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31 lines
864 B
31 lines
864 B
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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#ifndef DLIGHT_H |
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#define DLIGHT_H |
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typedef struct dlight_s |
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{ |
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vec3_t origin; |
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float radius; |
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color24 color; |
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float die; // stop lighting after this time |
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float decay; // drop this each second |
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float minlight; // don't add when contributing less |
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int key; |
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qboolean dark; // subtracts light instead of adding |
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} dlight_t; |
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#endif//DLIGHT_H
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