Xash3D FWGS engine.
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Alibek Omarov 93ceb0e4ed engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 11 months ago
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client engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 11 months ago
common engine: refactor rcon redirect, don't make it depend on global object 11 months ago
platform engine: platform: sdl: unused variable cleanup 11 months ago
server engine: server: fix off-by-one error in Voice_Set/GetClientListening 11 months ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
cursor_type.h engine: client: extended VGUI API interface 3 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 3 years ago
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2 years ago
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 11 months ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 11 months ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 11 months ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: vgui: add EnableTextInput to the API 2 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519) 11 months ago