|
|
f = FS_Open( "../help.txt", "w", false ); |
|
if( f ) |
|
{ |
|
FS_Printf( f, "//=======================================================================\n"); |
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY )); |
|
FS_Printf( f, "//\t\thelp.txt - xash commands and console variables\n"); |
|
FS_Printf( f, "//=======================================================================\n"); |
|
|
|
FS_Printf( f, "\n\n\t\t\tconsole variables\n\n"); |
|
Cvar_LookupVars( 0, NULL, f, (setpair_t)Cmd_WriteHelp ); |
|
FS_Printf( f, "\n\n\t\t\tconsole commands\n\n"); |
|
Cmd_LookupCmds( NULL, f, (setpair_t)Cmd_WriteHelp ); |
|
FS_Printf( f, "\n\n"); |
|
FS_Close( f ); |
|
Con_Printf( "help.txt created\n" ); |
|
} |
|
else Con_Printf( S_ERROR "couldn't write help.txt.\n"); |
|
FS_AllowDirectPaths( false ); |
|
}
|
|
|