You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
325 lines
8.7 KiB
325 lines
8.7 KiB
/* |
|
android.c - android support for filesystem |
|
Copyright (C) 2022 Velaron |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
|
|
#include "port.h" |
|
|
|
#if XASH_ANDROID |
|
|
|
#include <sys/types.h> |
|
#include <sys/stat.h> |
|
#include <fcntl.h> |
|
#include <unistd.h> |
|
#include <errno.h> |
|
#include <stddef.h> |
|
#include STDINT_H |
|
#include "filesystem_internal.h" |
|
#include "crtlib.h" |
|
#include "xash3d_mathlib.h" |
|
#include "common/com_strings.h" |
|
|
|
#include <jni.h> |
|
#include <android/asset_manager.h> |
|
#include <android/asset_manager_jni.h> |
|
#include <time.h> |
|
|
|
struct android_assets_s |
|
{ |
|
string package_name; |
|
qboolean engine; |
|
AAssetManager *asset_manager; |
|
AAssetDir *dir; |
|
}; |
|
|
|
struct jni_methods_s |
|
{ |
|
JNIEnv *env; |
|
jobject activity; |
|
jclass activity_class; |
|
jmethodID getPackageName; |
|
jmethodID getCallingPackage; |
|
jmethodID getAssetsList; |
|
jmethodID getAssets; |
|
} jni; |
|
|
|
static void Android_GetAssetManager( android_assets_t *assets ) |
|
{ |
|
jobject assetManager; |
|
|
|
assetManager = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getAssets, assets->engine ); |
|
|
|
if( assetManager ) |
|
assets->asset_manager = AAssetManager_fromJava( jni.env, assetManager ); |
|
else if( assets->engine ) |
|
Con_Reportf( S_WARN "Couldn't add engine assets!" ); |
|
} |
|
|
|
static const char *Android_GetPackageName( qboolean engine ) |
|
{ |
|
static string pkg; |
|
jstring resultJNIStr; |
|
const char *resultCStr; |
|
|
|
resultJNIStr = (*jni.env)->CallObjectMethod( jni.env, jni.activity, engine ? jni.getPackageName : jni.getCallingPackage ); |
|
|
|
if( !resultJNIStr ) |
|
return NULL; |
|
|
|
resultCStr = (*jni.env)->GetStringUTFChars( jni.env, resultJNIStr, NULL ); |
|
Q_strncpy( pkg, resultCStr, sizeof( pkg )); |
|
(*jni.env)->ReleaseStringUTFChars( jni.env, resultJNIStr, resultCStr ); |
|
|
|
return pkg; |
|
} |
|
|
|
static void Android_ListDirectory( stringlist_t *list, const char *path, qboolean engine ) |
|
{ |
|
jstring JStr = (*jni.env)->NewStringUTF( jni.env, path ); |
|
jobjectArray JNIArray = (*jni.env)->CallObjectMethod( jni.env, jni.activity, jni.getAssetsList, engine, JStr ); |
|
int JNIArraySize = (*jni.env)->GetArrayLength( jni.env, JNIArray ); |
|
|
|
for( int i = 0; i < JNIArraySize; i++ ) |
|
{ |
|
jstring JNIStr = (*jni.env)->GetObjectArrayElement( jni.env, JNIArray, i ); |
|
const char *CStr = (*jni.env)->GetStringUTFChars( jni.env, JNIStr, NULL ); |
|
|
|
stringlistappend( list, (char *)CStr ); |
|
(*jni.env)->ReleaseStringUTFChars( jni.env, JNIStr, CStr ); |
|
} |
|
} |
|
|
|
static void FS_CloseAndroidAssets( android_assets_t *assets ) |
|
{ |
|
if( assets->dir ) |
|
AAssetDir_close( assets->dir ); |
|
|
|
Mem_Free( assets ); |
|
} |
|
|
|
static android_assets_t *FS_LoadAndroidAssets( qboolean engine ) |
|
{ |
|
android_assets_t *assets = Mem_Calloc( fs_mempool, sizeof( *assets )); |
|
|
|
assets->engine = engine; |
|
|
|
Android_GetAssetManager( assets ); |
|
if( !assets->asset_manager ) |
|
{ |
|
FS_CloseAndroidAssets( assets ); |
|
return NULL; |
|
} |
|
|
|
assets->dir = AAssetManager_openDir( assets->asset_manager, "" ); |
|
if( !assets->dir ) |
|
{ |
|
FS_CloseAndroidAssets( assets ); |
|
return NULL; |
|
} |
|
|
|
return assets; |
|
} |
|
|
|
static int FS_FileTime_AndroidAssets( searchpath_t *search, const char *filename ) |
|
{ |
|
static time_t time; |
|
|
|
if( !time ) |
|
{ |
|
struct tm file_tm; |
|
|
|
strptime( __DATE__ " "__TIME__, "%b %d %Y %H:%M:%S", &file_tm ); |
|
time = mktime( &file_tm ); |
|
} |
|
|
|
return time; |
|
} |
|
|
|
static int FS_FindFile_AndroidAssets( struct searchpath_s *search, const char *path, char *fixedname, size_t len ) |
|
{ |
|
AAsset *assets = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_UNKNOWN ); |
|
|
|
if( assets ) |
|
{ |
|
AAsset_close( assets ); |
|
|
|
Q_strncpy( fixedname, path, len ); |
|
return 0; |
|
} |
|
|
|
return -1; |
|
} |
|
|
|
static void FS_PrintInfo_AndroidAssets( searchpath_t *search, char *dst, size_t size ) |
|
{ |
|
Q_snprintf( dst, size, "%s", search->assets->package_name ); |
|
} |
|
|
|
static void FS_Close_AndroidAssets( searchpath_t *search ) |
|
{ |
|
FS_CloseAndroidAssets( search->assets ); |
|
} |
|
|
|
static void FS_Search_AndroidAssets( searchpath_t *search, stringlist_t *list, const char *pattern, int caseinsensitive ) |
|
{ |
|
string temp; |
|
stringlist_t dirlist; |
|
const char *slash, *backslash, *colon, *separator; |
|
int basepathlength, dirlistindex, resultlistindex; |
|
char *basepath; |
|
|
|
slash = Q_strrchr( pattern, '/' ); |
|
backslash = Q_strrchr( pattern, '\\' ); |
|
colon = Q_strrchr( pattern, ':' ); |
|
|
|
separator = Q_max( slash, backslash ); |
|
separator = Q_max( separator, colon ); |
|
|
|
basepathlength = separator ? (separator + 1 - pattern) : 0; |
|
basepath = Mem_Calloc( fs_mempool, basepathlength + 1 ); |
|
if( basepathlength ) |
|
memcpy( basepath, pattern, basepathlength ); |
|
basepath[basepathlength] = '\0'; |
|
|
|
stringlistinit( &dirlist ); |
|
Android_ListDirectory( &dirlist, basepath, search->assets->engine ); |
|
|
|
Q_strncpy( temp, basepath, sizeof( temp )); |
|
|
|
for( dirlistindex = 0; dirlistindex < dirlist.numstrings; dirlistindex++ ) |
|
{ |
|
Q_strncpy( &temp[basepathlength], dirlist.strings[dirlistindex], sizeof( temp ) - basepathlength ); |
|
|
|
if( matchpattern( temp, (char *)pattern, true )) |
|
{ |
|
for( resultlistindex = 0; resultlistindex < list->numstrings; resultlistindex++ ) |
|
{ |
|
if( !Q_strcmp( list->strings[resultlistindex], temp )) |
|
break; |
|
} |
|
|
|
if( resultlistindex == list->numstrings ) |
|
stringlistappend( list, temp ); |
|
} |
|
} |
|
|
|
stringlistfreecontents( &dirlist ); |
|
|
|
Mem_Free( basepath ); |
|
} |
|
|
|
static file_t *FS_OpenFile_AndroidAssets( searchpath_t *search, const char *filename, const char *mode, int pack_ind ) |
|
{ |
|
file_t *file = Mem_Calloc( fs_mempool, sizeof( *file )); |
|
AAsset *assets = AAssetManager_open( search->assets->asset_manager, filename, AASSET_MODE_RANDOM ); |
|
|
|
file->handle = AAsset_openFileDescriptor( assets, &file->offset, &file->real_length ); |
|
|
|
file->position = 0; |
|
file->ungetc = EOF; |
|
|
|
AAsset_close( assets ); |
|
|
|
return file; |
|
} |
|
|
|
static byte *FS_LoadAndroidAssetsFile( searchpath_t *search, const char *path, int pack_ind, fs_offset_t *filesize ) |
|
{ |
|
byte *buf; |
|
off_t size; |
|
AAsset *asset; |
|
|
|
if( filesize ) *filesize = 0; |
|
|
|
asset = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_RANDOM ); |
|
if( !asset ) |
|
return NULL; |
|
|
|
size = AAsset_getLength( asset ); |
|
|
|
buf = (byte *)Mem_Malloc( fs_mempool, size + 1 ); |
|
buf[size] = '\0'; |
|
|
|
if( AAsset_read( asset, buf, size ) < 0 ) |
|
{ |
|
Mem_Free( buf ); |
|
AAsset_close( asset ); |
|
return NULL; |
|
} |
|
|
|
AAsset_close( asset ); |
|
|
|
if( filesize ) *filesize = size; |
|
|
|
return buf; |
|
} |
|
|
|
searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags ) |
|
{ |
|
searchpath_t *search; |
|
android_assets_t *assets = NULL; |
|
qboolean engine = true; |
|
|
|
if( FBitSet( flags, FS_STATIC_PATH | FS_CUSTOM_PATH )) |
|
return NULL; |
|
|
|
if( FBitSet( flags, FS_GAMEDIR_PATH ) && Q_stricmp( GI->basedir, GI->gamefolder )) |
|
engine = false; |
|
|
|
assets = FS_LoadAndroidAssets( engine ); |
|
|
|
if( !assets ) |
|
{ |
|
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __FUNCTION__, Android_GetPackageName( engine )); |
|
return NULL; |
|
} |
|
|
|
Q_strncpy( assets->package_name, Android_GetPackageName( engine ), sizeof( assets->package_name )); |
|
|
|
search = Mem_Calloc( fs_mempool, sizeof( *search )); |
|
|
|
Q_strncpy( search->filename, assets->package_name, sizeof( search->filename )); |
|
search->assets = assets; |
|
search->type = SEARCHPATH_ANDROID_ASSETS; |
|
SetBits( search->flags, FS_NOWRITE_PATH | FS_CUSTOM_PATH ); |
|
|
|
search->pfnPrintInfo = FS_PrintInfo_AndroidAssets; |
|
search->pfnClose = FS_Close_AndroidAssets; |
|
search->pfnOpenFile = FS_OpenFile_AndroidAssets; |
|
search->pfnFileTime = FS_FileTime_AndroidAssets; |
|
search->pfnFindFile = FS_FindFile_AndroidAssets; |
|
search->pfnSearch = FS_Search_AndroidAssets; |
|
search->pfnLoadFile = FS_LoadAndroidAssetsFile; |
|
|
|
Con_Reportf( "Adding Android assets: %s\n", assets->package_name ); |
|
|
|
return search; |
|
} |
|
|
|
void FS_InitAndroid( void ) |
|
{ |
|
jmethodID getContext; |
|
|
|
jni.env = (JNIEnv *)Sys_GetNativeObject( "JNIEnv" ); |
|
jni.activity_class = Sys_GetNativeObject( "ActivityClass" ); |
|
|
|
getContext = (*jni.env)->GetStaticMethodID( jni.env, jni.activity_class, "getContext", "()Landroid/content/Context;" ); |
|
jni.activity = (*jni.env)->CallStaticObjectMethod( jni.env, jni.activity_class, getContext ); |
|
|
|
jni.getPackageName = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getPackageName", "()Ljava/lang/String;" ); |
|
jni.getCallingPackage = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getCallingPackage", "()Ljava/lang/String;" ); |
|
jni.getAssetsList = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssetsList", "(ZLjava/lang/String;)[Ljava/lang/String;" ); |
|
jni.getAssets = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssets", "(Z)Landroid/content/res/AssetManager;" ); |
|
} |
|
|
|
#endif // XASH_ANDROID
|
|
|