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118 lines
3.8 KiB
118 lines
3.8 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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# mittorn, 2018 |
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from waflib import Logs |
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import os |
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top = '.' |
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def options(opt): |
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grp = opt.add_option_group('Engine options') |
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grp.add_option('--enable-stdin-input', action = 'store_true', dest = 'USE_SELECT', default = False, |
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help = 'enable console input from stdin (always enabled for dedicated) [default: %default]') |
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grp.add_option('--fbdev', action = 'store_true', dest = 'FBDEV_SW', default = False, |
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help = 'build fbdev-only software-only engine') |
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grp.add_option('--no-async-resolve', action = 'store_true', dest = 'NO_ASYNC_RESOLVE', default = False, |
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help = 'disable asynchronous name resolution') |
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grp.add_option('--custom-swap-allocator', action = 'store_true', dest = 'CUSTOM_SWAP', default = False, |
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help = 'enable custom swap allocator. For devices with no swap support') |
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opt.load('sdl2') |
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def configure(conf): |
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# check for dedicated server build |
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if conf.options.DEDICATED: |
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if conf.env.DEST_OS == 'linux': |
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conf.check_cc( lib='rt' ) |
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conf.define('XASH_DEDICATED', 1) |
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elif conf.env.DEST_OS == 'android': # Android doesn't need SDL2 |
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for i in ['android', 'log', 'EGL']: |
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conf.check_cc(lib = i) |
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elif conf.options.FBDEV_SW: |
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conf.define('XASH_FBDEV', 1) |
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conf.check_cc( lib = 'asound' ) |
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conf.check_cc( lib = 'rt' ) |
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else: |
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conf.load('sdl2') |
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if not conf.env.HAVE_SDL2: |
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conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated') |
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conf.define('XASH_SDL', 1) |
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if conf.options.USE_SELECT == None: |
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conf.options.USE_SELECT = conf.options.DEDICATED |
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if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE: |
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conf.check_cc( lib='pthread' ) |
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if conf.options.CUSTOM_SWAP: |
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conf.define('XASH_CUSTOM_SWAP',1) |
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conf.env.CUSTOM_SWAP = True |
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conf.define_cond('SINGLE_BINARY', conf.env.SINGLE_BINARY) |
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conf.define_cond('XASH_NO_ASYNC_NS_RESOLVE', conf.options.NO_ASYNC_RESOLVE) |
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conf.define_cond('XASH_USE_SELECT', conf.options.USE_SELECT or conf.options.DEDICATED) |
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conf.define_cond('SUPPORT_BSP2_FORMAT', conf.options.SUPPORT_BSP2_FORMAT) |
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conf.define_cond('XASH_64BIT', conf.env.DEST_SIZEOF_VOID_P != 4) |
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conf.define_cond('DBGHELP', conf.env.DEST_OS == 'win32') |
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conf.define_cond('PSAPI_VERSION', conf.env.DEST_OS == 'win32') # will be defined as 1 |
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def build(bld): |
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libs = [ 'public' ] |
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source = bld.path.ant_glob([ |
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'common/*.c', |
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'common/imagelib/*.c', |
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'common/soundlib/*.c', |
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'common/soundlib/libmpg/*.c', |
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'server/*.c']) |
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# basic build: dedicated only, no dependencies |
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if bld.env.DEST_OS != 'win32': |
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libs += [ 'DL' , 'M' , 'RT', 'PTHREAD', 'ASOUND'] |
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source += bld.path.ant_glob(['platform/posix/*.c']) |
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else: |
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libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32' ] |
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source += bld.path.ant_glob(['platform/win32/*.c']) |
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if bld.env.DEST_OS == 'linux': |
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source += bld.path.ant_glob(['platform/linux/*.c']) |
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if bld.env.CUSTOM_SWAP: |
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source += bld.path.ant_glob(['platform/swap/*.c']) |
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if bld.env.HAVE_SDL2: |
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libs.append('SDL2') |
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source += bld.path.ant_glob(['platform/sdl/*.c']) |
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if bld.env.DEST_OS == 'android': |
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libs += ['LOG', 'EGL', 'ANDROID'] |
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source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c', 'platform/linux/*.c']) |
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# add client files |
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if not bld.env.DEDICATED: |
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source += bld.path.ant_glob([ |
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'client/*.c', |
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'client/vgui/*.c', |
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'client/avi/*.c']) |
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# HACK: public headers must be put before common, so we don't get wrong mathlib included |
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includes = ['common', 'server', 'client', 'client/vgui', '.', '../public', '../common', '../pm_shared' ] |
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if bld.env.SINGLE_BINARY: |
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install_path = bld.env.BINDIR |
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features = 'c cprogram' |
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else: |
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install_path = bld.env.LIBDIR |
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features = 'c cshlib' |
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bld(source = source, |
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target = 'xash', |
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features = features, |
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includes = includes, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM |
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)
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